The Forge Reference Project: Browse Threads

 

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From Day One


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10/13/2002 Andy Kitkowski: DREAD: Convention game, Notes and Observations (and Pics!)
(pardon the formatiing, I'm copying from Notepad) It was a Con game. I've known Rafael for a couple months (since Steve D came to town on his tour of America),…
In Actual Play
Participants: Andy Kitkowski, S.Lonergan.


10/13/2002 Alan: 3x5 Index Cards for Components
Hi, Had my first game of Universalis yesterday ("The Ghost of Haunted Gulch"). It went really well and the new players had no problem picking up the rules. We used…
In Universalis
Participants: Alan, Bob McNamee, Ron Edwards.


10/13/2002 J. Backman: Hi folks
Hi guys, this is my very first Forge post. Like most here, I'm working on a couple of different rpg's of my own, mainly one called Daishô (a game set…
In Connections
Participants: J. Backman, Sidhain, greyorm.


10/13/2002 Bankuei: Trollbabe: dead relationships
Since there's no mention of a relationship being deactivated with a npc's death, am I correct to assume that it can still be used for rerolls(via revenge/last wish/flashback)? Chris
In Adept Press
Participants: Bankuei, Ron Edwards.


10/13/2002 Andrew Martin: Trollbabe with multiple players
Can be Trollbabe be played with more than just one player (this is my impression from reading a few reviews/playtests)? Our usual playgroup is around 6 - 8 players.
In Adept Press
Participants: Andrew Martin, Ron Edwards.


10/13/2002 Bailywolf: Maths request- the odds on a mechanic
OK, here is the die mechanic I'm working with: You have a pool of dice ranging from 2 to 10. To get a result, you roll your dice, and subtract…
In RPG Theory
Participants: Bailywolf, DaR.


10/12/2002 Jack Spencer Jr: Select a forum
I've been using the Select a forum popup menu to navigate the site an awful lot lately, but I've notice a small flaw in it which I'm not sure if…
In Site Discussion
Participants: Jack Spencer Jr, Clinton R. Nixon.


10/12/2002 Christoffer Lernö: Ygg: "Take Any Skill"
I'm trying to sum up some good ideas from this thread in RPG theory. First up, Mike Holmes writes this: As always my solution is to look first at…
In Indie Game Design
Participants: Christoffer Lernö, Demonspahn, damion.


10/12/2002 Ragnar Deerslayer: Rough Magic (Session 1)
***Intro*** Last night my gaming group had their first session of Rough Magic. Rough Magic is a RISUS game, with a link on the RISUS page. I decided not to…
In Actual Play
Participants: Ragnar Deerslayer, Ron Edwards.


10/12/2002 Sykora: Swashbuckling definitions
Once my Unknown Armies game wraps up, I'm planning on finally biting the bullet and running Sorcerer. Inspired by Day of Dupes in #Soul, I've decided to run some swashbuckling…
In Adept Press
Participants: Sykora, Bailywolf, Ron Edwards, Mike Holmes, Paka.


10/12/2002 RPunkG: Mechanics for U.S.A.
My original concept of using 2d6 for Union States of Americo has changes since reading the forums. I think now I have developed a better system. The dice and mechanics…
In Indie Game Design
Participants: RPunkG, Andrew Martin, Marco.


10/12/2002 Christoffer Lernö: A Complete (Untested) Horror RPG
I really have trouble with Ygg. To kind of let me think of something else I wrote up an RPG. This is is a written down guide to the Horror…
In Indie Game Design
Participants: Christoffer Lernö, Demonspahn, Kester Pelagius, Mike Holmes.


10/12/2002 thoth: "Intellectual Property" ownership?
Here's a probably strange question... If someone actually came up with adventures or even settings with this system, and acknowledged it, would or could you claim any level of "intellectual…
In Universalis
Participants: thoth, Valamir, Mike Holmes.


10/11/2002 furashgf: One on One RPG
I've noticed a couple of posts about people doing 1:1 RPG's (Sorcerer, etc.) (1 GM, 1 player). How well does that work? Any special rules or ideas? I have a…
In Actual Play
Participants: furashgf, Mark D. Eddy, Fabrice G., jdagna, greyorm, joshua neff, Demonspahn.


