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From Day One


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1/26/2009 Paul Czege: It damn near killed me...
...but between January 8th and today I completed an indie entry to Jared Sorensen's <a href="http://www.story-games.com/forums/comments.php?DiscussionID=8258&page=1">Indie Game Company Game Design Challenge</a>. System design, playtesting, fixing the broken stuff, art direction…
In Half Meme Press
Participants: Paul Czege, Adam Dray, Thor Olavsrud, Artanis, Graham Walmsley, Wolfen, Eero Tuovinen.


1/26/2009 Dementia Games: Psychological Profile for Horror Game
I've been working on a horror game for a while now, off and on as time permits, and I've been toying with the idea of a psychological profile.  Basically, players…
In First Thoughts
Participants: Dementia Games, Wolfen.


1/26/2009 StrongBadMun: [The New World] Diceless
So I'm publishing an rpg via blog just for the fun of it on my www.headtripgames.com site.  The idea is what if these fantasy races discovered a new continent like…
In First Thoughts
Participants: StrongBadMun, whiteknife, Ken.


1/26/2009 TomTitTot: [The Hammer Falls] Dystopian fiction RPG - discussion and call for playtesters
Not having posted to the First Thoughts forum for quite some time about my game The Hammer Falls, I think I've put many of my thoughts and observations about the…
In First Thoughts
Participants: TomTitTot, Joe Murphy (Broin).


1/25/2009 Sam!: [BtI] Sealed lips, chained heart
[b]Disclaimer[/b] I don’t have any proper questions going with my post, I just want to share how awesome session I just had. And maybe my stuff is helpful to someone…
In Actual Play
Participants: Sam!, Eero Tuovinen, Emily Care.


1/25/2009 Sam!: [Playtest report] War in Khale
So, we took the challenge and decided to try out Eero’s new stuff. It may have something to do with the fact that one of us is Eero’s brother and…
In Arkenstone Publishing
Participants: Sam!, Eero Tuovinen.


1/25/2009 David C: A random thought: Critical Hits
It occurred to me that in any system that has critical hits, they are immensely popular.  Besides the obvious "Your attack is super effective" bit, I think they have a…
In First Thoughts
Participants: David C, whiteknife, Patrice.


1/25/2009 Alex Abate: Trying to understand where color stops and system begins
Hello there people! I am writing again, this time about my efforts to understand the Big Model, applying it to some past experiences in RPGs. More specifically, I am trying…
In Actual Play
Participants: Alex Abate, Noon, Ron Edwards, FredGarber.


1/24/2009 Eero Tuovinen: [Zombie Cinema] Animallball podcast reviews the game
This here: Animalcast podcast Episode 74 I'd never heard of this podcast, and I don't generally listen to podcasts at all, but I liked it! Of course the topic has…
In Arkenstone Publishing
Participants: Eero Tuovinen.


1/24/2009 mjbauer: Creating a Very Minimal System (and running into trouble)
I decided to stop lurking and actually post something. It's a simple question but it takes a while to set up, so bear with me. I'm trying to create a…
In First Thoughts
Participants: mjbauer, Krippler, Dementia Games, dindenver, Castlin, Adam Dray, Ken, David C.


1/24/2009 Wordman: What do you want to know about probability?
Recently, it seems like I've been spending an inordinate amount of time publishing ad hoc web articles about probability in RPGs, from some basic stuff to some not-so-basic stuff. Partially…
In First Thoughts
Participants: Wordman, JoyWriter, Castlin, Tsanuri, Adam Dray, JB, Finarvyn, pynk, Gurnard, dindenver, punkbohemian.


1/23/2009 zmobie: Survival, NPC's, Charts, and Keywords - A possible horror genre game?
I had a conversation with a good friend awhile back about a game idea, and I'd like to run it by the forge and see what you guys thought about…
In First Thoughts
Participants: zmobie, Vulpinoid, John Blaz, whiteknife.


1/23/2009 agony: [Solar System] Ongoing Environmental Adversity
If starvation was a very big part of your setting, how would you model crunch to reflect that?  I would like starvation to primarily serve the purpose of spurring the…
In Arkenstone Publishing
Participants: agony, Eero Tuovinen, oliof.


