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From Day One


Previous Topics

11/19/2007 quixoteles: Vonnegut's Crapshoot; or the way I run my games.
This is my first time submitting to the forum. I need to say something before I introduce the mechanic. People have fun in my games. A lot of fun. The…
In Actual Play
Participants: quixoteles, Noon, Harlequin.


11/19/2007 Miskatonic: Character cards
Nathan, I've just picked up Carry, and would like to play it. The book offers a promise that all matter of handout-type things can be downloaded at the Hamsterprophet web…
In ndp design
Participants: Miskatonic, Nathan P..


11/19/2007 Rustin: [IaWA]Multiple Intentions or multiple effects
One player describes their character planting a bomb in a car, intending to kill all who are in the car when the bomb goes off. Two named characters get in…
In lumpley games
Participants: Rustin, Valvorik, lumpley.


11/19/2007 Raymond Caleatry: Moving with the times
I have a simple question... With the rapid advancment of technology and the ease of which software can be created, do you think that the average gamer would appreciate software…
In Publishing
Participants: Raymond Caleatry, alexandre santos, contracycle, pells, Clay, Wolfen, Ken, guildofblades, Capulet.


11/19/2007 Pelgrane: Mutant City Blues playtest
If you are interested in playtesting Mutant City Blues, please contact me off list simon@dyignearth.com. It's set ten years in the future after the Sudden Mutation Event, and you are…
In Connections
Participants: Pelgrane.


11/19/2007 Justin Nichol - BFG: [Core Engine: The World Behind] A Second Thread about my Magic system
Several months ago I posted a thread about my magic system. It's for an open content game I'm creating, more specifically for the first setting I'm developing for it. It's…
In First Thoughts
Participants: Justin Nichol - BFG, J Tolson, jag, Noclue, higgins, Valrus, davidberg.


11/19/2007 Tor Erickson: Extended conflict resolution vs. combat resolution
We kicked off Charnel Gods last Thursday and the body count is already climbing into the triple digits.  Naur Tier for us is a desert world based on pre-mohammed Arabia…
In Adept Press
Participants: Tor Erickson, Ron Edwards, James_Nostack.


11/18/2007 rafael: Cover artist needed
Hello! I need an artist who can deliver a cover illustration for an RPG that I'll be releasing next year. It's a modern horror RPG, heavy on the gore. I'm…
In Connections
Participants: rafael, adamhunterpeck, elijahart, northerain.


11/17/2007 Nev the Deranged: Escape Pod: Union Dues.
So, Escape Pod is one of my favorite short-fiction webcasts. There's a series of stories on there about a "Superhero Union", set in a very morally grey universe, which is…
In Muse of Fire Games
Participants: Nev the Deranged.


11/17/2007 Nev the Deranged: Escape Pod: Union Dues
So, Escape Pod is one of my favorite short-fiction webcasts. There's a series of stories on there about a "Superhero Union", set in a very morally grey universe, which is…
In Incarnadine Press
Participants: Nev the Deranged.


11/17/2007 WyldKarde: New Mechanic...First Draft
Arright, here's my first attempt at an RPG.  Up until this point, I've been writing descriptions, back stories, and novelizations of my buddy's campaigns.  Granted, aside from being the guy…
In First Thoughts
Participants: WyldKarde, Justin Nichol - BFG, Noon, preludetotheend, Phil.


11/17/2007 TheThingInTheMirror: demonic detectives
So the game arrived and I am maniacially typing away, trying to build a game world. I've got about four major plots running in my campaign setting. One of them…
In Adept Press
Participants: TheThingInTheMirror, Hisho, Paka, James_Nostack, sirogit, Ron Edwards, Valamir, jburneko.


11/16/2007 hix: [1000 Kings] Some questions after reading the playtest draft
Hi Ben, I have a few questions about the playtest draft of Land of a Thousand Kings. 1.  When creating characters, does each player come up the memory of 'another…
In These Are Our Games
Participants: hix, Ben Lehman.


11/15/2007 Elysium: (1) Commands and (2) demon PCs
I have a minor side question from this thread, not about power durations but about forcing demons to obey commands. It was mentioned that a Sorcerer can command any demon,…
In Adept Press
Participants: Elysium, Ron Edwards.


