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10/28/2008 Filip Luszczyk: [DitV] Alternative rules for NPCs questions
So, I knew the alternative NPC templates based on Afraid rules were supposed to be included in the hardcover edition, but it's only last week that I've learned they were…
In lumpley games
Participants: Filip Luszczyk, lumpley.


10/27/2008 Caesar_X: [DitV] Questions from a first-time GM
I ran Dogs for the first time this weekend, and had a fun time. But ended up with some questions about confusing issues or where I thought I might have…
In lumpley games
Participants: Caesar_X, Noclue, Warren, lumpley.


10/27/2008 hoefer: Adobe InDesign Swatch Question
Hey all, I'm using Adobe InDesign CS2 and would like to use "textures" when shading in some tables -that is, fill a row/column with gray hatchmarks or stripes, checkers -whatever. …
In Publishing
Participants: hoefer, iago.


10/27/2008 Neal Durando: [Matrix Game] Mitrovica Matrix Exercise
In the context of one of my military English classes for my consultancy, www.defenselinguistics.org, I recently began conducting an Engle Matrix Game, using the situation in Mitrovica, 2000 as a…
In Actual Play
Participants: Neal Durando, MatrixGamer.


10/27/2008 Bullbar: My game about, for lack of a better term, Dirty Princesses
I've been developing a new game idea (and I'm the first to admit it's a somewhat limited concept but I'm happy with that). Vaguely, because I haven't worked out the…
In First Thoughts
Participants: Bullbar, Vulpinoid, dindenver, anders_larsen, Noon, Paul Czege, David C, Ron Edwards, JCunkle.


10/27/2008 Artanis: [Sorcerer] Getting involved in the Carnival Bizarre
Hello all At last we got around to meet and give a follow-up to the first session. First thing, we agreed with Thomas that Alice was just a woman that…
In Actual Play
Participants: Artanis, Ron Edwards, kwelndar.


10/25/2008 blueflame: TSOY starting characters and advances
Please can someone do a breakdown for the starting TSOY characters Violet and Oliphant and how they spent their 5/25 advances? I'm pondering a new TSOY game and it's the…
In Actual Play
Participants: blueflame, oliof.


10/25/2008 Snoof: Rules question: Divine Favor
I've recently acquired a copy of Agon, and I really enjoy the philosophy behind the game; it's inspired me to run it in a way not many games do (it…
In one.seven design
Participants: Snoof, Mel_White.


10/24/2008 DrQuencher: First time experience with the Roach
Hi all, I discovered the roach last week while slacking off at work. After printing out the Game Soup rules, reading some play experiences, and admiring the comic, I decided…
In Bully Pulpit Games
Participants: DrQuencher, jasonm, jburneko.


10/23/2008 preludetotheend: Anyone ever purchased IP
I am currently in the process of negotiating the rights to some intellectual property and am curious if any one has any pointers. I know the basics of purchasing a…
In Publishing
Participants: preludetotheend, Eero Tuovinen.


10/19/2008 visioNationstudios: Sales Numbers and Retail (split)
[quote]This may just be a skewed perception, but there seems to be a certain, subtle attitude of "needing to sell retail".[/quote] I recall reading this thread as it developed a…
In Publishing
Participants: visioNationstudios, Ron Edwards.


10/23/2008 Rinello: [Agon] Multiple Question
Hi everyone! When I use javelins, can I make a double attack? I think that if I just use Javelin for the current exchange I can throw one with my…
In one.seven design
Participants: Rinello, Mel_White.


10/23/2008 Peter Nordstrand: Traits in While We Were Fighting
I've thought a bit about how traits are used in While We Were Fighting (here's the link, but don't tell anyone), especially after reading the thread called "Can someone explain…
In Playtesting
Participants: Peter Nordstrand, Noon, Ron Edwards.


10/23/2008 Axe4Eye: Easy Random Life Experience
I love Cyberpunk's random lifepath.  I think that something like this would be just perfect for my game, but I need a little help.  It needs to be simple enough…
In First Thoughts
Participants: Axe4Eye, Vulpinoid.


