Previous Topics 9/10/2002 Stuart DJ Purdie: Elf's review Review bu Powergamer up at rpg.net here.
Interestingly, out of the latest batch of reviews, there are as many reviews of D20 material as there are of indy games (2… In Adept Press Participants: Stuart DJ Purdie, Ron Edwards, Grex, James.
9/10/2002 Stuart DJ Purdie: Paladin Review Review by Rafael Chandler up at rpg.net here. In CRN Games Participants: Stuart DJ Purdie.
9/10/2002 deadpanbob: Competitive, Cooperative and Collaborative fit with G/N/S... A person who I used to game with came up with the following framework that maybe fits within G/N/S...
There are three types of games - in terms of actual… In GNS Model Discussion Participants: deadpanbob, Valamir, Ron Edwards.
9/10/2002 wyrdlyng: Not bad source material I've been reading (like actual novels for a change) and came upon an unlikely piece of source material for Sorcerer & Sword: The Exalted - Trilogy of the Second Age… In Adept Press Participants: wyrdlyng, Seth L. Blumberg.
9/10/2002 J B Bell: Ethics of rules summaries? I've put this in Publishing since it has to do with intellectual property rights.
So, on a mailing list to do with gaming, the topic has come up recently of… In Publishing Participants: J B Bell, Ron Edwards, Valamir.
9/10/2002 Valamir: How strict is the indie requirement? Hey Clinton,
I had sent you a couple of articles on the history of Texas which I had used for a Deadlands Campaign. Didn't hear back as to whether you… In RPGevolution Contributors Participants: Valamir, Clinton R. Nixon.
9/10/2002 Clinton R. Nixon: If you read Places to Go, People to Be... ... or even if you don't, make sure and check out their new issue. I think you'll find the Once Upon a Time column quite interesting. In CRN Games Participants: Clinton R. Nixon, Valamir, Ron Edwards.
9/10/2002 deadpanbob: Can a game designer work for all three (G/N/S)? I'm new to this forum. New to game design. Been playing RPG's for longer than I'd care to admit - well, okay, since Chainmail.
First off, Ron's GNS essay was… In GNS Model Discussion Participants: deadpanbob, Ron Edwards, Valamir, Mike Holmes, Le Joueur, Walt Freitag, M. J. Young, Clinton R. Nixon, Jeremy Cole.
9/10/2002 Enoch: Unworthy Hiyo everybody!
I’m in a sort of in a moist pool of oatmeal at the moment. This pool of oatmeal is my RPG idea Unworthy. While a pool of oatmeal… In Indie Game Design Participants: Enoch, rafael, Andrew Martin, Christoffer Lernö, Jake Norwood, Paul Czege, Valamir, Mike Holmes.
9/9/2002 Lee Short: Question: Exploration of System What precisely is meant by "Exploration of System?" I see at least two possibilities:
(1) given that reality is defined by the game system, what does this imply about how… In GNS Model Discussion Participants: Lee Short, jburneko, Ron Edwards, Garbanzo.
9/9/2002 mahoux: O Gamer, part 2 (and a question) This is just for consistency. Not much happened in our Knights of the Road game last Saturday. Two of our players (each one being in a different group) had to… In Actual Play Participants: mahoux, Valamir, GreatWolf, Ron Edwards.
9/9/2002 Valamir: Pendragon, dice, and character actions [quote="Mike Holmes"]
But Pendragon goes one further. It requires the players to "participate" in character decisions through the system. That is, when a player's Bravery trait goes off, they are… In RPG Theory Participants: Valamir, GB Steve, Ron Edwards, Mike Holmes, Gordon C. Landis.
9/9/2002 Vahn: Writer Searching for Publisher who will buy ideas Greetings, my name is Dustin. I am in search of a publisher or company who is or might be interested in publishing or buying some of my works. I have… In Connections Participants: Vahn, Ron Edwards.
9/9/2002 Bailywolf: Donjon Web goodies- soon? Any ETA on the Donjon web-based support goodies (moster database, donjons, setting skeches)? I'd love to see what everyone has created to inflict on their players...
thanks
-Ben In CRN Games Participants: Bailywolf, Clinton R. Nixon.
