Previous Topics 3/27/2007 Valvorik: [Afraid, a bit of DitV too] Possession Some questions about possession, crossing over from Afraid and DitV.
1. Was there ever a blow-by-blow description of an exorcism for DitV, per last past in:
http://www.indie-rpgs.com/forum/index.php?topic=16699.0
- note, can’t… In lumpley games Participants: Valvorik, lumpley.
3/26/2007 Ludanto: How to end a scene? Ok, I know when a scene ends, but I'm not sure how a scene ends.
Does it just cut off abruptly after the last conflict is narrated?
Does the person… In Muse of Fire Games Participants: Ludanto, Gaerik, Bret Gillan, Melinglor.
3/26/2007 RobNJ: Pen Names I have decided that when I eventually publish my RPG, Misspent Youth, I want to do so under a pen name. My real name is spelled such that it produces… In Publishing Participants: RobNJ, Eero Tuovinen, Ron Edwards, Paul Czege, jdrakeh.
3/26/2007 Silverback: Shield/Counter designs Our Agon GM, after seeing what I'd produced, decided it would be a good idea for each player to have their character(s) shield designed and used as a token during… In one.seven design Participants: Silverback, John Harper, Nev the Deranged.
3/26/2007 Eero Tuovinen: [Zombies at the Door!] Introduction to my fine zombie boardgame. As some of you might know, my current big project, as far as my own game design goes, is Eleanor's Dream, a story-telling game for parents and children. Eleanor has… In Playtesting Participants: Eero Tuovinen, Bryan Hansel, contracycle, newsalor, Sam!.
3/26/2007 badidea: Play-by-Post roleplaying and the order of events OK, so, first post in this forum...I apologize if I misuse any of the terminology
I'm working on trying to create a game specifically for the online message board/play-by-post (PbP)… In First Thoughts Participants: badidea, Noon, josephcarrington, Mike Sugarbaker, MatrixGamer, Rich F, lee-anne.
3/26/2007 Graham Walmsley: [The Gay Recruitment Squad Wants YOU!] Conpulsion playtest Another playtest at Conpulsion. There were three players: the staff by the sign-up sheets were offering free fingers of Fudge to anyone signing up. It seemed thematically appropriate. I've, um,… In Playtesting Participants: Graham Walmsley, Rich Stokes, jasonm, Simon C, Bryan Hansel.
3/26/2007 Eliarhiman6: [Carry] post-play questions Hi!
We played Carry yesterday. We were only 4 (3 players + GM) and we misread the rules for the first hour or so, but it was a blast anyway.… In ndp design Participants: Eliarhiman6, Nathan P..
3/26/2007 MUKid: Multiple Participant Conflicts Hi all. I'm new to both the forum and to Dogs, so please be kind!
We played our first game of DitV this weekend. I was able to run the… In lumpley games Participants: MUKid, demiurgeastaroth, rohoe, Glendower, lumpley, Eliarhiman6, Valamir, Web_Weaver.
3/25/2007 matthijs: Shock: seriously rules. I played Shock: again a few days ago, for the third time; once again, a one-shot. One of the other players had tried it before (once); the two others hadn't.… In glyphpress Participants: matthijs, nikola.
3/25/2007 Sindyr: Where can I buy Mortal Coil? IPR appears to be sold out. In Galileo Games Participants: Sindyr, inthisstyle.
3/25/2007 QuestKeeper: POD or PDF? I am finishing up a shorter RPG I have made, and was wondering:What is the general opinion here. Is it better to publish it as a sellable PDF, or as… In Publishing Participants: QuestKeeper, xenopulse, Ron Edwards, Eero Tuovinen.
3/25/2007 Noon: [D&D 3.x] crouching cave, hidden MC Lets see, there was Chris, Joe (brothers) Daniel & Matt (another pair of brothers) and myself. Chris and Dan are the elder brothers. This was played yesterday afternoon/last night.
We… In Actual Play Participants: Noon, James_Nostack.
