Subsequent Topics 4/1/2010 Mobius: [Babel] First draft of some rules (warning very long) I'd like to get some feedback on the first draft of my rules. I have a good idea of how they work in my head and written down shorthand but… In First Thoughts Participants: Mobius.
4/2/2010 Mobius: [Babel] 2nd try, system theory and numbers light Yesterday I posted my first draft of my combat rules and so far I have received no feedback; which is I suppose feedback in and of itself.
I though rather… In First Thoughts Participants: Mobius, FetusCommander, SAW, Ar Kayon, dindenver, brianbloodaxe.
4/13/2010 Mobius: [Babel] Working on my first play test, suggestions welcomed So in a couple of days I am going to run my first play test for the game I am working on.
Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0
Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0
This test… In Playtesting Participants: Mobius, SAW.
4/30/2010 Mobius: [Babel] Notes from my first play test. Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0
Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0
I've finished the first play test of my games combat engine and basic skills. The set up was the players were on a train… In Playtesting Participants: Mobius, Ar Kayon.
5/23/2010 Mobius: [Babel] Updated Combat Skil: Brawl Based on feedback from my first play test I am redoing all of the combat skills and I'm looking for feedback on the first one I've finished; Brawl. I'm putting… In First Thoughts Participants: Mobius.
7/29/2011 Mobius: Extending a System vs Making a New System? I have been working on a game world/concept for a very long time and one of the biggest issues I have faced is finding or making a system that really… In Game Development Participants: Mobius, John Michael Crovis, Noon, contracycle, Ron Edwards.
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