Previous Topics 10/31/2008 visioNationstudios: A Largescale Cross-Posting Idea I said I was going to split this into a new thread, and so I have. One of the marketing ideas that came up multiple times during my search here… In Publishing Participants: visioNationstudios, Eero Tuovinen, David Artman.
10/31/2008 visioNationstudios: On Marketing Last night I came here intending to ask a few questions about marketing. But I decided to do some searching through the archives here to see what had already been… In Publishing Participants: visioNationstudios, iago, Ron Edwards, Pelgrane, jburneko, Cynthia Celeste Miller, Paraplegic Racehorse.
10/31/2008 Noon: Traits and the darkness that comes before The title is a reference to the prince of nothing fantasy trilogy and in itself refers to discovering not what is happening now, but discovering what made 'now' exist to… In Actual Play Participants: Noon, Markus, Marshall Burns, Ron Edwards, LandonSuffered.
10/31/2008 chronoplasm: Random Dungeon Generating Mechanic OK, so I'll give you a brief synopsis of my idea to give this whole thing context.
I just thought up an idea for a game called Goblin Mountain. You… In First Thoughts Participants: chronoplasm, greyorm, Rauðbjørn.
10/30/2008 hatch22: Mental Conflict Greetings all,
I haven't posted in forever and lurked very seldom because being in a Ph. D. program has really kept me from having much time for the hobby. That… In First Thoughts Participants: hatch22, chance.thirteen, DWeird, Tom Garnett, dindenver, soundmasterj, Guy Srinivasan.
10/30/2008 14thWarrior: [DitV] Crusaders of Tarscolis - a fantasy adaptation. Let me first provide a brief introduction to the ideas that spawned this adaptation.
I recently decided to use an idea from a thread at RPG.net about "the city build… In lumpley games Participants: 14thWarrior, ShallowThoughts, Pelgrane.
10/30/2008 Willow: Escape From Tentacle City- Now In Beta Testing! Escape From Tentacle City was my entry for the 2008 Game Chef competition, which won the Golden Katana that Shoots Smaller Katanas Award. It's a dark-comedy game of society's underclass… In Connections Participants: Willow, Ron Edwards.
10/29/2008 Paul T: [Solar] Complex Conflicts with Spam Eero,
I have a few quick questions!
It's about complicated conflicts--i.e., with more than two sides.
You write in your book to have everyone roll, and then basically go in… In Arkenstone Publishing Participants: Paul T, Eero Tuovinen.
10/29/2008 newsalor: Maracon XXI | Oulu, Finland | 14.-16.11.2008 The Oulu University Roleplaying Club - CRYO welcomes people interested in indie games, traditional roleplaying games and european boardgames to Maracon XXI in Oulu, Finland, on 14.-16.11.2008.
The event is… In Conventions Participants: newsalor, Eero Tuovinen.
10/29/2008 Eero Tuovinen: [Poison'd] About action and choice We had bit of an impromptu house convention last week here in Sonkajärvi, as all the university students got a period break at the same time and swarmed here. Among… In Actual Play Participants: Eero Tuovinen, lumpley, Graham Walmsley.
10/29/2008 Filip Luszczyk: [Yuuyake Koyake] Railroady Participationism & Game Economy I intended to write and post this AP earlier, but here goes:
At the beginning of September we played a game of Yuuyake Koyake, using the early version of the… In Actual Play Participants: Filip Luszczyk, Andy Kitkowski.
10/29/2008 hoefer: PentaCon Fort Wayne, IN Anyone going to PentaCon next weekend? I'm running the Century's Edge demo I did for GenCon there, and wanted to know if anyone else would be there from this forum. … In Conventions Participants: hoefer.
10/29/2008 Tom Garnett: Story-structure led game idea (GNS wrangling) Hello, I'm new here (although I've lurked on and off for ages). Brief bio: Long-time gamer, occasional GM, LARPer, and organiser thereof. Most of my play experience is non-WoD White… In First Thoughts Participants: Tom Garnett, Eero Tuovinen.
10/29/2008 Darcy Burgess: [My Life with Master] Beating the Love out of a Minion So, we kicked off our new MLwM game on Monday night. We've got a nifty Master. He's an enormous lump of a man, with sausages for fingers and a penchant… In Actual Play Participants: Darcy Burgess, Eero Tuovinen, Artanis.