9/9/2002 xiombarg: OctaNe and space Finally got around to reading the rest of OctaNe. Very nice. The system is very InSpectres, which should lure in my players; they liked InSpectres. In fact, we might be… In Memento-Mori Theatricks Participants: xiombarg.
9/9/2002 Balbinus: Inspiration Hi again,
I'd like some feedback on the following concept for a game mechanic, which would be used in a Renaissance setting.
Inspiration.
This would probably be a stat of… In RPG Theory Participants: Balbinus, Mike Holmes, Jasper, Jeremy Cole, JSDiamond, kevin671, simon_hibbs, Bjorn Ludvigsen.
9/9/2002 Balbinus: Template based character generation Hi,
I'd like some general views on template based character generation. In this case what I mean specifically is where a character is created by taking a number of templates… In RPG Theory Participants: Balbinus, Marco, Ron Edwards, Valamir, Matt Gwinn, Mike Holmes, kevin671.
9/9/2002 Jeremy Cole: posting woes Hi Clinton,
I have an ongoing problem with being unable to post long posts. I can't seem to post more than one window or so, otherwise when I attempt to… In Site Discussion Participants: Jeremy Cole.
9/9/2002 soundwave: Sorcerer and Stores Okay, here's my dilemma:
I want to buy Sorcerer. I want to support Ron's efforts in creating the game, and therefore I want to buy it in such a way… In Adept Press Participants: soundwave, Ron Edwards.
9/9/2002 Paka: Just Downloaded octaNe and have a game concept... I've only skimmed it but...
The world ended on a Saturday and the rejects of Roswell High were attending their Saturday Detention.
It is Breakfast Club meets Six-String Samurai.
At… In Memento-Mori Theatricks Participants: Paka, Jared A. Sorensen.
<< more previous topics | | Subsequent Topics 9/10/2002 urbwar: Sorcerer & Sword: Character Concepts One of the people I game with owns all the Sorcerer material. After some discussion during our weekend game, we decided to play a game of Sorcerer and Sword down… In Adept Press Participants: urbwar, Ben Morgan, Ron Edwards, Christopher Kubasik.
9/10/2002 Matt Wilson: a couple mechanics ideas I've got this game setting idea that I dig, and I was considering applying FUDGE rules to it, but man, what's the fun in that? I think I need to… In RPG Theory Participants: Matt Wilson, Ron Edwards, M. J. Young, Mike Holmes.
9/10/2002 urbwar: Possible Source Material... (edited to include spolier) Has anyone seen the movie Ring? It's an excellant Japanese horror film (A us version is coming out in October, but at PG-13, I wonder how faithful it will be… In Adept Press Participants: urbwar, J B Bell.
9/10/2002 Walt Freitag: Same game, different players, different rules? On this thread, Ron wrote:
I suggest that when a GNS-diverse group does work well together, that there may well be compensating mechanisms going on, whether at the whole-social-group level,… In GNS Model Discussion Participants: Walt Freitag, Mike Holmes, Ron Edwards, deadpanbob, Jeremy Cole, lumpley, damion, Jeffrey Miller, Emily Care, Le Joueur.
9/10/2002 Thirsty Viking: Gladiators 2nd thread Things were slow so i started working my way back through the old post pages....
Gladiatorial Team League..... Whats up with this... It's an awesome way for me to solve… In The Riddle of Steel Participants: Thirsty Viking, Mike Holmes, Wolfen.
9/10/2002 Ron Edwards: Jonathan Tweet's comments on Sorcerer Hey folks,
I should have posted this a while ago and completely forgot about it.
Jonathan Tweet's comments about the combat system and book-explanation thereof are here and his review… In Adept Press Participants: Ron Edwards, Valamir, Jeffrey Straszheim, Mike Holmes, Eric, Christopher Kubasik, Clay.
9/11/2002 Jason L Blair: Out of the Box: Dust Devils To say the review is favorable is to understate the obvious.
http://www.gamersrealm.com/store1/outofthebox.php In Chimera Creative Participants: Jason L Blair, Ron Edwards, Matt Snyder.
