Previous Topics 8/8/2009 Capulet: Forge Booth Gen Con Indy 2009: Product Giveaways I plan on doing occasional book give-aways for the original core book Factions at War when I am at the booth this year. My goal is to leave all of… In Conventions Participants: Capulet.
8/8/2009 Klaus_Welten: [Solar System] How does the Secret of Equipment work? So, in the PDF I read:
The character possesses a rated piece of
equipment, represented by a freely
preserved Effect. (If the character creates
the equipment himself, he has to… In Arkenstone Publishing Participants: Klaus_Welten, Courage75, Eero Tuovinen.
8/8/2009 Librabys: {AethEra} : The System. Hi to all the folks interested in the development of AethEra!
I don't think It is still worthwhile to read the playtest post on AethEra, Because The game changed… In Playtesting Participants: Librabys, Dan Maruschak, Noclue, Vladius, Simon C.
8/8/2009 jasonm: [Card Printing/Packaging] Hey Tony Hey Tony!
I want to pick your brain about Misery Bubblegum. I understand you are producing this game as a single deck of cards with 1-2 pages of rules and… In Publishing Participants: jasonm, TonyLB, Tyler.Tinsley, guildofblades, Double King, matthijs, David Artman, Andy Kitkowski, Ron Edwards, Paul Czege.
8/8/2009 drkrash: For fans of Street Fighter, King of Fighters, etc. [playtesting] If you are interested in playtesting the combat system of a new tabletop role-playing game that is meant to capture the feel of Street Fighter, King of Fighters, Guilty Gear,… In Connections Participants: drkrash, otspiii.
8/8/2009 Librabys: my game system feels reject I just cannot figure where to put it! It is maybe a full page or a little more of text describing the basics of my system, to open a discussion… In Site Discussion Participants: Librabys, Ron Edwards, Noclue, Ben Lehman.
8/8/2009 RobNJ: [Gen Con] Designers: Do you want GOD to run your game? [url=http://johnpaul613.livejournal.com/]Scott Acker[/url], [url=http://tckroleplaying.com/Games.html]Tim Koppang[/url], and [url=http://playcollective.org/]The Play Collective[/url] are getting together to run [url=http://www.museoffire.com/Games/GoD/]Games on Demand[/url]* at [url=http://gencon.com/]Gen Con[/url] this year. We'd probably** love to run your game.
If you… In Conventions Participants: RobNJ, Darcy Burgess, Ben Lehman, SaintandSinner, Gregor Hutton.
8/7/2009 lachek: Modifying Binding strength, revisited Over here Ron is saying that Binding strength can improve in the demon's favour (i.e. either weaken towards 0 if the Sorcerer has the upper hand, or strengthen away from… In Adept Press Participants: lachek, Ron Edwards.
8/7/2009 gyulakov: Number of Players? Hi everyone,
I just got Dogs in the Vineyard and am eager to run a game or two. One question that I have, though, revolves around how many players the… In lumpley games Participants: gyulakov, cra2.
8/7/2009 cra2: [Contenders] Scene Types, playing aid
http://www.cra2.com/games/rpg/contenders/Scene Type Grid.doc
I made this single-page reference doc for Contenders and showed it to Joe Prince who suggested I post it here in Actual Play to see… In Actual Play Participants: cra2, Ron Edwards.
8/7/2009 SaintandSinner: Games on Demand Banner If anyone wanted to get the word out about Games on Demand we would really appreciated it if you'd put this in your blogs, signatures at forums, etc.
The banner… In Conventions Participants: SaintandSinner.
8/7/2009 Simon C: [Dogs] A couple of questions I ran a pretty intense game of Dogs last night, and it was super fun, but a couple of things came up that I didn't quite know how to deal… In lumpley games Participants: Simon C, cra2, Noclue, Lance D. Allen.
8/5/2009 Catelf: Seeking playtesters Hi. I do hope it works this time... I'm a total newbie at this "chatting", so i don't quite know how it works, but i think i'll learn fast..
However,… In Connections Participants: Catelf, Ron Edwards, Anthony Sheets, FireInLight.
8/7/2009 PhoenixFireRPG: Looking for ideas and help with a player created setting Hi!