11/15/2007 Tubbybottom: in dire need of help
Hello again guys and girls... My game where the uprising technofreaks(I will come up with a better name for them than that at a later point) is battling the ruling…
In First Thoughts
Participants: Tubbybottom, Xerxes, StrongBadMun.


11/15/2007 J Tolson: [Twilight] Power 19
Twlight (full name: Twilight of the Gods) is a game I've been working on for several years now. Figured it was about time I actually got around to written up…
In First Thoughts
Participants: J Tolson, johntfrazer, Troy_Costisick.


11/15/2007 Frank Tarcikowski: Mud Planet: Ronnies almost-winner now ready for playtest as Sorcerer mini-supp.
Hi there! After some ado, I have chosen to try out my old Ronnies game Mud Planet as a Sorcerer mini-supplement. It’s been almost exactly two years since I entered…
In Playtesting
Participants: Frank Tarcikowski.


11/15/2007 Xerxes: Soul mechanics & gameplay
Hi guys, I'm trying to design an rpg where the central conflicted gauge (to use Kirk's term) is that in order to become more proficient at the game's central trades…
In First Thoughts
Participants: Xerxes, monstah, contracycle, Noon, Vulpinoid.


11/15/2007 lev_lafayette: "Roll and Keep" modifications for Physical, Social and Mental Tasks
I've introduced into my current L5R game different resolution methds for Physical, Social and Mental Tasks whilst keeping the same mechanics. Comments appreciated. (nota bene: This is x-posted from rpg.net,…
In Actual Play
Participants: lev_lafayette, EmpyreanDreamer.


11/14/2007 Transit: [Ditv] List of interesting traits?
My players easily come up with traits like "I'm great with a gun" and "I never lose a fistfight" but they get stuck when it comes to thinking of traits…
In lumpley games
Participants: Transit, Ben Lehman, jburneko, Ron Edwards, chriscrouch, Everspinner, lumpley, Valamir, Arvidos, Noclue, charlesperez, Nathaniel, David Artman, zornwil, travisjhall, dyreno.


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Subsequent Topics

11/19/2007 grimmbear: Thanks for 2 great games!
Hi Mike and Kate! I just wanted to say you made my Philcon for me. I had gone not expecting any gaming except board gaming but was very pleasently surprised…
In Incarnadine Press
Participants: grimmbear, Paul Czege, Michael S. Miller.


11/19/2007 jefgodesky: [Fifth World] Power 19
I haven't finished even the general idea of the rules for The Fifth World, but answering the Power 19 still helps put a focus on what those rules need to…
In First Thoughts
Participants: jefgodesky, J Tolson, ChadDubya.


11/20/2007 Galdred: skill organization grouping, and cost in a skill based game
I am having some troubles designing a skill system (the game will be skill based). I am trying to build a system in which a PC competent in a domain…
In First Thoughts
Participants: Galdred, Vulpinoid, DracoDruid, Ron Edwards.


11/21/2007 Darcy Burgess: [Squamous] - the unspeakable horror of the thing that should not be!
[i]Squamous[/i] is my take on Lovecraftian exploration.  It's all about ashen shores, unthinkable evils, nefarious cultists, and misshapen appendages.  Its roots are a weird mash-up of the [i]Anti-Pool[/i] and [i]Lacuna[/i].…
In First Thoughts
Participants: Darcy Burgess, Simon C, Noon, Vulpinoid.


11/21/2007 TheThingInTheMirror: Why Would I Even Want To Play This Game?
I expect that a chronic issue with this game will be a degree of reluctance on the part of those asked to try it. All my buddies have a copies…
In Adept Press
Participants: TheThingInTheMirror, James_Nostack, Ron Edwards, Dustin of the Dead, jburneko, Noclue.


11/21/2007 contracycle: stupid thread locks
The stupid and counterproductive practice of closing threads because, allegedly, they contain "multiple topics", continues apace.  I wonder if it might be possible to indicate to we mere mortals what…
In Site Discussion
Participants: contracycle, Eero Tuovinen, Ron Edwards, shark087, Gregor Hutton, Wolfen, Peter Nordstrand, Noclue, lumpley, Eliarhiman6.


