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12/13/2009 Justin Nichol - BFG: Whodunnit Story Game
Hi everyone, It's been a while since I last posted. I'm still working a lot on my Creative Commons game system, and it's actually shaping up pretty well for release.…
In First Thoughts
Participants: Justin Nichol - BFG, Catelf.


12/13/2009 Megoru: To the bottom of simplicity, layers approach.
[size=8pt](I'm italian so please try to understand that I write in a language that is different from my own)[/size] Hi everyone, I've been reading this forum collecting cool ideas for…
In First Thoughts
Participants: Megoru, Jasper Flick, Noon, Catelf.


12/13/2009 uchimatamaster: CRS Gametesting from years past
I just recently found this website and wished I had it years ago when I had started my hunt for the perfect game, and well, tried to make it.  So…
In Playtesting
Participants: uchimatamaster.


12/13/2009 tleeuwenburg@gmail.com: Effectiveness of ganging up
One of the major unresolved aspects for my game is how effective ganging up in combat should be. Brutally effective? Enough to make the difference between barely winning and winning…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Seamus, Jeff B, chance.thirteen, Eero Tuovinen, chronoplasm, decline, Creatures of Destiny, Jasper Flick, KeithBVaughn.


12/13/2009 noahtrammell: Give Me A Game Recipe
  Recently I've been noticing that a lot of really good games have come out of Game Chef.  I think one thing that fueled the creativity that drove those games…
In Connections
Participants: noahtrammell, Fuseboy, Noon.


12/12/2009 Seamus: Need NPC faces done cheap
We need some NPC portraits, preferably not too expensive. Any artists out there willing to lend a hand? Willing to trade writing services.
In Connections
Participants: Seamus, CaptainImpressive.


12/12/2009 RevJackson: A New Sub-genre?
With the new movie Pride and Prejudice and Zombies and perhaps a later book Abraham Lincoln: Vampire Hunter, I was wondering if any designers had given thought to game scenarios…
In First Thoughts
Participants: RevJackson, Justin Nichol - BFG, chronoplasm.


12/12/2009 davidberg: [Polaris] Color! (inspired play despite rules gaffe)
Last Sunday, I sat down to play Polaris with Daniel, John and Terry.  John had played once before, long ago, and didn't remember the rules.  Daniel brought the book, had…
In Actual Play
Participants: davidberg, Paul T, Abkajud.


12/11/2009 Dirk: d10 Design Contest 2010
Last year our little game company hosted a d6 design contest. This year we are doing it again but in honor of 2010 and of course the d10, this years…
In Endeavor
Participants: Dirk, Tomas.


12/11/2009 Tark: Beyond Gods]Intro Fiction Shenanigans Redux
So before I sit down to get to writing Beyond Gods proper, I decided to write a bit of introductory fiction to get the brain cells rolling and give players…
In First Thoughts
Participants: Tark, Spooky Fanboy.


12/11/2009 Sebastian: [Hell for Leather] First blind playtest using students
This evening I facilitated my first blind playtest. Well, it was more near-sighted than blind, as there wasn't time for anyone to read the text. Instead, I turned up and…
In Playtesting
Participants: Sebastian, northerain, Quizoid.


12/10/2009 shadowcourt: looking for good collaborative map/world-build rules
This is sort of a newb question, but it's an area I've barely delved into in recent years, so I'm starting from scratch without too much guidance. So, caveats aside...…
In Actual Play
Participants: shadowcourt, chronoplasm, Jaakko Koivula, Ron Edwards.


12/10/2009 Emily Care: Romance for the Holidays
[url=http://www.blackgreengames.com/bti.html]Breaking the Ice[/url], [url=http://www.blackgreengames.com/stm.html]Shooting the Moon[/url] and [url=http://www.blackgreengames.com/ums.html]Under my Skin[/url], are available in PDF until [url=http://epimas.wordpress.com/]Epimas[/url], buy-one-get-one-free.  Buy one as a gift for a friend, and get one for yourself…
In Black and Green Games
Participants: Emily Care, latestnws22.


