Previous Topics 6/6/2002 Paul Czege: what makes me saturated? Hey,
On the island of misfit games thread, as a way of voting in favor of Clinton's game(s)-of-the-month idea, Laurel wrote:
...would probably help diminish the "spread too… In Site Discussion Participants: Paul Czege, jburneko, joshua neff, Blake Hutchins, Gordon C. Landis, Ace, Zak Arntson, Eric J., Ron Edwards, greyorm, Jared A. Sorensen.
6/6/2002 Paul Czege: return to the island of misfit games Well...some of the more controversial thoughts I raised for discussion on the island of misfit games thread got eclipsed by conversation about how the Forge might better promote actual… In Indie Game Design Participants: Paul Czege, xiombarg, Nathan, Cynthia Celeste Miller, Gordon C. Landis, Bankuei, Le Joueur, rafael, Clinton R. Nixon, Zak Arntson, Ron Edwards, Jared A. Sorensen, Ring Kichard, Mike Holmes, greyorm, Wolfen.
6/4/2002 Paul Czege: the island of misfit games I need a conversation about this...
I don't think anyone will deny that The Forge is a steambath of design effort, a hothouse of creativity. But I can't help but… In Site Discussion Participants: Paul Czege, Mike Holmes, Clinton R. Nixon, Ron Edwards, Zak Arntson, C. Edwards, Tim C Koppang, Seth L. Blumberg, Jared A. Sorensen, hardcoremoose, xiombarg, Valamir, Bailey, RobMuadib, Gordon C. Landis, joshua neff, Nathan, Laurel, greyorm.
6/3/2002 Paul Czege: spare not thy protagonists from the vagaries of tWtFatD The designer is playtesting his own game rules this evening.
And this afternoon, upon reviewing the discussion about what Trials should be like on the thread about the one-sheet,… In Actual Play Participants: Paul Czege.
5/28/2002 Paul Czege: a one-sheet for The World, the Flesh, and the Devil Some of you are aware that I've been ramping up to run The World, the Flesh, and the Devil, and that the greatest initial obstacle for me has been… In Actual Play Participants: Paul Czege, Ron Edwards, Henry Fitch, hardcoremoose, lumpley, Jared A. Sorensen.
5/20/2002 Paul Czege: nicotine girls Hey everyone,
So...despite my history of pronouncements that I'm not a game designer, and that The World, the Flesh, and the Devil was an anomaly, I seem to have… In Half Meme Press Participants: Paul Czege, Henry Fitch, Walt Freitag, contracycle, Seth L. Blumberg, Ron Edwards, Mike Holmes, lumpley, Valamir, Gordon C. Landis, Zak Arntson, xiombarg.
5/7/2002 Paul Czege: no option to add dice with requested rolls Hey James V.,
I was glad to see your recent posts clarifying the location of the official rules. Now upon reading them, I have a question. Can you explain your… In Random Order Creations Participants: Paul Czege, Ron Edwards, James V. West, Henry Fitch, Blake Hutchins.
5/6/2002 Paul Czege: dream sequences: the least narrativist thing I did Hey,
When I ran The Pool last summer, I used a dream sequence on Scott Knipe's character Grazel. And I wasn't happy with it as a Narrativist device. It was… In RPG Theory Participants: Paul Czege, xiombarg, Ron Edwards, Valamir, Wolfen, hardcoremoose, Mike Holmes, A.Neill, Seth L. Blumberg, Walt Freitag.
4/27/2002 Paul Czege: not functionally equivalent to handling a protagonist Hey Walt,
I want to go back to something you wrote on the abundance of races in Fantasy RPG's thread:
I shouldnt'a called it "protagonizing setting," I should… In RPG Theory Participants: Paul Czege, Ron Edwards, Walt Freitag, contracycle, Blake Hutchins, Valamir, Wolfen, GreatWolf, Gordon C. Landis, amiel.
4/24/2002 Paul Czege: how I made dice for The World, the Flesh, and the Devil Hey,
Some of you are aware that I'm prepping to run The World, the Flesh, and the Devil in a few weeks. Well, I made some dice and they… In Indie Game Design Participants: Paul Czege, Wolfen.
4/19/2002 Paul Czege: that ain't no right way to play [B]True or False[/B]: four Simulationists who meet for the first time at a convention are likely to have a mutually satisfying game, because they share the same goals?
[B]True or… In RPG Theory Participants: Paul Czege, Le Joueur.
4/14/2002 Paul Czege: Horror: Simulationism and Narrativism Hey bodhi,
I've decided for myself that the best chance my game has of capturing a sense of wonder, is to reward the players for trying to instill a… In RPG Theory Participants: Paul Czege, Mike Holmes, contracycle, hardcoremoose, Wolfen, Matt Gwinn, Ron Edwards.
