The Forge Reference Project: Browse Threads

 

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From Day One


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3/7/2008 MKAdams: [Seattle Area] Call For Playtesters
Do you like supernatural horror?  Do you like paranormal investigations?  Are you a fan of Supernatural, The X-Files or Kolchak: The Night Stalker? Do you live in the greater Puget…
In Connections
Participants: MKAdams.


3/7/2008 Marshall Burns: [SAN!] system changes, highlights: "Jimbo's Saga" "Fantastical Wizard of Frotz"
Okay, I haven't been posting about it, but we've been playing the HELL out of this game.  Seriously, I can barely pull my players away from it.  If I ask,…
In Playtesting
Participants: Marshall Burns, Ron Edwards.


3/7/2008 etheruk: [Power of 19] High Stakes
HIGH STAKES 1.)What is your game about?** High stakes is a game about superheroes and the sacrifices they are willing to make to save the world. 2.) What do the…
In First Thoughts
Participants: etheruk, GeeX Underground, anders_larsen, danielsan, Creatures of Destiny.


3/7/2008 Paka: Amazing Series of Sorcerer Threads on SG
Links below: Conflict Subtleties http://www.story-games.com/forums/comments.php?DiscussionID=5945&page=1#Item_15 Conflict & Inanimate Objects http://www.story-games.com/forums/comments.php?DiscussionID=5952&page=1#Item_0 Social Conflict http://www.story-games.com/forums/comments.php?DiscussionID=5950&page=1#Item_13 Sorcery as Conflict http://www.story-games.com/forums/comments.php?DiscussionID=5956&page=1#Item_1 System & Narrative http://www.story-games.com/forums/comments.php?DiscussionID=5955&page=1#Item_3
In Adept Press
Participants: Paka, Eliarhiman6, jburneko, Nev the Deranged, Ron Edwards, pfischer, Marshall Burns, Yokiboy, greyorm.


3/6/2008 Alan: [IaWA] War upon Arkadia
March 1, 2008 at the Wayward cafe in Seattle, we played <b>In a Wicked Age</b> for about 3 hours. Players, clockwise around the table, were Alan (me), John, Ken, Pete,…
In Actual Play
Participants: Alan, lumpley.


3/6/2008 NickL: Candycreeps -- aesthetics and mechanics
Hi, everybody, I'm Nick, and I'm working up a game, tentatively entitled Candycreeps, that I'll publish through Green Fairy Games, the folks who do Fae Noir.  I've just now managed…
In First Thoughts
Participants: NickL, Darcy Burgess, Adrian F., joepub.


3/6/2008 David Artman: [ASCII @HACK] One-Shot Gear
I am developing a roguelike RPG simulator which balances somewhat-freeform character creation and situation generation against a die rank and success-counting system, with the aim of playing out any genre…
In First Thoughts
Participants: David Artman, Darcy Burgess, JoyWriter, Falc, dindenver.


3/5/2008 anders_larsen: Ideas for how to get better feedback in First Thought
I am not so active in First Thought anymore as I used to be, so I may not be the right person to be saying what I am about to…
In Site Discussion
Participants: anders_larsen, Valamir, Ron Edwards, Peter Nordstrand.


3/5/2008 lumpley: [Poison'd] Burning down Cartegena
This is about a problem with Poison'd that Ralph raised, here. I have zero interest in talking right now about how well the text communicates. I'm going to go back…
In lumpley games
Participants: lumpley, Valamir, demiurgeastaroth, Eero Tuovinen, Matt Snyder, Piers Brown, rafial.


3/5/2008 LeSingeSavant: [Agon] AGONY Supervillain Mod
I've run Agon as an opening game for the past two Camp Nerdly's, and I'd like to do it a third time. However, variety is the spice of life, and…
In one.seven design
Participants: LeSingeSavant, Ben Robbins, John Harper.


3/5/2008 sirelfinjedi: The End
Wow... this weekend we finished a two year campaign. It was wonderful! It was sad. Those characters were kinda like friends in a way, and I'm gonna miss them. Our…
In Actual Play
Participants: sirelfinjedi, contracycle.


3/4/2008 Ahrimanius: Question Custom Gun Stunt
One of my Players asked me about creating a Custom Gun(p.160) with Special Ammunition causing more stress then Normal Guns. Looking at the Dr.Blitzmann write up he uses a Gadget…
In Evilhat Productions
Participants: Ahrimanius, iago.


