Previous Topics 10/20/2007 typo: Western Game: Trying to Take the Next Step Being a big fan of the genre, I've long wanted to write a game based on TV and film Westerns. Recently, I brainstormed up a concept for a non-historical Western-styled… In First Thoughts Participants: typo, StrongBadMun, Simon C, Filip Luszczyk, Catalyst N, Vulpinoid, Matt Snyder, masqueradeball, phatonin, Noon.
10/19/2007 Coyote247: London Particular After completing the Other as a freeware project to prove some artistic sensibility to what started as an irreverent game to play with 4channers, I'v now had my next idea… In First Thoughts Participants: Coyote247, Teataine.
10/19/2007 GreatWolf: Rationale for initial character setup In another thread, Per wrote:
Seth, could you perhaps share your thoughts on how the initial characters in the game are written - why did you choose this approach,… In Dark Omen Games Participants: GreatWolf, pfischer.
10/19/2007 Artanis: Questions on dirty dice Hi Seth
Some questions and probably a typo:
p. 53: "The Authority opens the bidding if this is the first Exchange" versus p.55: "You may not Push a Violence… In Dark Omen Games Participants: Artanis, GreatWolf.
10/19/2007 SabreCat: [Blazing Rose] Power 19 and attendant questions So I've got this crazy bug to write a story game, inspired by dating sims and harem anime and every other bit of fiction that involves several characters in romantic… In First Thoughts Participants: SabreCat, Eric J. Boyd.
10/19/2007 jefgodesky: [Fifth World] Core mechanic Sgëno!
I've been working on and off for a while now on an RPG called "The Fifth World." The last version, 0.2, came out almost a year ago. It basically… In First Thoughts Participants: jefgodesky, Vulpinoid, phatonin, PlatonicPimp, monstah, c.
10/18/2007 Neil the Wimp: [DitV] Conflicts are tensionless I finally get to play in a mini-campaign of DitV and things aren't going so well. We're doing a 'rotating GM' thing where each of us takes it in turn… In lumpley games Participants: Neil the Wimp, lumpley, Eliarhiman6, aescleal, knicknevin, David Artman, Noclue, ffilz, Claudia Cangini, John Harper.
10/18/2007 Troels: [TSoY] Curses and necromancy Hi
A question and an idea I'm rather proud of.
Question: Here's an idea for a Secret: Cursing. It's sort of Blessing in reverse. The idea is, you make an… In CRN Games Participants: Troels, Clinton R. Nixon, Eero Tuovinen, lucky.
10/18/2007 Sydsquicious: Pantaloons & Poltergeists - Playtesters Wanted Pantaloons & Poltergeists is a Victorian era gothic horror finishing school game coming out soon from game designer Matt Schlotte (Atarashi Games, co-designer of Panty Explosion) and Kim Baker-Schlotte. We… In Connections Participants: Sydsquicious, sirelfinjedi.
10/18/2007 rekyl: A Game about Alienation and Boredom (how can it be fun?) Ok, first of all Im new to this forum and I know that its not really ok to start a "forum-career" by making a new thread/subject in it, but I… In First Thoughts Participants: rekyl, Vulpinoid, lighthouse, David Artman, Noon.
10/18/2007 cdr: [Bliss Stage] Edible Adults? So the adults that fall into Bliss don't need food or water, but can you eat them? At least before the remote drones carry them all away to be neatly… In These Are Our Games Participants: cdr, Ben Lehman.
10/17/2007 Artanis: [Dirty Secrets] Don't touch my baby Hi,
This Saturday at the local con I played a new favourite of mine: Dirty Secrets!
Only two players signed up, my friends Zarina and Cyril. I had played Polaris… In Actual Play Participants: Artanis, GreatWolf, jburneko.
10/17/2007 Rodolfo: Ten Thousand Worlds 1.01 This seemed to be the section for making this sort of post:
If anyone is interested, Ten Thousand Worlds is ready to be seen. Enjoy.
http://www.tenthousandworlds.org/_common/img/rss.gif http://www.tenthousandworlds.org In Connections Participants: Rodolfo, Vulpinoid.
