The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

1/23/2009 walruz: Writing a game out of gimmicks!
So, I'm writing a game. When discussing games, people often mention that Game X handles Thing Y very well, but it seems like many games stop at one gimmick. I…
In First Thoughts
Participants: walruz, Abkajud, Vulpinoid.


1/22/2009 Christian: [Trollbabe] Question about Conflicts regarding Goals and Scale
Hello, I’ve been a long time lurker here, and here is my first post! I’ve played lots of RPGs in the days and very few in the last years. I…
In Adept Press
Participants: Christian, Ron Edwards, James_Nostack, Arturo G..


1/22/2009 Kyle Cates: Bringing fun to RPG's in a new way (maybe).
Every RPG'er knows that the rolling of the dice is one of the most prized and cherished actions one can take while playing the game. It lets us swing our…
In First Thoughts
Participants: Kyle Cates, Noon, Marshall Burns, whiteknife, Gurnard, Patrice, David Artman, Paul Czege, Lynne H, JoyWriter, btrc, Adam Dray, davidberg.


1/21/2009 jasin: [IaWA] First try!
Hi everyone, first post and first try at IaWA... The players almost unanimously chose Blood & Sex. We got: ... A monastery and its associated shrines, each to its own…
In Actual Play
Participants: jasin, lumpley, Ouroboros, Noclue.


1/21/2009 Maedhros: [Shock:] Protag v. Protag?
In Shock: v1.1 a number of the examples of conflict resolution depict Protagonist vs. Protagonist conflict (e.g. Phosphorus v. Thorium, p. 49).  However, the rules frame scenes as Protagonist v.…
In glyphpress
Participants: Maedhros, nikola.


1/21/2009 greyorm: [Sorcerer] The Cold and Bloody Northland
By which I mean the present-day Iron Range of Minnesota, not some lost Viking fantasy land of yore, though you'd expect that from me. This is honestly becoming something of…
In Actual Play
Participants: greyorm, Ron Edwards, jburneko, Noon.


1/20/2009 Veritas Games: Convention Trade Show Booth Display for Sale $700 or best offer
Ron, I hope this is appropriate for this forum.  If it's not, let me know and I'll repost elsewhere or delete entirely. We've got a 10' curved pop up trade…
In Conventions
Participants: Veritas Games.


1/20/2009 Gurnard: Thoughts On A Fencing Mechanic
I've been working on a new game for a few weeks. The core concept is low fantasy, analogous to Early-Mid Mediaeval Europe but with many of the technological advancements of…
In First Thoughts
Participants: Gurnard, Abkajud, LandonSuffered, Hereward The Wake, Vulpinoid, JoyWriter.


1/20/2009 opsneakie: [Night and Day] Dual wield, the bugger.
So, I've got Night and Day just about finished, but there are still a couple of sticking points, and one of them is dual-wielding weapons. I'll run over my item…
In First Thoughts
Participants: opsneakie, Gurnard, Noon, David C, LandonSuffered.


1/20/2009 Lynne H: [Fallen] One to one playtesting
[me=Lynne H]carefully lays down a fiver against herself for more than likely posting something in the wrong place again. Apologies in advance if I have ;)[/me] The basic premise of…
In Playtesting
Participants: Lynne H, Vulpinoid.


1/19/2009 fjj: Fastaval-Knutepunkt Travel Fund
The danish free-form convention Fastaval is this year inviting all interested, international roleplayers to come and have fun with us in Aarhus during the Easter of 2009 - and then…
In Conventions
Participants: fjj.


1/19/2009 Standback: [PTA] PTA/Changeling combo, and use of magic in PTA
I've just come across White Wolf's "Changeling: The Lost," and I was completely blown away. I love the basic concept: the players play ordinary people who were kidnapped by fairies,…
In Dog Eared Designs
Participants: Standback, chance.thirteen, Alan.


1/19/2009 greyorm: Secret Binding Strength?
I'm gearing up for a game of Sorcerer (hopefully) with my weekly gaming group. I figured it would be a good game to get the three of us through the…
In Adept Press
Participants: greyorm, preludetotheend, Ron Edwards.


