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From Day One


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2/1/2008 Jake Richmond: [Friendless] Does this make sense?
Hi. I've been trying to come up with a simple GMless game system. Something I could use for "plug-in-the-setting" one off games. Something that would allow a group to choose…
In First Thoughts
Participants: Jake Richmond, danielsan, pells, Filip Luszczyk.


2/1/2008 Demiurge: Muse - A New Storytelling Game
Hi, After a lot of writing and playtesting, Paul Tarussov and I have finished writing a new storytelling game called Muse. It's a game designed for people with busy schedules.…
In First Thoughts
Participants: Demiurge, Vulpinoid, Greymorn, Paul T, danielsan.


1/31/2008 Rich F: Soul Mate
I've been playing around with a TSOY variation, and came up with this Species Secret for Humans. I'd be interested in peoples ideas on it as while I like the…
In CRN Games
Participants: Rich F, shadowcourt, Eero Tuovinen.


1/31/2008 Rustin: [IaWA] Future Consequences
I had an idea about negotiating future consequence and enforcing future consequences. Lets say, during negotiation I agree to have my character do something in the future instead of taking…
In lumpley games
Participants: Rustin, lumpley.


1/31/2008 Michael S. Miller: [Dreamation 2008] WGP... The Monster Squad
The scenario was called "The Monster Squad" and centered on a group of highly-inhuman-looking superheroes. The opening bang for the group was that the group's UN sanction had been revoked…
In Actual Play
Participants: Michael S. Miller, Paka, LeSingeSavant, ptevis, Ron Edwards.


1/31/2008 Mendolin: [Agon] Conversion to Shadowrun Setting
Hey.... I'm new to the forum and just bought a copy of agon! I wonder though what happened to the shadowrun conversion of the agon rules? Jan
In one.seven design
Participants: Mendolin, Clinton R. Nixon, John Harper, claes, Aaron.


1/31/2008 Beatnik gamer: Would you like a BTRC forum? Ask for it here!
Ok, if I can find a handful of people who want a BTRC games forum here, one will get created. So, like whatshisname and his lamp looking for an honest…
In Site Discussion
Participants: Beatnik gamer, Ron Edwards, Eero Tuovinen, greyorm.


1/31/2008 Creatures of Destiny: Creatures of Destiny Power 19
1)What is your game about? It's about living exciting stories with dramatic characters. 2) What do characters do? Characters fulfil their destinies – whatever they might be. 3) What do…
In First Thoughts
Participants: Creatures of Destiny, MKAdams, opsneakie, wild_card2007, Grinning Moon, danielsan.


1/30/2008 Marshall Burns: [SAN!] elusive CA; plus, deep sea fishin'
So, I had a chat with David Berg regarding our discussion in the Bubba Bad thread, and it turns out I had totally missed his point.  And his point, it…
In Playtesting
Participants: Marshall Burns, davidberg.


1/30/2008 Minx: Demo-friendly Indie games
(Wow, first post on the Forge in a long time.  Actually kinda nervous...) Over at Story-Games, I talked a bit about my plan to visit the upcoming local convention here…
In Conventions
Participants: Minx, Valamir, abzu, oliof.


1/30/2008 dindenver: [TSOY] Settign question
Hi!   Sometimes I miss settings details, so I just want to double check (and I know you said do what you want with the setting, but I like to…
In CRN Games
Participants: dindenver, Eero Tuovinen, oliof, shadowcourt.


1/30/2008 btrc: [EABA] WarpWorld playtesting note
Not so much an opportunity, but a report on the campaign structure. The WarpWorld post-ruin fantasy background has a lot of potential, but the problem was that the most interesting…
In Playtesting
Participants: btrc, Valamir.


1/30/2008 Marshall Burns: [Roguelike] Alone against Infinite Peril
Here’s the basic idea:  an RPG derived from Roguelike games.  I don’t expect everyone here to be familiar with Roguelikes, so I’ll explain them a bit. Rogue was a computer…
In First Thoughts
Participants: Marshall Burns, Adrian F., David Artman, Clinton R. Nixon, Noon, davidberg, Ron Edwards.


