The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

10/4/2007 RobNJ: [Misspent Youth] Putting the "story game" in story games
So something I noticed recently is that most Story Games do not focus so much on creating a story as they do on a) giving you tools to affect story-substance…
In Playtesting
Participants: RobNJ, Emily Care.


10/4/2007 Thunder_God: [Juiced Rider, Memory Mecha] Looking for Playtesters.
<b>Juiced Rider, Memory Mecha</b>, a game where there is a grim war going on and you're on the front-line, in your mecha. In order to interface with the mecha you…
In Connections
Participants: Thunder_God.


10/4/2007 GreatWolf: [Robots and Rapiers] The Struggle for the Tapestry begins...
In the midst of all the other gaming that I’ve been doing recently, I’ve also begun the promised playtest of Robots and Rapiers, the forthcoming game from Ralph Mazza’s imprint,…
In Playtesting
Participants: GreatWolf, Wormwood.


10/4/2007 Hituro: [Solipsist] Pike Brothers Records
[i]crossposted from collective endevour and story games[/i] Okay, so five of us, Myself, my wife Victoria, and friends Justin, Gregor and Per, met to play a session of Solipsist. This…
In Playtesting
Participants: Hituro, Gregor Hutton, Ron Edwards.


10/4/2007 David C: Looking for a word-smith
Are you able to come up with the right word to describe any situation? Do you enjoy coming up with words to describe anything? I'm looking for what I'm calling…
In Connections
Participants: David C, Eero Tuovinen, David Artman, RobNJ.


10/4/2007 epweissengruber: Bringing Uncanny Horror to the Gaming Table [Gumshoe Rules]
I am prepping a horror game and would like anyone's input to the challenges such a game poses to all participants. I am playtesting Hite’s Trail of Cthulhu, which adapts…
In Actual Play
Participants: epweissengruber, Noon, Danny_K, David Artman, Graham Walmsley, LostSoul, Pelgrane, Ron Edwards.


10/3/2007 Myrmidon: Keys of Motivation vs Keys of Everything Else
Can anyone assist me achieve a better understanding of the how 1/2/5 keys (Motivation) differ from 1/3 keys (Everything else)? For example: Key of Conscience     Your character has…
In CRN Games
Participants: Myrmidon, Clinton R. Nixon.


10/3/2007 Marhault: [Black Fire] Playtest Report
Part I of II Four of us gathered to play Black Fire last Sunday.  I GMed, the players were Paul Czege, Danielle and Thor.  The game was so-so, but many…
In Playtesting
Participants: Marhault, Paul Czege, Ron Edwards, Noon.


10/3/2007 LordKiwi: Magic System: Needs a little polishing...
I'm writing a game, Heretic, which a dark fantasy game where characters are mages on a dieing world. It's quite a bleak game where characters try to achieve…
In First Thoughts
Participants: LordKiwi, VoidDragon, chris_moore.


10/3/2007 Jon H: Cover art available for license...
Hi all, Jon Hodgson calling. If I'm lucky, you might be aware of my work from the cover and some of the internals for Dust Devils, the cover graphics for…
In Connections
Participants: Jon H.


10/3/2007 Dryraisin: Bliss Stage Play by E-mail
    I just got my copy of Bliss stage and after reading through it I really can't wait to try it out with my friends. Problem is we really…
In These Are Our Games
Participants: Dryraisin, Ben Lehman, JC, Garvey.


10/2/2007 Dustin of the Dead: Mortal Coil using card resolution
Hello, two of my favorite resolution systems come from Dust Devils and Prime Time Adventures, even though my favorite game is Mortal Coil. So, I was trying to adapt a…
In Galileo Games
Participants: Dustin of the Dead.


10/2/2007 VoidDragon: Conflict of Interest in Element Introduction?
The resolution system for my game can probably best be described as Group Task Resolution.  Players declare intended events, dice are rolled, and the outcome is the next event to…
In First Thoughts
Participants: VoidDragon, davidberg, Noon, Dietro.


10/2/2007 SaintandSinner: Problems with Forge Bookshelf
I sent the following message to (webmaster@indie-rpgs.com) but it bounced back.  Is there a better place to send these concerns? To Whom It May Concern: I bought the Prime Time…
In Site Discussion
Participants: SaintandSinner, Ron Edwards, Matt Wilson, lumpley.


