The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=22545

From Day One


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12/13/2006 timfire: A possibe avenue for distributing AP recordings
A while ago I stumbled onto music.download.com. It's a cool site with a ton of free mp3's. Today I was glancing at their Spoken Word/ Story-telling section and thought, "Hey,…
In Publishing
Participants: timfire, Bryan Hansel.


12/13/2006 Alan: [DiTV] Recommend a Town for a oneshot?
Hi all, I'm looking to prepare a one session introduction to Dogs, which would conclude character creation and play in 4 hours. Two requests directed at experienced GMs of Dogs:…
In lumpley games
Participants: Alan, oliof, Warren, ffilz, cdr.


12/13/2006 JSDiamond: Want to try "Sea of Fate" ?
Here is a link to the pdf. Card based, simple.  Don't know if it's been done before.  Any feedback on how it works in play is appreciated.  I have tried…
In Connections
Participants: JSDiamond.


12/12/2006 Rampage: What drove me here, and where I'm going
Hi everybody, I thought of writing a brief introductory post on why I ended up here for, maybe, your amusement. I'll withhold names of the guilty and really specific examples…
In Actual Play
Participants: Rampage, r_donato, Noon, Christopher Kubasik, Filip Luszczyk.


12/12/2006 CleverUserName: Core mechanic: need critique
I need some help on the limitations/pitfalls of this core mechanic.  Also, please point out "this is exactly like X".  Any tweaks or improvements, obvious flaws, etc. would be helpful.…
In First Thoughts
Participants: CleverUserName, Roger, Bailywolf, anders_larsen, Simon C, TroyLovesRPG, contracycle.


12/12/2006 Steven Stewart: Incoherent Play, Bucket Seats, Aliens and Chainguns...
This is somewhat of a continuation of this actual play post-->http://www.indie-rpgs.com/forum/index.php?topic=22317.0 I’d like to pick up from there with the next game we tried, which was a D20 Modern/Future adaptation…
In Actual Play
Participants: Steven Stewart, Dennis Laffey, Simon C, Ron Edwards.


12/11/2006 sean2099: [heroes and villains] character sheets and mechanics
[url]http://www.indie-rpgs.com/forum/index.php?topic=22159.0[/url] is the thread I am coming from at this point. On the character sheet itself, I am going with the method suggested by Ken.  In a sense, it is…
In First Thoughts
Participants: sean2099, Troy_Costisick, dindenver.


12/11/2006 Invain: Donjon still available from IPR?
I was looking for Donjon on the IPR website today and couldn't find it. Is it still available in print form? Thanks! ~Kevin McD
In CRN Games
Participants: Invain, Trevis Martin.


12/11/2006 Tim M Ralphs: [Afraid] Sister Nancy Piety, second night
Last weeks play was here: http://www.indie-rpgs.com/forum/index.php?topic=22455.0 Playlogs are here: http://community.livejournal.com/fateofeden/5164.html My house last night which meant it was easier in terms of space and in terms of crawling distance to…
In Playtesting
Participants: Tim M Ralphs, lumpley.


12/11/2006 mratomek: [Super Force Seven] Assassination Agenda
Finally got a round to trying the new scenario generator for Super Force Seven--SF7 is a super hero tactical RPG. To start, we just picked a conflict that sounded fun:…
In Playtesting
Participants: mratomek, Valamir, komradebob.


12/11/2006 dyjoots: [SotC] Slowing healing down?
Does anyone have any thoughts on what effect slowing healing down might have on Spirit of the Century?  Specifically, what would happen if, instead of stress boxes clearing out after…
In Evilhat Productions
Participants: dyjoots, demiurgeastaroth, iago.


12/10/2006 Filip Luszczyk: [Illumination] An initial playtest of my Mage heartbreaker
Some days ago, I ran a one on one playtest of Illumination. Well, kind of. The game is my Mage: the Ascension heartbreaker, and it started as an alternative system…
In Playtesting
Participants: Filip Luszczyk.


12/10/2006 Malcolm: [Everlasting Empire] Power 19
For quite some time now, I've had an idea for a game called Everlasting Empire. A game of quintessentially British heroes and heroines in a future where the Empire still…
In First Thoughts
Participants: Malcolm, Troy_Costisick, anders_larsen, davidberg, jasonm.