3/24/2007 GreatWolf: [Dirty Secrets] Resolving a Crime, or "Look! Look! I have a Grid, too!" We playtested Dirty Secrets again on Monday. (Our regularly scheduled playtest on Thursday night was cancelled, due to sick children.) In this session, we finally got around to resolving a… In Playtesting Participants: GreatWolf, Valamir.
3/24/2007 ShawnI: [DitV] Alternate NPC system... Vincent posted a note over at Anyway a while back on an alternate way of figuring out NPC stats: http://www.lumpley.com/comment.php?entry=294. It looks pretty slick, but later on in the comments,… In lumpley games Participants: ShawnI, lumpley.
3/24/2007 wgrzanic: [d20 Iron Heroes] Situation-driven, party-based play?
Hi all,
I’ve been meaning to write this post for some time now, and am only now getting around to it, because I am a lazy-ass slacker. My apologies if… In Actual Play Participants: wgrzanic, Noon, contracycle, rycanada, Gaerik, AJ_Flowers, RedPissLegion.
3/24/2007 Frank Tarcikowski: [BARBAREN!] Artwork Preview Really not much of a discussion issue, but a report on progress. There is now a galery on the BARBAREN! homepage with some of the artwork. The artists name is… In Publishing Participants: Frank Tarcikowski, abzu, xenopulse.
3/24/2007 Parthenia: Playtesters wanted for Steal Away Jordan Hi!
I would greatly appreciate playtesting and feedback of my game. You can download the pdf and get more information here and read a playtest here.
Thanks!
Julia In Connections Participants: Parthenia.
3/24/2007 Parthenia: [Steal Away Jordan] First Session, Second Playtest And the second time I've ever GM'ed a game. The jury's still out on that, but everyone seemed to have fun.
The first playtest (with unrevised rules and a slightly… In Playtesting Participants: Parthenia, nikola, jasonm, Emily Care, GreatWolf, Meguey.
3/24/2007 NathanFrund: Looking for advice on a mecha conversion to SotC/FATE 3.0 I'm popping in for a bit of advice. I'm working on a mecha conversion to SotC/FATE 3.0 and I've got a few design questions.
But first, here's what I've got… In Evilhat Productions Participants: NathanFrund, sabbatregent.
<< more previous topics | | Subsequent Topics 3/28/2007 greyorm: Review of Sorcerer I was bopping around the web tonight and by means random and illogical happened to come across <a href="http://www.websnark.com/archives/2007/03/for_all_the_fif.html">a review of Sorcerer</a> on Websnark. In Adept Press Participants: greyorm, Ron Edwards, pete_darby, demiurgent.
3/28/2007 Glendower: Blood River Valley When I designed Blood River Valley, I first asked my three players what they really hated about society and the people in it. I wanted to find out what would… In lumpley games Participants: Glendower, oliof.
3/28/2007 gds: [Ruby] Battles on Crimson Started a game of Ruby last night with my regular group.
So there are four of us, three players plus me. This was going to be a bit of a… In Actual Play Participants: gds, Ron Edwards.
3/28/2007 Brian England: portfolio Hello,
My name is Brian England. I would like to submit my portfolio for review.
www.eiotech.com
I’ve been working freelance for about four years now. If you think my work… In Connections Participants: Brian England.
3/28/2007 MUKid: How to handle negative traits How do other GMs handle a trait that's a disadvantage? For instance, a character has a trait, "I have a peg leg 1d4." Is there a way to translate that… In lumpley games Participants: MUKid, Eliarhiman6, Valamir, Ludanto, lumpley.
3/28/2007 Glendower: [DITV] The Bloated Blood River Valley I have never made my own town in Dogs. I usually took a town from the site to use instead, which has worked well for me the last little while. … In Actual Play Participants: Glendower, Web_Weaver.
3/29/2007 Kami-no-Mark: [Bloodlines] - more playtesting & alpha draft now available Previous threads are here:
First Thoughts: http://www.indie-rpgs.com/forum/index.php?topic=23087.0
Playtest: http://www.indie-rpgs.com/forum/index.php?topic=23257.0
This is a quick update on how the playtesting of my generational RPG is going. I’ve also (finally!) got together… In Playtesting Participants: Kami-no-Mark, thrall.