1/29/2008 Noon: [Self forfilling truth] Establishment of that which is meant to be
I'm thinking of making a small roleplay game, more like playing a fable than some sort of campaign thing. Anyway, basically it's about a small village in some medieval age,…
In First Thoughts
Participants: Noon.


1/29/2008 dindenver: Clarifications
Hi!   I am getting ready to start a pretty serious SoY (Revised) campaign soon and I want to get it right the first time if possible (before now I…
In CRN Games
Participants: dindenver, Clinton R. Nixon, Eero Tuovinen, Frank Tarcikowski, shadowcourt, apoptosis.


1/29/2008 Mel_White: [Dreamation 2008] Agon
I ran Agon at Dreamation and had a blast.  The six players were superb, balancing cooperation and competition throughout the adventure.  I want to highlight just a few ‘convention’ conventions…
In Actual Play
Participants: Mel_White, Clinton R. Nixon.


1/29/2008 shadowcourt: [TSOY] new Maldorite Cultural crunch
As promised in another thread, here's a bevy of Maldor Cultural stuff. We use Cultural Abilities in a slightly different manner than either 1st edition or 2nd edition TSOY does.…
In CRN Games
Participants: shadowcourt.


1/29/2008 aya_aschmahr: [Universalis] A first session
Yeah, yeah. I know Universalis is "old" - I mean... 2002.... on the net that's like....ages ago? But nevertheless I wanted to try it, because I have never done anything…
In Actual Play
Participants: aya_aschmahr, Valamir, David Artman.


1/29/2008 MKAdams: [a murder of crows] Power 19
So for the last month or so I was working on a project tentatively titled "Wonderland," but the more research I did the more I realized that I wasn't going…
In First Thoughts
Participants: MKAdams, Troy_Costisick, VoidDragon, Mike Sugarbaker.


1/29/2008 sabbatregent: [TSOY] Large scale BtDP (aka Bring Down the Birthright)
In another thread Eero said: (On the other hand, I'm waiting expectantly for somebody to take Birthright's premise and run a Solar System game focused…
In CRN Games
Participants: sabbatregent, Eero Tuovinen, oliof, Gaerik.


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Subsequent Topics

2/1/2008 Bret Gillan: [IaWA] Oracle Creation
No rules/guidelines on creating your own oracles? Aww man! Okay, so we did our first situation. It was great. Now, what becomes of those elements of the oracles that were…
In lumpley games
Participants: Bret Gillan, lumpley, DainXB, twilight, Valvorik, Garth.


2/1/2008 StrongBadMun: Health and dying in Ember
In Ember's combat system I've made it so attacks hit a random hit location unless the attacker makes a "called shot" to a specific location. Currently suffering damage works like…
In First Thoughts
Participants: StrongBadMun, VoidDragon.


2/1/2008 Rustin: [IaWA] Concrete actions questions
When Shahu Seen whispers in Amek's ear, pointing out the curve of Tajie's lip and how the light falls on her throat--- is that a conversation or an action? (I…
In lumpley games
Participants: Rustin, Clinton R. Nixon, Valvorik, lumpley, PorterO, rycanada, demiurgeastaroth.


2/1/2008 Necromagvs: Game systems: Universal, simple and fun. what else is need?
Hello fellows, this is my first post here and I am looking for some wisdom. I am on the last development stages of a new game system. I will not…
In First Thoughts
Participants: Necromagvs, Chris_Chinn, David Artman, Marshall Burns.


2/1/2008 Kat Miller: [Dreamation 2008] Serial: Satisfying play.
I wasn’t sure the game was going off, as 10 after the game should have started I had no one, but then Emily sat down and right after Nathan did. …
In Actual Play
Participants: Kat Miller, Emily Care, JC, zipht, GreatWolf, Paelena.


2/1/2008 Yokiboy: [TSoY] Ability Checks and IIEE
Hello, We played our six session of TSoY the other night, and had a blast as always. However, we had a break of three months prior to the session, and…
In CRN Games
Participants: Yokiboy, Eero Tuovinen.


2/1/2008 JustinB: Fairytale/Noir Rewrites
Okay, let's play a game. The "rules" of the game are that you take a fairytale or noir story and turn it into a Fae Noir story, basically. Here are…
In Green Fairy Games
Participants: JustinB, ctone.