I am beginning work on a project right now which essentially is (hopefully) going to be a player created setting. The game is pretty much 3.5 basic rules (few… In Connections Participants: PhoenixFireRPG, Clay.
8/7/2009 JRSwift: Group made rpg? So, I have a family member that is trying to get people online to contribute to this "player created" setting for like a d&d or pathfinder game. I am trying… In First Thoughts Participants: JRSwift, Luke, PhoenixFireRPG, GregStolze.
8/7/2009 jburneko: Breaking Binding Question The text has information about what happens if a demon wants to break a binding. What happens if a Sorcerer wants to break a binding?
In specific I had a… In Adept Press Participants: jburneko, James_Nostack, Ron Edwards, lachek.
8/6/2009 MacLeod: [Vice & Virtue] My Attempt At Creating Roleplaying Mechanics For the longest time I have been hating on roleplaying incentives and roleplay controlling mechanics. Recently, however, I've decided that I'd like to try my hand at designing such a… In First Thoughts Participants: MacLeod, Dan Maruschak, Guy Srinivasan, Geethree, Steenan, JoyWriter, SeeThirty, Vladius.
8/6/2009 SaintandSinner: Games on Demand Table Custodians We have requested tables for Games on Demand
Fri 10am-2pm
Fri 2pm-6pm
Sat 10am-2pm
Sat 2pm-6pm
Sun 10am-2pm.
We need table custodians to monitor this area and to take up… In Conventions Participants: SaintandSinner, joepub.
8/6/2009 Charlie Gilb: [the Waste] Resolution: succeeding by getting stabbed in the face Hello,
A few months ago, I posted a few threads both in this forums and on Story-Games about my post-apocalyptic RPG called 'the Waste'. Following that, I have done a… In First Thoughts Participants: Charlie Gilb, noahtrammell, RobNJ, Luke, Creatures of Destiny, JoyWriter.
8/6/2009 7VII7: [11:11] Introduction I've released the game I've previously been working on was partially not what I wanted and mostly over my head so for now it's on the back burner as I… In First Thoughts Participants: 7VII7, RobNJ, MacLeod, Luke.
<< more previous topics | | Subsequent Topics 8/9/2009 David C: Getting players to define their characters... also, character death by suicide. So I'm back to play testing my game and some of the new mechanics in it. The current group of players are interested in developing a story and a character… In Playtesting Participants: David C, Lance D. Allen, Noon, Simon C, Jasper Flick, Mike Sugarbaker, JoyWriter, Adam Dray, 7VII7, Sam Orton, Catelf.
8/9/2009 SeeThirty: New RPG Project: Superhero RPG with a more "light feel. I'm something of a "veteran" gamer and GM, and I am working on a project now that incorporates a "little rascals" style into a superhero RPG somewhat in the vein… In First Thoughts Participants: SeeThirty, Elizabeth, Lance D. Allen, Ken, dindenver, Michael S. Miller.
8/9/2009 SaintandSinner: (Games on Demand) Help needed making Signs and Flyers Does anyone have a design for a Games on Demand Sign or flyers? If not, would anyone be willing to put this together. Previous signs have not been found and… In Conventions Participants: SaintandSinner.
8/9/2009 Vladius: Grapps Hi, I'm new here.
While I find the GNS system and the whole concept of "indie roleplaying" somewhat pretentious, I'm working on a fairly complex game and I don't want… In First Thoughts Participants: Vladius, 7VII7, MacLeod.
8/10/2009 James_Nostack: [WGP] Marvel Fanfare As discussed in this thread, I'm running a long-form With Great Power... game. We had our first session of play this week, and had a blast, and I think I'm… In Actual Play Participants: James_Nostack, jburneko, Caldis.
8/10/2009 reverse_atomic_roger: Initiative - How simple/complex? Hi all.
I'm working on a simple system. Characters have stats, like strength and dexterity, and skills, like armed combat and computing. For task resolution the players rolls a number… In First Thoughts Participants: reverse_atomic_roger, Vladius, MacLeod, JoyWriter, Mike Sugarbaker, David C, tenebrax, Catelf.
