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From Day One


Previous Topics

10/11/2011 Eliarhiman6: [AW] I want to be what you were
At the start of the game, everyone choose one booklet. No duplicates. OK, that's easy. Let's say that I am playing an Angel, and my friend is playing a Hardholder. …
In lumpley games
Participants: Eliarhiman6, lumpley.


10/11/2011 knudsone: [Lacuna] You Don't Have Clearance To Access That Information
Hey all! The following is an actual play report for Lacuna, Part 1 that contains spoilers. Players, be warned! This was my first time running the system, and it occurred…
In Actual Play
Participants: knudsone, Ron Edwards.


10/10/2011 AXUM: Alas! The demon in the book has played my for a fool again...!
Hi: Can you "spot" a sorcerer via rolls (player: "Is she a sorceress?" GM: "Roll Lore"), & how, if so?  Is this explicit in the rules' text? (That darn demon…
In Adept Press
Participants: AXUM, Ron Edwards.


10/10/2011 PROleary: Leap of Faith - A Cinematic single-session gaming system
Hello All, There was a particular style of RPG I always wanted to play. Since I was never able to find the experience I decided to make up my own…
In Game Development
Participants: PROleary, K.Hoffren, Porterhaus.


10/10/2011 GregStolze: System 6/10 -- wanna take a look?
Here's the new crazy thing I'm doing. Y'all ready? At the end of this post is a link to a nascent little set of RPG mechanics I've been noodling and…
In Game Development
Participants: GregStolze, Thriff, Noon.


10/9/2011 Eliarhiman6: [AW] a blood-crazed NTBFW gunlugger
If a Gunlugger is fighting like a gang (the "Not to be fucked with" move) does he still get the +1harm from "Bloodcrazed"? (4-harm instead of 3-harm)? More in general:…
In lumpley games
Participants: Eliarhiman6, lumpley.


10/8/2011 DougE: Nightmare Cove
Hello!  I've co-created (with two friends) a horror RPG on Facebook.  We describe it as an "interactive horror story game."  We just released it in beta.  Here's the link -…
In Game Development
Participants: DougE, pvaughan007.


10/8/2011 Eliarhiman6: [AW] one gun, some guns, all the guns?
Reading the gunlugger playbook.  Page 53 The Silencer option in "serious guns". Says "remove loud from any of your guns" It means "from one gun of my choice"? Or "from…
In lumpley games
Participants: Eliarhiman6, lumpley, Miskatonic.


10/7/2011 Ron Edwards: Trollbabe: in print, in English, updated text, for reals
Hi everyone, The past year has been a constant logistic nightmare to get Trollbabe finally back in print. My plan was November 2010, and that was itself a back-up, emergency,…
In Adept Press
Participants: Ron Edwards, Neil the Wimp.


10/7/2011 Paka: Gone, gone, oh form of man...
http://scans-daily.dreamwidth.org/3339692.html#cutid1 I haven't read the Demon mini-series in years but have fond memories of it. I thought these pages were neat from a Sorcerer point of view.
In Adept Press
Participants: Paka, James_Nostack, Ron Edwards.


10/5/2011 szp: [Waking to Dreams] Too good for your own good?
Here is the link to Waking to Dreams, which is a work in progress with only a fraction written out yet. (For those keeping track, this is the second time…
In Game Development
Participants: szp, Rubbermancer, Thriff, Cedric.


10/5/2011 BadgerTemplar: Some RPG pre-release questions
Hey all, I am working on preparing a new RPG for release and I have some questions to sound out. The RPG is called Lefrin the Role Playing Game, and…
In Publishing
Participants: BadgerTemplar, Cedric.


10/5/2011 Cedric: [Föld] DX System - v1.0
Dear Forgies, So, after a thread full of comments about how to create a nice game system, here comes my very first attempt. It was made with the background universe…
In Game Development
Participants: Cedric, Thriff.


