The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

10/30/2009 preludetotheend: Serial Design challenge
So over at story game we had a discussion on the webcomic business model and how it might be applicable to the role playing industry. I decided it might be…
In Endeavor
Participants: preludetotheend.


10/30/2009 chronoplasm: New Porfolio by Kevin Vito
kevinvito.daportfolio.com Hello, My name is Kevin Vito and I am currently a student at Northern Illinois University. I tend to favor sketchy and expressive linework with large areas of flat…
In Connections
Participants: chronoplasm.


10/30/2009 chronoplasm: Things to do in an investigative "Monster of the Week" game.
OK, so here's the basic premise of my game: There is a monster on the loose (just one). The player characters have to find the monster, figure out its weakness,…
In First Thoughts
Participants: chronoplasm, Warrior Monk, HeTeleports, Toneblind, Mr. Mister, Noon.


10/30/2009 Catelf: Advice on the coming Topic or Topic's i may start in a while.
This is several questions in one situation. I'm also a kind of "newbie" at the Net, so some things isn't as obvious as one might think. Although, i do think…
In Site Discussion
Participants: Catelf, Ron Edwards.


10/29/2009 greyorm: Point/Success of Publishing Without Community?
One of the most oft repeated pieces of advice heard around the Forge regarding getting people playing your game (and hence getting your game sold) is that in order to…
In Publishing
Participants: greyorm, Eero Tuovinen, guildofblades, Ron Edwards, Noon, MatrixGamer, Artanis, preludetotheend, Dan Maruschak, Sebastian, Luke, northerain, KeithBVaughn.


10/28/2009 drkrash: A Tale of Art Acquisition
I'm mostly wrapping up the art process of my present project and I thought I'd share a bit of my story, perhaps as inspiration for those who might despair of…
In Publishing
Participants: drkrash, Ron Edwards, tleeuwenburg@gmail.com, Noon.


10/28/2009 drkrash: What goes in the Introduction?
Hello, all. I'm most of the way through writing my present project, a moderately long core rulebook for a fighting game RPG.  As I have come to do with my…
In First Thoughts
Participants: drkrash, HeTeleports, Catelf, epweissengruber.


10/28/2009 Marshall Burns: [MADCorp] I'm posting class handbooks on my blog
I'm posting the "Employee Handbooks" (class guide pamphlets for the players) from the design-in-progress MADCorp on my blog. Each week, I'll post between 1 and 3 of them until they're…
In Beyond the Wire Productions
Participants: Marshall Burns.


10/27/2009 lachek: Questions regarding apparently non-sentient Demons (f. ex. technological)
We've run a couple of sessions of Sorcerer in an Afterglow-based post-apocalyptic setting. Things got a bit messy, both with the game and with scheduling the game, and it may…
In Adept Press
Participants: lachek, Ron Edwards, angelfromanotherpin, GreatWolf, Finarvyn, The Dragon Master.


10/27/2009 Gregor Hutton: [Dread] Cyberpunk/Horror for Halloween
So, Matt, Russ, Joe P and I met up again at the Prince Household for another bout of Monday-night gaming. For Halloween we wanted to do something "horror" as a…
In Actual Play
Participants: Gregor Hutton.


10/26/2009 Klaus_Welten: [Poison'd] Some questions
Hi! I really love Poison'd, but I have some doubts about its rules: 1) Maybe I'm wrong, but is there any incentive to choose a mutilation or disfigurement at character…
In lumpley games
Participants: Klaus_Welten, lumpley.


10/26/2009 iwazhear77: Can someone explain to me the difference between the editions?
I've actually never played DiTV before so spare me if I sound like a noob. Could someone explain to me the difference between the two editions, if there are any…
In lumpley games
Participants: iwazhear77, lumpley.


10/26/2009 theloneamigo: [DitV] Wisdom Creek Branch
I'll be running Dogs for the first time next month, and I'm not entirely sure what to start with in terms of towns. I imagine throwing the players a town…
In lumpley games
Participants: theloneamigo, Rughat, lumpley.