8/11/2009 RARodger: Dogs in the TARDIS Since my first reading of Dogs I’ve wanted to use it to run a Doctor Who game. But I haven’t been able to come up with a planet progression for… In lumpley games Participants: RARodger, lumpley.
8/11/2009 7VII7: 11:11 Ok, I've already introduced 11:11 before but I've thought on it and felt like I should post this,
The basic concept of the game is as follows:
-Color: It depends… In First Thoughts Participants: 7VII7, Vladius.
8/11/2009 Melinglor: [Nicotine Girls] Daddies for Babies who aren't Baby Daddies At Go Play NW I got a chance to play Nicotine Girls with Michael, Ogre and Johnstone. I'd been wanting to for ages, but shied away for fear of making… In Actual Play Participants: Melinglor, Ron Edwards, Bret Gillan, JoyWriter, Johnstone.
8/11/2009 David C: Playtesting forum and Actual Play forum I know Ron spends a lot of time on this site, and I am eternally grateful. But since I've arrived, there are a couple things that have bothered me about… In Site Discussion Participants: David C, Lance D. Allen, Adam Dray, lumpley, Ron Edwards, Frank Tarcikowski, Selene Tan, Thunder_God, Patrice, DWeird, M. J. Young, jburneko, JoyWriter, Catelf.
8/11/2009 theranko: [Agon] Rules question Hello,
I posted this question last week as a reply to an older topic, but it may have been lost in the shuffle.
During refreshment, does healing and sacrificing prevent… In one.seven design Participants: theranko, demiurgeastaroth, Ben Robbins, Noclue, John Harper.
8/11/2009 Emily Care: Sign in Stranger at GenCon I'll have copies of Sign in Stranger: Making Contact at GenCon Indy this year. Sign in Stranger is a science fiction game where you play humans starting a colony on… In Black and Green Games Participants: Emily Care.
8/11/2009 Clay: Link Swap I have a website, RPG-Campaign.com, for planning and running role playing games. In particular it's a place to make your setting material available, schedule games, and keep track of your… In Connections Participants: Clay.
8/11/2009 Ayyavazi: GNS and Hierarchy Hello all,
I know Ron will probably want an actual play example and to have this thread moved, but since I am lacking an example (that I know of or… In Actual Play Participants: Ayyavazi, Eliarhiman6, Adam Dray, Alan, Caldis, jburneko, Noon, Jasper Flick, anders_larsen, FredGarber, Marshall Burns, contracycle.
8/11/2009 Ayyavazi: Example Games to help me learn GNS Hello all,
I have been trying to understand GNS for some time now, and am looking to read games that support different agendas (whether explicitly, or simply by coincidence). So,… In Site Discussion Participants: Ayyavazi, Eliarhiman6, Adam Dray, Vladius, Selene Tan, Ron Edwards, JosephKnight.
8/11/2009 drkrash: Looking for Layout Rates I'm a good way through the process of putting the text of my next book together. The first one I wrote was graciously (and excellently) laid out by someone else,… In Connections Participants: drkrash, Ron Edwards, Airafice.
8/11/2009 Adam Dray: The Forge, Quantified, sorta Quantcast is a company that provides demographic data for websites. They can do it via a javascript tag the site owner embeds in the site (which The Forge has not… In Site Discussion Participants: Adam Dray, M. J. Young, chance.thirteen, Frank Tarcikowski.
8/11/2009 John_Elwood: maximum crunchy? i know this is not the best place for a question like this but i figured it would have the best chance of getting a usable answer.
i have no… In First Thoughts Participants: John_Elwood, Charlie Gilb, SeeThirty.
8/12/2009 Melinglor: Seeking playtesters for Spectre of the Beast! I'm in great need of some solid outside playtest of my 2008 Game Chef entry, Spectre of the Beast. I've been having fun playing it with my own friends and… In Connections Participants: Melinglor.
8/12/2009 ShallowThoughts: Conundrum: dissimilar assets versus point-built characters Admittedly, I haven't yet given this question one iota of thought towards an answer; however, that's to be expected, given that the question occurred to me two minutes ago, long… In First Thoughts Participants: ShallowThoughts, Mike Sugarbaker, chance.thirteen, Selene Tan, David C, HeTeleports, Vladius.
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