The Forge Reference Project: Browse Threads

 

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From Day One


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5/4/2011 Paka: Moorcock on World Building
http://www.sfsignal.com/archives/2011/05/mind-meld-lessons-learned-from-master-world-builders/ Reminded me of Sorcerer & Sword. I hardly know what this means. I used to draw a rough map if the story was a 'journey' adventure and made up…
In Adept Press
Participants: Paka, Ron Edwards.


5/4/2011 Vulpinoid: A Ronnies failure...but the core of where I may be redeveloping a game
I'm excited about "Do: Pilgrims of the Flying Temple". I'll be putting down my $50 for a pre-ordered hardback with my name in it somewhere ($40 plus $10 international). I…
In Game Development
Participants: Vulpinoid, Thunder_God.


5/4/2011 Dan Maruschak: [Brick & Mortar] First playtests
Yesterday, Nolan, Leo, and I ran some playtests of Brick & Mortar: Last of the Independents, the game I created for the April round of The Ronnies. I just released…
In Game Development
Participants: Dan Maruschak, Thunder_God.


5/3/2011 Eero Tuovinen: Spiel Essen 2011 Forge Booth
As the Forge forums don't do conventions anymore (that is, there's no appropriate subform for it), I've started a discussion about this year's Essen Spiel planning at Story Games. Feel…
In Arkenstone Publishing
Participants: Eero Tuovinen.


5/3/2011 Ron Edwards: Back home
Hi, In case you've wondered why I haven't been Ronnying, it's because I've been in Italy for InterNosCon. I'm still trying to fix the inevitable shambles my ordinary life became…
In Endeavor: Ronnies 2011
Participants: Ron Edwards, Paolo D., davide.losito.


5/3/2011 Ben: Online PDF Retailers (who did what and why?)
As the time of publication draws near, I find myself in a quandary about which online store (I have a short list of them) to go with. I was curious…
In Publishing
Participants: Ben, Pelgrane, Davik of Kent.


5/2/2011 Warrior Monk: How many variables can we include in a magic system?
Ok, I know the simple answer is "enough to make it fun" So I'm posting this to put some order in my thoughts, see how many blind spots you can…
In Game Development
Participants: Warrior Monk, stefoid, Vulpinoid, AdamG, JSDiamond, Ron Edwards.


5/2/2011 Zala: Site Design or just Full RPG
So I made a post earlier, but I want to be sure, is RPG setting design allowed here, or is the forge strictly just for development of RPG with their…
In Site Discussion
Participants: Zala, Ron Edwards.


5/1/2011 Gunnox: DrakHaven - The free forum MMORPG
[sup][center][b]Forewords[/b][/center][/sup] Hello it have been a while since I visited this site and for a long time ago I had multiple ideas about tabletop roleplaying games but I have scrapped…
In Game Development
Participants: Gunnox, Ron Edwards.


4/30/2011 Zala: World of Balviene fantasy setting invite
Hey all! Been a lurker for a long time, and have been putting some effort off and on into a generic campaign setting. My goal is to create a PDF…
In Game Development
Participants: Zala.


4/29/2011 rolepages: Coordinating a Game With Hundreds of Players
I have an online community called http://www.RolePages.com and we have several thousand members all of whom are relatively active. While the style of this community is very free form open…
In Game Development
Participants: rolepages.


4/29/2011 Anatola: Making Religion a Real Organization in Fantasy Role Playing
This is my first post here, and it is mainly just some thoughts I am having while fleshing out a setting for a role playing game I am soon to…
In Game Development
Participants: Anatola, Chris_Chinn, rolepages, stefoid, Noon, Ron Edwards.


4/28/2011 Brazen Saint: Kickstarter: Invulnerable RPG
My super hero roleplaying game, Invulnerable RPG, is written and in playtesting now.  You can have a look for yourself at my site http://www.imperfekt-industrees.com/ or see the game on Scribd…
In Publishing
Participants: Brazen Saint, Zala.


4/28/2011 MatrixGamer: Cool news about Engle Matrix Games and the Australian Army
Just got word on Facebook that there is a professional article on how the Australian Army is using Engle Matrix Games. Very cool. <A HREF="http://www.dodccrp.org/html4/journal_v4n3.html">Link</A>
In Publishing
Participants: MatrixGamer, Ron Edwards.


4/28/2011 John Stephens: [Sorcerer] Actual demon: The Willbreaker
This is not from actual play, but something I have an ongoing relationship with now that I realized is demonic. The Willbreaker Type: Object (small fleece blanket) Telltale: A creature…
In Adept Press
Participants: John Stephens, Ron Edwards.