10/2/2007 David C: Seriously, the edit button has got to come back
Ok, I know this has come up before and the reasons the edit button isn't there. However, I also know there are forums that allow limited editing (30 minutes after…
In Site Discussion
Participants: David C, Ron Edwards, lumpley, David Artman, rycanada, Eliarhiman6, Filip Luszczyk.


10/2/2007 Simon C: [KazeKami Kyoko Kills Kublai Kahn] Kublai Kahn is Dead
Over at Snail's Pace (http://www.snailspace.forgreatjustice.net), we've been playing a few pretty unusual games via play-by-post.  Dave Cleaver and I recently finished a game of Jonathan Walton's "KazeKami Kyoko Kills Kublai…
In Actual Play
Participants: Simon C.


10/2/2007 muddlepud: [GenCon Oz 2008] and Games On Demand
I'm starting to throw this idea around at the moment and hoping to get a few more ideas generated. I'm planning to attend GenCon Oz in 2008 and I'd like…
In Conventions
Participants: muddlepud, Andrew Smith, Vulpinoid, Rusty.


10/1/2007 ValentineS: illustrator for Hire
Howdy all. I'm looking for a new project to work on, and i've had good experiences here in the past. I'm available for black & white, color, interiors, or covers.…
In Connections
Participants: ValentineS, David C, StrongBadMun.


10/1/2007 John Kim: Solmukohta 2008 Call for Papers
The Call for Papers for the Solmukohta 2008 book has just come out.  For those who don't know, Solmukohta is the Finnish round of the "Nodal Point" larp convention that…
In Conventions
Participants: John Kim.


10/1/2007 Danny_K: [DRYH] Black, two lumps
This is an odd question that just occurred to me: what happens to the character's stats if they should find the Mad City equivalent of Starbuck's and slam a double…
In Evilhat Productions
Participants: Danny_K, iago, Pyromancer.


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Subsequent Topics

10/5/2007 Darcy Burgess: [Black Cadillacs] - Barbed Wired & Bayonets
Hi, Black Cadillacs is a game I've been working on for about a year now.  It's my attempt to make some sense out of war.  By "make sense" I don't…
In Playtesting
Participants: Darcy Burgess, Noon.


10/5/2007 Eric J. Boyd: RPGnet review of The Committee is up!
C.W. Richeson's review of The Committee is up here. I'm pleased to see Chris enjoyed the game, and hope others will, too.
In Eric J. Boyd Designs
Participants: Eric J. Boyd.


10/5/2007 Filip Luszczyk: [Dungeon Squad! + Coin Op] Duh.
I playtested Mark Causey's Coin Op with Magda and Kamil last Monday. The game shows promise – but sadly, in its current state it's still nearly unplayable. The session lasted…
In Playtesting
Participants: Filip Luszczyk, Redone, Aman the Rejected.


10/5/2007 Matthew Glover: Tracking claims, stakes, drives, etc.
Just as a curiosity, how do you guys track who's claimed which side of a conflict, which drive is associated with staked debt, stuff like that?  We've been making notes…
In Muse of Fire Games
Participants: Matthew Glover, Bret Gillan, oreso, Hans, TonyLB.


10/6/2007 Eric Bennett: Sorcerer just arrived in the mail | Thoughts and questions thereon
Hey there! I'm a little shocked I remembered my password for here. So, I finally got around to ordering Sorcerer last week from IPR for a big honking Gaming Night…
In Adept Press
Participants: Eric Bennett, James_Nostack, Ron Edwards, Trevis Martin.


10/6/2007 hix: [Nine Worlds] Suggestions for making the rules more accessible and inspirational
Hi Matt, So, I love Nine Worlds. I took it for a one-off test drive last weekend, and our group: - created an fun story - realised the game has…
In Chimera Creative
Participants: hix.


10/6/2007 LordAsteroth: [DitV] Fallout and traits for belongings
At work the other night, I was hit by an idea: Why not make it possible for belongings to take the blow in appropriate situations (for instance, your faithful hound…
In lumpley games
Participants: LordAsteroth, zornwil.