10/11/2002 wyrdlyng: Frustrated cry for help
A while back I put up some notes on a game I was working on. Details can be found in this other post but here's the quick summary: 1. Characters…
In RPG Theory
Participants: wyrdlyng, Mike Holmes, Demonspahn.


10/11/2002 Christoffer Lernö: Q: Do you know why your PDF/printed game is hard to read?
I'm a little surprised that no-one has mentioned this before. It's a common problem not only with indie games but others as well. A hint: It's what usually makes game…
In Publishing
Participants: Christoffer Lernö, mahoux, Matt Snyder, Jack Spencer Jr, Reimer Behrends, Anthony, Matt, ejh.


10/11/2002 Mark D. Eddy: Gaming with the Author: A Pax Draconis review(ish)
OK, I've been meaning to do this for quite a while, and now that I've worked up the nerve to go back to starting up topics, I'd like to talk…
In Actual Play
Participants: Mark D. Eddy, jdagna.


10/11/2002 Mark D. Eddy: Free advice (worth what you pay for it...) on binding
If you're going to have a book perfect-bound, make sure your printer is aware of the kind of abuse gaming books usually undergo. Heck, to make it simple, I'd strongly…
In Publishing
Participants: Mark D. Eddy, Clay.


10/11/2002 svenlein: Source material
Other than Silver what are other book that mention trade-offs between differnt weapons (other than katana vs longsword vs rapier)? Scott
In The Riddle of Steel
Participants: svenlein, Jake Norwood, Bankuei.


10/11/2002 Ferry Bazelmans: Permission?
Heya Jared, I'm working on the concept for a game about Disposal Teams (Running Man, Judge Dredd and Hardcopy all rolled into one) and I think the idea of hogging…
In Memento-Mori Theatricks
Participants: Ferry Bazelmans, Jared A. Sorensen, Jason L Blair, Gordon C. Landis, Paganini.


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Subsequent Topics

10/13/2002 Michael S. Miller: ShoreCon 2002 [long] Mage, FVLMINATA, Donjon, Everway
Okay, just got back from ShoreCon 2002 in Cherry Hill, NJ. Did some great actual play; met a fellow Forge lurker, John “Whose-Last-Name-I-Cannot-Recall”; promoted FVLMINATA and, surprisingly, had an all-around…
In Actual Play
Participants: Michael S. Miller, Corvus.


10/13/2002 Kester Pelagius: Board Strangeness...
Greetings, Don't know who would be the one to email about this but something wonky seems to be going on. I've tried, oh, upwards of a dozen or so times…
In Site Discussion
Participants: Kester Pelagius.


10/14/2002 Christoffer Lernö: Publishing it, what's the use anyway?
Nope, not talking about Ygg. I'm thinking about my 5-6 page horror RPG called Evil Tales. If I nicely set it up as a PDF, will people download it? Will…
In Publishing
Participants: Christoffer Lernö, Demonspahn, Adam, J. Backman, Paganini.


10/14/2002 ethan_greer: Pollies: Status Update
Hey all, Pollies received its first real playtest this afternoon, and things went extremely well. Surprisingly so, actually. I'm excited about getting the latest draft of the rules up on…
In Indie Game Design
Participants: ethan_greer, Ron Edwards.


10/14/2002 Christoffer Lernö: PDF of my Evil Tales (now called The Evil)
If you have time, check it out and let me know what you think. I added some stuff compared to my posting, notably an adventure and two sample characters. Here's…
In Indie Game Design
Participants: Christoffer Lernö.


10/14/2002 soundwave: Character sheet/creation thoughts
Okay, you'll have to excuse me if this isn't incredibly coherent. I'm just tossing around ideas at present. I want to hear people's responses and thoughts, and I may write…
In RPG Theory
Participants: soundwave, Ron Edwards, damion, Tim C Koppang, Zak Arntson, Seth L. Blumberg, Mike Holmes, Ben Morgan, Enoch, M. J. Young, Matt Wilson, Valamir, C. Edwards, talysman, MR. Analytical.


10/14/2002 Thirsty Viking: Druids, shamans, and witches oh my
I have a sorcerous Campaign developing as I first told you here last week. 6 players, 5 gifted Here are some House Rules I used on my gifted Party members.…
In The Riddle of Steel
Participants: Thirsty Viking, Brian Leybourne.


