The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=22398

From Day One


Previous Topics

12/3/2006 Jon Scott Miller: [Dungeon Noir] Character Motivation
Hello, all. I have recently been working on a game tentatively entitled "Dungeon Noir." Some of the ideas I have been kicking around in my head re. this game came…
In First Thoughts
Participants: Jon Scott Miller, Darcy Burgess, Simon C.


12/3/2006 RobNJ: Misspent Youth playtest at Dreamation 2007
At Dreamation 2007 I would like to run a second playtest of my game, Misspent Youth: A Game of Juvenile Delinquency and Being Awesome.  I do not believe I will…
In Conventions
Participants: RobNJ, Ron Edwards.


12/3/2006 Malcolm: Dragonmeet 2006 - Post Con Thoughts, Sales and Suchlike
Dragonmeet, in London, is a very friendly and successful one day convention that runs on the first Saturday of December. With 600 - 800 (approx.) attendees, there's a goodly number…
In Conventions
Participants: Malcolm, iago, Pelgrane, Matt, Dantai, Gregor Hutton, andrew_kenrick.


12/3/2006 JSDiamond: Playtesters wanted
For "the Other" a survival horror/action rpg.  Alien dopplegangers.  Uses trust mechanic between players to boost character power (or reduce it). Email if interested.  I'll send you a PDF.   …
In Connections
Participants: JSDiamond.


12/3/2006 jasonm: [Business Solutions] First Playtest
Me, Shane, Ian and Andy playtested a little game I’m working on today.  It is called Business Solutions, and it is a comedic trifle about the lives and loves of…
In Playtesting
Participants: jasonm, Isbo, ShaneJackson.


12/3/2006 jasonm: [Grey Ranks] Playtesting Thread
I'm starting to playtest Grey Ranks, so if you are interested in that project check here for updates, as well as the BPG site and the Forge playtesting forum.  Here's…
In Bully Pulpit Games
Participants: jasonm.


12/3/2006 jasonm: [Grey Ranks] Mechanical Playtest
Me, Shane, Ian and Andy had a day of playtesting today, and I’ll be posting about the two games we kicked around separately.  We set it up as a sort…
In Playtesting
Participants: jasonm, Ron Edwards.


12/2/2006 Thunder_God: Embedding Fonts in Open-Office.
Simply, as the title says, how do I do that?
In Publishing
Participants: Thunder_God, Miskatonic.


12/2/2006 JacobSM: Man-hunt in the subconscious (game proposal)
Hi everybody, Here follows rather a long posting outlining a game concept (work title: Reflections) posing as a sort of surrealistic existentialism. I present you first with some background to…
In First Thoughts
Participants: JacobSM, Caesar_X, Troy_Costisick, Graham Walmsley.


12/2/2006 Ron Edwards: This forum is closed - long live the new forum
Thanks to everyone for everything. The place to go is now The Masters of Luck and Death website! It may be a while before this forum is technically inactivated (mechanically…
In HeroQuest
Participants: Ron Edwards.


12/2/2006 droog: Lessons of a Neverending Game
Hi, all. In this thread I'd like to write about and analyse my long-running game set in Greg Stafford's Glorantha. It's something I've been thinking through for a while, but…
In Actual Play
Participants: droog, r_donato, James_Nostack, screen_monkey, Ron Edwards.


12/1/2006 Joshua BishopRoby: Random Sentence Generator
For the computer guys out there: what's the best way to get a website to create a random sentence, pulling words from a variety of predefined lists?  Something like sjgames.com's…
In Connections
Participants: Joshua BishopRoby, josephrey.


12/1/2006 Paul Czege: The Rumors of My Master's Death...
After an unaccountable delay, the print edition of <i>My Life with Master</i> is again available. This run features a matte-laminated cover and the only revisions I've ever made to the…
In Half Meme Press
Participants: Paul Czege, Marhault.


12/1/2006 David C: Keeping the group positive
It is a simple question, but a difficult answer. How do you keep your playtesting group positive? Does it depend on the group, or does it come natural?
In Playtesting
Participants: David C, timfire, TroyLovesRPG.


