Previous Topics 1/9/2008 Morrius: Generic Game Engine - Impulse RPG Hi there. I've been working on my own generic system for a while now, and I've managed to build it up into something fairly substantial. On a whim, I made… In First Thoughts Participants: Morrius, Ron Hammack, dindenver, Noon, Necromagvs.
8/29/2004 Morrius: Space combat I'm designing a spacefaring setting, and I need a good system that can handle space combat well. I tried using WEG's d6 Space, but I found that it took too… In Indie Game Design Participants: Morrius, Vaxalon, JamesSterrett, Andrew Martin, btrc, anonymouse.
8/9/2004 Morrius: Your experiences with Story Engine? A while back I tried running a l'il homebrewed setting using the late Hubris Games Story Engine. I found it to be a bit of a mixed bag. My group… In Actual Play Participants: Morrius, Tim C Koppang, bcook1971, Ron Edwards.
4/6/2004 Morrius: Worldbuilding and ecology I think one of the most important parts of designing a setting is to have a stable ecology. All the different parts of an environment contribute to the development of… In Indie Game Design Participants: Morrius, Henri, coxcomb, M. J. Young, WDFlores, FredGarber, contracycle, Ravien.
4/4/2004 Morrius: Damage mechanic Whenever I'm trying to develop a system in my head, the one part that always stymies me is the damage mechanic. I'm currently working on a systems that uses an… In Indie Game Design Participants: Morrius, Jasper, Knarf, Matt.
2/12/2004 Morrius: Sell me Universalis I've been hearing a lot about these collaborative-storytelling games like Universalis. But I'm curious as to how this sort of thing actually functions in practice. Let me put forth a… In RPG Theory Participants: Morrius, Clinton R. Nixon, clehrich, Mike Holmes, Ron Edwards, Valamir, james_west, Don D..
1/10/2003 Morrius: My insanity: OtherWorlds Hello,
Over the last year or so I've been working on a project which I call "OtherWorlds", an urban fantasy game. The original idea for this game came to me… In Indie Game Design Participants: Morrius, Dev.
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