The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=26926

From Day One


Previous Topics

10/29/2008 hoefer: PentaCon Fort Wayne, IN
Anyone going to PentaCon next weekend?  I'm running the Century's Edge demo I did for GenCon there, and wanted to know if anyone else would be there from this forum. …
In Conventions
Participants: hoefer.


10/29/2008 Tom Garnett: Story-structure led game idea (GNS wrangling)
Hello, I'm new here (although I've lurked on and off for ages). Brief bio: Long-time gamer, occasional GM, LARPer, and organiser thereof. Most of my play experience is non-WoD White…
In First Thoughts
Participants: Tom Garnett, Eero Tuovinen.


10/29/2008 Darcy Burgess: [My Life with Master] Beating the Love out of a Minion
So, we kicked off our new MLwM game on Monday night.  We've got a nifty Master.  He's an enormous lump of a man, with sausages for fingers and a penchant…
In Actual Play
Participants: Darcy Burgess, Eero Tuovinen, Artanis.


10/29/2008 gsoylent: [3:16] Way Too Easy Or Just Got the Rules Wrong?
Ran my first game of 3:16.  There were two players besides me, none of us had played this game before and only I had read the rules. My planet involved…
In Actual Play
Participants: gsoylent, pfischer, Ron Edwards, Gregor Hutton, Wolfen.


10/29/2008 davidberg: renaming The Rustbelt?
Most of my inspirations run along the lines of "setting's impact on the characters" and derive from the original title: Rusted Out Rusted Away The Rusted Rusted Lives Rusted Fates…
In Beyond the Wire Productions
Participants: davidberg, Marshall Burns, Everspinner, DWeird, Wolfen, agony, Peter Nordstrand, Eero Tuovinen, Krippler, Valamir, Ron Edwards.


10/28/2008 Ron Edwards: [L5R, The Pool, and others] A new look at Drift
Hello, I've chosen to begin a new thread using one of Markus' final posts in Can someone explain the true reason behind "traits" (PTA-style) to me? as the starting point.…
In Actual Play
Participants: Ron Edwards, Simon C, Noon, Tim C Koppang, jag, Artanis.


10/28/2008 Willow: Layout for Dummies?
If you've read Awesome Adventures, you may have noticed that it's not the most beautifully laid out book.  That's because I laid it out myself, using Open Office. So, I'm…
In Publishing
Participants: Willow, iago, lev_lafayette, jerry, Ben Lehman, Gregor Hutton.


10/28/2008 Paul T: Three-sided stakes are hurting my head ... [design help]
Hello, I'm posting here in hopes of receiving some help with a design problem I'm facing. I designed and wrote a game I feel quite happy with (although I have…
In First Thoughts
Participants: Paul T, anders_larsen, Eero Tuovinen, monkey, Vulpinoid, Tom Garnett, Guy Srinivasan, lumpley, Ron Edwards.


10/28/2008 John Blaz: Fear/ Sanity system for a Survival Horror game
I'm looking for a fear system to implement into my modern day survival horror system. The main premise involves creatures from other dimensions appearing in our world, and the players…
In First Thoughts
Participants: John Blaz, anders_larsen, Sentience.


10/28/2008 Filip Luszczyk: [DitV] Alternative rules for NPCs questions
So, I knew the alternative NPC templates based on Afraid rules were supposed to be included in the hardcover edition, but it's only last week that I've learned they were…
In lumpley games
Participants: Filip Luszczyk, lumpley.


10/27/2008 Caesar_X: [DitV] Questions from a first-time GM
I ran Dogs for the first time this weekend, and had a fun time. But ended up with some questions about confusing issues or where I thought I might have…
In lumpley games
Participants: Caesar_X, Noclue, Warren, lumpley.


10/27/2008 hoefer: Adobe InDesign Swatch Question
Hey all, I'm using Adobe InDesign CS2 and would like to use "textures" when shading in some tables -that is, fill a row/column with gray hatchmarks or stripes, checkers -whatever. …
In Publishing
Participants: hoefer, iago.


10/27/2008 Neal Durando: [Matrix Game] Mitrovica Matrix Exercise
In the context of one of my military English classes for my consultancy, www.defenselinguistics.org, I recently began conducting an Engle Matrix Game, using the situation in Mitrovica, 2000 as a…
In Actual Play
Participants: Neal Durando, MatrixGamer.