1/19/2009 Deohring: Making a Feat System
I am doing some additions to a game I have already done; what I am asking for on this post is a little help I need a list of every…
In First Thoughts
Participants: Deohring.


1/18/2009 thadrine: [Shab-Al-Hiri Roach] With super powers!!!!
So all throughout my day at work I could not help but think about how much I love the concept of Shab-Al-Hiri Roach, but still I can never get anyone…
In First Thoughts
Participants: thadrine, whiteknife.


1/18/2009 HiQKid: Some more inspirations?
Hey there! I just wanted to mention that I think that Richie Rich might actually be a good fit. We've got a young guy going up against evil cooperate goons...…
In Robert Bohl Games
Participants: HiQKid, RobNJ.


1/18/2009 TomTitTot: The Hammer Falls - Playtest AP - "A Small Singularity"
*Cross-posted to lots of places* At the end of December a couple of friends and I got together to playtest The Hammer Falls, which is my game-in-development of Dystopian Fiction.…
In Playtesting
Participants: TomTitTot, JoyWriter.


1/17/2009 love: The Basics
I'm about to design my own pen and paper rpg...so, were should I start? Mechanics?
In First Thoughts
Participants: love, Abkajud, Vulpinoid, thadrine, David C, whiteknife, Patrice, Deohring, Noon.


1/17/2009 Peter Nordstrand: Mechaton Heaven?
I saw this article at Film Roster and immediately thought of Mechaton. ”Mark Borlase has built a 5' x 10' Hoth base diorama consisting of between 55,000 to 60,000 pieces…
In lumpley games
Participants: Peter Nordstrand.


1/17/2009 Eero Tuovinen: [TSoY 2nd] Goblin crunch
While reviewing goblins I decided that I don't actually like the Secret of Addiction at all. It is bad on several levels: - Of course counting days is just wacky…
In Arkenstone Publishing
Participants: Eero Tuovinen, dindenver, oliof.


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Subsequent Topics

1/23/2009 Robotech_Master: Universalis + Ficlets
You know, I wish I had thought to propose this while ficlets.com was still alive. Up until earlier this month, there was a website run under the auspices of AOL…
In Universalis
Participants: Robotech_Master, snej.


1/23/2009 MatrixGamer: Victory conditions in story telling games
My first impression is that this is a foolish idea - I like telling stories just for the fun of engaging the challenge but... When I think "game" and I'm…
In First Thoughts
Participants: MatrixGamer, Jason M Dockins, whiteknife.


1/23/2009 agony: [Solar System] Ongoing Environmental Adversity
If starvation was a very big part of your setting, how would you model crunch to reflect that?  I would like starvation to primarily serve the purpose of spurring the…
In Arkenstone Publishing
Participants: agony, Eero Tuovinen, oliof.


1/23/2009 zmobie: Survival, NPC's, Charts, and Keywords - A possible horror genre game?
I had a conversation with a good friend awhile back about a game idea, and I'd like to run it by the forge and see what you guys thought about…
In First Thoughts
Participants: zmobie, Vulpinoid, John Blaz, whiteknife.


1/24/2009 Wordman: What do you want to know about probability?
Recently, it seems like I've been spending an inordinate amount of time publishing ad hoc web articles about probability in RPGs, from some basic stuff to some not-so-basic stuff. Partially…
In First Thoughts
Participants: Wordman, JoyWriter, Castlin, Tsanuri, Adam Dray, JB, Finarvyn, pynk, Gurnard, dindenver, punkbohemian.


1/24/2009 mjbauer: Creating a Very Minimal System (and running into trouble)
I decided to stop lurking and actually post something. It's a simple question but it takes a while to set up, so bear with me. I'm trying to create a…
In First Thoughts
Participants: mjbauer, Krippler, Dementia Games, dindenver, Castlin, Adam Dray, Ken, David C.


1/24/2009 Eero Tuovinen: [Zombie Cinema] Animallball podcast reviews the game
This here: Animalcast podcast Episode 74 I'd never heard of this podcast, and I don't generally listen to podcasts at all, but I liked it! Of course the topic has…
In Arkenstone Publishing
Participants: Eero Tuovinen.