3/4/2008 Galadrin: RIP Gary Gygax
Thanks for the games, Gary. http://ap.google.com/article/ALeqM5g...oAGrAD8V6PDJ00
In Site Discussion
Participants: Galadrin, lachek, Ron Edwards.


3/4/2008 Galadrin: [Power of 19] 16-bit
1. What is your game about? Telling a classic, 16-bit style JRPG tale, complete with an epic, developing plot that draws the player deeper as he or she helps to…
In First Thoughts
Participants: Galadrin, justin1083, Catalyst N.


3/4/2008 JustinB: Printer Roundup, or Help Me The Forge, You're My Only Hope
So apparently Avalon may be imploding and no one bothered to tell me that this has been going on for 2 months or so now. Which means that the print…
In Publishing
Participants: JustinB, Ron Edwards, jasonm, Capulet, guildofblades, visioNationstudios.


3/4/2008 The Black Dog: Power 19 for my "EPIC" role-playing game
1. What is your game about? Working on defining it 2. What do the characters do? Combating "evil", travel the world discovering new lands, etc. 3. What do the players…
In First Thoughts
Participants: The Black Dog, Eero Tuovinen, Axe4Eye, justin1083, JoyWriter, Troy_Costisick.


3/4/2008 Filip Luszczyk: [Panty Explosion] Explain me how to play this game
For quite a long time, the minimum number of people required to play Panty Explosion was a difficulty for me. Back in January, however, I finally managed to try the…
In Actual Play
Participants: Filip Luszczyk, Jake Richmond.


3/3/2008 shadowcourt: [TSOY] Giant species design
So, this is part 3 of the whole "populating the cold southern reaches of Near" series. Hopefully, it'll provoke similar interest to the vulfen and dwarf threads which have been…
In CRN Games
Participants: shadowcourt, Troels, Eero Tuovinen, Rich F, oliof.


3/3/2008 Evil Eye Gameworks: World of Hammerhell Adventures
Hello all My name is Jeremy Harden, I created the Evil Eye Gameworks indie tabletop company for a game, called World of Hammerhell Adventures.  It's a departure from complex RPG…
In Playtesting
Participants: Evil Eye Gameworks.


3/3/2008 Greymorn: Taking turns: Don't step on my cool!
My group has an old, cherished assumption and maybe you have or have seen something similar to this: "don't step on my cool!" is the way we'd put it. Each…
In Actual Play
Participants: Greymorn, masqueradeball, Adam Dray, Kevin Smit.


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Subsequent Topics

3/8/2008 Krytos: Sarvæia - New RPG Overview
This is a fantasy RPG that I've been working on for some time now. So long, in fact, that I'm not sure that "First Thoughts" is really appropriate, but I've…
In First Thoughts
Participants: Krytos, Vulpinoid, Paul Czege.


3/8/2008 GeeX Underground: The Treasure of Haunted Mansion and Deathmatch
I've been working on these board games for a couple weeks and am getting ready to create a prototype for each one in order to play test locally. However, I…
In First Thoughts
Participants: GeeX Underground.


3/8/2008 GeeX Underground: The Treasure of Haunted Mansion and Deathmatch
I've been working on these board games for a couple weeks and am getting ready to create a prototype for each one in order to play test locally. However, I…
In First Thoughts
Participants: GeeX Underground, JustinB.


3/8/2008 williamhessian: Card Art
[url=http://beardedbunnyblog.blogspot.com/2008/03/evolution-of-monster-cards.html]http://beardedbunnyblog.blogspot.com/2008/03/evolution-of-monster-cards.html[/url] I have been working on card art, and more specifically card design. I want to have interesting and exciting cards while making sure I am making the important areas…
In Connections
Participants: williamhessian, Nev the Deranged, TJ.


3/8/2008 Peturabo: Narrative Integrity
Hi ya'll I was brainstorming a DitV Town when ideas about narrative integrity popped into my head. I posted about my feelings on the boards at my local club, and…
In lumpley games
Participants: Peturabo, Eliarhiman6, lumpley.


3/8/2008 Troels: [Shock:] Fiddling with minutiae rules
Hello there Last night I and a couple of friends played Shock:, and it was pretty cool, in the messed up way it's supposed to be. But discussing afterwards, we…
In glyphpress
Participants: Troels, nikola, Greis, TempvsMortis.


