The Forge Reference Project: Browse Threads

 

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From Day One


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4/19/2009 drkrash: Seeking Cover Art
I am presently writing a supplement for an indie horror-action role-playing game.  I am looking for a piece of art that I could license for a single use as the…
In Connections
Participants: drkrash, greyorm, Wolfen, rafael.


4/19/2009 blackhatmatt: [With Great Power...] Better Living Through Chemistry
Just ran a one-shot of WGP yesterday. Well, anyway, it was meant as a one-shot, but we didn't finish, so we'll finish it next time. Two-shot, anyway. The write-up is…
In Actual Play
Participants: blackhatmatt, Ron Edwards.


4/19/2009 Trevis Martin: Simple Rules Clarification
Hi Seth, I came into possession through trade of "Dirty Secrets", from GenCon 2007, and we gave it a try yesterday.  We didn't get super far into the game, and…
In Dark Omen Games
Participants: Trevis Martin, GreatWolf.


4/18/2009 Seamus: RPG Style Guides
One problem I keep having as a writer for RPG products is figuring out when to speak in the 2nd person and 3rd and who to address. Sometimes it feels…
In Publishing
Participants: Seamus, Willow, Luke, Ashirgo, ShallowThoughts.


4/17/2009 Vordark: Selecting Attributes For Your Game
Let's say we're talking about traditional RPGs where there's a GM that runs "the world" and a number of players, each of which has their own character.  Let's further say…
In First Thoughts
Participants: Vordark, Vulpinoid, greyorm, MacLeod, Egonblaidd, mjbauer, Ayyavazi, chance.thirteen, Luke, kschewe, Gurnard, ShallowThoughts, brianbloodaxe, SteveMND, JoyWriter, Noon, Devenger.


4/17/2009 Sindyr: two sessions in: how it's going for my group
OK, this will be a little stream of consciousness, but rather than compose a superbly written and time consuming essay, I wanted to give some quick followup on what's going…
In Dog Eared Designs
Participants: Sindyr, Welkerfan, Paka, newsalor, jburneko, Eero Tuovinen, Matt Wilson.


4/17/2009 Vordark: Looking for play-testing tips and strategies
I announced my project in First Thoughts with an eye toward cultivating that wonderful fruit, "general feedback".  I also had some questions concerning how to maximize the benefit of play-testing…
In Playtesting
Participants: Vordark, Wolfen, Michael Desing.


4/17/2009 alseeger: playtesters wanted!
I am an independent game designer and I'm in the process of developing a systemless setting. If anyone would be interested in trying it out I'd appreciate it. I still…
In Connections
Participants: alseeger.


4/17/2009 kschewe: [Wagon Tracks] Power 19
I am excited to be making my first post, and have been holding back until now because I know I would not have the time I would want to dedicate…
In First Thoughts
Participants: kschewe, JoyWriter, DanielM, phatonin.


4/16/2009 Jeremy Keller: Confidence schemes and narrative control
So, I have an idea for a game that's about social manipulation.  Player characters are the perpetrators of complex confidence schemes.  They get what they want by working with their…
In First Thoughts
Participants: Jeremy Keller, Noon, Welkerfan, Tintros.


4/16/2009 lumpley: Database of independent rpgs
This is a call for software suggestions. I'm willing and excited to put some time and work into this, as the Forge's tech admin. I…
In Connections
Participants: lumpley, Graham Walmsley, Eero Tuovinen, Ben Lehman, The Magus, Adam Schiller, Eliarhiman6, Wordman, David Artman, c, Welkerfan, sirogit, Curufea, visioNationstudios, jmilum.


4/16/2009 Graham Walmsley: [Apocalypse World] Apocalypse averted
We finished our four-session game of Apocalypse World last night. Our heroes flew to the headquarters of Panacea, one of the fronts. There were lots of zombies about. Panacea switched…
In Playtesting
Participants: Graham Walmsley, lumpley, GB Steve.


4/16/2009 youngblood: Having trouble balancing between narrative combat and complex dice mechanics
Hey Forge, I just happened to stumble across this site and am very excited to see a living community dedicated to pen & paper rpgs. Kudos to everyone for keeping…
In First Thoughts
Participants: youngblood, chance.thirteen, Luke, whiteknife, Rafu, Wordman, Noclue.