10/29/2008 gsoylent: [3:16] Way Too Easy Or Just Got the Rules Wrong? Ran my first game of 3:16. There were two players besides me, none of us had played this game before and only I had read the rules.
My planet involved… In Actual Play Participants: gsoylent, pfischer, Ron Edwards, Gregor Hutton, Wolfen.
10/29/2008 davidberg: renaming The Rustbelt? Most of my inspirations run along the lines of "setting's impact on the characters" and derive from the original title:
Rusted Out
Rusted Away
The Rusted
Rusted Lives
Rusted Fates… In Beyond the Wire Productions Participants: davidberg, Marshall Burns, Everspinner, DWeird, Wolfen, agony, Peter Nordstrand, Eero Tuovinen, Krippler, Valamir, Ron Edwards.
10/28/2008 Ron Edwards: [L5R, The Pool, and others] A new look at Drift Hello,
I've chosen to begin a new thread using one of Markus' final posts in Can someone explain the true reason behind "traits" (PTA-style) to me? as the starting point.… In Actual Play Participants: Ron Edwards, Simon C, Noon, Tim C Koppang, jag, Artanis.
10/28/2008 Willow: Layout for Dummies? If you've read Awesome Adventures, you may have noticed that it's not the most beautifully laid out book. That's because I laid it out myself, using Open Office.
So, I'm… In Publishing Participants: Willow, iago, lev_lafayette, jerry, Ben Lehman, Gregor Hutton.
10/28/2008 Paul T: Three-sided stakes are hurting my head ... [design help] Hello,
I'm posting here in hopes of receiving some help with a design problem I'm facing. I designed and wrote a game I feel quite happy with (although I have… In First Thoughts Participants: Paul T, anders_larsen, Eero Tuovinen, monkey, Vulpinoid, Tom Garnett, Guy Srinivasan, lumpley, Ron Edwards.
10/28/2008 John Blaz: Fear/ Sanity system for a Survival Horror game I'm looking for a fear system to implement into my modern day survival horror system. The main premise involves creatures from other dimensions appearing in our world, and the players… In First Thoughts Participants: John Blaz, anders_larsen, Sentience.
<< more previous topics | | Subsequent Topics 10/31/2008 visioNationstudios: [dLITE] Power 19, First Draft Allow me to preface this Power 19 list with a note that this game is primarily intended for play over the internet, via chat-based systems such as OpenRPG. Also, it… In First Thoughts Participants: visioNationstudios, Vulpinoid.
11/1/2008 jmhpfan: MACE Nov. 7-9 2008 I am going to be at MACE down in Highpoint, NC in a few weekends and I will be running a Dogs game and a BW game. I was just… In Conventions Participants: jmhpfan.
11/1/2008 soundmasterj: [Otherknight] Conflict in Conflict, I don´t know what to do A while ago, I wrote this game and I finally came around to playing it for the first time. Since the Forge helped me immensly in peparing the first drafts… In Playtesting Participants: soundmasterj, Adrian F., Artanis, Ron Edwards, Valamir.
11/2/2008 Darcy Burgess: [Go-Play Ottawa] - November 8 We're baaaaaaack...
We had a riotous good time during the summer, so GPO is back for its second installment.
We're looking for more folks willing to run games! We've got… In Conventions Participants: Darcy Burgess, Ned.
11/2/2008 EvilCat: Are there any Universalis gaming communities online? I got to know this wonderful system during an RPG event in my city, but currently I reside in other, smaller town with no RPG community. Suffice to say, I… In Universalis Participants: EvilCat, Lord Goon, Trevis Martin.
11/2/2008 James_Nostack: Reading Suggestions for Humanity = Hope for the Future After a many month hiatus, our gang is gearing up to run Sorcerer again, using Dictionary of Mu. I'm keen to try some of the Humanity-focused stuff from Sorcerer's Soul,… In Adept Press Participants: James_Nostack, Ron Edwards.
11/3/2008 GregStolze: [3:16] Planet Bosch: Stop Picking At It I'd been eager to try out 3:16 Carnage Among the Stars, and when we had an unexpected GM-less session, I whipped up Planet Bosch and threw the players into it.… In Actual Play Participants: GregStolze, Eero Tuovinen, LandonSuffered, Wolfen, Ron Edwards.
