Previous Topics 11/25/2009 amnion: Fantasy stock photos or cheap art for CCGs Does anyone know of anywhere I could get artwork that doesn't have to be bespoke for an indie CCG? Having hundreds of cards would get pretty expensive if you had… In Connections Participants: amnion.
11/24/2009 Gareth_Lazelle: [DitV] Dogscover.zip Not sure if this is the correct forum for this, but I recently purchased Dogs, and I can't download the dogscover.zip file (the other two files download with no issues),… In lumpley games Participants: Gareth_Lazelle, lumpley.
11/23/2009 drkrash: [Fight FGRPG] Help with Premise So I asked a while ago about writing an Introduction for my new game, Fight! The Fighting Game RPG. I received direction about establishing Premise to distinguish the game from… In First Thoughts Participants: drkrash, whiteknife, Catelf, MacLeod, davidberg, dindenver.
11/23/2009 lumpley: IMPORTANT: Scheduled Downtime Hey everybody. I'm going to be moving the Forge to its new hosting situation this weekend upcoming. I'll bring it down on Thursday the 26th and bring it back up… In Site Discussion Participants: lumpley, Artanis, Eliarhiman6, northerain, Frank Tarcikowski, xenopulse, alef0, Miskatonic.
11/23/2009 whiteknife: [ABSOLUTE] Over the top of over the top So last week I tested the RPG I’ve been working on, called ABSOLUTE. It’s a power crazy game that fully embraces everything “Awesome” “Xtreme” “1337” “wicked” “cool” “metal” and “excessive”… In Playtesting Participants: whiteknife, Filip Luszczyk, Catelf, MacLeod.
11/23/2009 froboi: Need help making system mathematically sound Hey all, I've been working on a d20 based system and I've reached a point where I feel that it is very close to being playable. The only thing is… In First Thoughts Participants: froboi, Rikiji, Noon, Jeff B, chance.thirteen.
11/22/2009 Filip Luszczyk: [Misery Bubblegum] First Game Questions So, we've just finished our first session like half an hour ago. While the rules generally seem clear (I'm really fond of the slick non-linear presentation), and the game feels… In Muse of Fire Games Participants: Filip Luszczyk, Eero Tuovinen, Graham Walmsley.
11/22/2009 northerain: [Dark Days]My core concept is dumb, please help. Dark Days is the game I'm working on. I'll explain it the way I came up with it, so that it makes sense.
Dark Days is a game about people… In First Thoughts Participants: northerain, Noon, Falc, DWeird, Certified, Ken, Mike Sugarbaker, dindenver, chance.thirteen.
11/22/2009 Ben Lehman: The Drifter's Escape for sale After four years in development, the Drifter's Escape is available for purchase. I'm really happy with the book. It's sharp looking, and has both excellent stories and a good game.… In These Are Our Games Participants: Ben Lehman.
11/21/2009 Anders Gabrielsson: [Storylines] First World Creation Playtest I apologize in advance if this is a bit disjointed. I need to get to bed soon but I want to post this while I still have everything reasonably fresh… In Playtesting Participants: Anders Gabrielsson, JoyWriter.
11/21/2009 Everspinner: [Apocalypse World] Keg of powder Here's a session I did not have high hopes for. Two months since we last played and feeling very rusty, not to mention very tired due to work and family… In Playtesting Participants: Everspinner, lumpley.
11/21/2009 juliusz: [Apocalypse World] Morgan Enterprise 1. PLAY
We played about one and half week ago. It was our first Apocalypse World session, but all players are familiar with some Forge/story/indie-stuff (including DitV, Burning Empires, IaWA,… In Playtesting Participants: juliusz, DWeird, Everspinner, lumpley.
11/21/2009 Bushido6studios: [Realm of Legend] Artists needed I am in need of good and reliable artists to throw together some artwork. I have 3 different ways to offer this.
1. I have a google Docs Page, where… In Connections Participants: Bushido6studios.
11/20/2009 Marshall Burns: [3:16] These players are crazy I played 3:16 last weekend on a camping trip. The players were:
> my cousin James, with whom I’ve roleplayed often, and with whom I’ve played 3:16 once before.
>… In Actual Play Participants: Marshall Burns, Noon, JoyWriter, Jaakko Koivula, Gregor Hutton, Jasper Flick, contracycle, Ron Edwards.