2/2/2008 jamsthehobbit: Free Experienced Writing and Editing
I'd like to offer my services as a writer or editor on any RPG materials with no pay needed. All I ask is for an appropriate credit. Whether you're looking…
In Connections
Participants: jamsthehobbit.


2/2/2008 Clinton R. Nixon: [Dreamation 2008] Questers of the Middle Realms
I ran Tim Gray's Questers of the Middle Realms at Dreamation 2008 last weekend, and have been looking forward to having time to talk about it. It's stressful walking into…
In Actual Play
Participants: Clinton R. Nixon, Ian Charvill.


2/2/2008 Alfryd: Skill Trees, and related problems.
Like it says, I've been trying to come up with an RPG mechanic that revolves around the notion of skills being arranged in a hierarchy, going from vague, flexible and…
In First Thoughts
Participants: Alfryd, Hereward The Wake, masqueradeball, Wolfen, Capulet, Velcanthus, Eero Tuovinen, daeruin, davidberg.


2/2/2008 Ben Robbins: [Agon] armor questions
A few easy questions about armor: 1) Can you use creative abilities to adjust the armor roll? I've found threads that seem to have contradictory answers: http://www.indie-rpgs.com/forum/index.php?topic=23761.0 http://www.indie-rpgs.com/forum/index.php?topic=23402.0 2) I…
In one.seven design
Participants: Ben Robbins, John Harper.


2/2/2008 Ben Robbins: [Agon] replacement hero question
So when you (ahem) retire a hero and make a new one, you get free dice raises equal to half the quests you completed. Does that add to the two…
In one.seven design
Participants: Ben Robbins, Mendolin, John Harper.


2/3/2008 casquilho: New to the Forge
Hello All, I had the opportunity to exchange a few Emails with Ron and he pointed me to this forum. So i wanted to say hello and to let Ron…
In Site Discussion
Participants: casquilho, Ron Edwards.


2/3/2008 steven807: [IaWA] Questions
Firstly, I'll say that my little group just got done with a fun first chapter of Wicked.  Thanks for another great game, Vincent!  But we did have some questions: 1)…
In lumpley games
Participants: steven807, rycanada, demiurgeastaroth, lumpley, Rustin, yellowparis.


2/3/2008 Darcy Burgess: [AGON] - The Poor, Over-worked GM
Hi, Ben's questions about armour got me to thinking a some more about my recent experiences with Agon (ap and questions). The first issue is John's answer to my "Do…
In one.seven design
Participants: Darcy Burgess, Mel_White, demiurgeastaroth, Ben Robbins, John Harper.


2/3/2008 devonapple: [Hounds on the Moor/Afraid] Sanity risk dice
I went through the "Call of Cthulhu" bestiary last night and calculated approximate dice values for the Sanity risk each creature poses.  I tried to alter the dice depending on…
In lumpley games
Participants: devonapple.


2/4/2008 Rich F: (TSOY) The Shadow of Eberron
I'm working on a version of TSOY that draws from D&D's Eberron campaign setting, and I'm hitting something of a creative block at the moment.  I'm hoping some discussion here…
In CRN Games
Participants: Rich F, shadowcourt, Eero Tuovinen.


2/4/2008 malladin_ben: A thought about dice rolling - contested or target number
Hi folks, I'm just thinking through a basic dice rolling mechanic. I'd like to get a nice neatuniversal dice mechanic that I can use in the game no matter what…
In First Thoughts
Participants: malladin_ben, danielsan, Bastoche, casquilho, VoidDragon, Hereward The Wake, Jack Aidley.


2/4/2008 Kat Miller: Gencon08 IGE and GOD
This year due to much happiness in our family (Dalys will be going to college!!) Michael and I will not be at Gen Con 08. As Organizer of the Games…
In Conventions
Participants: Kat Miller, Gaerik.


2/4/2008 Kat Miller: Origins 08 an Indie games Explosion event
Origins Game Fair is a convention in Columbus Ohio and its interest in Indie Games has been steadily growing.  Michael Miller and I will be returning to Origins this year…
In Conventions
Participants: Kat Miller, anansi, Mel_White.


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