12/9/2006 c: [Silence Keeps Me A Victim] How to properly use metaphor.
Hello everyone, I'm working on my game after some research. Previous threads are located here and here. I'm using a metaphor, or some other literary term, in my game. The…
In First Thoughts
Participants: c, Valamir, dindenver, Ben Lehman, TroyLovesRPG, Simon C, contracycle, Tim M Ralphs.


12/9/2006 Yokiboy: Contenders in 80's Chi-Town
Hello, My gaming has been on fire lately! We're in the midst of a Dogs in the Vineyard campaign that's just fantastic. The group consists of three of my friends…
In Actual Play
Participants: Yokiboy, Malcolm.


12/9/2006 Artanis: [Iä! Iä! Ph'iles] Pot-smoking cavemen on TV!
Hi guys! This is me raving about my mystery game, please hop along. We got to play the Iä! Iä! Ph'iles this Wednesday and laughed our asses off. Check it…
In Playtesting
Participants: Artanis, Emily Care.


12/8/2006 Garvey: Guidance of unknown and false supporting cast
So, in my group's PbP Polaris game (which is just getting started), we had a question that we thought we bring here to get some more experienced feedback on. In…
In These Are Our Games
Participants: Garvey, Ben Lehman.


12/8/2006 Alan: [Hollow Earth Expeditions] Clash of expectations
With this AP report, I've got two intentions: 1) to convey some of the experience of reencountering old-school play after I've been playing in games popular on the Forge. 2)…
In Actual Play
Participants: Alan, Simon C, Ron Edwards.


12/7/2006 Hereward The Wake: Swashbuckler aditonal combat skills
Has anyone done any work on developing extra combat styles for Swashbuckler? Using the original game, it is set up for using just the sword. I want to add appropriate…
In First Thoughts
Participants: Hereward The Wake, rafial.


12/7/2006 leonidas300: Of the history of Crimson... err Cursed Empire!
Dear members, Here is what I hope will be an interested story of how Cursed Empire came to be and to share my own personal experiences of indie game publishing…
In Publishing
Participants: leonidas300, Ron Edwards, daMoose_Neo, Ayrk.


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Subsequent Topics

12/13/2006 azrianni: Playtesters needed for "Costs"
[i][b]Costs[/b][/i], a roleplaying game of bartering and difficult choices, is now available for initial playtest. At this point, I'm mostly looking for people to try it out and see if…
In Connections
Participants: azrianni.


12/13/2006 azrianni: [Costs] playtest reports
If you're playtesting Costs, we can talk about it here! (Interested in playtesting? see the other thread: http://www.indie-rpgs.com/forum/index.php?topic=22546.0)
In Playtesting
Participants: azrianni, Paul Czege.


12/13/2006 jasonm: Indexing
Hey friends, My next game is going to need an index.  Please give me advice on how to make that happen - can we leverage the tools in InDesign to…
In Publishing
Participants: jasonm, Eero Tuovinen, Justin D. Jacobson, nystul, segedy, David Artman, GreatWolf, MatrixGamer, abzu, selvi.


12/13/2006 Greymorn: Drifting toward Narrativism
This is my first post, so I'll start with hello all and a big, big thank you to the creators, moderators and posters of this forum. In particular many thanks…
In First Thoughts
Participants: Greymorn, anders_larsen, Eero Tuovinen, Adam Dray.


12/13/2006 WRPIgeek: [Donjon] Looking for feedback on a supplement
Howdy everyone. I've been a fan of Donjon for quite a while, and when I looked back into it recently I found out it was on a Creative Commons license.…
In CRN Games
Participants: WRPIgeek, The Dragon Master, Hans.


12/13/2006 JamesDJIII: [DiTV] Is it ok to insert PC family members during town creation?
Or is this something to be negotiated with the players, like, "Pete, you have a brother here, does that sound ok?" Or do you wait until the players want to…
In lumpley games
Participants: JamesDJIII, demiurgeastaroth, greyorm, ffilz, Warren, David Artman.


