The Forge Reference Project: Browse Threads

 

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From Day One


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1/9/2010 Solarsaurus: Online play
I was just wondering how many of you folks here ever did pen-and-paper role-playing online, whether it be on a forum, through an instant messenger, or otherwise! Using the internet…
In Actual Play
Participants: Solarsaurus, Noon, greyorm, Dan Maruschak, Filip Luszczyk, chronoplasm, Adam Dray.


1/8/2010 jb.teller4: [Solar System] Handling bargains and prices for a Summoning system
I was thinking about using summoning of demons heavily in an upcoming campaign and I want it to be based on making bargains with the demon in return for its…
In Arkenstone Publishing
Participants: jb.teller4, Courage75, Eero Tuovinen.


1/6/2010 MJGraham: Help needed with terminology.
I'm working on a game about nomadic bands of hunter/gatherers that practice animism and ancestor worship. I've decided that I want characters to have proficiencies (i.e. skills). The list of…
In First Thoughts
Participants: MJGraham, Anekanta, J Tolson.


1/6/2010 Darcy Burgess: Subtitle in header
Hi Vincent, Didn't there used to be a subtitle under the "the Forge" graphic?  Something like "the internet home of independent RPGs"?  Could we restore/add it? I just linked in…
In Site Discussion
Participants: Darcy Burgess, lumpley.


1/6/2010 Frank Tarcikowski: Humanity and Society
Check me on this. I have this understanding of Humanity as something that, within the setting, is generally thought of as something good/right. So when someone does things that warrant…
In Adept Press
Participants: Frank Tarcikowski, James_Nostack, jburneko, Ron Edwards, Paka.


1/6/2010 canormorum: Elsewhere - A newly created table-top RPG setting and system.
Just looking for a little feedback and critique.  Been lurking the forums awhile now.  Let me know what you think.  I'm still working out some details and filling out the…
In First Thoughts
Participants: canormorum, Vulpinoid, hix, Mike Sugarbaker.


1/5/2010 Warrior Monk: ANIMA d6
Hi everybody! A couple of years ago I found a spanish heartbreaker called Anima. The setting and the character customizing options were really cool, but the system was way too…
In Playtesting
Participants: Warrior Monk.


1/5/2010 lumpley: The articles and reviews are back
So that's good. -Vincent
In Site Discussion
Participants: lumpley, Jasper Flick, Eliarhiman6, Ron Edwards, Artanis, M. J. Young.


1/5/2010 dindenver: [Steampunk Crescendo] Structure of Play
Hi!   I am posting the initial outline of my Structure of Play section. What I would like to do is ask two questions concerning it: 1) Does it make…
In Playtesting
Participants: dindenver, Locke, David C.


1/5/2010 Willow: Forge Midwest 2010 Planning Thread
Looks like we're getting a late start this year. Tim and I have been going back and forth about when to set it this year, and have yet to come…
In Conventions
Participants: Willow, Ron Edwards, Tim C Koppang, TJ, Nev the Deranged, c, reaction, buzz, Miskatonic, Ben Lehman, KeithBVaughn, greyorm, kate, jerry.


1/4/2010 J Tolson: Can winning by too much be a bad thing?
I’ve been developing a narrative-focused game for a few years and I think I am finally in the home stretch. Everything seems to be coming together fairly nicely, though there…
In First Thoughts
Participants: J Tolson, lumpley, Noon, Heraldic Game Design, Warrior Monk, NN, Ar Kayon, JoyWriter.


1/4/2010 AzaLiN: [S&W] Keep on Borderlands- Oldschool experiment
Swords and Wizardry is a "retro clone" RPG, of 0d&d. Tonight I ran my first game using those rules- I used the famous Keep on Borderlands as a test module.…
In Actual Play
Participants: AzaLiN, Roger, Noon, FredGarber, contracycle, Finarvyn.


1/4/2010 ShallowThoughts: I learned about System from Munchkins
My System suddenly grew big. By "big", I do not refer to the number of rules. Instead, I refer to layers of the Big Model. I'm writing this post to…
In Actual Play
Participants: ShallowThoughts, Jasper Flick, lumpley, Melinglor, contracycle, Caldis, Noon.


