Previous Topics 6/6/2002 Jason Sartin: Dodging bullets! Hello, everyone. I'm delighted to see the official forum moved to somewhere less epically annoying than Yahoo Groups. ;)
To help kick things off some more, I'll ask about constructing… In Cartoon Action Hour Participants: Jason Sartin, Cynthia Celeste Miller.
6/6/2002 Tim Denee: Muscle cars. Oh, yeah. Got my first OctaNe prop. When I play OctaNe, I want to drive this baby In Memento-Mori Theatricks Participants: Tim Denee.
6/6/2002 xiombarg: Elfs Okay, I ran Elfs tonight -- it was f*ck-around night. We had:
* James, playing a poser-cool Gential Elf named "Jesus Christ"
* Emily, playing a perky Oral Elf named… In Actual Play Participants: xiombarg, Ron Edwards.
6/6/2002 Paul Czege: return to the island of misfit games Well...some of the more controversial thoughts I raised for discussion on the island of misfit games thread got eclipsed by conversation about how the Forge might better promote actual… In Indie Game Design Participants: Paul Czege, xiombarg, Nathan, Cynthia Celeste Miller, Gordon C. Landis, Bankuei, Le Joueur, rafael, Clinton R. Nixon, Zak Arntson, Ron Edwards, Jared A. Sorensen, Ring Kichard, Mike Holmes, greyorm, Wolfen.
6/6/2002 ks13: Game mechanics rebuild First off, I want to thank everyone that offered opinions on my homebrew fantasy rpg. There is already a number of elements that I will want to expand that I… In Indie Game Design Participants: ks13, Mike Holmes, Jake Norwood.
6/6/2002 Bailey: 2 GM Everway Clinton asked me to elaborate so I will. This apporach is tailored to Everway and wouldn't be applicable in many other games, unless those other games used Drama, Karma and… In Actual Play Participants: Bailey.
6/5/2002 Jake Norwood: Driftwood Indie Game Night: Little Fears In the spirit of the Actual Play thread that got moved to site discussion, I would like to present our session of Actual Play from last night.
We play tRoS… In Actual Play Participants: Jake Norwood, Jason L Blair, Tim C Koppang.
6/5/2002 Shadeling: My Transformers Game Well, it looks like my game will be ran less often than I initially planned. But when I do run it, I am sure we will all have a blast. In Cartoon Action Hour Participants: Shadeling, Eddy Fate, Cynthia Celeste Miller, Sidhain, Josh D, mahoux, Bankuei, stormwerks.
6/5/2002 Shadeling: Hello Hello.
So, Yahoo wasn't treating you nicely, eh Cyndi? Well I like this better anyway. In Cartoon Action Hour Participants: Shadeling, Cynthia Celeste Miller.
6/5/2002 Eric J.: Remarkable Player Apathy: Is it just me? Game: Star Wars D6 with modifications done by me.
Timeframe:1:30-3:00 {break} 6:00-11:00{Episode 1} 8:00-11:00(AM)
Characters: Vyroth Pthero (Human Slicer);Ray Wind (Near-Human friendly commander played by a newbie);Ron Wind (Near-Human content… In Actual Play Participants: Eric J., Jake Norwood, Ron Edwards, Jack Spencer Jr, J B Bell, Paul Czege, Blake Hutchins, Bankuei, contracycle, Scratchware, Walt Freitag, Valamir, Clinton R. Nixon, Le Joueur, Mike Holmes, Wart, hyphz.
6/5/2002 xiombarg: Designer Swap Okay, at least one person liked the idea I had, so I'm rolling with it. Click here and look for my post for what I'm talking about, but in short:… In Actual Play Participants: xiombarg, hardcoremoose, Clinton R. Nixon, Mike Holmes, Valamir, rabidchyld, Paul Czege, Paganini, DaR, Gordon C. Landis.
6/5/2002 Cynthia Celeste Miller: CAH: the CD At the request of my local game store owner, we burned CAH onto 10 CDs so he can sell them.
I know CD RPGs don't typically sell very good, so… In Cartoon Action Hour Participants: Cynthia Celeste Miller, Ron Edwards, stormwerks.
6/5/2002 Seth L. Blumberg: Prescribing the kicker There seem to be a fair number of N/S incoherent games which use a sort of Kicker, but with the peculiarity that the Kicker is prescribed by the game's rules… In RPG Theory Participants: Seth L. Blumberg, Jared A. Sorensen, Ron Edwards, Christopher Kubasik, contracycle.
