Previous Topics 5/23/2002 contracycle: premise rides again I extracted this from the RPGnet thread, 'cos it caught my eye:
Joshua Neff wrote:
Basic Lit 101 stuff: if there isn't some sort of moral/ethical/emotional question being addressed,… In GNS Model Discussion Participants: contracycle, Joe Murphy (Broin), Ron Edwards, joshua neff, Valamir, Paul Czege, Christopher Kubasik, Le Joueur, Bankuei, Matt.
5/23/2002 Valamir: Possible bug Ran into a problem when trying to follow the Sorcerer Forum link from the Sorcerer web page.
First, the Sorcerer Forum link goes to the Forge Forums directory, not to… In Site Discussion Participants: Valamir, Clay, Ron Edwards.
5/23/2002 Valamir: Sorcerer Database Can someone explain to me how to make use of the Sorcerer database. There is a decided lack of instructions. When I try to pull up "Demons" expecting to see… In Adept Press Participants: Valamir, Clay, Joe Murphy (Broin), Ron Edwards, Clinton R. Nixon, Bailywolf.
5/22/2002 Bankuei: Conveying setting After looking at the Sci-fi thread, a question popped into mind; The biggest problem that all games dealing with the not existant(whether future tech or fantastical elements), is that you… In RPG Theory Participants: Bankuei, Matt Snyder, Paul Czege, Eric J., Seth L. Blumberg.
5/22/2002 Tim C Koppang: strong feelings I’m going to try and write this without getting too angry. I’d like to stay objective, however I realize that responses may be biased seeing as I’m posting this in… In Key 20 Publishing Participants: Tim C Koppang, Bankuei, wyrdlyng, peteramthor.
5/22/2002 Clinton R. Nixon: Dust Devils review is up In addition to the Dust Devils review, you'll notice a first glimpse of me using our new content management system to organize things. Check it out and make sure and… In Review Discussion Participants: Clinton R. Nixon, James, Ron Edwards.
5/22/2002 Furious D: Flexible Priorities in char gen? I've been considering allowing players to downgrade some priorities in order to upgrade others, in order to make more midline characters (like with c, c, c, d, d, d sets).… In The Riddle of Steel Participants: Furious D, Bankuei, Bob Richter, Wolfen, ScarletJester.
5/22/2002 Ron Edwards: GenCon update needed Hey,
I've been getting a lot of emails about when people should send their $60 or their $160. This raises two issues.
1) What's a good deadline? I'm thinking July… In GenCon Planning and Organization Participants: Ron Edwards, Jason L Blair, Clinton R. Nixon.
5/22/2002 Zak Arntson: Indie Gaming Monday (5/20) [minor editing for more coherence]
We played a ton of Munchkin (5 players makes the game) and played a little d20 Call of Cthulhu. It's not indie, but I've been… In Actual Play Participants: Zak Arntson, Clay, Mike Holmes, hardcoremoose, Balbinus, Gordon C. Landis, J B Bell, Tim Denee.
5/22/2002 ScarletJester: Meaning of some of the Numbers Really quick easy question. Riddle of Steel turned up this morning, and my group is writing up characters right now, so an answer in the next 5 minutes would really… In The Riddle of Steel Participants: ScarletJester, Ron Edwards, Jake Norwood, Lyrax, Bankuei.
5/22/2002 nEo: Buying "Sorcerer" - stupid, but important question I want to buy "Sorcerer", but the only credit card I own is Diners and I could not find any online store supporting it. Can anyone help me? In Adept Press Participants: nEo, Ron Edwards, rabidchyld, Jake Norwood.
5/22/2002 Shadeling: Guess the RPGnet thread is Dead? Well got myself signed up here. Guess the discussion over at RPGnet has died then...so sad... :) In The Riddle of Steel Participants: Shadeling, Mokkurkalfe, Jake Norwood.
5/22/2002 A.Neill: Possession - 9/10ths of the law? ETA to my first Sorcerer game, 2-3 Weeks.
One of my players (Cathy) has come up with a possessor Demon that sporadically takes control of her character.
Alexandra’s demon (Alix)… In Adept Press Participants: A.Neill, Joe Murphy (Broin), Ron Edwards, Mike Holmes.
5/22/2002 Jake Norwood: Qualities of Real Weapons Someone mentioned this as a good idea, so I figured I'd get the ball rolling. What are the real qualities of the weapons we all love and adore? I know… In The Riddle of Steel Participants: Jake Norwood, Bankuei, Brian Leybourne, Rattlehead, Ron Edwards, Ace, Clinton R. Nixon, contracycle, Wolfen, Valamir, Lyrax, Atomic Requiem, Jaif, Ben, Bob Richter, Furious D, Shadow.