1/23/2009 MatrixGamer: Victory conditions in story telling games
My first impression is that this is a foolish idea - I like telling stories just for the fun of engaging the challenge but... When I think "game" and I'm…
In First Thoughts
Participants: MatrixGamer, Jason M Dockins, whiteknife.


1/23/2009 Robotech_Master: Universalis + Ficlets
You know, I wish I had thought to propose this while ficlets.com was still alive. Up until earlier this month, there was a website run under the auspices of AOL…
In Universalis
Participants: Robotech_Master, snej.


1/23/2009 Robotech_Master: Universalis @ VisionCon, Springfield MO, this weekend (maybe)
I'm going to be at VisionCon at the Clarion in Springfield, Missouri with a copy of Universalis, a bag of D10s, and a box of poker chips. I'll be staffing…
In Universalis
Participants: Robotech_Master.


1/23/2009 walruz: Writing a game out of gimmicks!
So, I'm writing a game. When discussing games, people often mention that Game X handles Thing Y very well, but it seems like many games stop at one gimmick. I…
In First Thoughts
Participants: walruz, Abkajud, Vulpinoid.


1/22/2009 Christian: [Trollbabe] Question about Conflicts regarding Goals and Scale
Hello, I’ve been a long time lurker here, and here is my first post! I’ve played lots of RPGs in the days and very few in the last years. I…
In Adept Press
Participants: Christian, Ron Edwards, James_Nostack, Arturo G..


1/22/2009 Kyle Cates: Bringing fun to RPG's in a new way (maybe).
Every RPG'er knows that the rolling of the dice is one of the most prized and cherished actions one can take while playing the game. It lets us swing our…
In First Thoughts
Participants: Kyle Cates, Noon, Marshall Burns, whiteknife, Gurnard, Patrice, David Artman, Paul Czege, Lynne H, JoyWriter, btrc, Adam Dray, davidberg.


1/21/2009 jasin: [IaWA] First try!
Hi everyone, first post and first try at IaWA... The players almost unanimously chose Blood & Sex. We got: ... A monastery and its associated shrines, each to its own…
In Actual Play
Participants: jasin, lumpley, Ouroboros, Noclue.


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Subsequent Topics

1/27/2009 Insect King: [DITV] Cheatsheet help for new game with new gamers
Hi all, I have decided to put down my REIGN game for a spell and run some one-shot indie games. For this I chose Dogs in the Vineyard. I have…
In lumpley games
Participants: Insect King, lumpley, oliof, cdr.


1/27/2009 rene52: Business Advice (split)
Tips for business marketing 1. Don't Advertise Like a Big Business 2. Offer a Cheaper Version 3. Offer a Premium Version 4. Try Some Unusual Marketing Methods 5. Trim Your…
In Connections
Participants: rene52, Ron Edwards.


1/27/2009 RobNJ: The deashcanification of Misspent Youth
I'm giving myself a goal. I intend to get the full-and-final version of Misspent Youth out in time for JiffyCon Greenfield 09, in June. If you've played a game (or…
In Robert Bohl Games
Participants: RobNJ, HiQKid.


1/27/2009 NilsH: Solar and horror?
Hi! I´m soon going to be the gamemaster for a science-fiction/ horror game where the characters are detectives looking for a cultist/ witch with powers to summon demons and psychic…
In Arkenstone Publishing
Participants: NilsH, Eero Tuovinen, oliof.


1/27/2009 Christopher Kubasik: [Sorcerer] Traveller: Holy War
We had our third session of our game set in the universe of Classic Traveller Sunday night.  (You can check out tons of material about Traveller and the Classic Traveller…
In Actual Play
Participants: Christopher Kubasik, jburneko, Noon, AnyaTheBlue, Alan, Ron Edwards.


1/27/2009 cjoki: red ash - testers needed
Hello, I just found this site and will need to bookmark it to peruse later. I have been working on a game part-time over the last 3-4 years and have…
In Connections
Participants: cjoki.


1/28/2009 LandonSuffered: Bad Guy Personalities??
With the exception of “puppet master” (which I note was used for the bad guy in the Capes flash example) the present personality archetypes (right-side click sheets) only appear fit…
In Muse of Fire Games
Participants: LandonSuffered, 5niper9, TonyLB.