6/5/2002 Zak Arntson: How to get (and keep) an Actual Play group Okay, there's been some mention at http://www.indie-rpgs.com/forum/viewtopic.php?t=2358 about how to get an Actual Play group playing consistently. I figured it would be better to move that particular topic over here.… In Actual Play Participants: Zak Arntson.
6/5/2002 Ron Edwards: Who's paid? Hi there,
Here's my list of paid-up people so far:
Jake Norwood ($160)
Jared Sorensen ($160)
Tom Fitch ($60)
Jurgen Meyer ($60)
Matt Gwinn (I think $145, need to double-check)… In GenCon Planning and Organization Participants: Ron Edwards, Jason L Blair.
6/5/2002 Nathan: InSpectres Superhero? I was flipping through the boob toob last night - and I flipped over to TV Land and caught a couple of episodes of Batman and Robin (the old show).… In Memento-Mori Theatricks Participants: Nathan, Jared A. Sorensen.
6/5/2002 contracycle: CD burners Theres been some discussion round cutting CD's for games. Not much, but some. As it happens, browsing a techie catalogue, I see you can get a mass batch copier for… In Publishing Participants: contracycle, Clinton R. Nixon, A.Neill, Ron Edwards, Clay.
6/5/2002 Jaif: Adventure seeds for indecisive players [apologies in advance if this is the wrong forum.]
The short version:
My local group has become very indecisive in games. I'm looking for a few low-fantasy adventure ideas that… In Actual Play Participants: Jaif, Christopher Kubasik, Valamir, joshua neff, Ron Edwards, Jake Norwood, Bankuei, Blake Hutchins, Mike Holmes, Paul Czege.
6/5/2002 Bankuei: ROS: Death by Door... Today was our third session of ROS, and this was the first session with a fatality.
Quick Recap:
At the tourney, Thomas, a young boy turned sorcerer(also aged 10 more… In Actual Play Participants: Bankuei, Jake Norwood.
6/5/2002 Zak Arntson: Indie Gaming Monday (06/03) Not much to report. We played tons of Munchkin.
First lesson: Put a cap on non-roleplaying activity. We should've given ourselves a 1 hour time limit.
We then played Pantheon,… In Actual Play Participants: Zak Arntson.
<< more previous topics | | Subsequent Topics 6/6/2002 Cynthia Celeste Miller: Steve D's Review I just checked out Steve Dempsey's CAH review and figured I'd pass the URL along to you guys. I found the review to be extremely thoughtful, informative and well-done. :) In Cartoon Action Hour Participants: Cynthia Celeste Miller, Jason L Blair, Ron Edwards, Mark Bruno.
6/6/2002 Cynthia Celeste Miller: Character Artwork for Iconia and Darkness Unleashed Quite some time ago, I was thinking of ways to make the artwork more flavorful for the characters section of the two sourcebooks. Here are my ideas;
For the Dark… In Cartoon Action Hour Participants: Cynthia Celeste Miller, Evan Waters, Eddy Fate, Erik C. Battle, James_Stubbs, Darthcestual.
6/6/2002 Zak Arntson: Real Life InSpectre [url]http://orlandosentinel.com/features/lifestyle/orl-livghostbuster060502jun05.story[/url]
This woman screams InSpectres more than any real life ghost hunters I've ever read about. In Memento-Mori Theatricks Participants: Zak Arntson, Ron Edwards, Jared A. Sorensen.
6/6/2002 Paul Czege: what makes me saturated? Hey,
On the island of misfit games thread, as a way of voting in favor of Clinton's game(s)-of-the-month idea, Laurel wrote:
...would probably help diminish the "spread too… In Site Discussion Participants: Paul Czege, jburneko, joshua neff, Blake Hutchins, Gordon C. Landis, Ace, Zak Arntson, Eric J., Ron Edwards, greyorm, Jared A. Sorensen.
6/6/2002 Christopher Kubasik: Sorcerer Contact Lists Hi Ron,
A question:
Since the business plan of Sorcerer is to get people to play...
And the book contains the link to the Sorcerer web page..
Are there any… In Adept Press Participants: Christopher Kubasik, Ron Edwards, Clinton R. Nixon, Clay.
6/6/2002 Matt Gwinn: Getting People to Play Your Games Paul asked me to write a post about how I got people to play Kayfabe. I'm not sure if it belongs here or in actual play, but I'll take a… In Indie Game Design Participants: Matt Gwinn, Ron Edwards, Paul Czege.
6/7/2002 Christoffer Lernö: Ygg in combat (trying to get comments) + initiative thoughts Now this is essentially the same stuff I already posted in the Theory forum. I guess I still naively hope someone will take a look at it and trash it.… In Indie Game Design Participants: Christoffer Lernö, Le Joueur.