11/21/2007 Paul T: [TSoY] Number of advances and Keys
I'm posting here as someone who wasn't played TSoY yet, in hopes of getting some basic advice. I may be playing with RPG newbies, and I want to simplify the…
In CRN Games
Participants: Paul T, Ron Edwards, Eero Tuovinen.


11/21/2007 Jargon: [Nobilis] Starting a new campaing. Any advice for a new Hollyhock God?
Greetings! After a long time of dreaming I finally am starting campaing for Nobilis. I have a player group of 2-4 and none have any previous knowledge about Nobilis or…
In Actual Play
Participants: Jargon, Ben Lehman, Valamir, James_Nostack, GrimGent, Danny_K, Noon.


11/22/2007 Aaron: Creative Abilities
I was looking through some old threads where an option was proposed of taking a +1 for using a creative ability as opposed to just adding and creative ability die…
In one.seven design
Participants: Aaron, John Harper.


11/22/2007 quixoteles: Locke-Spinoza Horoscopy
I looked over a review of Polaris and was reminded of this mechanic I had once long ago. What brought it to my attention was this whole ritual mechanic. This…
In First Thoughts
Participants: quixoteles, Vulpinoid.


11/22/2007 hix: [Soth] It's Call of Cthulu after you've gone mad (and a publishing experiment)
I'm writing an extremely short horror-comedy game, which I want to use to break through my fear of publishing (I've been writing my "big" game - Bad Family, aka The…
In First Thoughts
Participants: hix.


11/23/2007 Peter Nordstrand: [While We Were Fighting] Character Generation
I am designing this game. It is called While We Were Fighting. I've scheduled two playtest sessions next week with different groups. Problem is that character generation is flawed. I'll…
In First Thoughts
Participants: Peter Nordstrand, hix.


11/23/2007 StrongBadMun: Need female partner for RPG project.
Ember is nearing completion and the first supplement is mostly complete as well so I've had time to think of new ideas and I suddenly find myself obsessed with one…
In Connections
Participants: StrongBadMun.


11/23/2007 Troll66: Demo or newbie adventure
hello folks first post. I am keen to get a game of Agon underway. What I am in need of is an adventure to run with 2-4 players as a…
In one.seven design
Participants: Troll66, Mel_White.


11/23/2007 Eric J. Boyd: [Children of the Magi] Children's Game Looking for Playtesters & Feedback
For Game Chef 2007 I designed Children of the Magi, a children's storytelling game of ancient Persia with young Magi-in-training helping people throughout the emperor's palace and learning the importance…
In Eric J. Boyd Designs
Participants: Eric J. Boyd.


11/23/2007 James_Nostack: Sherman tank demon (split)
[quote]2. The demon's actual impact on play will be defined by its abilities, and upon its Power score. One might have a Sherman tank demon, but if it has a…
In Adept Press
Participants: James_Nostack, Ron Edwards, TheThingInTheMirror.


11/24/2007 TheThingInTheMirror: sociopath by proxy
I don't necessarily propse any scenario or character from the following. Its more of a thought experiment to test how these things work. A sorcerer decides to kill a bunch…
In Adept Press
Participants: TheThingInTheMirror, Ron Edwards, James_Nostack, Chris_Chinn, Plotin, Noon.


11/24/2007 Nev the Deranged: [Pace/Otherkind Hybrid] Swashbuckling Librarian & Demonic Cheerleader!
Hanging out tonight, a friend and I were bored, so I decided to fiddle around with the simple dice mechanic Vincent posted about (http://www.lumpley.com/archive/148.html). To start with a little momentum…
In Actual Play
Participants: Nev the Deranged, Ron Edwards, GregStolze, Paul T, Valamir.


11/24/2007 StrongBadMun: [Red Alert!] Sci-Fi Roleplay with a twist!
I've had an idea buzzing in my head that I want people's opinions on, it's something I think would be pretty fun and have already started scribbling out concept notes…
In First Thoughts
Participants: StrongBadMun, Vulpinoid, Darcy Burgess.


11/24/2007 matthijs: Do you want a review of your game?
I sometimes review stuff for RPG.net. I haven't done so for a while, but I'd like to write a few reviews again. Have you written/published a game you want me…
In Connections
Participants: matthijs.


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