9/11/2002 Scotty: World of Myria V2.0 Myria 2.0 is off of the ground now. Myria was a world origionally started for AD&D by myself and a good friend way back when we were in high school/early… In The Riddle of Steel Participants: Scotty, Jake Norwood, Shadeling, Valamir, Ron Edwards, Thirsty Viking, Mike Holmes, Asaraludu, The GM.
9/11/2002 Shadeling: Can you counter with a Dopplehander? I know the maneuver is not listed under the Dopplehander proficiency, but when half-swording, could you use the Counter from another proficiency you know? In The Riddle of Steel Participants: Shadeling, Nick Pagnucco, Wolfen, Thirsty Viking, Jake Norwood.
9/11/2002 Shadeling: Half swording quandries Just curious about halfswording. The description lists ATN/DTN that differ from say the Dopplehander's description and +3 Dmg against armor. Also, if you half-sword with a Dopplehander, can you bring… In The Riddle of Steel Participants: Shadeling, Nick Pagnucco, Thirsty Viking, Brian Leybourne, Jake Norwood, Mike Holmes, Jasper.
9/11/2002 svenlein: movement while fighting Here is something I've been thinking about, it is intensely simulationist:
Movement while fighting:
randomly determine distance, direction, and new orientation.
forward and backward would be more likely than side… In The Riddle of Steel Participants: svenlein, Valamir, Mike Holmes, Thirsty Viking, Jake Norwood.
9/11/2002 Scott_Lynch: Stick an ad fer yer game in the back of one of my PDFs! Howdy all--
I sell games (currently, my main focus is my d20 supers game *Deeds Not Words*) in PDF format from my little home on the web:
http://www.allforart.com/cryptosnarkgames
It occurs… In Publishing Participants: Scott_Lynch.
9/11/2002 viktor_haag: Activation Costs questions I have a few questions about activation costs, most specifically for feints.
Costs for feints
================
The costs for feint&cut and feint&thrust are listed as variable, except for Rapier which… In The Riddle of Steel Participants: viktor_haag, Thirsty Viking, Brian Leybourne, Wolfen, Jake Norwood.
9/11/2002 lumpley: Another bit about InSpectres Greenfield (Um, here's the original description, such as it is.)
But hey! It was gamism! The competition was: whose ideas are funniest? A la that guy, I was the referee. I… In Actual Play Participants: lumpley, Mike Holmes, Ron Edwards.
9/11/2002 Stuart DJ Purdie: Plurarity of mechanics Like everyone else here, I'm having these thoughts about designing my own game. Despite my best efforts, they refuse to go away...
Some background - The placeholder name is Enlightend.… In Indie Game Design Participants: Stuart DJ Purdie, Ron Edwards, jdagna, Christoffer Lernö, M. J. Young, ADGBoss, Valamir, Mike Holmes.
9/3/2002 Ron Edwards: Trollbabe review Thanks to Jeff Strazheim for a great review of Trollbabe at RPG.net!! Here's the link.
Best,
Ron In Adept Press Participants: Ron Edwards.
9/11/2002 Matt Wilson: sanity check on G vs. S Some days I feel slow... check my math here, someone?
Shadowrun supports gamist play because it's mostly about "missions," where the players go nuts with tactics of all sorts and… In GNS Model Discussion Participants: Matt Wilson, Ron Edwards, KAR 120 C, Wart.
9/11/2002 Marco: Fault Tolerant Scenario Design Hi,
We have two new articles up on the JAGS Site http://jagsgame.dyndns.org concerning scenario design. They're not written by me.
They are related and concern how to construct what are… In RPG Theory Participants: Marco, GB Steve, Valamir, Ron Edwards, Mike Holmes.
9/11/2002 Jared A. Sorensen: Sorcerer "review" http://www.livejournal.com/talkread.bml?journal=roleplayers&itemid=294058 In Adept Press Participants: Jared A. Sorensen, Ron Edwards, James, erithromycin, Christopher Kubasik.
9/11/2002 Paul Czege: where are the Game Designer's Journals now? Hey,
This morning I found myself browsing some old threads on Gaming Outpost and had a strange thought: the heyday of the Game Designer's Journal has come and gone.… In Publishing Participants: Paul Czege, Jack Spencer Jr, GreatWolf.
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