12/10/2009 Paul Czege: [Spectre of the Beast] rules questions
Hey Joel, Alrighty, we're scheduled to playtest this weekend. Mostly I think I'm clear on the game from the text of the ashcan, but I have a just few questions:…
In Playtesting
Participants: Paul Czege, Melinglor, Darcy Burgess.


12/9/2009 Anekanta: Suggestions for a central mechanic? [Lords of Sky] (new game)
Hey again everybody!  I had an idea for the core mechanic of a secondary game design that I'm working on, and I thought I'd post it here and see if…
In First Thoughts
Participants: Anekanta, Jasper Flick.


12/8/2009 chronoplasm: Suggestions for "Mental Grid"
OK, so I'm designing a 'monster of the week' game where the players are tasked with hunting down a single monster and stopping it before it kills again. The default…
In First Thoughts
Participants: chronoplasm, chance.thirteen, Catelf.


12/8/2009 eraofthefallen: Advice on getting results from playtesters?
I've released my new gaming system "Era of the Fallen" in beta mode since the beginning of the year.  I've posted announcements here, at rpg.net, and pen and paper games. …
In Playtesting
Participants: eraofthefallen, dindenver, lumpley, pells, Finarvyn, Noon.


12/8/2009 eraofthefallen: Fantasy RPG seeking playtesters
A new FRPG called 'Codename: Era of the Fallen' is now seeking playtesters.  It emphasizes narrative storytelling, allowing for deeply immersive roleplaying, and encourages a different sort of play style…
In Connections
Participants: eraofthefallen.


12/8/2009 Nathan P.: Happy Epimas!
Epimas, as you well know, is the traditional day of game giving. Every year, on December 24th, friends and family gather round and exchange games, which they then play well…
In ndp design
Participants: Nathan P..


12/7/2009 Seamus: Reviews
Any advice on seeking reviewers. I want to get more reviews of our game, but am concerned about sending it to people who may not be objective.
In Publishing
Participants: Seamus, Eero Tuovinen, Jasper Flick, Luke.


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Subsequent Topics

12/14/2009 DWeird: [Apocalypse World] Paradise
[b]Session One:[/b] Ran an IRC session with Barnum the junta Hardholder, Spider the drug-dealing Hocus, and Grace, a sweet little singing Skinner. Set near what was once a city, surrounded…
In Playtesting
Participants: DWeird, FigureFour, lumpley.


12/14/2009 Karsten: Shock: Changelog?
Hi, I just received Shock from a reseller in Germany. I got Version 1.1. Now I wonder what changed between Version 1.1  and the book sold over glyphpress's website, v1.2.…
In glyphpress
Participants: Karsten, nikola.


12/14/2009 RedPissLegion: [MLWM] Not being able to kill the Master
Hi there :), This last week me a two friends of mine played My Life With Master. It lasted 4 sessions including one for character and master creation only. One…
In Actual Play
Participants: RedPissLegion, Adam Dray, Artanis, Eero Tuovinen, JMendes, Frank Tarcikowski, Paul Czege.


12/14/2009 Thor: [Starry Messengers] Fencing with Cards
We had the first playtest of Starry Messengers my clockpunk space game this weekend. Start scary caveats/We were making up as we went. The rules as such are probably not…
In First Thoughts
Participants: Thor, Jeff B, tleeuwenburg@gmail.com, greyorm, Ken.


12/14/2009 RARodger: Complex Towns
I’m up to town number four, making this one of my longest running campaigns in quite some time. In the first couple we opened all the way with murder. Since…
In lumpley games
Participants: RARodger, jburneko, Falc.


12/15/2009 chronoplasm: Working on a Social Mechanic
There's more to hunting monsters than hacking and slashing. Sometimes you have to question witnesses, interrogate suspects that might secretly be monsters in disguise, comfort widows and other friends of…
In First Thoughts
Participants: chronoplasm, chance.thirteen, dindenver.


12/15/2009 Thor: [Starry Messenger] Choose your own Difficulty
I was excited that the fencing worked in our first playtest, but not nearly as excited about the fact that the players were picking their own difficulty levels. At the…
In First Thoughts
Participants: Thor, chronoplasm, Paul Czege, Noon, Vulpinoid, dindenver.