10/25/2009 RARodger: [DitV] Help with my second town!
One of my weakness as a GM, in general, is coming up with wants for my NPCs. Well, I’m putting together my second town for Dogs in the Vineyard, and…
In lumpley games
Participants: RARodger, Rughat.


10/24/2009 Ashlin_Evenstar: 504 error
Hi, I'm getting a lot of 504 Errors when I come to the Forge anymore.  Is there an option I need to turn on or off to help it load…
In Site Discussion
Participants: Ashlin_Evenstar, M. J. Young, greyorm.


10/23/2009 AXUM: THE CHARNEL GODS/DICTIONARY OF MU MASHUP
HELLO AGAIN! I was wondering if any of you guys have melded Dictionary of Mu & Charnel Gods together & how it fared? Thanks!!! Axum
In Adept Press
Participants: AXUM, Ron Edwards.


10/23/2009 Mark Woodhouse: [Bliss Stage] A Bliss Stage fan site
The world's only Bliss Stage fan site, LoveIsMyWeapon.com, is up and running. Come on by and visit. We have a blog, a wiki, and more to come. Plus, it's a…
In These Are Our Games
Participants: Mark Woodhouse.


10/23/2009 Seamus: Cover Color and Texture
Is there an easy way to make covers backgrounds that are more textured and softer in tone than the default color swatches? My art looks great, but the backgrounds could…
In Publishing
Participants: Seamus, David Artman.


10/23/2009 Teh_Az: Canon
I was here a long time ago and wasn't heard from at all. This was with good reason. I spent that time polishing my ideas into a solid game, which…
In First Thoughts
Participants: Teh_Az, Catelf, JoyWriter.


10/23/2009 Aldoth: [Adventures in Secondland] Some tweaks and the start of the first draft
So it has been three years since i posted this game so I thought that I would repeat the pitch. This game is a cross between Neverending Story, Labyrinth and…
In First Thoughts
Participants: Aldoth, Vulpinoid, Maugh, Catelf.


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Subsequent Topics

11/1/2009 jefgodesky: [Fifth World] I need playtesters!
Last night, after three years of work, I finished the rough draft of my game, the Fifth World. It's gone through some major revisions, and the current form doesn't bear…
In Connections
Participants: jefgodesky.


11/2/2009 tleeuwenburg@gmail.com: Should I call my new RPG "Mythology"?
Hi all, I am working on a new fantasy roleplaying game, and I'm working on getting some early material together. I'm a bit worried about the risk of choosing a…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Vulpinoid, charlescannon12, chance.thirteen, Catelf, Ninja Dave.


11/2/2009 Ron Edwards: [Dead of Night] Better without the fangs
Life has kept me from posting regularly since GenCon, but I've been role-playing when I can. My biggest priority is to get educated in some games which have been around…
In Actual Play
Participants: Ron Edwards, Tim C Koppang, Jaakko Koivula, Noon, JoyWriter, andrew_kenrick.


11/2/2009 RARodger: [DitV] Deconstructing Initiation
Long story short: I want to hack the rules for Dogs to play in a setting that looks like Ars Magica. One element of Ars Magica that I want to…
In lumpley games
Participants: RARodger, 5niper9, lumpley.


11/2/2009 RARodger: Mystery messages
My little status thing in the top left corner says I have "2 messages, 2 are new" And yet, when I go to the message center, there are no messages…
In Site Discussion
Participants: RARodger, lumpley.


11/3/2009 Simon C: [The Heartbreaker War] Not what I expected
Over the weekend we played a full-length runthrough of the Heartbreaker War, my character creation/game setting game supplement. I got a lot of good feedback from the game, and a…
In Playtesting
Participants: Simon C, DWeird, JoyWriter.


11/3/2009 chance.thirteen: Handling common motivations and character specific ones with the same system
I'm working on a mechanism that interlaces strong character motivators with temporary behavior modifiers brought on by social interaction. It is very similar in form to the Spiritual Attribute in…
In First Thoughts
Participants: chance.thirteen, chronoplasm, Teataine.