5/22/2002 Daredevil: Science Fiction I'd like to talk about Science Fiction for a bit.
In designing games that present certain genres or themes I believe it is typical to first find out what is… In RPG Theory Participants: Daredevil, Seth L. Blumberg, Andrew Martin, Buddha Nature, contracycle, Ron Edwards, Paul Czege, Mike Holmes, Zak Arntson, simon, Gordon C. Landis, Paganini.
5/21/2002 Paganini: What makes a game fun? This is something I've been thinking about recently. As an exaple, let's take a fantasy dungeon crawl, which is something my brother and I like to do, but often get… In RPG Theory Participants: Paganini, Walt Freitag, Mike Holmes, Seth L. Blumberg, Le Joueur, Jake Norwood.
5/21/2002 Jared A. Sorensen: Basics. Engineers have math problems.
Artists have still lifes and figure drawing.
Musicians have scales.
What do you guys see as the "basics" of game design? What tools, methods or exercises… In Indie Game Design Participants: Jared A. Sorensen, Paganini, Laurel, Ron Edwards, Paul Czege, Bailey, Matt Snyder, Bankuei, Zak Arntson.
5/21/2002 Bankuei: Narrativist Player's Tutorial I've got a weekend group of players who are interested in Narrativist play, but are only used to Gamist stuff. I'm getting ready to give 'em the good ol' N… In RPG Theory Participants: Bankuei, Ron Edwards, jburneko, wyrdlyng, Ian Cooper.
5/21/2002 Paganini: Dice Pool Definition In another thread, Ron is using a definition of "dice pool" that I found a little confusing, in that he includes Tunnels & Trolls and Star Wars D6. As far… In RPG Theory Participants: Paganini, Ron Edwards, efindel.
5/21/2002 Paganini: Inspiration In another thread Ron asked this question:
"My question is very basic: what do the main characters actually do in play?"
It's a very good question, and his following examples… In Indie Game Design Participants: Paganini, Jared A. Sorensen, Paul Czege, Zak Arntson, Seth L. Blumberg, Le Joueur, Jack Spencer Jr, Mike Holmes, hardcoremoose.
<< more previous topics | | Subsequent Topics 5/23/2002 Joe Murphy (Broin): Etiquette for Newbies? The 'charter' of Forge etiquette at the top of this forum is excellent. Is there any way to ensure that newly registered people see this?
I don't remember how my… In Site Discussion Participants: Joe Murphy (Broin), Ron Edwards, Clinton R. Nixon, Valamir.
5/23/2002 Eric J.: Now that I understand this: Gamisnm as a conflict. I am very sorry. I have nothing against gamisnm, but now that I understand it, I see how my gaming group goes together:
Me: Logical simulationist, (with gamist tendencies) flawlessly… In GNS Model Discussion Participants: Eric J., Joe Murphy (Broin), Ron Edwards, Gordon C. Landis, Mike Holmes, Christoffer Lernö, Jack Spencer Jr, Eric.Brennan.
5/23/2002 wyrdlyng: Sorcerer's Soul review in Realms of Fantasy mag Just FYI, they completed their review of the 3 main Sorceror books with a very positive review of Sorcerer's Soul and a summing up and praising of Sorcerer as a… In Adept Press Participants: wyrdlyng, Ron Edwards, rabidchyld.
5/23/2002 GreatWolf: Development proceeds apace I may be quiet, but development continues. My wife and I ended up on a 10-hour car trip last Saturday, and almost all the time went into Alyria. I'd share… In Dark Omen Games Participants: GreatWolf, Jared A. Sorensen, Jason L Blair, Ron Edwards, Valamir, Seth L. Blumberg.
5/23/2002 Clinton R. Nixon: State of the curmudgeon Just this morning, I heard about some thread on RPG.net about the Forge. (It's actually about GNS.) I went and read it, and have some thoughts I'd like to share:… In Site Discussion Participants: Clinton R. Nixon, A.Neill, Joe Murphy (Broin), Valamir, Ron Edwards, Gordon C. Landis, Bankuei, Christopher Kubasik, Paul Czege, Sidhain, Seth L. Blumberg, Eric.Brennan, greyorm, Jared A. Sorensen, Walt Freitag, Paganini, Balbinus.
5/24/2002 Kenway: 1-page rpg (and freeform) discussion [renamed] I was wondering about a thread a month ago started by Jack Spencer Jr about "1 page rpgs."
In this thread, Ron Edwards also mentions how systems like SLUG are… In RPG Theory Participants: Kenway, Eric J., Ron Edwards, Jack Spencer Jr, Mike Holmes, Emily_Dresner.