10/17/2007 buggy: You are Your own GM Hi there,
My name is Mike Young and I design LARPs and LARP systems. I am currently working on a new full weekend LARP which uses a system I am… In First Thoughts Participants: buggy, Vulpinoid, Noon.
10/17/2007 jburneko: Dirty Secrets in a Con Setting Okay, so I play on running Dirty Secrets at a con here in February but I'm uncertain what to do. The book says a Short Story should take 2 to… In Dark Omen Games Participants: jburneko, GreatWolf.
10/16/2007 Filip Luszczyk: [DitV] Ninja Princess Usagi-chan Episode 2: Nani? Tears, Blood and Fur... We finished the second town of our Ninja Princess Usagi-chan game. It was split into three separate sessions and completing it took us well over ten hours of play in… In Actual Play Participants: Filip Luszczyk, JackTheOwner, FredGarber, Redone.
10/16/2007 Teataine: Need some feedback on a dice resolution idea Hello everyone, first time poster.
Here's my "problem" - I've been toying with various systems recently, partialy for the fun of it, partialy with the intention of gradualy making my… In First Thoughts Participants: Teataine, Paul Czege, Conteur, xenopulse, phatonin, Ken, masqueradeball.
10/16/2007 Gaerik: [BWr] Mostly Homogametic Rrole-playng I played Burning Wheel Revised this weekend and the result was a mixed bag. That's not a bad thing or a good thing really. It's just a thing. My wife… In Actual Play Participants: Gaerik, Noclue, Vulpinoid, GreatWolf, rekyl.
10/16/2007 jasonm: [Viking Con] A Day in the Life On Friday night at Viking Con, me, Brian, Olle, and Luisa played Mikkel Baekgaard’s scenario A Day in the Life, run by Mikkel. Thanks to my lack of Danish, we… In Actual Play Participants: jasonm, pfischer, FredGarber, fjj, Jonas Karlsson, Sanne Harder Flamant.
10/16/2007 Castlin: A gimmick without a game For narrative games where players have token pools they spend to get some control:
Use paperclips as tokens. To spend one, literally bend it into a hook, and figuratively use… In First Thoughts Participants: Castlin, Ken, Filip Luszczyk, rekyl.
<< more previous topics | | Subsequent Topics 10/20/2007 Paul T: [TSoY] Help me poison my lover Hello.
I'm hoping to run a game of TSoY in the near future. I've been reading over the text that's just been put up on the CRN wikipage, and everything… In CRN Games Participants: Paul T, Clinton R. Nixon, oliof, shadowcourt, Eero Tuovinen.
10/20/2007 RobNJ: [Galactic] Big problem Unless I'm misreading, the places on pages 52 and 53 where conflicts resolution is described doesn't actually state the conditions for winning a conflict. They say that the example conflict… In Dog Eared Designs Participants: RobNJ, Matt Wilson, Brad Murray.
10/21/2007 Filip Luszczyk: Dice Ladder This is an idea for a core dice mechanic that I want to consider in separation from the game at large. I came up with it in the context of… In First Thoughts Participants: Filip Luszczyk, Artanis, masqueradeball, phatonin.
10/21/2007 cydmab: [bliss stage] different functions, different burdens I persuaded a couple friends to try a game of bliss stage, and it did not go over very well. We played using the Final act scenario in the back… In Actual Play Participants: cydmab.
10/21/2007 Conteur: [Kissanil] Answers to Power 19 It's a great bunch of questions to help me focus my game.
Answers to Power 19
1.) What is your game about?It’s about strong dilemas like “If I could drain… In First Thoughts Participants: Conteur, davidberg, pells.
10/22/2007 masqueradeball: Paradigms in RPGs Hi everyone. I was just wondering if anyone had any ideas on how to deal with this little problem:
I'm working on a fantasy RPG based on both the real-world… In First Thoughts Participants: masqueradeball, Vulpinoid, sirogit, Filip Luszczyk, Rafu, David Artman, rekyl, lighthouse, davidberg, jag, Charrua, jefgodesky, johntfrazer, Burrito.