10/22/2008 WildElf: Capes: Invasion from Earth Prime
A supplement?!  I was surprised to see this appear out of the blue on IPR.  It says that it's a demonstration of how to do storylines in Capes.  Does anyone…
In Muse of Fire Games
Participants: WildElf, TonyLB, DainXB.


10/22/2008 rycanada: [4e] Players Roll All the d20s
Last night I ran 4e for the first time.  The game went very, very well.  The only house rule in effect was Players Roll All the (20-sided) dice - which…
In Actual Play
Participants: rycanada, gsoylent, Noon, GregStolze, angelfromanotherpin, Ron Edwards, Big J Money, Finarvyn, greyorm, maldito.


10/22/2008 BlackSheep: [PTA Hack] Fanmail as Trust
This came up in a discussion on RPGnet about running a "One of us, one of them" Heroes game, and I thought I'd share. For those who don't watch the…
In Dog Eared Designs
Participants: BlackSheep.


10/21/2008 jessejesse: Another illustration...
Check it out... Let me know what you think.... Mountain Cheers, Jesse edited by me to turn the image into a link - RE
In Connections
Participants: jessejesse, Ron Edwards.


10/21/2008 ijonchrist: High Noon Showdowns and Iaijutsu Duels
Hi guys, I've got a query regarding situations where one would draw and attack in a single motion, as per the situations in the topic title. I've got a Wild…
In Adept Press
Participants: ijonchrist, jburneko, Ron Edwards.


10/21/2008 Pelgrane: Pelgrane Press Fulfillment and Distribution
All this talk of fulfillment solutions got me thinking about how ProFantasy and Pelgrane do fulfillment, and how we did it historically. Ancient History When we started ProFantasy, we produced…
In Publishing
Participants: Pelgrane, lumpley.


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Subsequent Topics

10/28/2008 Paul T: Three-sided stakes are hurting my head ... [design help]
Hello, I'm posting here in hopes of receiving some help with a design problem I'm facing. I designed and wrote a game I feel quite happy with (although I have…
In First Thoughts
Participants: Paul T, anders_larsen, Eero Tuovinen, monkey, Vulpinoid, Tom Garnett, Guy Srinivasan, lumpley, Ron Edwards.


10/28/2008 Willow: Layout for Dummies?
If you've read Awesome Adventures, you may have noticed that it's not the most beautifully laid out book.  That's because I laid it out myself, using Open Office. So, I'm…
In Publishing
Participants: Willow, iago, lev_lafayette, jerry, Ben Lehman, Gregor Hutton.


10/28/2008 Ron Edwards: [L5R, The Pool, and others] A new look at Drift
Hello, I've chosen to begin a new thread using one of Markus' final posts in Can someone explain the true reason behind "traits" (PTA-style) to me? as the starting point.…
In Actual Play
Participants: Ron Edwards, Simon C, Noon, Tim C Koppang, jag, Artanis.


10/29/2008 davidberg: renaming The Rustbelt?
Most of my inspirations run along the lines of "setting's impact on the characters" and derive from the original title: Rusted Out Rusted Away The Rusted Rusted Lives Rusted Fates…
In Beyond the Wire Productions
Participants: davidberg, Marshall Burns, Everspinner, DWeird, Wolfen, agony, Peter Nordstrand, Eero Tuovinen, Krippler, Valamir, Ron Edwards.


10/29/2008 gsoylent: [3:16] Way Too Easy Or Just Got the Rules Wrong?
Ran my first game of 3:16.  There were two players besides me, none of us had played this game before and only I had read the rules. My planet involved…
In Actual Play
Participants: gsoylent, pfischer, Ron Edwards, Gregor Hutton, Wolfen.


10/29/2008 Darcy Burgess: [My Life with Master] Beating the Love out of a Minion
So, we kicked off our new MLwM game on Monday night.  We've got a nifty Master.  He's an enormous lump of a man, with sausages for fingers and a penchant…
In Actual Play
Participants: Darcy Burgess, Eero Tuovinen, Artanis.


10/29/2008 Tom Garnett: Story-structure led game idea (GNS wrangling)
Hello, I'm new here (although I've lurked on and off for ages). Brief bio: Long-time gamer, occasional GM, LARPer, and organiser thereof. Most of my play experience is non-WoD White…
In First Thoughts
Participants: Tom Garnett, Eero Tuovinen.