4/16/2009 Willow: Escape From Tentacle City- Final Playtests
Hey everyone- If you've read any of the Escape from Tentacle City playtest threads (and there's on on the front page of the Playtesting forum right now), and you're interested…
In Connections
Participants: Willow.


4/14/2009 iago: Cross-referencing in InDesign (split)
Update: InDesign CS4 now supports cross-referencing natively, no extra plugins needed. I'm pretty happy with it.
In Publishing
Participants: iago, jasonm, Ron Edwards, Carnifex.


4/16/2009 Nuthael: The Gentleman's Game - A Political Steampunk Adventure
Hello. I am writing a steampunk adventure set on the remote island of Irol'isse. The game takes place amongst great political intrigue as the omnipotent king falls ill and the…
In First Thoughts
Participants: Nuthael, MacLeod, chance.thirteen, Luke, GozerTC.


4/16/2009 Vordark: Genesys RPG
Hello everyone! So I'm making the jump from lurking to posting.  Hopefully I don't hit my head on a rock. :) I've been working on an RPG for a while…
In First Thoughts
Participants: Vordark, MacLeod, Luke, JoyWriter, Vulpinoid, Sindyr, Thunder_God.


4/16/2009 DaveyJJ: Can MC be "grokked" into a typical fantasy setting?
I've only been able to preview the intro MC PDF but it seems to this very old gamer* that the mechanics etc of MC could be easily grokked to use…
In Galileo Games
Participants: DaveyJJ, inthisstyle, Paka.


4/16/2009 oliof: [Solar System] Science Fiction?
I know from the Solar System vignettes that at least one Science Fiction campaign was run using Solar System. Did anybody else do it? Is there crunch available somewhere? My…
In Arkenstone Publishing
Participants: oliof, Eero Tuovinen, Spoo, Nick Pagnucco, simonjberger.


4/16/2009 Graham Walmsley: Apocalypse World last night
It was kind of like this. http://www.catchyourhare.com/images/cloud-to-dice.jpg G
In lumpley games
Participants: Graham Walmsley, Supplanter, Everspinner.


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Subsequent Topics

4/20/2009 ShallowThoughts: Those imaginary "other kinds" of RPGers
Hello folks, I suppose this is more of an "Actual NOT Played" thread, because I discuss a kind of actual play I've NOT ever found myself in, and I'm curious…
In Actual Play
Participants: ShallowThoughts, Wolfen, greyorm, Greymorn, Ron Edwards, Paul Czege, Paka, Cranewings, Noclue, chance.thirteen, AzaLiN.


4/20/2009 Brimshack: Botched Attacks and Botched Dialogues
Okay, I am 2 years into designing this RPG. As part of Game Testing, we have been running a campaign, literally just a campaign that happens to use this system.…
In Playtesting
Participants: Brimshack, ShallowThoughts, chance.thirteen, FredGarber.


4/20/2009 Marshall Burns: Lunar Notes
Inspired by John Harper's GHOST/ECHO and Lady Blackbird, I made Lunar Notes: http://img.photobucket.com/albums/v53/foolish_Paeter/lunarnotesp1thumb.pnghttp://img.photobucket.com/albums/v53/foolish_Paeter/lunarnotesp2thumb.png Page One PDF Page Two PDF I'm not as hot as John Harper with the layout,…
In Beyond the Wire Productions
Participants: Marshall Burns, Ron Edwards, Noclue, DWeird, JoyWriter.


4/21/2009 The Dragon Master: Sorcerer and Premise...
After stumbling through creating a setting for a quick one-shot for a new member of our group, and while trying to work out a general setting idea for a mini-campaign…
In Adept Press
Participants: The Dragon Master, jburneko, rabindranath72, greyorm, angelfromanotherpin, Ron Edwards, Christopher Kubasik.


4/21/2009 SaintandSinner: Indie games passport/map?
Will there be an 'Indie Map' or 'Indie Passport' this year?  I'm helping organize the Indie Games Explosion and Games on Demand.  If there is such a thing we would…
In Conventions
Participants: SaintandSinner, Ron Edwards, Eero Tuovinen, TJ.


4/21/2009 Brimshack: Critical Absences
More and more, I am thinking about what I DON'T want in the bag of tricks for my game. And by that I do not mean major points of style…
In First Thoughts
Participants: Brimshack, Vordark, chance.thirteen, Luke, Noon, Egonblaidd, phatonin, chronoplasm, ShallowThoughts.