6/7/2002 Jaif: Do you care if your character dies? In our group's talks about our gaming, we've hit upon a distinction between players. Some get very attached to their characters, and don't want to see them die. Often there's… In RPG Theory Participants: Jaif, Ben Morgan, Eric J., Ferry Bazelmans, contracycle, Ian O'Rourke, Fabrice G., Mike Holmes, Ron Edwards.
6/7/2002 Christopher Kubasik: The Combat Simulator Hi Brian,
As MacBoy, is there a special way I'm supposed to do something to make the Simulator work for me?
Download the simultoar some special way to make it… In The Riddle of Steel Participants: Christopher Kubasik, Brian Leybourne, sgtnasty, Bob Richter, montag.
6/7/2002 Jason Sartin: My "Warriors of the Cosmos" character Steve D, saint among gamers, is demanding that I post my Cartoon Action Hour character, and (in my infinite narcissism) I've given in.
Here we are.
Background, story hooks, traits,… In Cartoon Action Hour Participants: Jason Sartin, Cynthia Celeste Miller.
6/7/2002 Ian O'Rourke: Writing for After These Messages... Early days and all that - but what would be the process for writing for After These Messages (well, getting the game would probably come first) but beyond that point? In Cartoon Action Hour Participants: Ian O'Rourke, Cynthia Celeste Miller, Jason Sartin.
6/7/2002 Nathan: Eldritch Ass Kicking: On Sale Now! [b]Eldritch Ass Kicking[/b], the roleplaying game of wizard-stomping-wizard action, is now available for instant purchase. In EAK, you will create a mighty wizard with awesome power and villainous traits. Use… In Mystic Ages Online Participants: Nathan.
6/7/2002 Nathan: I suck. Click here to find out why! [e-publishing] Well,
Eldritch Ass Kicking went up for sale last night. I was so excited. I came back into the office today, finished up some website changes, and so on. I… In Publishing Participants: Nathan, J B Bell, Mike Holmes, Gordon C. Landis, Valamir, Ron Edwards, Matt.
6/7/2002 Jake Norwood: New Math, er, Magic Many of you have the revised edition of TROS sorcery. I'd love to hear what you all think, on a few levels:
Clarity
Improvements
Stuff you're glad to see
Stuff… In The Riddle of Steel Participants: Jake Norwood, Furious D, Jaif, Ace, Valamir, Wolfen, Ben.
6/7/2002 Ace: Ideas for stuff for PDF's only Just wondering what you all might like to see on Fan Created PDF's. I am not talking about about outtakes from books necessarily but just the assorted rules and varients… In The Riddle of Steel Participants: Ace, Lyrax, DaR.
6/7/2002 Valamir: On embedding Premise On the Otherkind thread the issue of embedding premise directly into the game came up. Its a topic that's been kicked around before but one I'd like to revisit.
This… In RPG Theory Participants: Valamir, Walt Freitag, deidzoeb, contracycle, Mike Holmes, lumpley, Matt.
6/7/2002 Furious D: Question: Talismans and Lightning As Talismans do not add explicitly to sorcery pool, but instead provide bonus dice to casting a spell, is it safe to say that these dice are not necessarily spent… In The Riddle of Steel Participants: Furious D, Ace, Wolfen.
6/7/2002 deidzoeb: Who's responsible for Premise - game designer, GM or player? [This is really a continuation of some ideas from the Indie Game Design thread "No Premise: Dust Devils, The World The Flesh and the Devil."
at http://www.indie-rpgs.com/forum/viewtopic.php?t=1526 ]
Is it… In GNS Model Discussion Participants: deidzoeb, J B Bell, Ron Edwards, Paul Czege, Thededine, amiel.
6/8/2002 Psychopompous: Jedi powers as Spells in tRoS I started with a Spell I called "Combat Sense", which is largely just ported from Shadowrun but generally reflects the reacting faster because they can see things before they happen… In The Riddle of Steel Participants: Psychopompous, Brian Leybourne, Wolfen, Ben, Lyrax.
6/8/2002 Nathan: Are We Going Anywhere? Here are some recent thoughts on the spate of island of misfits threads.
My question: Are we going anywhere?
In other words, is our process here on the Forge leading… In Site Discussion Participants: Nathan, Ace, J B Bell, Gordon C. Landis, Ron Edwards, Bankuei, Blake Hutchins, greyorm, Fabrice G., Valamir, xiombarg, Paul Czege, Matt.
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