4/3/2002 Paul Czege: Real life partners, in-game depravity Hey Dav,
So, my girlfriend just produced an incredibly creepy Whispering Vault character for our upcoming game, a surprisingly visceral character that kind-of took me by surprise. And it got… In Actual Play Participants: Paul Czege, jrs, S'Nora, Mike Holmes, Dav, Ron Edwards, Clinton R. Nixon, J B Bell, Bankuei, contracycle, Gordon C. Landis, Clay, Valamir.
3/25/2002 Paul Czege: character envy Last Friday we had a character session for Whispering Vault. My girlfriend's character is defined by having grown up in the Warsaw ghetto and her experiences there fighting Nazis during… In Actual Play Participants: Paul Czege, Valamir, Rich Forest, hardcoremoose, Christopher Kubasik, contracycle, unodiablo, Misguided Games, Mike Holmes, quozl.
3/18/2002 Paul Czege: that ain't no profiling thread Hey,
Inspired by the profiling thread that's going great guns over in Actual Play forum...
What three languishing game concepts had such potential in your mind that you wish… In Indie Game Design Participants: Paul Czege, Matt, Le Joueur, Cynthia Celeste Miller, xiombarg, Robert Leal, hardcoremoose, Petter Sandelin, Clinton R. Nixon, Tim Denee.
3/8/2002 Paul Czege: a strange error Hey Clinton,
An attempt to reply to a private message from Dav generated the following error for me:
Couldn't find template file: ./language/lang_german/email/privmsg_notify.tpl
DEBUG MODE
Line : 99
File :… In Site Discussion Participants: Paul Czege, hardcoremoose, Clinton R. Nixon.
2/26/2002 Paul Czege: several hundred dollars worth of GM Hey everyone,
Ron's fantastic and complex post in the Sorcerer forum about the zones and categories of a character's interests brings up an interesting side issue. The post reveals… In RPG Theory Participants: Paul Czege, Ron Edwards, Mike Holmes, J B Bell, Gordon C. Landis.
2/25/2002 Paul Czege: two WYRD proposals Hey Scott,
I've been thinking a lot about how I might modify the mechanics for WYRD subsequent to our session on Friday. But before I get into that, maybe I… In Indie Game Design Participants: Paul Czege, Valamir, hardcoremoose, Jared A. Sorensen, Matt Gwinn, Mike Holmes, Silent Tamatama.
2/4/2002 Paul Czege: DNS errors? Hey Clinton,
I've had to try the URL repeatedly this afternoon, because I've been getting a DNS error nine times out of ten. Is something up?
Paul In Site Discussion Participants: Paul Czege.
2/4/2002 Paul Czege: The World, the Flesh, and the Devil Font... ...is now available for download.
Intended to aid in the creation of dice for the game, it provides five fabulous icons (World, Flesh, Devil, and plus and minus symbols in… In Indie Game Design Participants: Paul Czege, Joe Murphy (Broin), hardcoremoose, lumpley, Ben Morgan, James V. West.
<< more previous topics | | Subsequent Topics 6/26/2002 Paul Czege: nicotine girls, smoking again So, Ralph's deconstruction of my mechanics for Nicotine Girls was a painful heads-up to me that I probably needed to get a hell of a lot more serious… In Half Meme Press Participants: Paul Czege, Mike Holmes, Ron Edwards, Stuart DJ Purdie, xiombarg.
7/26/2002 Paul Czege: Social Contract and Synthesis Hey Mike, JB,
On the X-Games back in the Pool thread, Ron wrote:
Related to that, regarding the Social Contract issue (and I recognize that "social contract" is… In Indie Game Design Participants: Paul Czege, Ron Edwards, Mike Holmes, Wolfen, Valamir, Le Joueur.
7/26/2002 Paul Czege: Second-guessing Self in Synthesis Mike, JB,
So, I've been reading Synthesis. And I have to say, I literally can't envision how Self will play out during an actual scenario.
PCs always have a… In Indie Game Design Participants: Paul Czege, Mike Holmes.
7/27/2002 Paul Czege: The Rest of Synthesis Hey Mike, JB,
Here's the remainder of my comments and reactions to Synthesis, all crammed into one big post. Text in red is from the game document. Bold text subheads… In Indie Game Design Participants: Paul Czege, Syphon, J B Bell, Mike Holmes.
7/29/2002 Paul Czege: strangeness Hey Clinton,
I just posted to the "You May Be at a Disadvantage, But It's Gonna Cost You!" thread in Indie Game Design. It gave me a cryptic error that… In Site Discussion Participants: Paul Czege, Clinton R. Nixon.
