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From Day One


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9/25/2007 rycanada: Free but not worthless
My last two projects (E6 and Raising the Stakes) have received a lot of attention, at least for free .pdfs (perhaps two dozen groups either running E6 games now or…
In Publishing
Participants: rycanada, jasonm, Justin D. Jacobson, David Artman, Ron Edwards, iago, xenopulse, rekyl, Grumpy, Thunder_God.


9/16/2007 rycanada: Card-based
I did the search and read the old thread on this, but I have a different idea for making Coins and Dice into cards. Here's the deal:  Facedown cards are…
In Universalis
Participants: rycanada, twilight, Valvorik, Mike Holmes.


9/15/2007 rycanada: Producerless games?
Has anyone (besides Ronaldo at the Story Games forum) has played PTA without a producer?
In Dog Eared Designs
Participants: rycanada, lighthouse, scottdunphy, twilight, Pyromancer, Eero Tuovinen, Yokiboy, Filip Luszczyk.


9/15/2007 rycanada: Cutting to the villains?
In PTA, how do you do a scene where you cut to the villain, he describes a maniacal plot to his crony, and then you cut back?
In Dog Eared Designs
Participants: rycanada, jburneko, scottdunphy, Alan, oliof.


9/14/2007 rycanada: Universalis Flow Charts
Well, here they are.  This is as far as I'm going to take the concept until I have an actual play session coming up. I hereby pass yon torch to…
In Universalis
Participants: rycanada, Mike Holmes.


9/7/2007 rycanada: Two questions
Does there exist a master flowchart for the game?  I'm working on one to get my head around the flow, it's going to be quite large (but helpful for my…
In Universalis
Participants: rycanada, hix, Trevis Martin, Valamir.


9/3/2007 rycanada: Shut up and Tenet
I finally (finally finally finally) got a physical copy of Universalis (so I don't have to go off of my recollections of others games and a few handouts anymore).  I…
In Universalis
Participants: rycanada, Valamir, Mike Holmes, Valvorik.


8/25/2007 rycanada: Rules Gimmicks for a scribe?
My wife, who loves to host and listen in on games but hates playing them (strange and wonderful at the same time) is very interested in scribing for a game…
In Universalis
Participants: rycanada, Mike Holmes.


8/16/2007 rycanada: Something I always wanted to do but couldn't find the system for
I always wanted to run a campaign - not just a one-shot - where the players and I could take the roles of deity-like beings and build a campaign world. …
In First Thoughts
Participants: rycanada, Vulpinoid, Justin Nichol - BFG, Eliarhiman6, Primordia, David Artman.


7/31/2007 rycanada: Rules light magic that doesn't get wacky?
I've had a hard time with really rules-light magic.  My instincts say "say yes" but then things get out of hand quite quickly; the players veer away from the style…
In First Thoughts
Participants: rycanada, Chris_Chinn, Hans, Eero Tuovinen, Age of Fable, Valamir, vikingmage, Christoffer Lernö.


7/26/2007 rycanada: Jamming as a group on descriptive qualities
I've had this idea in my head for a while.  Imagine a game where the players picked descriptive qualities, but before the game started the whole group jammed on what…
In First Thoughts
Participants: rycanada, David Artman.


6/27/2007 rycanada: D&D ran like an indie rpg - almost
This all happened at the York D&D Meetup, about 20 people were in attendance.  I recently got tired of developing my own system so I made sure to come out…
In Actual Play
Participants: rycanada, GregStolze, Narf the Mouse, sarendt, Ben S., Valvorik, James_Nostack, Hans.


6/22/2007 rycanada: Games that use difference?
The quick version: What games have used the difference between the "attacker" and "defender" actions to resolve the damage or tilt the stakes?  Were there pitfalls to this approach? The…
In First Thoughts
Participants: rycanada, Vanoj, Alan, VoidDragon, Age of Fable, Justin D. Jacobson.


