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From Day One


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3/25/2007 matthijs: Shock: seriously rules.
I played Shock: again a few days ago, for the third time; once again, a one-shot. One of the other players had tried it before (once); the two others hadn't.…
In glyphpress
Participants: matthijs, nikola.


3/25/2007 Sindyr: Where can I buy Mortal Coil?
IPR appears to be sold out.
In Galileo Games
Participants: Sindyr, inthisstyle.


3/25/2007 QuestKeeper: POD or PDF?
I am finishing up a shorter RPG I have made, and was wondering:What is the general opinion here. Is it better to publish it as a sellable PDF, or as…
In Publishing
Participants: QuestKeeper, xenopulse, Ron Edwards, Eero Tuovinen.


3/25/2007 Noon: [D&D 3.x] crouching cave, hidden MC
Lets see, there was Chris, Joe (brothers) Daniel & Matt (another pair of brothers) and myself. Chris and Dan are the elder brothers. This was played yesterday afternoon/last night. We…
In Actual Play
Participants: Noon, James_Nostack.


3/24/2007 GreatWolf: [Dirty Secrets] Resolving a Crime, or "Look! Look! I have a Grid, too!"
We playtested Dirty Secrets again on Monday.  (Our regularly scheduled playtest on Thursday night was cancelled, due to sick children.)  In this session, we finally got around to resolving a…
In Playtesting
Participants: GreatWolf, Valamir.


3/24/2007 ShawnI: [DitV] Alternate NPC system...
Vincent posted a note over at Anyway a while back on an alternate way of figuring out NPC stats: http://www.lumpley.com/comment.php?entry=294.  It looks pretty slick, but later on in the comments,…
In lumpley games
Participants: ShawnI, lumpley.


3/24/2007 wgrzanic: [d20 Iron Heroes] Situation-driven, party-based play?
Hi all, I’ve been meaning to write this post for some time now, and am only now getting around to it, because I am a lazy-ass slacker.  My apologies if…
In Actual Play
Participants: wgrzanic, Noon, contracycle, rycanada, Gaerik, AJ_Flowers, RedPissLegion.


3/24/2007 Frank Tarcikowski: [BARBAREN!] Artwork Preview
Really not much of a discussion issue, but a report on progress. There is now a galery on the BARBAREN! homepage with some of the artwork. The artists name is…
In Publishing
Participants: Frank Tarcikowski, abzu, xenopulse.


3/24/2007 Parthenia: Playtesters wanted for Steal Away Jordan
Hi! I would greatly appreciate playtesting and feedback of my game. You can download the pdf and get more information here and read a playtest here. Thanks! Julia
In Connections
Participants: Parthenia.


3/24/2007 Parthenia: [Steal Away Jordan] First Session, Second Playtest
And the second time I've ever GM'ed a game. The jury's still out on that, but everyone seemed to have fun. The first playtest (with unrevised rules and a slightly…
In Playtesting
Participants: Parthenia, nikola, jasonm, Emily Care, GreatWolf, Meguey.


3/24/2007 NathanFrund: Looking for advice on a mecha conversion to SotC/FATE 3.0
I'm popping in for a bit of advice.  I'm working on a mecha conversion to SotC/FATE 3.0 and I've got a few design questions. But first, here's what I've got…
In Evilhat Productions
Participants: NathanFrund, sabbatregent.


3/23/2007 jasonm: Gen Con Roach Volunteers Needed!
Hey, I know no one runs a game of The Roach, but I'd love to find a couple of enthusiastic volunteers to facilitate formal, scheduled games at Gen Con.  If…
In Bully Pulpit Games
Participants: jasonm, Hans.


3/23/2007 chris_moore: [psi run] Why can I read minds? second try
Previously, I described Psi Run's situation. Characters: 1)  have a psychic power 2)  have been captured by a shadowy organization 3)  can't remember their past 4)  have just survived…
In First Thoughts
Participants: chris_moore, Valamir, Noon, Ken, knicknevin, Eero Tuovinen.