8/12/2002 Paul Czege: Matt freakin' Gwinn After four days at GenCon, this I gotta say. If you are ever in the position of planning for the sale of your game at a convention, Matt Gwinn is… In Errant Knight Games Participants: Paul Czege, Matt Gwinn, Mike Holmes, Jake Norwood.
8/20/2002 Paul Czege: Welcome! Welcome!
What you're seeing here is the archived My Life with Master playtest forum. It was active from late August, 2002, to early August, 2003, and at its peak had… In My Life With Master Playtest Participants: Paul Czege.
8/21/2002 Paul Czege: a curious endeavor: Master creation Wherein is detailed the curious endeavor of five otherwise good tempered individuals:
1. The group, consisting of myself, in the role of gamemaster, Tom, Scott Knipe, Matt Gwinn, and my… In My Life With Master Playtest Participants: Paul Czege, Mike Holmes, hardcoremoose, Ron Edwards.
8/21/2002 Paul Czege: an infinity of eight: Master Type/Aspect combinations So, you know that part of creating a Master is deciding on Type and Aspect, and that the Types are Feeder, Breeder, Collector, and Teacher, and the Aspects are Brain… In My Life With Master Playtest Participants: Paul Czege, hardcoremoose, Matt Gwinn, lumpley, Mike Holmes.
8/23/2002 Paul Czege: Danielle says to work on the More/Less than Human mechanics In each of the three chargen sessions I've hosted, the biggest gravel patch for the players has been coming up with the More than Human and Less than Human descriptors… In My Life With Master Playtest Participants: Paul Czege, Mike Holmes, Blake Hutchins.
8/26/2002 Paul Czege: broken thread Hey Clinton,
The "Dice roll : an attempt at something new " thread in Indie Game Design seems broken in a weird way. There are more posts to it than… In Site Discussion Participants: Paul Czege, Clinton R. Nixon.
8/26/2002 Paul Czege: In Utero con play recap Hey Ron,
I'm interested in any responses from people who got a chance to play the In Utero scenario at GenCon.
I have a question. How many times have… In Adept Press Participants: Paul Czege, Ron Edwards, Michael S. Miller.
8/27/2002 Paul Czege: character vs. character: dealer-room demos at GenCon Hey everyone,
I've been thinking a lot about the demos I played at GenCon over the past couple of days, the ones with pre-generated characters, Jake's Riddle of Steel demo,… In RPG Theory Participants: Paul Czege, Clinton R. Nixon, Mike Holmes, xiombarg, Ron Edwards, Rich Ranallo.
8/29/2002 Paul Czege: proposal: two new categories for the Resource Library Hey,
I propose we get two new categories in the Resource Library:
1) Indie RPG Fan Support, which would collect links to things like Ralph's Orkworld stuff, and the recently… In Site Discussion Participants: Paul Czege, Clinton R. Nixon.
9/3/2002 Paul Czege: getting the phrase you want So...I'm in the midst of fleshing out the section of the rules about Connections, and acting on them, and getting Love. And I'm realizing just how much I detest my… In My Life With Master Playtest Participants: Paul Czege, xiombarg, Ron Edwards, Mike Holmes, Blake Hutchins.
9/5/2002 Paul Czege: rule or analysis? More/Less than Humans in MLwM Hey,
Geez there's been some good discussion on these More/Less than Human threads. I'm hesitant to even respond to one of them for fear of stifling it. Mike, your examples… In My Life With Master Playtest Participants: Paul Czege, Blake Hutchins, Mike Holmes.
9/11/2002 Paul Czege: where are the Game Designer's Journals now? Hey,
This morning I found myself browsing some old threads on Gaming Outpost and had a strange thought: the heyday of the Game Designer's Journal has come and gone.… In Publishing Participants: Paul Czege, Jack Spencer Jr, GreatWolf.
9/11/2002 Paul Czege: Attor's hand Matt Gwinn made quite an interesting suggestion last week related to the eventual layout and presentation of My Life with Master: that the game text be enhanced by the presence… In My Life With Master Playtest Participants: Paul Czege, Ron Edwards, Blake Hutchins, Mike Holmes.
9/12/2002 Paul Czege: do I want Carlotta? In my opinion, the essential text on the subject of a coherent and effective linkage across rule examples, color text, and illustrations is Le Mon Mouri. So I've been thinking… In My Life With Master Playtest Participants: Paul Czege, Ron Edwards, Mike Holmes.
9/17/2002 Paul Czege: fantastic scenes from actual play Hey,
This thread is my effort to expose some of the tone and feel of gameplay produced by the My Life with Master mechanics, by describing great scenes from actual… In My Life With Master Playtest Participants: Paul Czege, Mike Holmes, Ron Edwards, Paul's Girl.
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