10/14/2002 Christoffer Lernö: Having too much source material too full of rules
I checked out Peregrin's Wayfarer's Song yesterday. He has some really nice stuff in there. However, as I was going though the material I felt more and intimidated by it…
In RPG Theory
Participants: Christoffer Lernö, damion, Mike Holmes, Demonspahn, Andrew Martin, Walt Freitag, Ron Edwards, Gordon C. Landis, Bankuei, Kester Pelagius.


10/14/2002 Mokkurkalfe: Seneschal exercise
The thread about offence got me thinking. Let's say you(as the seneschal) were a Gol Captain with some 20 Gols grunts under your command. One day, Evil Villain(TM) orders you…
In The Riddle of Steel
Participants: Mokkurkalfe, Mike Holmes, Vanguard, Jake Norwood, Bob Richter, Bankuei, Apprentice of Steel.


10/14/2002 Matt Gwinn: Results for the first show are in
Hey everyone, Well, we had our first online session of Kayfabe and with the exception of some technical difficulties with ICW and Yahoo, it went rather well. As I predicted…
In Errant Knight Games
Participants: Matt Gwinn.


10/14/2002 Janne Halmetoja: Ancient Roman Fighting Schools/Arts?
I'm intrested in running campaign in ancient Rome and I'd like to use Riddle because of combat system. I just have one problem, because I don't know anything about Roman…
In The Riddle of Steel
Participants: Janne Halmetoja, Thirsty Viking, Brian Leybourne, Irmo, Jake Norwood, Mike Holmes.


10/14/2002 Kuma: Document: Elsewhere Narrative System
All - I've realized that these fora here are good for one thing: they push me a bit harder to get things done so I can show them off (and…
In Indie Game Design
Participants: Kuma, Mike Holmes.


10/14/2002 Tim C Koppang: View Posts Since Your Last Visit
Suggestion: I use the "View Posts Since Your Last Visit" function of the Forge every single time I visit it. I think it's the greatest thing on earth, but I…
In Site Discussion
Participants: Tim C Koppang, Clinton R. Nixon, M. J. Young.


10/14/2002 Ace: Observations on a very succesfull game group (Long)
Over the last few months I have been keeping an eye on a local game group. This group games in the same FLGS that my group does and they are…
In Actual Play
Participants: Ace, Eric J., Bankuei, Ron Edwards.


10/14/2002 Spartan: Low CTN spells?
I was wondering if anyone has developed some interesting spells for TROS that are relatively low in CTN... say 5 and lower. With successful gesture and dialogue checks, and formalization,…
In The Riddle of Steel
Participants: Spartan, Brian Leybourne, Jake Norwood, Bankuei, Lyrax, Valamir, Mike Holmes, Bob Richter.


10/15/2002 Shadeling: Another RPGnet TROS thread
Check it out: http://forum.rpg.net/showthread.php?s=&threadid=18099
In The Riddle of Steel
Participants: Shadeling, Jake Norwood.


10/15/2002 Jake Norwood: New Game in the works: "Thirst"
Just a heads up but us folks down here at Driftwood have been tinkering with a Vampire game that's tentatively called "Thirst." It won't be too large and we'll probably…
In The Riddle of Steel
Participants: Jake Norwood, Shadeling, Lyrax.


10/15/2002 Christoffer Lernö: Ygg mechanic-less rules?
In this thread I tried to look at rules that could work with prose. Since Ygg has hard mechanics (as C. Edwards termed it) there has to be a bridge…
In Indie Game Design
Participants: Christoffer Lernö, Mike Holmes, contracycle, Epidiah, Andrew Martin.


10/15/2002 Bailywolf: artist advice: too old to learn?
I have the vision... what I lack is the ability to put it onto paper as an image. I can write it... but couldn't draw it to save my life,…
In Connections
Participants: Bailywolf, ethan_greer, Jeremy Cole, Tim C Koppang, greyorm, Ron Edwards, Bankuei, Bob McNamee, Mike Holmes, Ben Morgan.


10/15/2002 Peregrine: Wayfarer's Song - PDF
Hi all I've just got a PDF of Wayfarer's Song up and running and I thought I'd see if I could get a bit of feedback from the design community…
In Indie Game Design
Participants: Peregrine, Mike Holmes, Valamir, Christoffer Lernö, J. Backman, Bankuei.


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