1/4/2010 Solarsaurus: Cowboys and Samurai (WIP) ~constructive criticism wanted!
The document is very incomplete as of now, but I figured that you folks might be able to help me with my new RPG idea. It's called, very simply, Cowboys…
In First Thoughts
Participants: Solarsaurus, dindenver, Catelf, hix, Mike Sugarbaker.


1/3/2010 5niper9: Framing Scenes for NPCs
Hello Ron, after reading the nice thread about how to play Sorcerer http://www.indie-rpgs.com/forum/index.php?topic=29158.0 I am wondering about framing scenes for NPCs. You said the GM should frame scenes guided by…
In Adept Press
Participants: 5niper9, Ron Edwards.


1/3/2010 Darcy Burgess: [Agon] - So-so'ing our way around the Island of Lycophon
Hi, Last week, I got together with Glenn W, Glenn H and Jason S to get muddy, bloody and dusty in the Mediterranean. A few years back, we'd pulled together…
In Actual Play
Participants: Darcy Burgess, Filip Luszczyk, Noclue, Noon, Ron Edwards, lumpley, RedPissLegion, Nathan P..


1/2/2010 JoyWriter: Posthuman conversion story, structured as allegorical journey
As a bit of a change of pace from all these mechanics-first suggestions, I've got a concept that I'm quite far from implementing mechanically: The character's experience is a posthuman…
In First Thoughts
Participants: JoyWriter, M. Burrell, J Tolson, Brendan Day.


1/2/2010 karl fungus: [Unearth]: a general purpose d6 system.
Hello! First post here, hopefully of many. For a while now I've been working on a game called Unearth, which was pretty much a culmination of all the post-apocalyptic game…
In First Thoughts
Participants: karl fungus, JoyWriter.


1/2/2010 Sebastian: [Hell for Leather] Steal the Prime Minister's eyeballs
A twitch. That's what I got from Wednesday's session. Maybe it was the ear being ripped off, or maybe it was the scalpel in the testicles. No matter which, it…
In Playtesting
Participants: Sebastian.


1/1/2010 Darcy Burgess: [Mars Colony] - Venting, Sex and Failure
On November 2, I got together with Glenn W to try out Mars Colony. I'd taken the nickel tour with Tim Koppang at GenCon'09, and I knew that this game…
In Playtesting
Participants: Darcy Burgess, Ron Edwards, GlennW, JoyWriter, Tim C Koppang.


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Subsequent Topics

1/9/2010 LandonSuffered: ISBN Price Question
Why do ISBNs have different prices depending on where you buy them? Lulu (YourISBN)  $99.98 myidentifiers.com $125 CreateSpace $0?? Is there some sort of different quality of ISBN you're getting…
In Publishing
Participants: LandonSuffered, guildofblades.


1/9/2010 Daz Florp Lebam: my funky dice pool system needs your attention, please
Well hello, all! This is my first post, after hearing a lot about this site and these forums over the years, and a wee bit of lurking. I have a…
In Playtesting
Participants: Daz Florp Lebam, Simon C.


1/9/2010 drkrash: Embedding of Fonts in PDF
I've tried to find an answer by searching the forum, but I didn't quite find it. I have a font that I want to use for headings in my PDF. …
In Publishing
Participants: drkrash, trick, David Artman.


1/9/2010 Quizoid: Which's Easier?
I'm in a situation where I can approach the same thing in two different ways.  Mechanically and statistically, these two approaches have the same result, however, they are presented in…
In First Thoughts
Participants: Quizoid, Kanosint, Vulpinoid, EdEdEd.


1/10/2010 Sebastian: [Hell for Leather] Hyperviolent Gaming! Now in Beta (Come and get your hands dir
Hell for Leather + Art + New Rules = BETA! Hell for Leather Murder equals extra dice Hell for Leather - the GM-less roleplaying game of pay-per-view bloodshed - is…
In Connections
Participants: Sebastian, hix, Solarsaurus.


1/10/2010 David C: "Roleplaying" skill vs Character Skill
This isn't really about my game, but it happened during a playtest, so the rules of the forum regulate that it must go here. One of my players made a…
In Playtesting
Participants: David C, Eliarhiman6, Noclue, NN, JoyWriter, Noon, Eero Tuovinen, David Artman, Garbados.


1/10/2010 AzaLiN: Abstract Social Combat RPG
I imagine 3-4 PCs in a village beset by a goblin army 2 months away with no help from the king; and the PCs aren't heroes, they're just above average.…
In First Thoughts
Participants: AzaLiN, Noon, Solarsaurus, Quizoid.


