The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

10/28/2007 preludetotheend: Steal this pdf! (possible business model)
    So the free but not worthless thread gave me an idea, what if you promoted a free ad supported pdf via file share sites and such. The pdf…
In Publishing
Participants: preludetotheend, GregStolze, rekyl, guildofblades, David Artman, Simon C.


10/28/2007 masqueradeball: So, you Want to Be a Super Hero (Or, Playtesters Please)
I've designed a super hero game, that for now I'm calling Forces, that I hope approaches the genre from a new lite. Its very narrativistic and structured, but focuses less…
In Connections
Participants: masqueradeball, sirelfinjedi.


10/28/2007 FruitSmack!: Grey Ranks gets some love!
My best friend Travis Farber (some of you might know Travis from Camp Nerdly and\or past Gen Cons) was interviewed on the 2d6 in a random direction podcast.  Most of…
In Bully Pulpit Games
Participants: FruitSmack!, segedy.


10/28/2007 iain: [Mob Justice] Brothers in Arma (Furnace PM)
[b]Boss:[/b] Iain McAllister [b]Players:[/b] Neil Gow, Steven, Gareth [b]Playing:[/b] Keneth, Isaac and Roy respectfully I ran two Mob Justice games at Furnace, one on the Saturday morning for Matt Machell…
In Actual Play
Participants: iain.


10/28/2007 anders_larsen: [TSoY] Mass combat
Normally when I run games I try to keep away from mass combat - no matter what system I use - because I have a hard time handle them well,…
In CRN Games
Participants: anders_larsen, Eero Tuovinen, James_Nostack, shadowcourt.


10/28/2007 Simons: [Escape from Illeria] Interior art wanted...
Right now I'm making a wargame/RPG, which I hope to publish in a few months.  I am planning to add a number of small drawings to the rulebook, and looking…
In Connections
Participants: Simons.


10/28/2007 tomg: Feedback Requested on new game
I'm working on my first design.  It's a DRYH hack called Don't Take A Nap.  It was started for The Sight and Sound Design Challenge. The full text can be…
In First Thoughts
Participants: tomg, Ken.


10/27/2007 MikeSands: [The Infected] The worst school trip ever.
Last night I ran another game, this time at a one-night horror con. I used the same setup as in the "anger management" game, but this time the players decided…
In Playtesting
Participants: MikeSands, Malcolm, hix, Technocrat13.


10/27/2007 Earthling: [MLwM] Questions about game mechanics
We finally got around to playing a three-player My Life with Master session yesterday, and while it went pretty well, the rules mechanics aroused several questions. First of all (I…
In Half Meme Press
Participants: Earthling, Eero Tuovinen, Paul Czege.


10/27/2007 Melinglor: [D&D 3.5] Gamist Non-Affirmation
I played in my regular D&D 3.5 game last week. We had a lot of fun, but it also gave me a lot to think about. First off, we had…
In Actual Play
Participants: Melinglor, Mel_White, Chris_Chinn, Noon, Precious Villain, Eliarhiman6, contracycle, Valamir, Caldis, James_Nostack, xenopulse, Grex, Wolfen, Jasper the Mimbo, Daztur, Barlennan, Bjorn, Peter Nordstrand, Miskatonic, Ron Edwards.


10/26/2007 Mel_White: Turtling in RPGs
Over the past year or so I've heard the term 'turtling' to describe player actions in RPGs.  I wasn't sure exactly what constituted turtling, although it seemed to be a…
In Actual Play
Participants: Mel_White, Danny_K, WildElf, Ron Edwards, Noon.


10/26/2007 Harlequin: [Nine Worlds] The Anvil of Dike
[i]"For truly the injustice of him who has unjustly transgressed the sovereign majesty of Zeus lies on the ground trampled under foot. The anvil of Dike (Justice) is planted firm.…
In Actual Play
Participants: Harlequin, tonyd, Lord_Steelhand, Ron Edwards, Matt Snyder, Blankshield.


10/26/2007 Harlequin: The Anvil of Dike - Spoilers (read me 2nd)
Here's the surprises I don't want my players to be forced to find out prematurely.  Most discussion should be kept to the original thread (link shortly), except where it bears…
In Actual Play
Participants: Harlequin.