11/3/2008 preludetotheend: Gaming store models Hello folks so I have my thread on http://www.indie-rpgs.com/forum/index.php?action=post;board=12.0 in regards to intellectual property purchasing, but I also have a business model for development that I am looking to get… In Publishing Participants: preludetotheend, Eero Tuovinen, jag, David Artman, Paul Czege, Wolfen, Ron Edwards, guildofblades.
11/3/2008 decline: how to do very large combats/wars? several times when running a game i've found the pc's getting into some very large combats of potentially hundreds/thousands of people. in other words, they are in the midst of… In First Thoughts Participants: decline, Eero Tuovinen, David C, chance.thirteen, Nath.
11/3/2008 David C: Mechanic for advancing the game's calender I have a mechanic that advances the calender of a game. In many games, I became annoyed that (using a fantasy setting) we went from common farmers to slaying dragons… In First Thoughts Participants: David C, Eero Tuovinen, Nath, walruz, Levyathyn.
11/3/2008 David C: Pretty easy request - Bookmark/Tab icon There is an icon associated with many web pages that appears next to a bookmark or a tab. I would appreciate it if you guys added this for the forge,… In Site Discussion Participants: David C, Eero Tuovinen, lumpley, soundmasterj, jag, Miskatonic.
11/3/2008 David C: The Power 19 cheat sheet? I was writing my power 19 and I started encountering questions that definitely got me thinking about things. To begin, I need to provide you some background on my game… In First Thoughts Participants: David C, soundmasterj, Eero Tuovinen, dindenver, Peter Nordstrand.
11/3/2008 Peter Nordstrand: [While We Were Fighting]Playtesting With Strangers I've done a number of playtests with strangers, people at conventions that ended up playing my game without really knowing anything about it. I've discovered a few things that seem… In Playtesting Participants: Peter Nordstrand, Ron Edwards, Altaem.
11/3/2008 vgunn: Resource Management / d6 Pool system -- I need some help in developing Okay, here are my first thoughts. Please feel free to make suggestions, I am not married to anything at this point.
My intitial desire is to create a d6 die… In First Thoughts Participants: vgunn, Tom Garnett.
11/3/2008 Willow: Escape From Tentacle City- Halloween in Tentacle City Last week I played a game of Escape From Tentacle City, using the new set of rules and tweaks to the mechanics. I found it played pretty well, but I… In Playtesting Participants: Willow, Ron Edwards, davidberg.
11/3/2008 Bret Gillan: [The Final Girl] Scenes and Endgame I ran my first playtest of The Final Girl, my "pick them off one by one" horror movie game with Judd (of Paka fame), my college buddy Chris, and my… In Playtesting Participants: Bret Gillan, Ron Edwards, Paul Czege, Jonathan Walton, jasonm.
11/3/2008 DWeird: [Rustbelt] Changing setting Split off from this thread here, as requested: http://www.indie-rpgs.com/forum/index.php?topic=26919.0
(though I *am* having some troubles with the complete lack of tidbits… In Beyond the Wire Productions Participants: DWeird, Marshall Burns, Wolfen.
11/3/2008 Cynthia Celeste Miller: Printer-Friendly PDF? How does one go about making a printer-friendly version of an existing PDF product?
This may sound like a rather silly question, considering that I've been involved with PDF publishing… In Publishing Participants: Cynthia Celeste Miller, Vulpinoid, iago, btrc.
11/3/2008 lumpley: Have we already reached everyone? Here's Jesse from another thread:
...what I've observed is a general attitude that "everyone who can be reached, has been reached."
...just last con I ran… In Publishing Participants: lumpley, preludetotheend, Cynthia Celeste Miller, iago, Pelgrane, Jake Richmond, greyorm, guildofblades, Valamir, jburneko, eyebeams, Ron Edwards.
11/4/2008 Dementia Games: Fear Mechanics I'm working on a game I've already posted about here and ran into a problem before getting to playtest mode. It uses accumulated stress (Mental Trauma) which is rolled against… In First Thoughts Participants: Dementia Games, Eero Tuovinen, David C.
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