5/24/2002 Bankuei: Riddle of Steel: Who's that man? Quick recap of last time:
Having rescued Artis, a serf sentenced to die, from Baron Duvalle, as well as his wife and son, our ragtag group made its way to… In Actual Play Participants: Bankuei, Jake Norwood, Clinton R. Nixon.
5/24/2002 Jason L Blair: Michael Hopcroft's GenCon Problem Michael PM'ed me about his GenCon problem (see the GenCon thread in "Publishing"). I wrote a response but haven't sent it to him yet. I figure I'd post it here… In GenCon Planning and Organization Participants: Jason L Blair, Ron Edwards, Clinton R. Nixon.
5/24/2002 Bankuei: Grappling Ok, two fold question here....
1) What is the ATN to use for grappling?
2) How do you do a tackle? The rules are currently set for a set up… In The Riddle of Steel Participants: Bankuei, Jake Norwood, Jaif, Atomic Requiem.
5/24/2002 Clinton R. Nixon: Questions, and more questions Jake,
1) Grappling. What's going on there? Seriously. My real question: I want to tackle some random guy. What's my ATN?
2) Arming gloves. Cool as hell, but - what's… In The Riddle of Steel Participants: Clinton R. Nixon, Jake Norwood, Jaif, Lyrax.
5/24/2002 Paganini: Indie-netgaming Formed I've set up a yahoo group for organizing online play sessions of indie-games. The front page can be found by following this link: http://groups.yahoo.com/group/indie-netgaming/
Anyone who is interested, please join… In Actual Play Participants: Paganini.
5/24/2002 Bankuei: Scene framing and momentum... Ok, I'm late on this, but I'm a kid with a new toy, and I want to know how to transform it into all 6 of its cool forms....
I've… In RPG Theory Participants: Bankuei, Christoffer Lernö, Le Joueur, Paul Czege, Ron Edwards, Mike Holmes.
5/24/2002 Ron Edwards: Actual Play page at the Sorcerer site Hi everyone,
One thing that I'm enjoying a lot right now are all the great reports from Sorcerer GMs that are cropping up. So I did a little thread-combing, and… In Adept Press Participants: Ron Edwards, Christopher Kubasik, Valamir, xiombarg, Clay, joshua neff.
5/24/2002 Eric.Brennan: Star Wars Pre-and Post-Game Report [This post is my attempt to get more involved in the Actual Play forum after a talk with some regulars, and while it's light on local terms, if you feel… In Actual Play Participants: Eric.Brennan, Valamir, Zak Arntson, Bankuei, Ron Edwards, joshua neff, Ian O'Rourke, Eric J..
5/24/2002 Matt Snyder: The Squeaky Wheel I've posted a couple comments in the past about my attempts to improve my regular group's gaming sessions (including a survey I had my players answer), so that they might… In Actual Play Participants: Matt Snyder, Clinton R. Nixon, Jake Norwood, Gordon C. Landis, Clay.
5/24/2002 Jake Norwood: Uglub, Gelure, and Sorcery There have been some very interesting ideas about Uglub and Gelure on this forum. I just wanted to heat things up a bit, asking what you all think of Uglub's… In The Riddle of Steel Participants: Jake Norwood, Ace, The_Fey, Jaif, Lyrax, Mokkurkalfe, Mike Holmes, Brian Leybourne, Ashren Va'Hale, Bob Richter.
5/24/2002 Ron Edwards: Forge discussion links archive idea Hello,
I know that thread title sounds like glossolalia. It refers to the suggestion made many times, here most recently, that we have some page at the Forge where someone… In Site Discussion Participants: Ron Edwards, Clinton R. Nixon.
5/25/2002 Paganini: Premise? Since Ron sets great store by the work of Louis Egri, I've been doing some net research into Egri's use of the word "premise" in hopes of obtaining a better… In GNS Model Discussion Participants: Paganini, Ron Edwards, J B Bell, Le Joueur, Jared A. Sorensen, Paul Czege.
5/25/2002 Christoffer Lernö: A Good Illusionist Game Ok, as most of you know I'm working on Ygg which I guess in the end really is an Illusionist game. No use pretending it's anything else.
So how do… In RPG Theory Participants: Christoffer Lernö, Le Joueur, Walt Freitag, Ron Edwards, Bankuei, Valamir, AndyGuest, simon_hibbs, Mike Holmes.
5/25/2002 Ron Edwards: GenCon 2002 - update & policy Hello,
Jason and I have spent some time hammering out these points and procedures. I know some of them are different from what we said before, but we hit a… In Publishing Participants: Ron Edwards, Jared A. Sorensen, Paul Czege, joshua neff, Jason L Blair, Zak Arntson, Seth L. Blumberg, woodelf, Nathan.
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