11/20/2009 vellu82: [Solar System] Star Wars - KOTOR: Suggestions for Crunch Landscape Hi to everyone.
I'd like to take the d20 Star Wars Saga in Solar System.
Any suggestions for the crunch landscape?
Thanks. In Arkenstone Publishing Participants: vellu82, Eero Tuovinen, simonjberger.
11/19/2009 MJGraham: (A Seed of an Idea) An Inter-generational Saga. I'm writing another game in my spare time. It doesn't have a title yet. I'm using Ancestral Saga as a place holder until the right title comes along. The basic… In First Thoughts Participants: MJGraham, chance.thirteen, Catelf, DWeird, Warrior Monk, davidberg, contracycle.
11/19/2009 shaninator: Scoring and Stacking - D6 Core Mechanic
Hey guys. I've been pondering over an original, yet simple mechanic for a classless fantasy system. And, I wanna see you guys' take on it, and be honest.
It started… In First Thoughts Participants: shaninator, chance.thirteen, CKNIGHT.
11/19/2009 YEAH: occult horror game one shot? i had this idea for a game. i think it would work best as a one shot or just a few games.
the idea is that horror movie about an… In First Thoughts Participants: YEAH, Rikiji, Catelf, uchimatamaster.
11/19/2009 HeTeleports: Recapping years' worth of growth I had written a long and eloquent plea to the previous Forge generation of posters, asking for a kind of recap. I decided the long thing was unnecessary.
Recently, I've… In Site Discussion Participants: HeTeleports, chance.thirteen, Nathan P., Mulrah.
11/18/2009 shaninator: High-Low D6 System. Been done before? Hey guys. I've searched the forums, so I apologize if this has been another topic. I have simple question...is there a published system that uses pools of dice (d6) to… In First Thoughts Participants: shaninator, tleeuwenburg@gmail.com, lumpley, Rikiji, Vulpinoid, Quizoid.
<< more previous topics | | Subsequent Topics 11/25/2009 Paolo D.: [DitV, hack] Suggestions from the author Hi to everybody,
I like very much this game and these days, after playing (and making) some cities, I'm working on an DitV hack based on Battlestar Galactica. When I… In lumpley games Participants: Paolo D., lumpley, Falc, Teataine.
11/25/2009 Warrior Monk: Things about the system that annoy GM's I've been reading some old posts about game balance and searching the forum for something I readed some time ago, but I couldn't find it. Now I'm not so sure… In First Thoughts Participants: Warrior Monk, Rikiji, greyorm, Mike Sugarbaker, Noon, davidberg, SeeThirty, Tormir, Seamus, chronoplasm, Jeff B.
11/26/2009 AzgrymnThePale: Pray for Dawn module (Chaos 6010 A.D.) RPG Competition [img]http://chaos6010.com/images/PrayForDawnAd.gif[/img]
Join and play the Pray for Dawn module on a VTT (virtual tabletop) game. Write in your available playing times to me and I will put you in a… In Playtesting Participants: AzgrymnThePale.
11/28/2009 Supplanter: [IAWA] How Old-School Is It? [quote]"No one rolls any dice."
- In a Wicked Age[/quote]
I had a funny thought this week sparked by the final session of our current campaign and something I read… In lumpley games Participants: Supplanter, lumpley.
11/28/2009 pells: [Avalanche] - Playtesting with BW for the first time [b]The context[/b]
I've not been playing for a while (more than a year) and I had an opportunity to "start up" a new group. But the circumstances are very specific.… In Playtesting Participants: pells, Ron Edwards, Luke, JoyWriter, Fulai, Eero Tuovinen.
11/29/2009 DrLoBoMan: [DitV] Round Bend Branch This would be my first time building a Branch, and I went a little nuts and had a lot of fun with it. Any thoughts would be appreciated. I have… In lumpley games Participants: DrLoBoMan, lumpley.
11/29/2009 Darcy Burgess: Buying Trollbabe: original PDF owners Hi Ron,
A question just occurred to me; are you offering any sort of upgrade or rebate offer for folks who've purchased the old Trollbabe pdf?
Thanks,
Darcy
edited to… In Adept Press Participants: Darcy Burgess, Ron Edwards.