12/1/2006 David C: Things I noticed as a new poster
So a lot of you here are regulars, and so are familiar with the site's quirks, but since I'm new, I spotted a couple things that could be cleared up.…
In Site Discussion
Participants: David C, Troy_Costisick, Ron Edwards, M. J. Young, daMoose_Neo.


12/1/2006 indierpg.org: IndieRpg.org
I have started up a new site to support game creation.  It is relatively new and going through a state of construction, but we are looking for games to add. …
In Connections
Participants: indierpg.org, timfire, Andrew Morris, joepub.


11/30/2006 Copperhead: Re: Sorcerer Doesn't Scare Me. What's Wrong with Me?
I know it's not terribly in keeping with the exact discussion of this thread.... But you just wrote the best ad for Sorcerer you could if you were targeting me!…
In Adept Press
Participants: Copperhead, Ron Edwards.


11/30/2006 Garvey: [Mortal Coil] Why Not Declare Actions?
I understand how the game is supposed to be played, but I'm wondering why the game was designed in this way. Why are actions kept hidden when bidding, and only…
In Galileo Games
Participants: Garvey, inthisstyle, simonjberger.


11/30/2006 Supplanter: {TPK} The Princes' Kingdom Wiki
Doyce Testerman has generously provided Random Average Wiki space for Princes' Kingdom. Yay! I'd love it if Doyce and Raven and Brennan Taylor and others who have played the game…
In CRN Games
Participants: Supplanter, Caesar_X, HMT.


11/30/2006 David Artman: Anti-Spamming Techniquees
As we seem to have a few spammers getting through the site registration, perhaps you would benefit from reading this thread: http://www.somniturne.com/gtp/forum/viewtopic.php?t=425 Basically, I asked for a minor tweak to…
In Site Discussion
Participants: David Artman, Ron Edwards, anders_larsen, c.


<< more previous topics

 

Subsequent Topics

12/3/2006 114211: Re: Question- publisher #s vs. fans (split)
sadly as of yet i do not, but trust me im looking, in fact ive just started this last month :)
In Site Discussion
Participants: 114211, Ron Edwards.


12/4/2006 Noon: Spot the sim-clue-ationism
Just a funny title refering to the play structure. A pleasurable game, as I focused on enjoying the bredth and depth of the game world. That's because after discussing some…
In Actual Play
Participants: Noon, Ron Edwards, Miskatonic, davidberg, Frank T.


12/4/2006 Tensen01: Freelance Illustrator for Hire - Image Heavy
Greetings All, My Name's Derek Hand, I'm from Pueblo, Co. and have been wanting for many years to break into the Freelancing market. I haven't posted on this site in…
In Connections
Participants: Tensen01, Ron Edwards.


12/4/2006 David C: Fun play for the GM?
I don't think I'm alone in this when I say, I just don't find being the GM as entertaining (or entertaining at all) as being a player. Part of this…
In Actual Play
Participants: David C, Noon, Ron Edwards, nystul, Thor Olavsrud, baron samedi, TroyLovesRPG, Alan, cydmab, psrgchx, contracycle, Christopher Kubasik, Leviathan, davidberg.


12/4/2006 Graham Walmsley: Dragonmeet: Customer feedback
I wanted to do this in a separate thread, so as not to get in the way of the Collective Endeavour counting their takings and laughing manically. If you were…
In Conventions
Participants: Graham Walmsley, GB Steve, Matt, Dantai.


12/4/2006 Ron Edwards: MOVED: Re: in this thread i want u to write up one of your favorite character from a no
This topic has been moved to the Inactive File. The HeroQuest forum is closed for posting.
In HeroQuest
Participants: Ron Edwards.


12/4/2006 rushputin: Bookshelf E-mail Address Change
The e-mail address I've got associated with my Bookshelf account is waaaaaay old and out of date. Is there any way for me to change that?
In Site Discussion
Participants: rushputin, Ron Edwards.


12/4/2006 Alex Fradera: Suitability for new players
I have a friend of mine with whom I've spoken about gaming a couple of times, and recently he's said he'd like to try it out. I've been puzzling over…
In Evilhat Productions
Participants: Alex Fradera, iago, demiurgeastaroth.