11/3/2009 Toneblind: Intrigue: A Card-Based Poltical System
Hello there! Just joined the forum, and I thought I'd put up an idea for a system which focuses on political maneuvering and utilising the entire Tarot deck, not just…
In First Thoughts
Participants: Toneblind, Mike Sugarbaker, chance.thirteen, TJ.


11/3/2009 Mr. Mister: Under Some Weird Sun
[CENTER] The day the nations crumbled, from prion pandemic, from unrestrained deluge, from nuclear detonation and from social termination Was the day the revenants clawed, bone-fingered, through the frozen earth…
In First Thoughts
Participants: Mr. Mister, Catelf, Toneblind.


11/3/2009 jburneko: [Thornes] Issues with Ego.
Last night I play tested a game I wrote called Thornes.  I describe Thornes as a swashbuckling film noir about sex and violence dressed up in lace and steel.  Aesthetically…
In Playtesting
Participants: jburneko, Simon C, Marshall Burns, Noclue, JoyWriter.


11/4/2009 Kevin.Weiser: How many Traits/Belongings per See/Raise?
Heyo, Quick question: How many Traits or Belongings can a player bring in per See or Raise? Just one, or as many as they can narrate? It seems a little…
In lumpley games
Participants: Kevin.Weiser, lumpley.


11/5/2009 preludetotheend: The Power of Free
So I have been doing some research for the Serial Design Challenge over in the Endeavor section and figured it was prevalent to the publishing section. A resource I found…
In Publishing
Participants: preludetotheend, Dan Maruschak, Noon, greyorm, pells.


11/5/2009 Rikiji: [Da Vinci] Mapless Combat System
Hello, I've started working on an ambitious game design project with the working title of Da Vinci.  I have a resolution system that I'm reasonably happy with and the basics…
In First Thoughts
Participants: Rikiji, chance.thirteen, Troy_Costisick, chronoplasm.


11/5/2009 Kevin.Weiser: [DitV] The Walking Eye first session thoughts and questions.
We had first session of Dogs in the Vineyard last night for the podcast. It went pretty well, considering we unfortunately had a 3 week break (due to plague) between…
In lumpley games
Participants: Kevin.Weiser, lumpley.


11/5/2009 Maugh: The 17 Trials of Queen Mab
This is a one-session, stand-alone roleplaying game that was designed as a party game for this last halloween.  It can handle a LOT of characters, (we ran 8 players, and…
In First Thoughts
Participants: Maugh, Catelf, Rikiji, tleeuwenburg@gmail.com, Noon.


11/5/2009 wolfgray: [WGP] WGP In Wiki, Email, or Wave?
Anyone doing a online with great power game in Wiki, Email, or google wave?
In Incarnadine Press
Participants: wolfgray, Filip Luszczyk.


11/5/2009 wolfgray: Wiki, Email, or Wave Game?
Anyone doing a online universalis game in Wiki, Email, or google wave?
In Universalis
Participants: wolfgray, EvilCat, David Artman, exedore6, Robotech_Master.


11/5/2009 jessecoombs: (IAWA) Different Versions?
I just ordered and received a new copy of In a Wicked Age to replace the one I lost. I noticed that this one doesn't have some rules about ending…
In lumpley games
Participants: jessecoombs, Supplanter, lumpley.


11/5/2009 Klaus_Welten: Some PTA questions
Hi there! I'm going to start a season very soon and have some questions for you. ^_^ First of all: can two Protagonists share a Connection (say, they are both…
In Dog Eared Designs
Participants: Klaus_Welten, Welkerfan.


11/6/2009 tleeuwenburg@gmail.com: Mythology blog soft launch
http://mythology-rpg.blogspot.com/ Hi all, I have created a blog to help me design and built the Mythology roleplaying system. I'll be aiming to post somewhere between weekly and every 3 days.…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Catelf.


more subsequent topics >>