5/27/2007 rycanada: Thanks to the Forge
Strange how some things can work out. This post is about Legends, a fast-paced vanilla nar game I've used on and off for years, but which I'm now trying to…
In Playtesting
Participants: rycanada, Ron Edwards.


3/20/2007 rycanada: What happened to Deep in the Game?
I went back to bankeui.blogspot.com and it was just pointing at advertising.  I know the blog was over - but is it just gone now, or is it mirrored somewhere…
In First Thoughts
Participants: rycanada, Ben Lehman.


3/17/2007 rycanada: Best of Trollbabe threads
I'm looking at Trollbabe really closely these days, and I really enjoy reading about peoples' experiences trying various twists on the rules and what techniques they use in play.  Could…
In Adept Press
Participants: rycanada, John Harper, Ron Edwards.


3/16/2007 rycanada: Great map I found for Trollbabe
Called Ravennia, by a guy that goes by Cergorach at EN World. http://www.thehelix.nl/RavenniaBlank72dpiMed.jpg
In Adept Press
Participants: rycanada, Ron Edwards.


2/22/2007 rycanada: Getting ready to run PTA for the first time (advice?)
So, either next weekend or shortly thereafter I'll be "running" a game of PTA for a motley crew of friends, gamers, and maybe a coworker or two.  I'm definitely going…
In Dog Eared Designs
Participants: rycanada, LeSingeSavant, Ben Lehman, Paka, Matt Wilson.


2/22/2007 rycanada: Is another edition of PTA coming?
I was just wondering if PTA is essentially "done" or if there was going to be another edition.  There's a few things that I find kind of tricky in reading…
In Dog Eared Designs
Participants: rycanada, Matt Wilson.


2/6/2007 rycanada: (new guy) Lost at the Forge...
Hi, I'm new to the Forge, although I devoured the intro to forge theory blog entries and read deep in the game start to finish. I'm pretty dissatisfied with my…
In Actual Play
Participants: rycanada, Simon C, komradebob, johnwedd, Noon, James_Nostack, Ron Edwards, Jasper Flick, Valamir, Paka, Web_Weaver, contracycle, Marco.


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Subsequent Topics

11/2/2007 rycanada: A question before I buy: Vicarious unpleasantness?
I've picked up Mu because I heard it was excellent and relevant to my current project, and it is. I've never played Sorcerer, or even seen a copy, but the…
In Adept Press
Participants: rycanada, jburneko, James_Nostack, sirogit, Miskatonic.


11/6/2007 rycanada: Lots of questions
1)  What happens when you tightly limit the number of Traits a Component can have?  (I'm thinking 5 for a non-named, 10 for a named character, max 3 named characters…
In Universalis
Participants: rycanada, David Artman, Valamir.


2/7/2008 rycanada: What do I do with these parameters?
I'm trying to make a game that is fun for people who are stuck at work with nothing to do. The game has to have a few parameters: 1)  Asynchronous…
In First Thoughts
Participants: rycanada, Bastoche, HDTVDinner, Guy Srinivasan, Mike Sugarbaker.


2/16/2008 rycanada: [Wicked] PStr question
I kind of get the difference but have had a hard time explaining it to players. What is the difference between what you should write in the Description of a…
In lumpley games
Participants: rycanada, lumpley.


3/13/2008 rycanada: [IAWA] Setting up fortifications
Say that 2 of the players are soldiers who have sworn to hold a particular pass; each one has an advantage of 'My men are at my side' reflecting the…
In lumpley games
Participants: rycanada, lumpley, Valvorik, DainXB.


3/13/2008 rycanada: [IAWA] Maximum Prep?
"Let's say" "for the sake of argument" I'm "hypothetically" "thinking about" planning to run a really long IAWA game.  I'm deadset on making my own oracle for the whole thing,…
In lumpley games
Participants: rycanada, Ben Lehman, Alan, Troels.


3/22/2008 rycanada: [IAWA] Wicked Dice Map
I threw this together for my players, might help some of the questions.  Let me know if anything is wrong with it: Wicked Dice Map
In lumpley games
Participants: rycanada, demiurgeastaroth.