11/29/2009 RARodger: [Dogs in the Vineyard] Suggestions for Cult Members I?m working on my third town for Dogs in the Vineyard?Prairie Hallow, and could use some ideas.
Pride: Goody Lutz, a midwife, is proud of her skill at healing. She… In lumpley games Participants: RARodger.
11/29/2009 noahtrammell: The Mountain Witch is now free! Hey, while looking around online for reviews of The Mountain Witch, I stumbled across a pdf of the game on mediafire. I'm assuming that the game is not supposed… In Connections Participants: noahtrammell, Eero Tuovinen, Filip Luszczyk.
11/30/2009 Ravien: [The Shadow Conclave] (tactical RPG): Can avoidance of combat be FUN? Hey all! I haven't posted here in many years (back when you helped me design Scarlet Wake, which was a tremendous learning experience for me), thanks to dramatic career changes… In First Thoughts Participants: Ravien, Rikiji, JoyWriter, Seamus.
11/30/2009 fatblogger: PTA Play Examples? Hi, I'm looking for some play examples for Prime Time Adventures, can anyone provide me with some pointers? Examples of what I'm looking for:
podcast-type recording of play session
forum/wiki… In Dog Eared Designs Participants: fatblogger, Welkerfan, Matt Wilson, SurplusGamer.
11/30/2009 Paul Czege: be at STAPLE! The Independent Media Expo, in Austin, TX, March 6th, 2010 This past March <a href="http://www.halfmeme.com/">Half Meme Press</a> and <a href="http://sites.google.com/site/creamaliengames/">Cream Alien Games</a> did a table together at <a href="http://www.staple-austin.org/">STAPLE!</a> The Independent Media Expo, in Austin, Texas. And we had so… In Conventions Participants: Paul Czege.
12/1/2009 Deathtone: My game idea [Village] This game is a mix of a hard core RTS (real time strategy) and the realistic features of a MMORPG (Massive Multiplayer Online Role Playing Game). The idea of the… In First Thoughts Participants: Deathtone, Catelf.
12/2/2009 tleeuwenburg@gmail.com: Mythology: Combat rounds mechanic I have an idea for my combat system. I posted it over at rpg.net and it seemed to stand up to early comments, so I thought I'd also post here… In First Thoughts Participants: tleeuwenburg@gmail.com, Catelf, dindenver, davidberg, Anekanta, contracycle.
12/2/2009 SeeThirty: (Adult Content) Name and mechanics for RPG 'sexual' martial art? I'm toying around with an adult-oriented rules modification for a game system, and the idea of a sexually-based martial art came to mind. I'm trying to figure out some ideas,… In First Thoughts Participants: SeeThirty, whiteknife, chance.thirteen, Paul Czege, Catelf.
12/3/2009 henebry: [Apocalypse World] Garyin Just finished our first session, set in the wasted remains of Gary Indiana. The old industrial center now lies some twenty miles of cracked mudflats south of the lakeshore.
First… In Playtesting Participants: henebry, lumpley, DWeird.
12/3/2009 Seamus: web site hits So we have a website and some product out. On a good day we get about 17-20 unique hits (usually when I make an announcment on a forum or run… In Publishing Participants: Seamus, Ben Lehman, Ron Edwards, guildofblades, Luke, Eero Tuovinen, Sebastian, Szandor.
12/3/2009 aaron illustration: Working Concept artist looking to expand client base Hello, My name is Aaron Anderson I am a video game artist looking to do some freelancing on the side for the RPG industry. You can view my portfolio at… In Connections Participants: aaron illustration.
12/3/2009 Noon: Leveraging social sites like stumbleupon/reddit? Related to http://www.indie-rpgs.com/forum/index.php?topic=28830.0 , but moving away from the word 'ransom' even more so.
Taking the idea of adsense for some return and leveraging it with stumbleupon, reddit and similar,… In Publishing Participants: Noon, guildofblades.
12/4/2009 Sebastian: [Hell for Leather] Taser in the face? - ADULTS ONLY [B][U]ADULTS ONLY[/U][/B]
Tonight was the first time we played a full session of the Hell for Leather Co-Op rules, so I thought I'd post the results.
There were three contestants,… In Playtesting Participants: Sebastian.
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