10/22/2007 rycanada: Two kinds of conflict - what does them well? I was in a project management course last week and one of the catchphrase like sayings that the instructor was using really stuck in my brain.
It was along the… In First Thoughts Participants: rycanada, RobNJ, Conteur, VoidDragon, Valamir, Noclue.
10/22/2007 ChrisMcDee: [Inheritance] Early Draft - Looking for Feedback [I] Jorng has stories of great heroes moving mountains, God Kings that shaped the empires of today and beings sent by wicked Gods to destroy the world as we know… In First Thoughts Participants: ChrisMcDee, Filip Luszczyk, lighthouse.
10/22/2007 GreatWolf: Dirty Secrets review thread This is the thread to hold links to various Dirty Secrets reviews across the web.
Jocelyn Robitaille's review of Dirty Secrets is up on RPGnet. In Dark Omen Games Participants: GreatWolf, M. J. Young.
10/22/2007 Filip Luszczyk: [Sorcerer] Function of power durations? This might have been discussed before, but I've never delved into this sub-forum before and I have neither time nor energy to dig through 40 pages of threads.
What is… In Adept Press Participants: Filip Luszczyk, Ron Edwards, ijonchrist.
10/23/2007 Tythorin: Alpha: Call of the Pack - Feedback Request Hey everyone.
I'm new here to the forums here and have always had an interest in RPG design. This is realy the first real project I'm taking on and I'm… In First Thoughts Participants: Tythorin, Simon C, masqueradeball.
10/23/2007 MartiniPhilosopher: My Re-Magi-Nation Entry: Sansoli Sansoli
Part the first: The world of Sansoli
Two hundred years ago, the sun failed to rise and the night failed to yield.
Panic ensued as the creatures of the… In First Thoughts Participants: MartiniPhilosopher, Vulpinoid, StrongBadMun.
10/23/2007 cdr: [Bliss Stage] Endgame Report: One Kiss Kills Let me start by saying I adore Bliss Stage and hope to run it a lot, probably mostly at conventions or game stores for people who have never played before… In These Are Our Games Participants: cdr.
10/23/2007 Age of Fable: Tables for Fables - free random tables for fantasy RPGs I've started a page of random tables, which should work with any fantasy RPG rules (though obviously not with every fantasy setting):
www.apolitical.info/webgame/tables
Let me know what you think. In First Thoughts Participants: Age of Fable, lighthouse.
10/23/2007 ChrisMcDee: [BSU] "Blowing Stuff Up" - Basic Draft This system is something I knocked up quickly with the aim of it being a fun game that I could play with friends that aren't gamers but (like me) love… In First Thoughts Participants: ChrisMcDee, Vulpinoid.
10/24/2007 cdr: [ZomV] Corporate Zombies at Endgame Minicon October I ran episode 6 of Zombies in the Vineyard at the October Endgame minicon last Saturday and strongly confirmed that having prior relationships among the PCs is the way to… In lumpley games Participants: cdr.
10/24/2007 Brad Murray: [Galactic] Importance of setting After Clinton Nixon's recent hard line discussion on the relevance of very specific setting details in TSOY to playing the game he intended to deliver, I need to ask you… In Dog Eared Designs Participants: Brad Murray, Matt Wilson, RobNJ.
10/24/2007 Wormwood: [Genetic System (d20 - variant)] Task as Conflict A few years ago I put together a d20 variant due to a specific design request for a Firefly series RPG. This has since evolved into a generic OGL system,… In Playtesting Participants: Wormwood, Meadslosh.
10/24/2007 Darcy Burgess: [Agon] - Let's talk about balance Hi John,
Would you mind lifting the hood a bit on your decision to not include a mechanic to give the GM more Strife as the Heroes improve?
Thanks,
Darcy In one.seven design Participants: Darcy Burgess, John Harper.
10/24/2007 izlear: Dice pool mechanic I'm curious about. I am new to this forum and am really looking forward to being here and seeing all of the great things that come out of here. I have been toying… In First Thoughts Participants: izlear, Castlin, masqueradeball, xenopulse, vgunn.
more subsequent topics >> |