3/23/2007 Kat Miller: IGE Deadline for GenCon 07 for Registered Indie Games March 31st
Hi Everyone! The absolute deadline to register anything for Gencon is April 6th so I need all games for the explosion by march 31. If you are interested in being…
In Conventions
Participants: Kat Miller.


3/23/2007 Hans: First SotC game tonight: questions!
Ok, running this for the first time tonight, and have a few questions, so... * Fate points for compels - the bit that bothers me is this line on page…
In Evilhat Productions
Participants: Hans, iago, epweissengruber.


3/23/2007 Jake Richmond: Struggling with a new game idea
Tonight I finally had the chance to transcribe the ideas for the game I've been thinking about for a few months. It's a love story set against a war, where…
In First Thoughts
Participants: Jake Richmond, Christopher Ashe, Simon C, Alan, neko ewen, Noon, Wolfen, Lollo.


3/23/2007 Simons: Role-Playing in a strategy game
Hi all, I have always had an interest in strategy war games, though have recently become  interested in where they seem to merge with RPGs.  Most of what I've seen…
In First Thoughts
Participants: Simons, MatrixGamer, Noon, phasmaphobic.


3/23/2007 JustinB: DexCon Spring Gathering
What, if anything, is the Forge plan for the Dexcon May convention? What kind of turn-out is there for the Spring Gathering and Dexcon?
In Conventions
Participants: JustinB, Andrew Morris.


3/23/2007 Simon C: New Keys for Religions
Hey, I'm messing around with implimenting the Sweet20 experience system (Keys) into another game with a pretty specific celtic/mythological irish flavour.  Think Slaine.  Anyhow, I was thinking that Keys could…
In First Thoughts
Participants: Simon C, oliof.


3/22/2007 cicio: Bud Redhead game
Hello, Bud redhead game ( http://www.fungamesplaza.com/pd-star_defender_ii.html ) is a great game; anyone knows other games in the same style? I am specially interested in high quality remakes after old hits…
In First Thoughts
Participants: cicio.


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Subsequent Topics

3/26/2007 Eliarhiman6: [Carry] post-play questions
Hi! We played Carry yesterday. We were only 4 (3 players + GM) and we misread the rules for the first hour or so, but it was a blast anyway.…
In ndp design
Participants: Eliarhiman6, Nathan P..


3/26/2007 Graham Walmsley: [The Gay Recruitment Squad Wants YOU!] Conpulsion playtest
Another playtest at Conpulsion. There were three players: the staff by the sign-up sheets were offering free fingers of Fudge to anyone signing up. It seemed thematically appropriate. I've, um,…
In Playtesting
Participants: Graham Walmsley, Rich Stokes, jasonm, Simon C, Bryan Hansel.


3/26/2007 badidea: Play-by-Post roleplaying and the order of events
OK, so, first post in this forum...I apologize if I misuse any of the terminology I'm working on trying to create a game specifically for the online message board/play-by-post (PbP)…
In First Thoughts
Participants: badidea, Noon, josephcarrington, Mike Sugarbaker, MatrixGamer, Rich F, lee-anne.


3/26/2007 Eero Tuovinen: [Zombies at the Door!] Introduction to my fine zombie boardgame.
As some of you might know, my current big project, as far as my own game design goes, is Eleanor's Dream, a story-telling game for parents and children. Eleanor has…
In Playtesting
Participants: Eero Tuovinen, Bryan Hansel, contracycle, newsalor, Sam!.


3/26/2007 Silverback: Shield/Counter designs
Our Agon GM, after seeing what I'd produced, decided it would be a good idea for each player to have their character(s) shield designed and used as a token during…
In one.seven design
Participants: Silverback, John Harper, Nev the Deranged.


3/26/2007 RobNJ: Pen Names
I have decided that when I eventually publish my RPG, Misspent Youth, I want to do so under a pen name. My real name is spelled such that it produces…
In Publishing
Participants: RobNJ, Eero Tuovinen, Ron Edwards, Paul Czege, jdrakeh.


3/26/2007 Ludanto: How to end a scene?
Ok, I know when a scene ends, but I'm not sure how a scene ends. Does it just cut off abruptly after the last conflict is narrated? Does the person…
In Muse of Fire Games
Participants: Ludanto, Gaerik, Bret Gillan, Melinglor.