12/15/2009 Nocker: [Capes] New (needed) rules
Hello there, Here is two house rules I submit to your appraisal. 1) During our last Capes game, we have discovered a possible lack in the rules. We faced a…
In Muse of Fire Games
Participants: Nocker, 5niper9.


12/17/2009 CircularGeometry: Programmer/Support Artist Needed for RPG
Hello everyone! We just found this forum and figured we would see if we could find anyone to help us with our 2-D, indie RPG. We are a small group…
In Connections
Participants: CircularGeometry, Jasper Flick.


12/17/2009 ImberCorvus: Racial Expansion without Numbers
All right. I've been working on a series of articles on traditional races of Fantasy which provide an alternate view of the cliché's which surround them. As an example I…
In First Thoughts
Participants: ImberCorvus, Paul Czege, davidberg, Vulpinoid.


12/18/2009 Ron Edwards: [The Drifter’s Escape] Drives, Dreams, and peyote
I found a rough draft of a post I thought I'd finished and posted - but never did! This dates from a couple of years ago, when we playtested a…
In Playtesting
Participants: Ron Edwards, Ben Lehman.


12/18/2009 punkbohemian: help me name my third attribute
I'm doing a Tri-Stat-esque attribute division, and I'm having trouble naming my "Mind" attribute. As is, I have Materia for Body, Anima for Spirit, but nothing thematically the same (as…
In First Thoughts
Participants: punkbohemian, chance.thirteen, Eldrad, decline, chronoplasm.


12/18/2009 Daz Florp Lebam: my dice pool system (feel its awesome power!)
Well hello, all! This is my first post, after hearing a lot about this site and these forums over the years, and a wee bit of lurking. I have a…
In First Thoughts
Participants: Daz Florp Lebam, Warrior Monk, JoyWriter, Quizoid, Excalibur.


12/19/2009 Eldrad: The Olde Realm: Akedemios
I have been working on my RPG/ Poems/ Collection of Short Stories/ Artwork with the help of a few friends for many years now. For the last 8-10 years I…
In First Thoughts
Participants: Eldrad, Vulpinoid, Catelf.


12/19/2009 Catelf: [Hexagonata] Alternate Pulp/Horror/Action (Streed) Game. Comments?
Hi again. Seems i finally managed to put together the parts i like the most: * Thriller/Horror investigations * Action * People (oddly) Gifted to suit their Tasks (better than…
In Playtesting
Participants: Catelf.


12/19/2009 Seamus: movie and tv references
I know this subject has been addressed before. But I am working on the final edits of our next book and wanted to get some peoples' thoughts on the subject…
In Publishing
Participants: Seamus, Ken, Jasper Flick, Ron Edwards, Eero Tuovinen, Troy_Costisick.


12/19/2009 Vulpinoid: Impulse Settings
Here's an idea I'm toying with. It started basically as a kind of Power 19 that really delves into a setting and why it is suitable for a game environment.…
In First Thoughts
Participants: Vulpinoid, tleeuwenburg@gmail.com, Paka, davidberg, Warrior Monk.


12/20/2009 punkbohemian: trying to figure out where to put perception
I have skills grouped by attributes, which are: Brawn, Dexterity, Acuity, and Spirit. Due to the metaphysics of the setting, I absolutely have to keep it to these four attributes.…
In First Thoughts
Participants: punkbohemian, Ken, Jasper Flick, Catelf, lumpley, Vulpinoid, Falc, chance.thirteen, Mike Sugarbaker.


12/20/2009 AzgrymnThePale: RPG Competition on VTT Recruiting Echo Crew
If anyone is interested in joining I am recruiting Echo Crew to play through the upcoming release Pray for Dawn module for Chaos 6010 A.D. Make characters using the program…
In Endeavor
Participants: AzgrymnThePale.


12/21/2009 Seamus: Microsoft Word: Problem with tracking changes
I just encountered a very strange problem with tracking changes on microsoft word, maybe someone here knows what the source is. My editor sent me back an edited manuscript (no…
In Publishing
Participants: Seamus, Eero Tuovinen, David Artman.


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