10/29/2008 hoefer: PentaCon Fort Wayne, IN
Anyone going to PentaCon next weekend?  I'm running the Century's Edge demo I did for GenCon there, and wanted to know if anyone else would be there from this forum. …
In Conventions
Participants: hoefer.


10/29/2008 Filip Luszczyk: [Yuuyake Koyake] Railroady Participationism & Game Economy
I intended to write and post this AP earlier, but here goes: At the beginning of September we played a game of Yuuyake Koyake, using the early version of the…
In Actual Play
Participants: Filip Luszczyk, Andy Kitkowski.


10/29/2008 Eero Tuovinen: [Poison'd] About action and choice
We had bit of an impromptu house convention last week here in Sonkajärvi, as all the university students got a period break at the same time and swarmed here. Among…
In Actual Play
Participants: Eero Tuovinen, lumpley, Graham Walmsley.


10/29/2008 newsalor: Maracon XXI | Oulu, Finland | 14.-16.11.2008
The Oulu University Roleplaying Club - CRYO welcomes people interested in indie games, traditional roleplaying games and european boardgames to Maracon XXI in Oulu, Finland, on 14.-16.11.2008. The event is…
In Conventions
Participants: newsalor, Eero Tuovinen.


10/29/2008 Paul T: [Solar] Complex Conflicts with Spam
Eero, I have a few quick questions! It's about complicated conflicts--i.e., with more than two sides. You write in your book to have everyone roll, and then basically go in…
In Arkenstone Publishing
Participants: Paul T, Eero Tuovinen.


10/30/2008 Willow: Escape From Tentacle City- Now In Beta Testing!
Escape From Tentacle City was my entry for the 2008 Game Chef competition, which won the Golden Katana that Shoots Smaller Katanas Award.  It's a dark-comedy game of society's underclass…
In Connections
Participants: Willow, Ron Edwards.


10/30/2008 14thWarrior: [DitV] Crusaders of Tarscolis - a fantasy adaptation.
Let me first provide a brief introduction to the ideas that spawned this adaptation. I recently decided to use an idea from a thread at RPG.net about "the city build…
In lumpley games
Participants: 14thWarrior, ShallowThoughts, Pelgrane.


10/30/2008 hatch22: Mental Conflict
Greetings all, I haven't posted in forever and lurked very seldom because being in a Ph. D. program has really kept me from having much time for the hobby.  That…
In First Thoughts
Participants: hatch22, chance.thirteen, DWeird, Tom Garnett, dindenver, soundmasterj, Guy Srinivasan.


10/31/2008 chronoplasm: Random Dungeon Generating Mechanic
OK, so I'll give you a brief synopsis of my idea to give this whole thing context. I just thought up an idea for a game called Goblin Mountain. You…
In First Thoughts
Participants: chronoplasm, greyorm, Rauðbjørn.


10/31/2008 Noon: Traits and the darkness that comes before
The title is a reference to the prince of nothing fantasy trilogy and in itself refers to discovering not what is happening now, but discovering what made 'now' exist to…
In Actual Play
Participants: Noon, Markus, Marshall Burns, Ron Edwards, LandonSuffered.


10/31/2008 visioNationstudios: On Marketing
Last night I came here intending to ask a few questions about marketing.  But I decided to do some searching through the archives here to see what had already been…
In Publishing
Participants: visioNationstudios, iago, Ron Edwards, Pelgrane, jburneko, Cynthia Celeste Miller, Paraplegic Racehorse.


10/31/2008 visioNationstudios: A Largescale Cross-Posting Idea
I said I was going to split this into a new thread, and so I have.  One of the marketing ideas that came up multiple times during my search here…
In Publishing
Participants: visioNationstudios, Eero Tuovinen, David Artman.


10/31/2008 Paul T: [IaWA] Negotiating consequences based on circumstances
This is a rule application question that arose for me during a game of IaWA. My character had a Best Interest to convince an illegal surgeon to stop from carrying…
In lumpley games
Participants: Paul T, Brand_Robins, lumpley.


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