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From Day One


Previous Topics

8/16/2011 Daniel36: Chronicles - Tabletop Roleplaying - Development Thread
I had to get a little used to the way you guys work here on this forum, but now I feel inspired to post what I have so far. http://www.mediafire.com/?27b8b7b35ug8155…
In Game Development
Participants: Daniel36, Porterhaus, Noon, bosky.


8/16/2011 Fabien Hildwein: Trollbabe order and S/Lay w/Me
Dear Ron, I am writing here because it seems that none of my emails reach you. Did you get my last email, dating from the 16th of July, from my…
In Adept Press
Participants: Fabien Hildwein, Ron Edwards.


8/16/2011 kkibrick: [DitV] What do you do when a PC's relationship dies
I created a modified DitV where everyone plays really involved NPC's so relationships are important.  At the moment were debating killing off NPC's which is good for story, but people…
In lumpley games
Participants: kkibrick, lumpley.


8/14/2011 Emily Care: [What’s the Frequency Kenneth?] An Ocean of Conspiracies
I've gotten to play What's the Frequency, Kenneth? three times now. The game text is here: What's the Frequency, Kenneth? Steve Dempsey WTFK? for the RPG Solitaire Challenge. It's a…
In Game Development
Participants: Emily Care, GB Steve.


8/13/2011 wholeridge: Phantom Notifications?
Since joining this forum I've gotten more than half a dozen notifications of new posts or split topics which, when I click on the link, take me to old messages.…
In Site Discussion
Participants: wholeridge, lumpley, Thunder_God.


8/11/2011 Chaos Trip Studios: Altered Earth 4E
Chaos Trip Studios is thrilled to announce the first release of our 4E science fiction project, Altered Earth. Altered Earth is a role-playing game of high energy battles and thrilling…
In Publishing
Participants: Chaos Trip Studios, Ron Edwards.


8/11/2011 hix: [Left Coast] How do you write rules that encourage people to play?
I playtested Left Coast with Mike Sands on Saturday. It was the first time I've run the new version of the game, and I'm happy with the results. Now I’m…
In Game Development
Participants: hix, pfischer, Zachary_Wolf.


8/11/2011 randomeric: Hiding in the Mosque: a micro RPG experiment
I have just uploaded on drivethrurpg a free to download espionage mini game/mission.  This is a work in progress so please excuse the imperfections. I am hoping for some feedback…
In Game Development
Participants: randomeric, Ron Edwards, Noon, Fred Brackin.


8/10/2011 Daniel36: Daniel36 joins the fray
Hello everyone, First let me introduce myself. My name is Daniel and I am from the Netherlands. I am 29 years old and an English (as a second language) teacher…
In Game Development
Participants: Daniel36, Thunder_God, Ron Edwards.


8/10/2011 Ron Edwards: [Apocrypha] Blind fate, blind justice, and blind love
I've been working on this post for about two years. I encountered Apocrypha at GenCon 2000, at Jonathan Tweet's suggestion. He was supportive about my advocacy of creator ownership and…
In Actual Play
Participants: Ron Edwards, Thunder_God, clukemula.


8/10/2011 Justin Halliday: [Heroes Against Darkness] Alpha rules available for feedback and playtest
I've been working on a game system called Heroes Against Darkness for a while.  It started as a reaction to extended play sessions of 4th Edition and Basic D&D, and…
In Game Development
Participants: Justin Halliday, Zachary_Wolf, Thriff.


8/9/2011 Ron Edwards: [Ophian] A first actual session
For the background, see Three games about religion, the Adept Press page for a direct link for downloading the current document, and anxieties about death at the core of ophite.…
In Game Development
Participants: Ron Edwards, Noon, Gregor Hutton, ejh, Emily Care, baxil.


8/9/2011 Ron Edwards: [Tales of Lust] Frightful horror, no holds barred
A couple of months ago, Megan, James, and Rob joined me at the Dice Dojo, and Tales of Lust ( Ronnies feedback) seemed like just the thing for…
In Game Development
Participants: Ron Edwards.


8/8/2011 EleriTMLH: Caliban's Revenge
Well, for myriad reasons this didn't get done in time, but I puttered around and finished it (would you believe the biggest delay was finding and re-installing Acrobat 8?!), so…
In Endeavor: Game Chef 2011
Participants: EleriTMLH.