1/10/2010 trick: Combat molasses
I've been reading an earlier thread titled Warhammer; Chaos! Order! Molasses!. It's about the dullness of just going from place to place and trivial conflicts. In the games I've been…
In Actual Play
Participants: trick, contracycle, Noon, JoyWriter, Hereward The Wake, Meramec, Locke, Jeff B, ShallowThoughts, FetusCommander.


1/11/2010 Solarsaurus: The House of a Thousand Faces (An RPG loosely based on "House of Leaves"...)
I mentioned in my other thread I was working on another role-playing game. Well, here it is. It's not done yet, but I've ironed out a lot of the mechanics…
In First Thoughts
Participants: Solarsaurus, davidberg, hix, Warrior Monk.


1/11/2010 Imizaru: Sasuke/Ninja Warrior simulation - a design attempt
I live in Japan and happened to catch this show last Fall, and again on New Year's day. http://www.youtube.com/watch?v=5IW0rb3cl18 I was fascinated and I wanted to try to make a…
In First Thoughts
Participants: Imizaru, Noon, Kanosint.


1/11/2010 Dionysus: How to make sessions/scenes stop dragging?
Howdy all. Been a while. Our little group of players has finally taken the plunge and is enjoying the waters of new games. We were a very strong WoD/Exalted group,…
In Actual Play
Participants: Dionysus, Falc, jburneko, Noon, davidberg, greyorm, FredGarber, Noclue, JoyWriter.


1/11/2010 jasonm: Fiasco is now Available
Hey friends, Fiasco is now available - the PDF or PDF/print pre-order. The books are at the printer and they look great. I am really excited to finally share this…
In Bully Pulpit Games
Participants: jasonm.


1/11/2010 Marshall Burns: [Rustbelt self-parody] The Cookie Crumbles: a tale of pain
Fans of the Rustbelt might get a kick out of this cartoon I drew starring Matchley "Match" Daws, one of the guys on the cover of the ashcan. The cartoon…
In Beyond the Wire Productions
Participants: Marshall Burns, Ron Edwards.


1/12/2010 karl fungus: [Unearth]: scribery
Hello again. In my Unearth setting, there are human mages called scribes. They're called such because they etch patterns onto a sort of crystal called crysophene, which they then use…
In First Thoughts
Participants: karl fungus, Warrior Monk, chronoplasm, Paul Czege.


1/12/2010 danakir: [Bliss Stage] Humanizing Actions?
I can't for the life of me see the point of them, how can a relationship between non-pilots have any mechanical effect at all? I'm sure that it's fairly self-evident…
In These Are Our Games
Participants: danakir, 5niper9, Ben Lehman.


1/12/2010 henebry: [DITV] Rolling in more than one Trait on a See or Raise
The game rules for Dogs in the Vineyard describe conflicts in terms of rolling in one Trait or Belonging on a given See or Raise. They don't explicitly allow or…
In lumpley games
Participants: henebry, lumpley.


1/12/2010 chronoplasm: Ars Goetia?
Does anybody know of any games that feature the 72 demons of the Ars Goetia? I just think those guys are all cool as hell, and I am strongly considering…
In First Thoughts
Participants: chronoplasm, Eero Tuovinen, Rafu.


1/12/2010 Marshall Burns: [The Rustbelt] trepidations about illustrations
I want the 1st edition of Rustbelt to have illustrations. I don't have the money to pay an artist -- I mean, AT ALL. My budget for this project is…
In Publishing
Participants: Marshall Burns, preludetotheend, Ron Edwards, C. Edwards, JoyWriter, Jasper Flick, Charlie Gilb, Paul Czege, Tim C Koppang, Noon, Filip Luszczyk, Luke, davidberg.


1/12/2010 danakir: [Bliss Stage] Actual Play
I understand that this might not be the appropriate for this, if that is so then please let me know, I'll do my best to make up for it. Now…
In These Are Our Games
Participants: danakir, Ben Lehman, Filip Luszczyk.


1/13/2010 Preceding Easy: [SSS] Starting point
I've gotten an idea bouncing around in my head for a while now, about a system based upon three stats - namely, Strength, Style, and Skill.  That might sound generic,…
In First Thoughts
Participants: Preceding Easy, Ron Edwards, davidberg.


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