3/9/2008 Krippler: Taking names
My inspiration for this game comes from both The Mountain Witch (which I gm'd last friday using my own bastardized rules derived from reviews), the hype around D&D4 (never actually…
In First Thoughts
Participants: Krippler, dindenver, joepub, opsneakie.


3/9/2008 DrNostromo: To Be King - An Original Game Needs Playtesters
Hi, everyone I've been developing an online fantasy strategy role-playing board game called "To Be King" since last July using the Vassal Engine as a base. The game has been…
In Connections
Participants: DrNostromo.


3/9/2008 DrNostromo: To Be King - Fantasy Strategy Board Game Needs Artists
I've been developing an online fantasy strategy role-playing board game called "To Be King" since last July using the Vassal Engine as a base. The operational part of the game…
In Connections
Participants: DrNostromo.


3/9/2008 sirogit: RPG database
Hello, For a school project, I'm building an RPG database utility for cataloging RPGs according to 30 or so criteria. When finished, it should be fairly simple for users to…
In Connections
Participants: sirogit, Willow.


3/9/2008 Willem: [IAWA] "Don't Get All Buddhist On Me" - Drinking the Wine and Making Story Now!
I've posted a couple times about my history, but since it probably got lost in the glorious shuffle that we call the Forge, here we go again: I haven't played…
In lumpley games
Participants: Willem, DainXB, lumpley, timeless.


3/9/2008 leonidas300: Indiecon 08 - 7th-9th November - UK
Dear members and guests, Indiecon has now been announced and its website is up and running: www.indiecon.net When? 7th-9th November Where? Naish Holiday Park, Dorset, UK Why? Play tomorrow's games…
In Conventions
Participants: leonidas300, Paul Czege, Eero Tuovinen, Graham Walmsley, mick red, Gregor Hutton.


3/9/2008 Klaus Graziade: Need Core Mechanic Help!
Hello Forge, I'm new to posting here (used to view the posts ages ago, took a break when college got intense, and returned after graduation).  Anyway, I need some help…
In First Thoughts
Participants: Klaus Graziade, GeeX Underground, dindenver, Galadrin, madunkieg.


3/9/2008 GeeX Underground: Freeware PDF
Currently I am using PDF995 in order to create my PDF documents and it works wonderfully... if you don't mind visiting a sponsor's website every time you make a PDF.…
In Publishing
Participants: GeeX Underground, oliof.


3/9/2008 oliof: [TSOY] Goblin Species Redux
Since all these threads about species in the south kept popping up, I wanted to turn my eye towards the one species I felt a bit disregarded by most people:…
In CRN Games
Participants: oliof, shadowcourt, Rich F, Eero Tuovinen.


3/10/2008 red_herring: Agon Game Board
I put together an Agon board a few weeks ago and thought I'd share the results. http://video.google.com/videoplay?docid=8915612027281287567&pr=goog-sl http://video.google.com/videoplay?docid=-3768145384562658332&pr=goog-sl Overall, it was pretty easy. I just used an 11"x14" black foam…
In one.seven design
Participants: red_herring, Mel_White, John Harper.


3/10/2008 arthurtuxedo: [Tensided] Knights of the Broken Sceptre (split)
Apologies for the prolonged absence. Real life has an annoying tendency to intrude. OpenRPG Chat Log for Session 14. Played January 27, 2008. OpenRPG Chat Log for Session 15. Played…
In Actual Play
Participants: arthurtuxedo, Ron Edwards.


3/10/2008 Simon C: [Compass Gods] New territory
So I recently playtested this really tentative game idea I had called "Compass Gods" (for now at least).  There's a thread about it at the Free RPG Bakery, but I'll…
In Playtesting
Participants: Simon C, Filip Luszczyk, MikeF.


3/10/2008 Gaerik: [IGE] GenCon first deadline approaching...
This announcement is for everyone who is planning on running something under the Indie Games Explosion banner at GenCon this year.  The first deadline rather snuck up on me.  The…
In Conventions
Participants: Gaerik, iago, segedy, Ron Edwards, SaintandSinner, Jared A. Sorensen, Parthenia.


3/11/2008 red_herring: Heroic Flaws?
Anyone considered Heroic Flaws for their game? I've always been a big fan of less than favorable character traits in Champions, GURPS, Savage Worlds, and other systems. You could use…
In one.seven design
Participants: red_herring, demiurgeastaroth, John Harper, Ben Robbins.


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