8/8/2011 Paolo D.: Math resources for dice probabilities
Hi guys, actually I'm designing a game with lots of d6. To do some "fine tuning" at the design table, I might need a resource that enable me to easily…
In Publishing
Participants: Paolo D., baxil, Thunder_God, Eero Tuovinen.


8/8/2011 Daddy Warpig: How Do *You* Playtest?
I read the "Must Read This" sticky, so I hope I'm not stepping on any toes by just asking a question about design, rather than posting my own (in-progress) notes.…
In Game Development
Participants: Daddy Warpig, LandonSuffered, davide.losito, Ron Edwards.


8/4/2011 mike_the_pirate: [On This, The Day of My Daughter's Wedding] recent Game Chef submission
Hello fellow game enthusiasts and designers, Recently, my friend and I submitted a game idea to Game Chef. The theme of Game Chef this year was Shakespeare. We designed what…
In Game Development
Participants: mike_the_pirate.


8/3/2011 Eliarhiman6: [AW] No doctor. What can you do?
Hi! In the AW book the "healing" chapter talks about the healing moves and rolls you do when you play an Angel.  Then, it suggest three alternative solutions with NPCs…
In lumpley games
Participants: Eliarhiman6, lumpley.


8/2/2011 Hailen: Most Interesting Character Advancement Systems
Hello all! I'm looking at creating a new game that is designed to be played for long stretches of time.  At the moment, I feel like my thinking about character…
In Game Development
Participants: Hailen, stefoid, Noon, Ron Edwards.


8/1/2011 Eliarhiman6: [AW] Sex and the Battlebabe
Another question. I think I already did read the answer somewhere, but i don't remember it - it was months ago - and I can't find it now, so I'm…
In lumpley games
Participants: Eliarhiman6, lumpley, Ron Edwards.


<< more previous topics

 

Subsequent Topics

8/17/2011 Eliarhiman6: [AW] Barter counting?
I am having some difficulties understanding how Barter works in Apocalypse World. I am used to having money (or wealth in general) treated in two kind of manners in rpgs:…
In lumpley games
Participants: Eliarhiman6, lumpley, Eero Tuovinen.


8/17/2011 DudesInCapes: Creating Social Situations & Characters
I've been trying to run a game of the Dresden Files RPG for my friends lately, but it seems I'm not the best at variety.  My players always create the…
In Actual Play
Participants: DudesInCapes, Daniel36, Noon, Ron Edwards, Paka, epweissengruber, wholeridge, happysmellyfish, Porterhaus, Roger, Andrew Norris, Brimshack, jburneko, Rubbermancer.


8/17/2011 Ron Edwards: [Sorcerer] At the GenCon booth
When I'm at GenCon, usually I spend a lot of time playing after-hours, typically in the lobby of the Embassy Suites. I either set something up with people during the…
In Actual Play
Participants: Ron Edwards, Paka, ejh, jburneko, James_Nostack, davidberg, woodelf, Markus.


8/17/2011 Paka: Una the Blade, webcomic with a Trollbabish feel
http://unatheblade.tumblr.com/ I saw this and immediately thought of ya, Ron. The idea of a woman swords and sorcery barbarian with a dash of Lone Wolf and Cub makes me hopeful.
In Adept Press
Participants: Paka, Eliarhiman6, Ron Edwards.


8/18/2011 Jaakko Koivula: [Sorcerer] Deeper Underground
So, got a group formed, sat together for an evening, ironed out the setting, the characters and demons. First play is in couple of weeks. I had a hand-out, but…
In Adept Press
Participants: Jaakko Koivula, Ron Edwards.


8/19/2011 ChristianAndersson: Freelance Composer with a recent MTV placement
Hey Developers! In case you're on the lookout for new music to your games or other development projects... I've written some new epic music tracks, ready to use, and I'm…
In Game Development
Participants: ChristianAndersson.


8/19/2011 Gregor Hutton: [Remember Tomorrow] Mitsubishi and a smashed tank of fish
Hey, I got in a game of Remember Tomorrow at GenCon Games on Demand this year. We had 4 players (including me, Time Jensen and Mike Holmes) and we actually…
In Actual Play
Participants: Gregor Hutton, Ron Edwards, Roger, contracycle.


8/19/2011 davidberg: [Sorcerer] emergent climax
This account is going to come through in bits and pieces across several posts, so in the interest of not burying the lead, let me start by saying that my…
In Actual Play
Participants: davidberg, James_Nostack, Roger, Ron Edwards.