10/3/2011 Cedric: Work in progress publication question
Dear Forgies, I've been making progress on a RPG since a couple of years. Now that it truly begins to take form, I've started exchanging ideas on this very forum.…
In Publishing
Participants: Cedric, Eero Tuovinen, Thriff.


10/3/2011 lumpley: Playtesting Murderous Ghosts
Hey, I've been working on a quick-playing 2-player horror game called Murderous Ghosts, and I've just put out a call for playtesters. If you're interested, come to my blog and…
In lumpley games
Participants: lumpley, Ron Edwards.


10/2/2011 woodelf: [midsummer night's scheme] better dice mechanics help
I'm returning to my Game Chef 2011 entry, to rework and polish it and, you know, turn it into a complete game. One of the things I want to do…
In Endeavor: Game Chef 2011
Participants: woodelf, zircher.


10/1/2011 Rubbermancer: The Broken Realms - Necromancy, Steampunk, and Psychotic Gods
WHEW!  Been busting my posterior on this one for a while now, and I think I've finally come as far as I can without outside feedback.  My first obvious question…
In Game Development
Participants: Rubbermancer, Mike Sugarbaker, Noon, Thriff, Paul Czege.


10/1/2011 Salsa: [Polaris]
http://indie-rpgs.com/archive/index.php?topic=29465.msg274363#msg274363 I don't like it when conflicts skip big amounts of time. As the Mistaken, I would close the conflict after "but only…
In Actual Play
Participants: Salsa, Ben Lehman, Frank Tarcikowski.


9/30/2011 Rubbermancer: Session Ambience
I produce a lot of music, and I'm always looking for a new challenge.  I don't believe in money, so I'm happy to work for free, because it's what I…
In Game Development
Participants: Rubbermancer, Thriff, Cedric.


9/28/2011 rgrassi: [Levity - Pride & Prejudice]: Looking for feedback
Hi Forgers. First of all, sorry for my english. There may be some mistakes because I'm from Italy. I'm writing this post to share the status and ideas about the…
In Game Development
Participants: rgrassi.


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Subsequent Topics

10/12/2011 Iota: What different games do WELL.
My wife and I are thinking about getting back into RPGs, but we're a bit overwhelmed with all the choices out there.  I've always toyed with the idea of making…
In Actual Play
Participants: Iota, Ron Edwards.


10/12/2011 CorvusE: Story Through Gameplay
After running RPG campaigns for nearly 20 years, exclusively using my own systems, I've spent the last three years turning my homebrew into something I feel confident enough in to…
In Publishing
Participants: CorvusE, Ron Edwards.


10/14/2011 Pdemp33: First time creator need opinion and ideas for roll system.
I have yet to name my developing game but, it is starting to come together. My problem right now is finding a d6 or d10 system that could work with…
In Game Development
Participants: Pdemp33, Ron Edwards.


10/14/2011 sprightx: Gifted: A contemporary Sci-Fi role playing game
Hello everyone, this is my first post on the Forge forums. I've been reading threads on game design for a bit but I've never posted myself until now. I'm writing…
In Game Development
Participants: sprightx, contracycle, Noon, happysmellyfish.


10/15/2011 briannissen: RPG using chat programs
have a clever idea (instruction and GM booklet finished) for a RPG that you play on chat programs. Facebook is actually a great place to play it - you can…
In Game Development
Participants: briannissen, Titanium Man, Ron Edwards.


10/16/2011 davidberg: decoupling Reward Systems from broad-scale Story Arcs
I've been chatting recently with some GMs who pre-plan all the major plot points in their scenarios, and communicate what they're doing to the players in such a way that…
In Actual Play
Participants: davidberg, Eero Tuovinen, stefoid, happysmellyfish, Noon, contracycle, Paul T, Filip Luszczyk, Ron Edwards, Dan Maruschak, Frank Tarcikowski.


10/16/2011 1Plus2D6: 1Plus2D6 - Game in devolopment, and near don.
Hay all! I just want to throw your attention to this: http://1plus2d6.wordpress.com/ Its a bolg dedicated to min Game in devolopment (Nearly don for first compleate setting and system book…
In Game Development
Participants: 1Plus2D6.