4/28/2011 BeZurKur: [Sorcerer] Please Explain the 'Big' Ability
The text says Stamina is increased for purposes of resisting damage and makes it clear this is not for attack or defense rolls.  What damage roll does it mean?  Is…
In Adept Press
Participants: BeZurKur, jburneko, Karl, Klaus_Welten, pfischer, Ron Edwards.


4/28/2011 stefoid: [INGENERO] conflict res - tactical crunch players would u like this?
My aim is to provide tactical flair without the crunch.  Id be interested in those players who like a  good tactical fight.  would this appeal to you?  (there are sections…
In Game Development
Participants: stefoid, DarkHawkPro, Noon, Ron Edwards, phatonin.


4/28/2011 BeZurKur: [Sorcerer] How Do You Handle Failed Contacts and Summons?
So the player does the cool narration, is moving the story forward, and engages the mechanics by having the character drop some LSD... picks up a bucket of dice when…
In Adept Press
Participants: BeZurKur, jburneko, Ron Edwards, angelfromanotherpin, John Stephens, Paka, James_Nostack.


4/27/2011 daranp: Getting reviews
Hi all, I've been a lurker around here for quite some time now and, firstly, just want to say thanks to everybody that takes the time to write up all…
In Publishing
Participants: daranp, CSBone, Tokala, Zala, Ben, Mike Sugarbaker, Hailen, Seamus, Ron Edwards.


4/24/2011 two_fishes: Dogs in the Vineyard Modern Cop Drama
It occurred to me that DitV would be a great vehicle for a Detective Drama RPG, like The Wire, Lethal Weapon, or maybe even the Dirty Harry movies. Two players…
In lumpley games
Participants: two_fishes, Josef Wilhelm.


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Subsequent Topics

5/5/2011 Anatola: Gods and Philosophers
This is for the fantasy world I am working on Rule Note: I am thinking of doing this in Fudge. 'Success dice' are dice that are either blank or +.…
In Game Development
Participants: Anatola, Ron Edwards.


5/6/2011 Warrior Monk: How do I turn this into a GMfull minimalist RPG for beginners?
Here's the ruleset https://docs.google.com/document/d/1Vy4tB_gO7PmP-xP1M_Yut056uThPQQezKIs0lbZFRQI/edit?hl=en&authkey=CNPuqPUP Sorry it's in spanish and incomplete, I'm having a lot of design doubts right now, However don't worry, I made a short version of the ruleset…
In Game Development
Participants: Warrior Monk, Chris_Chinn, JSDiamond.


5/9/2011 ODDin: [Don't Rest Your Head] How I Learned to Stop Worrying and Love the System
I've been running convention games, and one-timers in general, for some time now. I used to run freeform games, or more precisely, games were I, as the GM, had all…
In Actual Play
Participants: ODDin, Paul Czege, Tim C Koppang, Elkin, Noon.


5/9/2011 AlCook1: Creating a solo rpg system
I am have been developing a solitaire rpg system that would be used in conjunction with Mythic GM Emulator.  I know that pretty much any game can be used with…
In Game Development
Participants: AlCook1, Noon, killxo, Ron Edwards, Warrior Monk, Anders Gabrielsson.


5/12/2011 stefoid: [INGENERO] Traits, motivations and rewards.
Please see my sig for the link. Primarily, Motivations (like beliefs from Burning Wheel) in my game are used to drive goal setting or complicate things in interesting ways for…
In Game Development
Participants: stefoid, Warrior Monk.


5/12/2011 Vulpinoid: [FUBAR] Director's Cut Now Available
[size=15pt][b][url=http://www.rpgnow.com/product_info.php?products_id=91382&filters=0_0_0_0&free=1]FUBAR Director's Cut[/url] [/b][/size] To the many of you who have downloaded my game FUBAR (and the few of you who have offered constructive criticism and useful feedback), I have…
In Publishing
Participants: Vulpinoid.


5/12/2011 Tazio Bettin: Beyond the Mirror, a sci-fi game on memories and humanity -in development
My current game designing effort, Beyond the Mirror, is a roleplaying game set in a dystopian post-war period whose aim is to explore characters' memories in order to find out…
In Game Development
Participants: Tazio Bettin, Paul Czege, Ben Lehman, davide.losito, Rafu.