8/20/2011 Klaus_Welten: Rapunzel is a sorceress (Disney's "Tangled" references inside)
Rapunzel was born with a knack for sorcery due to her mother eating a magical flower's extract while pregnant. An Immanent* demon named Mother Goetel, whose Need was the magical…
In Adept Press
Participants: Klaus_Welten, Ron Edwards, Roger, The Dragon Master.


8/21/2011 Noon: [D&D 4E] Start at 7th level and create a fear...
A guy (let's call him P. because I don't feel I have permission to use his name) started running a game at the local store now, having downloaded a 1-30…
In Actual Play
Participants: Noon, Daniel36, Caldis.


8/21/2011 Sp4m: Service Co: Generations of Excellent Service
Pitch: Paranoia meets Idiocracy meets the Matrix AKA Office Space in Space. Players are service desk team for a galactic megacorp, where all other characters are so specifically trained, they…
In Game Development
Participants: Sp4m, Zachary_Wolf, Kashlaor, Porterhaus.


8/22/2011 Kashlaor: How do mechanics influence the focus of a system?
Currently I am in the process of developing (the very early stages mind you) of a game called the Ace of Singularities.  The game concerns itself with creating a sandbox…
In Game Development
Participants: Kashlaor, Artanis, Porterhaus, Paul Czege, Rubbermancer.


8/22/2011 Kyles Games: Orchestra- Cyberpunk Action
Yeah, I know that the title's lame as all get out, but it's truthful. Orchestra's my first released game, and has a handful of things. I'm currently working on the…
In Game Development
Participants: Kyles Games, aryus, bosky.


8/22/2011 Eliarhiman6: [DitV] initiation for the already initiated player?
For various reasons I am reading again the DitV game manual these days, and reading again the chapter about the initiation conflict made me think about the utility of that…
In lumpley games
Participants: Eliarhiman6, Eero Tuovinen.


8/22/2011 casimps1: [3:16] Planet Monet and The Hounds
I've never posted an Actual Play summary before, but feel strangely compelled to do so this time. Maybe because I'd just like to get some feedback on my game, my…
In Actual Play
Participants: casimps1, Eero Tuovinen, Noon.


8/23/2011 Porterhaus: [Flawed] Can I write comprehensible rules?
[url=https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6AKcTWvDmp5NTg5YzE3N2YtYjljMS00YWU0LTlhZDgtNTQ1NDQ2NGYzODgz&hl=en]https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B6AKcTWvDmp5NTg5YzE3N2YtYjljMS00YWU0LTlhZDgtNTQ1NDQ2NGYzODgz&hl=en[/url] This is the current version of [i]Flawed[/i], the game I have been writing.  I am pretty damn sure that it is not in Final Copy mode yet.  I am…
In Game Development
Participants: Porterhaus, Kashlaor.


8/24/2011 Chew: [Orccon][HeroQuest] In Glorantha, of all places! II (split and closed)
Hi there! I'm trying to contact Christopher Kubasik on behalf of Moon Design. Chris, if you read this, can you post here so we can talk. This forum won't let…
In Actual Play
Participants: Chew, Daniel36, Ron Edwards.


8/24/2011 No One: Skill System Clarification Help
Hi, I've received complaints from my playtesters that my skill system is a bit hard to follow and I want help making it easier to understand https://docs.google.com/viewer?a=v&pid=explorer&chrome=true&srcid=0B-CYp-IEEIl7ZGY4ZGY1MTQtNzExNy00NGExLWI2OTYtNmE1NmVjYzc0Y2Yx&hl=en Here is basically…
In Game Development
Participants: No One, Zachary_Wolf, Porterhaus.


8/24/2011 davidberg: [Sign in Stranger] this moon may not mean what you think it means
We knew we were going to an arboreal moon, which included the non-native, dominant Tylaxmeearks, as well as the Tridlians and Arcopaths.  We knew we were requested as Life Judges…
In Actual Play
Participants: davidberg, Ron Edwards, Noon.


8/26/2011 BubbaBrown: Saecula Mutata & D10/0
These are two projects I've been working on for some time. One is a setting and the other is the game system. I've been trying to move development along, but…
In Game Development
Participants: BubbaBrown, Daniel36, Kyles Games.


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