4/21/2009 agony: Alternative Poison'd Starting Situations
So I'm working on a Poison'd hack and I'm wondering if anyone has put any thought into alternative starting situations for Poison'd? The default situation is just so perfect I'm…
In lumpley games
Participants: agony, Eero Tuovinen, watergoesred, Graham Walmsley, Marshall Burns.


4/21/2009 Monk: Downward Granularity with dice pools
So the system that we're working on uses dice pools constructed by adding together various characteristics and skills that are being used. So far, everything works beautifully, but I'm working…
In First Thoughts
Participants: Monk, creatfire, Guy Srinivasan, chance.thirteen, Wordman.


4/22/2009 MacLeod: Naming Convention
I have a pretty simple question... I'm working on an easy-to-use yet tabletop tactically robust... and I was wondering if anyone has any idea of what I should name a…
In First Thoughts
Participants: MacLeod, whiteknife, Wolfen, Luke, Paul Czege, JoyWriter, DanielM, chance.thirteen.


4/22/2009 cra2: 1001 Nights as a mini-game within another game?
Hi, Any suggestions as to how to bring elements of 1001 Nights into a social (party) scene within a 'traditional' fantasy campaign? We've been playing a d&d type of game…
In Night Sky Games
Participants: cra2, chance.thirteen, Meguey.


4/22/2009 Seamus: Impressions Advertising and Marketing
Anyone work through them before. Good or bad experience?
In Publishing
Participants: Seamus, preludetotheend, guildofblades.


4/23/2009 mjbauer: I Made a Break-Through
Not in the game I'm designing, but in my understanding of game design in general. It's like the light finally came on. I know this is probably just the basics…
In First Thoughts
Participants: mjbauer, Wolfen, ShallowThoughts, Seamus, Noon, TheDeadlyPlatypus, JoyWriter, Selene Tan.


4/23/2009 Wordmaker: [WGP] A pitch for our game
[u][b]Tarnished:[/b][/u] Everything changed the day Superman died. Metropolis is gone. Nothing remains but a crater and the surrounding ruins. The government calls it a memorial to humanity, a reminder that…
In Incarnadine Press
Participants: Wordmaker, Paka.


4/23/2009 e24ohm: 2d6 or 3d6 for simple dice system
Folks: I am new to the forum, and i like what I am seeing; however, i am trying to develop a simple dice system which uses 2d6 or 3d6, which…
In Playtesting
Participants: e24ohm, chance.thirteen.


4/23/2009 Egonblaidd: Attribute/Skill Hierarchy for a Universal System
Vordark's threads about Genesys have gotten me thinking to how I would design a universal system.  I think it would be a good exercise even if I can't/don't make one…
In First Thoughts
Participants: Egonblaidd, Ayyavazi, visioNationstudios, Vordark, Vulpinoid, TheDeadlyPlatypus, Selene Tan.


4/23/2009 Doyce: [IAWA] Two dice questions and an ONYFD question.
Hi all, let me get right to it. 1. Dice Question One: Player 1 and 2 are about to throw down. Player 1 is rolling a d12 and a d6.…
In lumpley games
Participants: Doyce, jessecoombs, Filip Luszczyk, Paul T.


4/23/2009 chronoplasm: I'd Like to make a Heartbreaker...
One of the points I keep hearing regarding old OD&D is that the system is so simple and threadbare that it can support any character concept and any situation through…
In First Thoughts
Participants: chronoplasm, Vordark, greyorm, Brimshack, whiteknife, MacLeod, Seamus.


4/23/2009 Vordark: Seeking Suggestions For "Mixed Blessing" Powers
I'm brainstorming for ideas of powers that not only provide some benefit, but also create a weakness or otherwise have an at least somewhat nasty trade-off.  As an example... A…
In First Thoughts
Participants: Vordark, chronoplasm, Egonblaidd, Brimshack, JoyWriter, GozerTC, phatonin.


4/23/2009 Spooky Fanboy: [Mortal Coil] Revised?
Has MC Revised come to fruition yet? Or is it still on the back burner?
In Galileo Games
Participants: Spooky Fanboy, inthisstyle, Ice Cream Emperor.


4/24/2009 Aegir: dLITE: Simple system for narrative (and PbP) games
So, we're working on a system we're currently calling dLITE. Its specifically geared towards largely freeform gaming - and PbP play in particular - so its a very light system,…
In First Thoughts
Participants: Aegir, JoyWriter, MacLeod, visioNationstudios, Selene Tan.


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