12/4/2006 jrients: June is Worldwide Adventure Writing Month
Tabletop roleplaying games have traditionally relied on a Game Master to create and run adventures. Sometimes that Game Master uses published adventure material. I know for a fact that the…
In Endeavor
Participants: jrients.


12/4/2006 Ron Edwards: Artists: check here first
Hi there, This forum's purpose includes announcing your availability as an artist, for publishers of independent role-playing games. The main rule is, please do not post images. Your best bet…
In Connections
Participants: Ron Edwards.


12/4/2006 Glendower: [Shadowrun] Mistakes learned; ending a game
I've never really ended a game.  What I should clarify is that I've never come to an agreement with the players to end a game, run a few final sessions,…
In Actual Play
Participants: Glendower, r_donato, Ron Edwards, Technocrat13.


12/4/2006 Paul Czege: The Niche Engine (v. 0.1), for roleplaying that's about the setting
Hi all, Realizing that Frank Tarcikowski's 1st Transatlantic Setting Design Challenge was formulated as just the right kind of stretch exercise for me--intimidating, because setting creation is by far the…
In First Thoughts
Participants: Paul Czege, Simon C, Eero Tuovinen, Graham Walmsley, Troy_Costisick, scorpio rising, David Artman, Calithena, Jared A. Sorensen, pells, Paul T.


12/4/2006 mratomek: RPG vs. TRPG vs. Wargame
Hello all, I am working on a Tactical RPG. I define a Tactical RPG as: 1). Essentially a table top miniatures game. 2). A game that allows for the creation…
In Playtesting
Participants: mratomek, komradebob, King Turnip.


12/4/2006 Thunder_God: [CSI Games] The Discussions Continue.
This thread is a continuation of <a href=http://www.indie-rpgs.com/forum/index.php?topic=20360.0>this thread</a>, which was about the CSI Games(Competitive Story Interaction Games) <a href=http://competitiverpgs.pbwiki.com>Wiki</a> and discussions/projects regarding its purpose and formation. Now that I'm…
In Connections
Participants: Thunder_God.


12/5/2006 J B Bell: [Sorcerer] Boost Stamina on an injured PC
Hi folks, I ran a Sorcerer session a couple weeks ago and we hit a bit of a snag at one point. A PC in a fight had had his…
In Adept Press
Participants: J B Bell, Ron Edwards.


12/5/2006 Zatt: First game's lessons…
Well, I played my first game of Universalis tonight, and was highly entertained to say the least. A couple of things that I learned from the experience: When framing a…
In Universalis
Participants: Zatt, demiurgeastaroth, Mike Holmes, Valamir.


12/5/2006 inthisstyle: Mortal Coil Theme Document
I mentioned my new Mortal Coil game based on the Harry Potter novels on the latest Voice of the Revolution podcast, and someone asked if I would post the theme…
In Galileo Games
Participants: inthisstyle, Danny_K.


12/5/2006 Miskatonic: Seeking wiki host
Hi all, I'm looking for someplace to host (gratis) a wiki of interest to the Forge community. Requirements are MediaWiki 1.7 with MySQL 5.0, PHP 5.2, and admin capability for…
In Connections
Participants: Miskatonic.


12/5/2006 Kat Miller: IGE at Dreamation WEBsite
Hi everyone. Ive updated the website with the information Ive been given so far. http://www.enter.net/~whim/Conventions/dream07IGE.html Thanks, Judd, Fred, Nathan, Brennan, Kevin, Russell and John. Please look at the website, and…
In Conventions
Participants: Kat Miller, Mel_White, forlorn1, Zathreyel, Andrew Morris, RobNJ.


12/5/2006 Hans: Using AH's Diplomacy as a meta-mechanic for a political RPG campaign
Hi: Over at the Toronto area Indie-RPG meetup, we have been tossing back and forth the idea of a political intrigue type campaign (using Heroquest or Universalis, probably), and thinking…
In First Thoughts
Participants: Hans, nicolasfueyo, Darcy Burgess, Calithena, Countercheck, David Artman, Greymorn.


more subsequent topics >>