Previous Topics 11/21/2011 Noon: The Gank Effect and Social Contract Dogmatism From a post by Zac here.
Well, the reason why it (now) looks like we should have rolled is because the character was making a demand of the NPCs. She… In Actual Play Participants: Noon.
11/2/2011 Noon: Situation Generation/Prep. I'm not really comfortable with the 'counter-factual' requirement of the other thread. Given the subjective way we remember things, it seems a process of simply eliminating certain counter factuals. No?… In Actual Play Participants: Noon.
8/21/2011 Noon: [D&D 4E] Start at 7th level and create a fear... A guy (let's call him P. because I don't feel I have permission to use his name) started running a game at the local store now, having downloaded a 1-30… In Actual Play Participants: Noon, Daniel36, Caldis.
7/18/2011 Noon: D&D 3E 'Characterisation' A little while back the D&D encounters game actually finished a small campaign (which was nice to experience) and a new one started. I think these are still modules passed… In Actual Play Participants: Noon, ADGBoss, stefoid.
5/23/2011 Noon: [D&D4E] Some WOTC encounters For awhile now I've been playing at one of those D&D game nights WOTC kind of organises and provides the adventure material for at various game stores. I have to… In Actual Play Participants: Noon, Vulpinoid, Jeff B, Anders Gabrielsson, Chris_Chinn, Ron Edwards, contracycle, Balesir, happysmellyfish, mark2v.
2/22/2011 Noon: [Secret lies of roleplayers ( SLORP )] Flowchart check and verbal coherancy Any points in the flowchart that lead to a dead end? Any opaqueness/unclear meaning in the text? Does it disappear up it's own arse, like a news report on news… In Game Development Participants: Noon, Gregor Hutton, Ron Edwards.
2/21/2011 Noon: On moderation and extent I was going to type this awhile ago, but thought nah, it'll smooth over so it'll be fine.
The thing is, by my measure the only reason moderation on any… In Site Discussion Participants: Noon, Willow, Ron Edwards.
1/14/2011 Noon: [unnamed, small RPG] I wrote a small rpg: here
It's main feature is that I have seperated the exploration component and winning component, instead of trying to blend them together somehow with having… In Game Development Participants: Noon, dindenver.
12/7/2010 Noon: "Losing!? No, my imagination will have me win!"...over the other player... Play by post rifts-like game. So, a character who'd had a bad past and then shouted the wrong thing to an NPC with a hard past and had some fisticuffs.… In Actual Play Participants: Noon, contracycle, epweissengruber, Caldis, DWeird, pkalata, ShallowThoughts, talisman.
11/6/2010 Noon: Extreme Vengeance - Skyclad I did actually play extreme vengence years back, not too long after getting it. Actually, I'll stick in the caveat I do these days on 'I played X' : I… In Actual Play Participants: Noon.
10/28/2010 Noon: Musing on true solo games and writers block I was on another forum, actually in terms of browser game design, and I decided to write a post that pitched a sort of situation and I asked what people… In First Thoughts Participants: Noon, mreuther, FetusCommander, masqueradeball.
10/25/2010 Noon: Avoiding the mechanics or damocles sword/finger on the button play? I was thinking about the Avoiding the Mechanics for Functional Play thread. In terms of taking the idea as a damocles sword sort of play, as one way of playing… In Actual Play Participants: Noon, mreuther, oculusverit, Ar Kayon.
10/1/2010 Noon: Idea : Say No or Roll I had this idea while discussing in a design thread on RPG.net.
Basically I looked at the common method that if someone thinks you have a chance of failure, you… In First Thoughts Participants: Noon, Vulpinoid, Abkajud, Locke, Ar Kayon, masqueradeball, stefoid, luminos, P1NBACK, Kalandri, mreuther.
9/28/2010 Noon: Weird spam with forge related addresses? This is odd - I'm getting hundreds of spam e-mails. But the 'To' field has a few names I'm familiar with. I wont say the full e-mail addies, but stuff… In Site Discussion Participants: Noon, Lance D. Allen, masqueradeball, Sander, lumpley, Artanis, David Artman, epweissengruber, C. Edwards, M. J. Young, Seamus.
9/23/2010 Noon: Talk and Walk...and Procedure I dunno if this is worth describing. But I'm running a play by post and were at this point where the character could either sneak around, trying to pick up… In Actual Play Participants: Noon, Roger.
9/5/2010 Noon: Biasing the moment; also mechanical spines (rather than organic ones) I started up a play by post recently and near the start, an NPC character approaches a gap in a wall where a monster was. Da da da, it pops… In Actual Play Participants: Noon, oculusverit, masqueradeball, Anders Gabrielsson, wild_card2007, Roger, contracycle.
8/1/2010 Noon: The rule "'fiction' determines what rules can be deployed" - definition of murk? Not really much to say - I was commenting in another thread that if 'fiction' decides what rules can be used/deployed, then it doesn't matter how awesomely you design. If… In Actual Play Participants: Noon, dugfromthearth, greyorm, Ron Edwards, Demiurges, VAgentZero, Roger, epweissengruber, contracycle, oculusverit, Anders Gabrielsson, EBKPrim, masqueradeball, Alfryd.
6/22/2010 Noon: Playtest for a very small browser game This is small at the moment. I'll describe it as fighting battles so you can unlock more of the story of the local area and it's troubled history, advancing through.… In Connections Participants: Noon, slashandz, masqueradeball.
5/3/2010 Noon: Something about 'height advantage' and it's kin Fa wut uts worf
Couple of requirements for participating in this thread - you have to be able to humour the idea, if not actually believe, that something that's near… In Actual Play Participants: Noon, Filip Luszczyk, Roger, Christian, lumpley, VAgentZero, Christopher Kubasik, Caldis, contracycle, Motipha, Ron Edwards, Paul T, Simon C.
4/27/2010 Noon: A question on a fundamental, whether it's taken as a given and taught by default Kind of difficult to phrase this question without a somewhat technical set up first...
If you had a real life roulette table, and had a rule
"If the ball ends… In Site Discussion Participants: Noon, Ron Edwards, Filip Luszczyk, greyorm, M. J. Young, Eliarhiman6.
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