3/27/2007 Valvorik: [Afraid, a bit of DitV too] Possession
Some questions about possession, crossing over from Afraid and DitV. 1.  Was there ever a  blow-by-blow description of an exorcism for DitV, per last past in: http://www.indie-rpgs.com/forum/index.php?topic=16699.0 - note, can’t…
In lumpley games
Participants: Valvorik, lumpley.


3/27/2007 chris_moore: [psi run] conflict resolution
Previous psi run posts:http://www.indie-rpgs.com/forum/index.php?topic=23540.msg231790#msg231790                                 http://www.indie-rpgs.com/forum/index.php?topic=23579.msg231992#msg231992 Okay, we're in a scene.  Character Aaron Zinn, with…
In First Thoughts
Participants: chris_moore, Ken, Troy_Costisick, Majidah.


3/28/2007 greyorm: Review of Sorcerer
I was bopping around the web tonight and by means random and illogical happened to come across <a href="http://www.websnark.com/archives/2007/03/for_all_the_fif.html">a review of Sorcerer</a> on Websnark.
In Adept Press
Participants: greyorm, Ron Edwards, pete_darby, demiurgent.


3/28/2007 Glendower: Blood River Valley
When I designed Blood River Valley, I first asked my three players what they really hated about society and the people in it.  I wanted to find out what would…
In lumpley games
Participants: Glendower, oliof.


3/28/2007 gds: [Ruby] Battles on Crimson
Started a game of Ruby last night with my regular group. So there are four of us, three players plus me. This was going to be a bit of a…
In Actual Play
Participants: gds, Ron Edwards.


3/28/2007 Brian England: portfolio
Hello, My name is Brian England. I would like to submit my portfolio for review. www.eiotech.com I’ve been working freelance for about four years now. If you think my work…
In Connections
Participants: Brian England.


3/28/2007 MUKid: How to handle negative traits
How do other GMs handle a trait that's a disadvantage?  For instance, a character has a trait, "I have a peg leg 1d4."  Is there a way to translate that…
In lumpley games
Participants: MUKid, Eliarhiman6, Valamir, Ludanto, lumpley.


3/28/2007 Glendower: [DITV] The Bloated Blood River Valley
I have never made my own town in Dogs.  I usually took a town from the site to use instead, which has worked well for me the last little while. …
In Actual Play
Participants: Glendower, Web_Weaver.


3/29/2007 Kami-no-Mark: [Bloodlines] - more playtesting & alpha draft now available
Previous threads are here: First Thoughts: http://www.indie-rpgs.com/forum/index.php?topic=23087.0 Playtest: http://www.indie-rpgs.com/forum/index.php?topic=23257.0 This is a quick update on how the playtesting of my generational RPG is going.  I’ve also (finally!) got together…
In Playtesting
Participants: Kami-no-Mark, thrall.


3/29/2007 Matt Gwinn: Origins Anyone?
I'm planning on being at Origins on Saturday and Sunday. Is anyone else from the Forge going to be there? ,Matt
In Conventions
Participants: Matt Gwinn, Kat Miller, Jake Norwood, ephemere, c.


3/29/2007 burnout02: [psuedo-Tokyo Heroes] Fade To Black
Let's face it. Tokusatsu (Japanese Live-Action programs) is cool. While, admittedly, some of the Sentai team stuff is pure cheese (Just look at the later variants of the Power Rangers),…
In Actual Play
Participants: burnout02, Nev the Deranged.


3/29/2007 Sentience: Decay RPG - Experience Levels
Greetings! My company has been developing a post-apocalyptic/cyberpunk game for about four months now called Decay (http://www.decayrpg.com), and I've been mulling over the problem of Experience Levels for about three…
In First Thoughts
Participants: Sentience, Majidah, scrandy, Noon, Greymorn.


3/29/2007 pells: [Avalanche using TSOY] - Battles, battles and more battles ...
Well, continuing our adventures (and playtesting) of Avalanche. So, here it goes ... The context We had not been playing for a while now : almost ten months (since my…
In Playtesting
Participants: pells, Eero Tuovinen.


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