1/25/2009 Alex Abate: Trying to understand where color stops and system begins
Hello there people! I am writing again, this time about my efforts to understand the Big Model, applying it to some past experiences in RPGs. More specifically, I am trying…
In Actual Play
Participants: Alex Abate, Noon, Ron Edwards, FredGarber.


1/25/2009 David C: A random thought: Critical Hits
It occurred to me that in any system that has critical hits, they are immensely popular.  Besides the obvious "Your attack is super effective" bit, I think they have a…
In First Thoughts
Participants: David C, whiteknife, Patrice.


1/25/2009 Sam!: [Playtest report] War in Khale
So, we took the challenge and decided to try out Eero’s new stuff. It may have something to do with the fact that one of us is Eero’s brother and…
In Arkenstone Publishing
Participants: Sam!, Eero Tuovinen.


1/25/2009 Sam!: [BtI] Sealed lips, chained heart
[b]Disclaimer[/b] I don’t have any proper questions going with my post, I just want to share how awesome session I just had. And maybe my stuff is helpful to someone…
In Actual Play
Participants: Sam!, Eero Tuovinen, Emily Care.


1/26/2009 TomTitTot: [The Hammer Falls] Dystopian fiction RPG - discussion and call for playtesters
Not having posted to the First Thoughts forum for quite some time about my game The Hammer Falls, I think I've put many of my thoughts and observations about the…
In First Thoughts
Participants: TomTitTot, Joe Murphy (Broin).


1/26/2009 StrongBadMun: [The New World] Diceless
So I'm publishing an rpg via blog just for the fun of it on my www.headtripgames.com site.  The idea is what if these fantasy races discovered a new continent like…
In First Thoughts
Participants: StrongBadMun, whiteknife, Ken.


1/26/2009 Dementia Games: Psychological Profile for Horror Game
I've been working on a horror game for a while now, off and on as time permits, and I've been toying with the idea of a psychological profile.  Basically, players…
In First Thoughts
Participants: Dementia Games, Wolfen.


1/26/2009 Paul Czege: It damn near killed me...
...but between January 8th and today I completed an indie entry to Jared Sorensen's <a href="http://www.story-games.com/forums/comments.php?DiscussionID=8258&page=1">Indie Game Company Game Design Challenge</a>. System design, playtesting, fixing the broken stuff, art direction…
In Half Meme Press
Participants: Paul Czege, Adam Dray, Thor Olavsrud, Artanis, Graham Walmsley, Wolfen, Eero Tuovinen.


1/27/2009 violet: Black Rock City
I'm running Dogs soon! This is my first town, so I thought I'd drop it here and see whatall everyone thinks. I need to flesh out a few more NPCs…
In lumpley games
Participants: violet.


1/27/2009 Insect King: [DITV] Cheatsheet help for new game with new gamers
Hi all, I have decided to put down my REIGN game for a spell and run some one-shot indie games. For this I chose Dogs in the Vineyard. I have…
In lumpley games
Participants: Insect King, lumpley, oliof, cdr.


1/27/2009 rene52: Business Advice (split)
Tips for business marketing 1. Don't Advertise Like a Big Business 2. Offer a Cheaper Version 3. Offer a Premium Version 4. Try Some Unusual Marketing Methods 5. Trim Your…
In Connections
Participants: rene52, Ron Edwards.


1/27/2009 RobNJ: The deashcanification of Misspent Youth
I'm giving myself a goal. I intend to get the full-and-final version of Misspent Youth out in time for JiffyCon Greenfield 09, in June. If you've played a game (or…
In Robert Bohl Games
Participants: RobNJ, HiQKid.


1/27/2009 NilsH: Solar and horror?
Hi! I´m soon going to be the gamemaster for a science-fiction/ horror game where the characters are detectives looking for a cultist/ witch with powers to summon demons and psychic…
In Arkenstone Publishing
Participants: NilsH, Eero Tuovinen, oliof.


more subsequent topics >>