1/28/2009 mizar2k: Looking for Italian to English traslator
Hi, my name is Carlo and I have created, some years ago, an Rpg named Dimensioni, completely written in italian: http://dimensioni.dragonslair.it/ Dimensioni is a well know free Rpg in Italy,…
In Connections
Participants: mizar2k, Ron Edwards.


1/28/2009 dopefingers: a confused beginning
So I'm not real familiar with gaming. I used to fool around as a kid, but I don't know much about what is out there. Forgive me if this is…
In First Thoughts
Participants: dopefingers, Abkajud, Joe Murphy (Broin).


1/28/2009 agony: [Solar System]Apothecary...Huh?
So the Apothecary/Drug rules seem to be exactly what I'm looking for in our upcoming campaign.  The problem is that the Apothecary section is rather confusing and I'm hoping someone…
In Arkenstone Publishing
Participants: agony, oliof, Eero Tuovinen, Paul T.


1/28/2009 Sergon: old west rpg.
  Hi gang,     New member here. For the past 3 years I've been working on an old west themed role playing system that combines technology and esoteric means.…
In Endeavor
Participants: Sergon, chance.thirteen.


1/29/2009 Ron Edwards: Color-first character, part 3: ready for action
Hello! Here's the relevant image: http://www.bloodredcomics.com/Frostlick-inkedcolored.jpg Here are the starting threads: Color-first character creation project Color-first character, part 2: Getting this far And Vincent is also maintaining the page of…
In Endeavor
Participants: Ron Edwards, oliof, Eero Tuovinen, Wolfen, Darcy Burgess, Kobayashi, Ben Lehman, wunderllama, tonyd, Frank Tarcikowski, Melinglor, Brimshack.


1/29/2009 Finarvyn: [Sorcerer] Selection of dice type
Apologies in advance if this should be placed in “Actual Play” but I thought since it was Sorcerer-specific it should go here instead. I've been thinking about dice selection in…
In Adept Press
Participants: Finarvyn, Ron Edwards, Christopher Kubasik, hix, Arturo G., greyorm.


1/29/2009 Corvus69: New rules for BDTP and Harm
Hello I am trying to make up new rules for BDTP and Harm inspired by Mouse Guard. It changes some of the basic principles, so beware. I am interested in…
In Arkenstone Publishing
Participants: Corvus69, oliof, dindenver, Eero Tuovinen, Paul T.


1/29/2009 fnord3125: [AGON] Questions and Clarifications before first game (in a long time)
So, I have played Agon once before, but it was probably like a year ago.  I'm hoping to play again with some new players and a larger group either this…
In one.seven design
Participants: fnord3125, demiurgeastaroth.


1/29/2009 Christopher Kubasik: Rituals -- Momentous Game Actions
Hi Ron, On page 93 of Sorcerer you write: "Contacting and Summoning are momentous game actions.  They may require more thought and preparation, especially for first time Sorcerer players and…
In Adept Press
Participants: Christopher Kubasik, Ron Edwards, James_Nostack.


1/30/2009 AnyaTheBlue: Sorcerer and Traveller
Alright. Here's me putting my money where my mouth is (over in this thread) Traveller using Sorcerer 1.  Humanity Humanity is human decency(tm).  Caring about people in an active sense,…
In Adept Press
Participants: AnyaTheBlue, Alan, Eero Tuovinen, sam.


1/30/2009 Clay: Campaign planning/organizing website
I ran into some problems with planning out my current campaign, and keeping everything in a centralized place.  After I thought about it for a while, I cooked up a…
In Connections
Participants: Clay, Paraplegic Racehorse.


1/30/2009 droog: Trollbabe: a seven-yr-old GMs
I've written before about playing TB with my daughter. We have played a few times since, and something happened that I'd like to record. Jemima started to ask me about…
In Actual Play
Participants: droog, Arturo G., Noon, Eero Tuovinen, Wolfen, Paul T, JoyWriter.


1/30/2009 Paul Czege: [Thy Vernal Chieftains] frequently asked questions
One effect of personally emailing a pdf to purchasers is also personally receiving questions about it by email. So I thought I'd do some of the frequent ones as a…
In Half Meme Press
Participants: Paul Czege.


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