10/6/2007 signoftheserpent: Basic Mechanics
Cut and pasted from Word (yay), here are the base mechanics for a Heroes-inspired (ie people that aren't superheroes - nosiree - with superpowers in the real world) rpg I'm…
In First Thoughts
Participants: signoftheserpent, Ken, Noon.


10/6/2007 Filip Luszczyk: Positive Game Design Challenge
I've been asked by Guy Shalev to start a public design challenge for him. Here it is. I'll stress it: I'm challenging this one person specifically. Feel free to participate…
In Endeavor
Participants: Filip Luszczyk, Noon, Thunder_God, joepub, Eric Bennett, Adam Dray, Vulpinoid.


10/7/2007 TomTitTot: From Cradle To Gravy: A lovely little card game where you eat your friends.
So, due to an off-the-cuff remark from a close friend, I'm designing (alongside my Dystopia game) a cute little card game that involves heavy politicking and negotiation and cannibalism. I…
In First Thoughts
Participants: TomTitTot, SpinachBaron, Ken, contracycle, Satanman, Simon C, LordKiwi, Castlin, Jillianaire, David C, Age of Fable.


10/5/2007 Twilight Dream: [split from] Re: horror or not?
I'm sorry for bringing up a thread this old, but I have just started playing MLwM, and when I found this thread I started thinking about this. The major difference…
In Half Meme Press
Participants: Twilight Dream, Paul Czege.


10/7/2007 yellowparis: [DRYH] NPC Assists
Say we have a situation in which a PC is caught between a couple Nightmare factions, siding with one against the other.  In a conflict, he's assisted by one Nightmare…
In Evilhat Productions
Participants: yellowparis, iago, Noclue.


10/8/2007 Simons: Finding playtesters
Hey all, So "Game X"/"Escape from Illeria" is going forward.  I think I'm at a point where my close group of friends are tapped out (pretty much they all say,…
In First Thoughts
Participants: Simons, Ken, Wolfen, davidberg.


10/8/2007 Paul Czege: [Infected] Children of the White Flies
Hey Eric, We playtested on Friday, September 28th. The playtest group was myself (as GM), Corinne Knipe, Matt Gwinn, and my wife Danielle. We had fun, which isn't such a…
In Playtesting
Participants: Paul Czege, Technocrat13, hardcoremoose.


10/8/2007 JC: [Polaris] Three is a breeze
heya :) just thought I should let y'all know that I played Polaris for the first time, through IRC, and that it went very very well, even though there were…
In These Are Our Games
Participants: JC, cydmab, Ben Lehman.


10/8/2007 ijonchrist: Sorcerer Setting Idea: Feedback Very Welcome!
[b]Post Apocalyptic Setting: TechnoWizards[/b] [b]Humanity is:[/b]  Empathy [b]0 Humanity means: [/b]  You no longer care about anything. Life’s only purpose is to survive the day, and you really don't even…
In Adept Press
Participants: ijonchrist, Ron Edwards, pfischer, Vulpinoid.


10/9/2007 DainXB: [Sons of Liberty playtest] Actual Play and Benjamin Franklin's sack!
'Sons of Liberty' AP Report 10/07/07  I finally got the chance to play the beta version of Sons of Liberty!  Present for the game were: Dain (myself), a 30-year veteran…
In Playtesting
Participants: DainXB, GreatWolf, Valamir, Joshua BishopRoby.


10/9/2007 Tubbybottom: Could anyone give me some feedbacks on this game? :)
Hey As my student projekt work I am doing an RPG and evaluating the problems while making an RPG for my homemade game I have chosen a mix of D&D,…
In First Thoughts
Participants: Tubbybottom, contracycle, StrongBadMun, Satanman, xenopulse, Japo, Simons, Noon, Castlin.


10/9/2007 Black Armos: [DRYH] One-Shot game help.
Hey all, I have been trying to create an indie games seen at my local game store and have had a little success (although they will still only order the…
In Evilhat Productions
Participants: Black Armos, iago.


10/9/2007 GreatWolf: [Shock: v 1.1] Be Careful Where You Litter
When I heard that Shock: was being released in its 1.1 edition, I was pretty excited.  I had heard some nifty things about the original edition of the game, but…
In Actual Play
Participants: GreatWolf, Gabrielle.


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