4/14/2008 rycanada: Poison'd more fun than IAWA?
Background: I happened upon an interview for Page XX with Luke and Vincent.  Vincent sounded really tired.  But at one point he said that poison'd was more fun but IAWA…
In lumpley games
Participants: rycanada, lumpley, Graham Walmsley, Peter Nordstrand.


4/19/2008 rycanada: NPC Totem (Another play aid)
Hey guys, if you're interested I've got my Totemic NPC sheet done up as a basic PDF.  I found it handy at the last session: Totemic NPC Sheet
In lumpley games
Participants: rycanada, Valvorik.


4/30/2008 rycanada: [IAWA] Proxy dicing seemed wrong, what was right?
last game I flubbed something.  There were two generals (factions of a broken-up army).  One was a PC (particular strength of Brilliant Tactician), one was an NPC (particualr strength of…
In lumpley games
Participants: rycanada, lumpley, Brand_Robins.


5/25/2008 rycanada: Tailored for online play...
[quote=Brennen Reece]Ryan Stoughton! I challenge you to design a game that is tailored for online play![/quote]Alright.  So here's where I have to brush up on my theory and put it…
In First Thoughts
Participants: rycanada, Krippler, Double King, dindenver.


5/28/2008 rycanada: Linking directly to a Reply / Comment?
I tried searching for this and I tried a few strings of code, but no luck. Is there a way to link directly to a single comment, so only that…
In Site Discussion
Participants: rycanada, lumpley, Ron Edwards.


6/20/2008 rycanada: Doing game probabilities in Excel
Hey Vincent, you mentioned a few times that you had an excel sheet you used to check on probabilities for IAWA.  How did you go about constructing that?  I know…
In lumpley games
Participants: rycanada, lumpley.


6/21/2008 rycanada: Wicked Age -corner case clarification
Let's say three people are in a conflict: Alex is rolling d12/d10 Bert is rolling d10/d8 Charlie is rolling d8/d6 Charlie lucks out and gets 7/5 (7 on the d8,…
In lumpley games
Participants: rycanada, lumpley.


6/28/2008 rycanada: [IAWA] Profiling approaches to the Owe List
I'm very slowly working on a random generator to shake out consequences of a conflict.  One element of doing so is profiling player approaches to the owe list.  Disclaimer: All…
In lumpley games
Participants: rycanada, Ben Lehman, Eliarhiman6, Alan.


7/2/2008 rycanada: Laborious Wicked Age dice map
I expanded on my Wicked Dice Map because I wanted to emphasize a few things to my players and really break down the action into concrete steps for absolute beginners. …
In lumpley games
Participants: rycanada, Eliarhiman6, lumpley.


9/24/2008 rycanada: What are the parameters of online design (skype + board)?
I have Skype for voice plus a shared tabletop app (Maptool being my favorite).  I was challenged some time ago to design a game specifically for this environment, and while…
In First Thoughts
Participants: rycanada, VoidDragon.


10/22/2008 rycanada: [4e] Players Roll All the d20s
Last night I ran 4e for the first time.  The game went very, very well.  The only house rule in effect was Players Roll All the (20-sided) dice - which…
In Actual Play
Participants: rycanada, gsoylent, Noon, GregStolze, angelfromanotherpin, Ron Edwards, Big J Money, Finarvyn, greyorm, maldito.


5/26/2009 rycanada: [IAWA] Particular Strength idea "Defensive" - 2 options
So I had an idea for a kind of particular strength; basically the opposite of Consequential.  This is especially for characters dipped in the Styx, held by the ankle, IYKWIMAITYD. …
In lumpley games
Participants: rycanada, David Artman.


7/15/2010 rycanada: [Sorcerer] 3 Humanity Rolls to get a new demon?
Hi, this may sound really dumb but... Do you really need to have 3 humanity rolls to get a new demon?  (1 Contact, 1 Summon, 1 Bind) If so, why…
In Adept Press
Participants: rycanada, Ron Edwards, Paiku, 5niper9, The Dragon Master.


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