10/26/2007 Castlin: F'n Metal
Here's a half- idea I've had for a while: The game is a heavy-metal concept album, each encounter being a song. There is a cast of characters associated…
In First Thoughts
Participants: Castlin, dikaiosunh, Vulpinoid, Noon, Ron Edwards, WyldKarde, Age of Fable, Filip Luszczyk, JackTheOwner, rekyl, contracycle.


10/26/2007 Age of Fable: [Dungeon Squad] rules question
Hi, I've just downloaded this game, and I have a rules question: You assign a dice to Magician, but it also says you can assign your d6 and/or your d10…
In Bully Pulpit Games
Participants: Age of Fable.


10/25/2007 Slaglet: Hi, Some feedback please.
Hey I have been looking at the forge forums lately and decided to try and think up my own game. Anyway, if this has already been thought up, just give…
In First Thoughts
Participants: Slaglet, masqueradeball, Filip Luszczyk, Darcy Burgess, Age of Fable.


10/25/2007 cdr: [Bliss] ANIMa console for easier handling
An idea others may find useful: at the bottom of the character sheets I made for Bliss Stage I put a row of nine 20mm boxes with the leftmost three…
In These Are Our Games
Participants: cdr, GreatWolf.


10/25/2007 ChrisLane: first thoughts for Not Yet Rated
So, I have an idea for a game that just won't get out of my head. I recently played Primetime Adventures for the first time.  I loved it, but I…
In First Thoughts
Participants: ChrisLane, Filip Luszczyk.


10/24/2007 davidberg: [Lendrhald] helping GMs create Challenges
In the game I am designing, I would like for the system to help GMs in constructing Challenges (in the Gamist sense). Does anyone know of any games out there…
In First Thoughts
Participants: davidberg, Vulpinoid, Paka, Selene Tan, Noon, masqueradeball, xenopulse, VoidDragon, Rafu.


10/24/2007 izlear: Dice pool mechanic I'm curious about.
I am new to this forum and am really looking forward to being here and seeing all of the great things that come out of here.  I have been toying…
In First Thoughts
Participants: izlear, Castlin, masqueradeball, xenopulse, vgunn.


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Subsequent Topics

10/29/2007 Hans: [Galactic] GM tactics; some thoughts
I have been running a game of Galactic, and after some thought, some number crunching with Excel, and making lots of mistakes in actual play, and some helpful suggestions from…
In Dog Eared Designs
Participants: Hans, Matt Wilson.


10/29/2007 jwol2113: Really need suggestion/help
Okay, so I recently discovered the game Ghoulash and really liked the concept and simplicity, yet how tactically sound that that type of game can prove to be and was…
In First Thoughts
Participants: jwol2113, Ken, Creatures of Destiny.


10/30/2007 Ken: Basic rules as multiple book sets
Hi- I've been play-testing TEN CENT HEROES now for a few months and have been giving thought to the layout of the game. The game will weigh in at about…
In Publishing
Participants: Ken, Eero Tuovinen, Vulpinoid, iago, abzu, MatrixGamer, Paul Czege.


10/30/2007 Darcy Burgess: [Lacuna] Learning to re-love Task Res
Two saturdays ago, I got to play my first game of Lacuna at HoundCon, a birthday party for a long-time friend. I'll lead by saying that the setup was not…
In Actual Play
Participants: Darcy Burgess, M Jason Parent, Danny_K.


10/30/2007 alexandre santos: Need advice to simplify mechanics and increase randomization obtained from a D20
Hello, I am currently designing a game inspired by the Claymore universe, and I need a rule system that implements the type of stories that I want this game to…
In First Thoughts
Participants: alexandre santos, VoidDragon, Simon C.


10/30/2007 MikeLT: RPG Idea
Hi, name is Michael I have been working on an rpg for a short while, but it has been put on hold thanks to an idea I had. Im not…
In First Thoughts
Participants: MikeLT, Ken, Vulpinoid, phatonin, xenopulse, masqueradeball.