10/27/2008 Bullbar: My game about, for lack of a better term, Dirty Princesses
I've been developing a new game idea (and I'm the first to admit it's a somewhat limited concept but I'm happy with that). Vaguely, because I haven't worked out the…
In First Thoughts
Participants: Bullbar, Vulpinoid, dindenver, anders_larsen, Noon, Paul Czege, David C, Ron Edwards, JCunkle.


10/27/2008 Artanis: [Sorcerer] Getting involved in the Carnival Bizarre
Hello all At last we got around to meet and give a follow-up to the first session. First thing, we agreed with Thomas that Alice was just a woman that…
In Actual Play
Participants: Artanis, Ron Edwards, kwelndar.


10/25/2008 blueflame: TSOY starting characters and advances
Please can someone do a breakdown for the starting TSOY characters Violet and Oliphant and how they spent their 5/25 advances? I'm pondering a new TSOY game and it's the…
In Actual Play
Participants: blueflame, oliof.


10/25/2008 Snoof: Rules question: Divine Favor
I've recently acquired a copy of Agon, and I really enjoy the philosophy behind the game; it's inspired me to run it in a way not many games do (it…
In one.seven design
Participants: Snoof, Mel_White.


10/24/2008 DrQuencher: First time experience with the Roach
Hi all, I discovered the roach last week while slacking off at work. After printing out the Game Soup rules, reading some play experiences, and admiring the comic, I decided…
In Bully Pulpit Games
Participants: DrQuencher, jasonm, jburneko.


10/23/2008 preludetotheend: Anyone ever purchased IP
I am currently in the process of negotiating the rights to some intellectual property and am curious if any one has any pointers. I know the basics of purchasing a…
In Publishing
Participants: preludetotheend, Eero Tuovinen.


10/19/2008 visioNationstudios: Sales Numbers and Retail (split)
[quote]This may just be a skewed perception, but there seems to be a certain, subtle attitude of "needing to sell retail".[/quote] I recall reading this thread as it developed a…
In Publishing
Participants: visioNationstudios, Ron Edwards.


<< more previous topics

 

Subsequent Topics

10/29/2008 Eero Tuovinen: [Poison'd] About action and choice
We had bit of an impromptu house convention last week here in Sonkajärvi, as all the university students got a period break at the same time and swarmed here. Among…
In Actual Play
Participants: Eero Tuovinen, lumpley, Graham Walmsley.


10/29/2008 newsalor: Maracon XXI | Oulu, Finland | 14.-16.11.2008
The Oulu University Roleplaying Club - CRYO welcomes people interested in indie games, traditional roleplaying games and european boardgames to Maracon XXI in Oulu, Finland, on 14.-16.11.2008. The event is…
In Conventions
Participants: newsalor, Eero Tuovinen.


10/29/2008 Paul T: [Solar] Complex Conflicts with Spam
Eero, I have a few quick questions! It's about complicated conflicts--i.e., with more than two sides. You write in your book to have everyone roll, and then basically go in…
In Arkenstone Publishing
Participants: Paul T, Eero Tuovinen.


10/30/2008 Willow: Escape From Tentacle City- Now In Beta Testing!
Escape From Tentacle City was my entry for the 2008 Game Chef competition, which won the Golden Katana that Shoots Smaller Katanas Award.  It's a dark-comedy game of society's underclass…
In Connections
Participants: Willow, Ron Edwards.


10/30/2008 14thWarrior: [DitV] Crusaders of Tarscolis - a fantasy adaptation.
Let me first provide a brief introduction to the ideas that spawned this adaptation. I recently decided to use an idea from a thread at RPG.net about "the city build…
In lumpley games
Participants: 14thWarrior, ShallowThoughts, Pelgrane.


10/30/2008 hatch22: Mental Conflict
Greetings all, I haven't posted in forever and lurked very seldom because being in a Ph. D. program has really kept me from having much time for the hobby.  That…
In First Thoughts
Participants: hatch22, chance.thirteen, DWeird, Tom Garnett, dindenver, soundmasterj, Guy Srinivasan.