10/17/2011 Cedric: [Föld] Social Links system
Hi Forgies, This post is about creating relationships. The motivation is the following: - In Föld, player characters are 'mere' humans and cannot level-up much. A very powerful guy will…
In Game Development
Participants: Cedric, stefoid, Thriff.


9/2/2010 Finarvyn: Re: Buying my games
Hey, Ron - I stopped by the Un-Store to pick up another copy of Trollbabe (dead tree version this time, not PDF) and when I clicked on the "buy now"…
In Adept Press
Participants: Finarvyn, Ron Edwards, The Dragon Master, RBjakeSpecial.


10/17/2011 charlesperez: Demons everywhere: Jennifer's Body
The movie 'Jennifer's Body' is good fun - 'Heathers' meets 'Evil Dead'. An 'Evil Dead' t-shirt even becomes a minor bone of contention in the movie itself. The movie is…
In Adept Press
Participants: charlesperez.


10/19/2011 stefoid: [ingenero] all new social challenge system
Hi guys this is a split from a thread in actual play that touched on some issues to do with social conflict, or as I call it social challenges, as…
In Game Development
Participants: stefoid, Cedric, Thriff.


10/19/2011 RBjakeSpecial: [Fiasco] Dragon Slayers Playset - weekly 4E group tries Fiasco
I play in a weekly 4E group and we played a steady campaign with one DM last year.  This year, because of schedule conflicts and other things going on we…
In Actual Play
Participants: RBjakeSpecial, Ron Edwards, Adam Dray, segedy, pkalata.


8/20/2011 clukemula: [Sorcerer and more] A whole lot about setting
Ron, just for clarification... Those connotations concern setting as skin, i.e., a completely trivial aspect of scribbling perhaps-elaborate but ultimately inconsequential Color onto a totally-consistent System which has its own…
In Actual Play
Participants: clukemula, Ron Edwards, wholeridge, jburneko.


10/22/2011 Dithmer: Unintential Player-oriented horror in Character-oriented horror systems
I figured that since it'll be Halloween fairly soon, and i recently had a session relevant to the subject, i'd share some things i've noted regarding horror in roleplaying games.…
In Actual Play
Participants: Dithmer, Ron Edwards, Noon, Frank Tarcikowski.


10/22/2011 Gerald C: Dice Mechanic Question: Unsure Where to Post
I'm developing a game at the moment, and although I do intend to share it here eventually, it's currently much to early to do so. I do, however, want to…
In Site Discussion
Participants: Gerald C, Ron Edwards.


10/22/2011 chronoplasm: [4E] The Adventures of Alice Alucard
So I'm playing in a really fun 4E game right now. Sadly, I was unable to attend the last session to do health problems. I'm hoping that Wade (the minotaur…
In Actual Play
Participants: chronoplasm, Noon.


10/23/2011 lumpley: Murderous Ghosts!
In plenty of time for Halloween: Murderous Ghosts -Vincent
In lumpley games
Participants: lumpley.


10/24/2011 davide.losito: [Dawn of a New Tomorrow] a game of vampires
This is another project I was working onto. It is at a stage I consider almost complete and I already made some play test. It's a game about Vampires and…
In Game Development
Participants: davide.losito, Thriff.


10/24/2011 BadgerTemplar: Lefrin the RPG
Heys, I've been working on this rpg for a little over a year now. The driving principles behind this work are my desires for a -free -psuedo-open source (adapts overtime…
In Game Development
Participants: BadgerTemplar, Noon.


10/25/2011 SeeThirty: Traits for an RPG where players play 'actors'?
I'm working on an RPG that features players playing actors on the set of film or TV. I'm stuck trying to figure out various traits that might apply to the…
In Game Development
Participants: SeeThirty, Paul Czege, kvanpelt, davidberg, SoupViking, jalinde.


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