12/13/2006 jasonm: [Grey Ranks] Collective Mission rolls
So in Grey Ranks, you've got a collective Mission in each Scene.  It's framed by a Mission Leader, which is a role that rotates from player to player per Scene. …
In Playtesting
Participants: jasonm, Malcolm, two_fishes, Graham Walmsley, redivider.


12/13/2006 joewolz: [TSOY] Quick Harm Question.
Can a character be Harmed in a situation in which the Pain was not Brought down?
In CRN Games
Participants: joewolz, Technocrat13, Eero Tuovinen, IMAGinES.


12/14/2006 FlamingMoose: [DitV] partial sides in a conflict
I stumbled on this way to swing conflicts in my Dogs game last night, and thought it was cool enough to share. I'm pretty sure it wasn't brought up in…
In lumpley games
Participants: FlamingMoose, ffilz, oliof, Web_Weaver, Brian Newman.


12/14/2006 blackpaladin: The Lost Room as a setting...?
Joshua (or whomever) - I've become increasingly intrigued with Indie RPGs, particularly Burning Empires. Having that in my thoughts while watching the The Lost Room gave rise to this story…
In glyphpress
Participants: blackpaladin, nikola, Andrew Morris, Miskatonic.


12/14/2006 yogshog: Other formats for all these wonderful ideas
So, I'm someone who has trouble reading large amounts of text online, but I am fascinated by the discussions and things here. Is there any way to export all the…
In Site Discussion
Participants: yogshog, Ron Edwards, jerry, David Artman.


12/14/2006 markus_cz: [Nicotine Girls] - Experimenting with NG
One day, my friend and a co-player David came with a crazy idea. "Remember the RPG called Nicotine Girls? The one by the author of My Life with Master?" he…
In Actual Play
Participants: markus_cz.


12/14/2006 GreatWolf: [Dirty Secrets] Liar's Dice as Core Mechanic
I've been putting some work into a noir/detective game that I'm calling Dirty Secrets.  My specific sources of inspiration are the Philip Marlowe novels by Raymond Chandler (particularly The Long…
In First Thoughts
Participants: GreatWolf, Valamir, nystul.


12/14/2006 M. J. Young: Theory 101 Third Article Posted
I neglected to mention it last week as I've been pretty preoccupied with other matters, and I apologize because it should have been a priority. The new issue of Places…
In Site Discussion
Participants: M. J. Young.


12/14/2006 Overdrive: How to fight uncreativity?
Hi all, My name is Antti, and I'm from Finland. I believe it's almost two years since my last post here. This year's been hectic with my flat renovation project…
In Actual Play
Participants: Overdrive, Rampage, Noon, Alan, Ron Edwards, TonyLB, TroyLovesRPG.


12/15/2006 Christopher Kubasik: Indie Explosion @ Orccon 2007 (Los Angeles) Feb 16-19
Hi all, Some of us over at NerdSoCal are putting together the list of games we'll be running. Here's the link for Orccon 2007 http://www.strategicon.net/ Here's the link for NerdSoCal…
In Conventions
Participants: Christopher Kubasik.


12/15/2006 DainXB: NPC builds for commentary
Greetings! Here are some ideas I've had for NPCs, but I'm not 100% sure that I'm doing this right.  Comments on both the concepts and the math are welcome.  Once…
In one.seven design
Participants: DainXB, John Harper.


12/15/2006 DainXB: New Heroic Trait
Thinking about female PC concepts, I came up with something besides the typical 'Amazon' or 'Warrior Princess', and it's actually historically accurate!  (Not that that's important.)  I built a Heroic…
In one.seven design
Participants: DainXB, John Harper.


12/14/2006 memolith: Re: Alternate setting: Troubleshooters in Alpha Complex?
This thread is ancient, and I'm bumping it. So sue me. Allow me to think out loud for a moment. I play The Computer, it's peripherals, opposing Secret Societies, and…
In lumpley games
Participants: memolith, Gaerik, lumpley.


12/15/2006 Icel: Battle Pool
Since one is not supposed to resurrect threads that are past page one,  is it okay for me to repost my ideas? I'll just quete my previous posted on the…
In First Thoughts
Participants: Icel, Noon, Hereward The Wake, tyrinian.


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