3/29/2007 Matt Gwinn: Origins Anyone? I'm planning on being at Origins on Saturday and Sunday.
Is anyone else from the Forge going to be there?
,Matt In Conventions Participants: Matt Gwinn, Kat Miller, Jake Norwood, ephemere, c.
3/29/2007 burnout02: [psuedo-Tokyo Heroes] Fade To Black
Let's face it. Tokusatsu (Japanese Live-Action programs) is cool. While, admittedly, some of the Sentai team stuff is pure cheese (Just look at the later variants of the Power Rangers),… In Actual Play Participants: burnout02, Nev the Deranged.
3/29/2007 Sentience: Decay RPG - Experience Levels Greetings!
My company has been developing a post-apocalyptic/cyberpunk game for about four months now called Decay (http://www.decayrpg.com), and I've been mulling over the problem of Experience Levels for about three… In First Thoughts Participants: Sentience, Majidah, scrandy, Noon, Greymorn.
3/29/2007 pells: [Avalanche using TSOY] - Battles, battles and more battles ... Well, continuing our adventures (and playtesting) of Avalanche. So, here it goes ...
The context
We had not been playing for a while now : almost ten months (since my… In Playtesting Participants: pells, Eero Tuovinen.
3/29/2007 andrew_kenrick: [Grey Ranks] Conpulsion playtest So Saturday afternoon at Conpulsion as part of the Indie Games Track we got to play Grey Ranks. We had 4 players so I faciliated, and 2 hours, so we… In Playtesting Participants: andrew_kenrick, jasonm.
3/29/2007 The Crazy Player: The Meaning of Magic(k) Greetings! This is my first foray into The Forge, so if I fumble etiquette, please let me know.
I have often been fascinated by the concept of Magick in RPGs,… In First Thoughts Participants: The Crazy Player, Troy_Costisick, lumpley, David Artman, CommonDialog, tj333, Spooky Fanboy, Filip Luszczyk, Sentience, fantang7.
3/30/2007 Ragnarok: Sorcerer: First steps Here's a collection of thoughts and events related to character creation and introduction to the game in, hopefully, the order in which they happened. It was a bit confusing.
So… In Adept Press Participants: Ragnarok, Karl, James_Nostack, Ron Edwards.
3/30/2007 phasmaphobic: Streetwise LARP - Musings on Conflict mechanics Hey folks, I'm looking for some place to bounce around some ideas with others on some concepts I've been forming regarding revamping the rules of a LARP that I wrote… In First Thoughts Participants: phasmaphobic, Majidah, Andrew Morris.
3/30/2007 GreatWolf: [Dirty Secrets] A painful reunion Yay! More playtesting! And today, since I’m getting into the groove, I’ll actually do it up as a full-blown AP report. Aren’t you happy?
Quotable
“I just want to see… In Playtesting Participants: GreatWolf, Artanis.
3/31/2007 xenopulse: [Inspectres] Case of the Flaming Pussy Gamestorm 9 is going on this weekend in Portland. Last night, from 10 to 12, I played in a game of Inspectres. I've read about the game plenty of times,… In Actual Play Participants: xenopulse.
4/1/2007 Paul Strack: [Improv/Zombie Dawn] Endgame RPG Night Playtest This was a play-test for a game I am still in the process of writing. The draft may have changed since I ran the game. You can see the current… In Playtesting Participants: Paul Strack.
4/1/2007 brianbloodaxe: Looking for advice for my card based rules system. Ok, I'm new here, blah blah etc. Hi! :-)
I am always looking for new ways to improve relisim in my games without increasing the rules or required book keeping.… In First Thoughts Participants: brianbloodaxe, Simon C.
4/1/2007 jasonm: Roach LARP at KublaCon If you're going to KublaCon in Burlingame, California, consider playing in the world's first Roach LARP.
I can't wait to see how it turns out! Anybody planning on attending? In Bully Pulpit Games Participants: jasonm, Caesar_X.
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