10/30/2007 Emily Care: Dreamation 2008
Hi there, Is there going to be an Indie Games Explosion track at Dreamation this year? I'd like to help, if needed. best, Emily
In Conventions
Participants: Emily Care, RobNJ.


10/31/2007 Gregor Hutton: [Mob Justice] So long, Milo Blue
OK, here is the AP of Mob Justice from GaelCon 2007. I got 4 players who had signed up and they were all interested in playing and having a good…
In Actual Play
Participants: Gregor Hutton.


10/31/2007 indigonegative: Game Chef practice: Frankenstein, Gettysburg, Fish and King
I found some random words the other day to challenge myself to design a game. I've been reading the popular indie games recently: DRYH, SotC, Dogs, Mountain Witch, etc. I'd…
In First Thoughts
Participants: indigonegative.


11/1/2007 JohnUghrin: A Design Curiousity
I was thinking about Capes today, and a question for the playtesters/designer occurred to me: What is the reason for "cross out three"? I mean is there a mechanical reason…
In Muse of Fire Games
Participants: JohnUghrin, TheCzech, oreso, TonyLB.


11/1/2007 Reithan: Help with some Damage Mechanics
Ok, to avoid placing a TON of text into this post, a lot of this will be done by linking to posts already up on my personal development forum. As…
In First Thoughts
Participants: Reithan, jag.


11/2/2007 guildofblades: POD Card Printing, Maybe
Hi Everyone, I know there was some discussion on this topic in the past so I thought I would follow up with a post regarding some possibilities. The Guild of…
In Publishing
Participants: guildofblades, iago, Peter Nordstrand, Vulpinoid, Jake Richmond, mindwanders, Raymond Caleatry.


11/2/2007 Elizabeth: Does this game need to split into two games?
I've been working on a game tentatively titled Addict, which is about obsession, dependency and recovery. It runs off of a modified version of the twelve-step program, but it does…
In First Thoughts
Participants: Elizabeth, Filip Luszczyk, Paul Czege.


11/2/2007 Filip Luszczyk: Trait Shop
I've been considering possible ways of combining "shopping list" method of character creation with free-form traits. Here's my current concept. Each player has a number of points/dice/slots/whatever. He or she…
In First Thoughts
Participants: Filip Luszczyk, Paul Czege, MartiniPhilosopher.


11/2/2007 rycanada: A question before I buy: Vicarious unpleasantness?
I've picked up Mu because I heard it was excellent and relevant to my current project, and it is. I've never played Sorcerer, or even seen a copy, but the…
In Adept Press
Participants: rycanada, jburneko, James_Nostack, sirogit, Miskatonic.


11/2/2007 Rustin: [iaWA]questions
[url=http://www.indie-rpgs.com/forum/index.php?topic=20791.msg216100#msg216100]authority[/url] I've been feeling slightly guilty for exercising content authority in this game, as a player. How would conflict between players or between player and GM on back-story elements proceed?…
In lumpley games
Participants: Rustin, Troels, lumpley, John Harper.


11/2/2007 droog: Trollbabe and leaving the adventure
It's my understanding that the rule is that trollbabes are not allowed to leave a given adventure until the Stakes are resolved. I can't find this rule in the book,…
In Adept Press
Participants: droog, James_Nostack, Ron Edwards.


11/3/2007 Nathan P.: I'll be at JiffyCon
Hey, east-coasters! I'm going to be at JiffyCon on November 17th. It's in western Mass, and there'll be a whole bunch of cool folks and games. I'm planning to run…
In ndp design
Participants: Nathan P., Emily Care.


11/3/2007 Eric J. Boyd: The Committee - Actual Play
Let's use this thread for links to actual play posted elsewhere. If you've got a game of The Committee you want to post about, please use the Forge's Actual Play…
In Eric J. Boyd Designs
Participants: Eric J. Boyd.


11/3/2007 Eric J. Boyd: New Printing (and Cover) on the Way
I can happily announce that the first print run of The Committee is now officially sold out. I'm in awe at the speed at which this happened, and I'm thankful…
In Eric J. Boyd Designs
Participants: Eric J. Boyd, pedyo.


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