10/31/2008 chronoplasm: Random Dungeon Generating Mechanic
OK, so I'll give you a brief synopsis of my idea to give this whole thing context. I just thought up an idea for a game called Goblin Mountain. You…
In First Thoughts
Participants: chronoplasm, greyorm, Rauðbjørn.


10/31/2008 Noon: Traits and the darkness that comes before
The title is a reference to the prince of nothing fantasy trilogy and in itself refers to discovering not what is happening now, but discovering what made 'now' exist to…
In Actual Play
Participants: Noon, Markus, Marshall Burns, Ron Edwards, LandonSuffered.


10/31/2008 visioNationstudios: On Marketing
Last night I came here intending to ask a few questions about marketing.  But I decided to do some searching through the archives here to see what had already been…
In Publishing
Participants: visioNationstudios, iago, Ron Edwards, Pelgrane, jburneko, Cynthia Celeste Miller, Paraplegic Racehorse.


10/31/2008 visioNationstudios: A Largescale Cross-Posting Idea
I said I was going to split this into a new thread, and so I have.  One of the marketing ideas that came up multiple times during my search here…
In Publishing
Participants: visioNationstudios, Eero Tuovinen, David Artman.


10/31/2008 Paul T: [IaWA] Negotiating consequences based on circumstances
This is a rule application question that arose for me during a game of IaWA. My character had a Best Interest to convince an illegal surgeon to stop from carrying…
In lumpley games
Participants: Paul T, Brand_Robins, lumpley.


10/31/2008 visioNationstudios: [dLITE] Power 19, First Draft
Allow me to preface this Power 19 list with a note that this game is primarily intended for play over the internet, via chat-based systems such as OpenRPG.  Also, it…
In First Thoughts
Participants: visioNationstudios, Vulpinoid.


11/1/2008 jmhpfan: MACE Nov. 7-9 2008
I am going to be at MACE down in Highpoint, NC in a few weekends and I will be running a Dogs game and a BW game.  I was just…
In Conventions
Participants: jmhpfan.


11/1/2008 soundmasterj: [Otherknight] Conflict in Conflict, I don´t know what to do
A while ago, I wrote this game and I finally came around to playing it for the first time. Since the Forge helped me immensly in peparing the first drafts…
In Playtesting
Participants: soundmasterj, Adrian F., Artanis, Ron Edwards, Valamir.


11/2/2008 Darcy Burgess: [Go-Play Ottawa] - November 8
We're baaaaaaack... We had a riotous good time during the summer, so GPO is back for its second installment. We're looking for more folks willing to run games!  We've got…
In Conventions
Participants: Darcy Burgess, Ned.


11/2/2008 EvilCat: Are there any Universalis gaming communities online?
I got to know this wonderful system during an RPG event in my city, but currently I reside in other, smaller town with no RPG community. Suffice to say, I…
In Universalis
Participants: EvilCat, Lord Goon, Trevis Martin.


11/2/2008 James_Nostack: Reading Suggestions for Humanity = Hope for the Future
After a many month hiatus, our gang is gearing up to run Sorcerer again, using Dictionary of Mu.  I'm keen to try some of the Humanity-focused stuff from Sorcerer's Soul,…
In Adept Press
Participants: James_Nostack, Ron Edwards.


11/3/2008 GregStolze: [3:16] Planet Bosch: Stop Picking At It
I'd been eager to try out 3:16 Carnage Among the Stars, and when we had an unexpected GM-less session, I whipped up Planet Bosch and threw the players into it.…
In Actual Play
Participants: GregStolze, Eero Tuovinen, LandonSuffered, Wolfen, Ron Edwards.


11/3/2008 preludetotheend: Gaming store models
 Hello folks so I have my thread on http://www.indie-rpgs.com/forum/index.php?action=post;board=12.0 in regards to intellectual property purchasing, but I also have a business model for development that I am looking to get…
In Publishing
Participants: preludetotheend, Eero Tuovinen, jag, David Artman, Paul Czege, Wolfen, Ron Edwards, guildofblades.


11/3/2008 decline: how to do very large combats/wars?
several times when running a game i've found the pc's getting into some very large combats of potentially hundreds/thousands of people.  in other words, they are in the midst of…
In First Thoughts
Participants: decline, Eero Tuovinen, David C, chance.thirteen, Nath.


more subsequent topics >>