5/13/2011 Warrior Monk: A card game to make stories... to train players to become GMs
Ok, here's the alpha version of the rules, finally in english this time: https://docs.google.com/document/d/18iXnAIDMtaPpZX375EJbDcGvtxJ29Rh4l7BlFd-6FwU/edit?hl=en&authkey=CJ6IgOoI The idea started from another game I was thinking of here: http://www.indie-rpgs.com/forge/index.php?topic=31500.0 Ok, my goal is…
In Game Development
Participants: Warrior Monk, Galwinganoon, nuverian, Ar Kayon, mozartprado, Ron Edwards.


5/13/2011 Bret Gillan: [Cold Soldier] Playtest copy available
Just a heads up to anyone interested in Cold Soldier that the playtest document is going to be on http://gasmaskgames.com/ - just click on Cold Soldier on the top. I'd…
In Endeavor: Ronnies 2011
Participants: Bret Gillan, whduryea.


5/14/2011 James_Nostack: Rick Jones, Sorcerer
For anyone who doesn't know who Rick Jones is, fie and for shame.  In the very earliest issues of The Incredible Hulk, which lasted for all of 6 issues in…
In Adept Press
Participants: James_Nostack, Ron Edwards.


5/15/2011 ChristianAndersson: Music for RPG Games: New Epic/Trailer/In-Game
Hi Guys, Here's an up-front-no-fake-voice short heads up for my available RPG-style music, for licensing, 40€ - 200€ per song. Latest RPG project - Main Title Track for Abydos Online…
In Publishing
Participants: ChristianAndersson, Ron Edwards, Artanis, Seamus, Stregheria Games.


5/16/2011 wholeridge: Looking for Discussion of "Story and Narrative Paradigms in Role-Playing Games"
Does the Archive hold any threads commenting on John Kim's "Story and Narrative Paradigms in Role-Playing Games"?
In Welcome to the Archives
Participants: wholeridge, lumpley, stefoid, Paul Czege, Ron Edwards.


5/16/2011 Warrior Monk: Aventuras Epicas, a card game to make stories... to train RPG players.
Ok, alpha version of the game is finished, here are the rules and list of cards: https://docs.google.com/document/d/18iXnAIDMtaPpZX375EJbDcGvtxJ29Rh4l7BlFd-6FwU/edit?hl=en&authkey=CJ6IgOoI This is a card based game to make stories. It's been designed with…
In Game Development
Participants: Warrior Monk.


5/17/2011 Nocker: [DitV] questions on Raises and Sees
Hello there, First question : Can you confirm that when someone Escalates on his Raise, you have to Escalate just to be able to See this Raise ? It's either…
In lumpley games
Participants: Nocker, Artanis, lumpley.


5/17/2011 Ross: Learning to rolepaly - actor stance and engaging the system
Hi Quick background - beyond a few highly abortive attempts when I was ten or so I have no real rpg playing experience (I may have an embarassingly large collection…
In Actual Play
Participants: Ross, Chris_Chinn, Roger, Dan Maruschak.


5/18/2011 Eliarhiman6: [DitV] Escalating in dice but not in the fiction
I was reading this recent thread:  questions on Raises and Sees, and that made me think again about the "seeing a specific arena means escalating to it" rule (it's…
In lumpley games
Participants: Eliarhiman6, lumpley, Noclue, Artanis.


5/18/2011 Seamus: Ink Density Problem for Lightning Source
Hello, I have a problem with one of our covers which will be printed using lightning source. They changed their total ink coverage (also heard this called ink density) to…
In Publishing
Participants: Seamus, Vulpinoid, Artanis, Eero Tuovinen.


5/20/2011 Ron Edwards: [Winter phase] Publisher forums drawdown
Hi, Back when Vincent and I scaled down the forums for the Winter phase, my idea was to take down all the publisher forums with the exception of his and…
In Site Discussion
Participants: Ron Edwards, Eero Tuovinen, lumpley, Eliarhiman6.


5/21/2011 Stregheria Games: Stregoneria RPG Released May 30th 2011.
A while back Ron said i could announce the arrival of my game here. I realise that this is not a site purely for advertising one's product, so anyone that…
In Publishing
Participants: Stregheria Games, Mike Sugarbaker.


5/22/2011 wholeridge: Virtual Experience
With regard to the discussion of John Kim's "Story and Narrative Paradigms in Role-Playing Games"      http://www.indie-rpgs.com/archive/index.php?topic=8546.0 I wrote: Kim's description of the "Virtual Experience" player fits me very…
In Actual Play
Participants: wholeridge, Jeff B, lumpley, Caldis.


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