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From Day One


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4/1/2010 Mobius: [Babel] First draft of some rules (warning very long)
I'd like to get some feedback on the first draft of my rules. I have a good idea of how they work in my head and written down shorthand but…
In First Thoughts
Participants: Mobius.


4/2/2010 Mobius: [Babel] 2nd try, system theory and numbers light
Yesterday I posted my first draft of my combat rules and so far I have received no feedback; which is I suppose feedback in and of itself. I though rather…
In First Thoughts
Participants: Mobius, FetusCommander, SAW, Ar Kayon, dindenver, brianbloodaxe.


4/13/2010 Mobius: [Babel] Working on my first play test, suggestions welcomed
So in a couple of days I am going to run my first play test for the game I am working on. Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0 Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0 This test…
In Playtesting
Participants: Mobius, SAW.


4/30/2010 Mobius: [Babel] Notes from my first play test.
Setting: http://www.indie-rpgs.com/forum/index.php?topic=29551.0 Some System Info: http://www.indie-rpgs.com/forum/index.php?topic=29602.0 I've finished the first play test of my games combat engine and basic skills.  The set up was the players were on a train…
In Playtesting
Participants: Mobius, Ar Kayon.


5/23/2010 Mobius: [Babel] Updated Combat Skil: Brawl
Based on feedback from my first play test I am redoing all of the combat skills and I'm looking for feedback on the first one I've finished; Brawl.  I'm putting…
In First Thoughts
Participants: Mobius.


7/29/2011 Mobius: Extending a System vs Making a New System?
I have been working on a game world/concept for a very long time and one of the biggest issues I have faced is finding or making a system that really…
In Game Development
Participants: Mobius, John Michael Crovis, Noon, contracycle, Ron Edwards.


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