Previous Topics 12/16/2006 Shreyas Sampat: Ragnarok: a fan-supplement So, someone on RPG.net mentioned how cool a Norse-styled adaptation to Agon would be, and I was like, yeah it would!
So I'm going to use this thread for mainly… In one.seven design Participants: Shreyas Sampat, Hugin, John Harper, 1000buffalo, Nev the Deranged.
10/6/2006 Shreyas Sampat: [not exactly actual play] Battles Are Crazy Tonight I ran another island. It was way fun. As one of the challenges, the heroes had to "defend the corpse of the Golden Goar of Ion from the hounds… In one.seven design Participants: Shreyas Sampat, demiurgeastaroth.
3/30/2006 Shreyas Sampat: [Snow From Korea] Endgame Dissatisfaction [i]One year ago, his wife said to Ichigo no Kiriyama, "It is hot. Bring me snow from Korea to cool my brow." Ichigo went to Korea and brought back Snow,… In First Thoughts Participants: Shreyas Sampat, dindenver, Danny_K, TonyLB, Thunder_God.
10/25/2005 Shreyas Sampat: Mere Sapnon ki Rani: Conflict System Queries I talked about this game some time ago on my blog. I'm trying to work out the way that its conflict procedure works.
The system proceeds like this: (I like… In Indie Game Design Participants: Shreyas Sampat, Tim Alexander, jasonm, Bill Masek.
9/25/2005 Shreyas Sampat: AP: El Nasl's a Pimp So, last night I played Polaris with three friends: Frank, Sarita, and Josh.
Significantly, Josh and I outlined the feel of the setting without bothering with specific details, which led… In These Are Our Games Participants: Shreyas Sampat, Ben Lehman, suffusionofyellow.
9/21/2005 Shreyas Sampat: Usability of Wiki-published Games? [url=http://www.indie-rpgs.com/forum/index.php?topic=15495]This[/url] may be a good thread to refer to first.
Anyway, with the help of the excellent Thomas Robertson, I've published a [i]Torchbearer[/i] [url=http://njyar.thesmerf.com/torchwiki.html/]ruleset-as-wiki[/url], and I am curious about whether… In Publishing Participants: Shreyas Sampat, Bob Goat, Joshua BishopRoby, Paul Czege, Vaxalon.
9/12/2005 Shreyas Sampat: Polaris, uh, typos? So, uh, there's an incomplete sentence on p78, two lines above And so it was...: "Finally, you must know what happens after"
...so, what should this text say? In These Are Our Games Participants: Shreyas Sampat, Rich Forest, Ben Lehman.
4/28/2005 Shreyas Sampat: Answering Questions with Questions Split from The Forge's Anti-Polling Position.
Instead, as I've discovered, I've only been asked for all the details on my specific game before I can get an answer to the… In Site Discussion Participants: Shreyas Sampat, Technocrat13, Doug Ruff.
4/27/2005 Shreyas Sampat: Torchbearer Sucks, and Starting Over So, some of you may know that I have long ago worked on a game called Torchbearer, whose intent was to be a game of sparkling, elegant, energetic mythology.
It… In Indie Game Design Participants: Shreyas Sampat, Mike Holmes, 1of3, Jason E Leigh, Dev, Ben Lehman, Bob the Fighter.
4/9/2005 Shreyas Sampat: Human Behaviour is Patterned So, I have been thinking about psychology.
Human behaviour is something that has observable patterns.
There are innumerable games which concern themselves solely with the emulation of observable patterns, and… In RPG Theory Participants: Shreyas Sampat, Bankuei, Paul Czege, Ron Edwards, efindel, JMendes, Eva Deinum, Sean, TonyLB, contracycle, Domhnall, beingfrank, James Holloway, Harlequin, John Kim, Bill Masek.
4/7/2005 Shreyas Sampat: Wishlist III [quote="Paul Czege"]One of the common thread-starts in online game forums is someone describing a concept they wish had been made into a game. Often the idea is for the game… In Forge Birthday Forum Participants: Shreyas Sampat, Frank T, Jonathan Walton, lumpley, Harlequin.
4/6/2005 Shreyas Sampat: 'Nother Swap Meet: Game Concepts I know that a bunch of us have some idea for games that they just don't want to write. Throw it up here, see if someone wants to claim it… In Forge Birthday Forum Participants: Shreyas Sampat, Jonathan Walton, Sean.
4/5/2005 Shreyas Sampat: Locating Cruft in Mridangam So, I've been working on this game Mridangam. (Sorry about linking; it's just not the same without the inline images and so forth.)
Anyway, I'm looking at the section called… In Indie Game Design Participants: Shreyas Sampat.
4/5/2005 Shreyas Sampat: Happy Birthday, Forge! Cake! Happy birthday with cake! In Forge Birthday Forum Participants: Shreyas Sampat, Chris Goodwin, Bankuei, Doug Ruff, Troy_Costisick, Ben Lehman, Bob Goat, daemonchild, JMendes, Frank T, eGuru, Andrew Norris.
2/24/2005 Shreyas Sampat: Forward Thinking Technique: Convergent Evolution: Mridangam The linked post is my first draft for that "Iron Chef" idea we have been batting around for Issue 2.
I need to, like, assemble the necessary attributions for this,… In Push Editorial Board Participants: Shreyas Sampat, Jonathan Walton.
11/12/2004 Shreyas Sampat: Rules Diagrams In Game Design Methodology, As an extension to Tony's thought about integral design:
So here's my design process: Take a few simple rules and provide a framework for them to… In RPG Theory Participants: Shreyas Sampat, Adam Dray, Ron Edwards, Andy Kitkowski, Malckuss, contracycle.
11/3/2004 Shreyas Sampat: Towards a More Flexible Sword of Damocles [url=http://www.indie-rpgs.com/viewtopic.php?t=13242]The Sword of Damocles,[/url] as depicted by contracycle, is a fairly exciting [b]move toward highly abstracted but tactical conflict systems,[/b] if the concept of the "sword" is allowed to be… In RPG Theory Participants: Shreyas Sampat, Jonathan Walton, LordSmerf, Sydney Freedberg.
10/28/2004 Shreyas Sampat: [Limitless] IRC Playtest So, I want to try out some Limitless via IRC. I've got a thread to two running in the design forum about it, but for those of you who don't… In Connections Participants: Shreyas Sampat, Jonathan Walton.
10/26/2004 Shreyas Sampat: Applied Design II: The False World In many fictions (Snow Crash, Otherland, The Matrix, the .hack series, to give some examples), there is a virtual world layered on top of, or intependent from, the real world;… In RPG Theory Participants: Shreyas Sampat, timfire, neelk.
10/25/2004 Shreyas Sampat: Small Clarification on Trait Use I'm reading on Traits now, and I'm a little confused; the rules that govern them are a bit difficult to locate. I'm posting a little synopsis below; is this all… In Dog Eared Designs Participants: Shreyas Sampat, Matt Wilson.
<< more previous topics | | Subsequent Topics No subsequent topics. |