The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=3839

From Day One


Previous Topics

10/15/2002 Bailywolf: artist advice: too old to learn?
I have the vision... what I lack is the ability to put it onto paper as an image. I can write it... but couldn't draw it to save my life,…
In Connections
Participants: Bailywolf, ethan_greer, Jeremy Cole, Tim C Koppang, greyorm, Ron Edwards, Bankuei, Bob McNamee, Mike Holmes, Ben Morgan.


10/15/2002 Christoffer Lernö: Ygg mechanic-less rules?
In this thread I tried to look at rules that could work with prose. Since Ygg has hard mechanics (as C. Edwards termed it) there has to be a bridge…
In Indie Game Design
Participants: Christoffer Lernö, Mike Holmes, contracycle, Epidiah, Andrew Martin.


10/15/2002 Jake Norwood: New Game in the works: "Thirst"
Just a heads up but us folks down here at Driftwood have been tinkering with a Vampire game that's tentatively called "Thirst." It won't be too large and we'll probably…
In The Riddle of Steel
Participants: Jake Norwood, Shadeling, Lyrax.


10/15/2002 Shadeling: Another RPGnet TROS thread
Check it out: http://forum.rpg.net/showthread.php?s=&threadid=18099
In The Riddle of Steel
Participants: Shadeling, Jake Norwood.


10/14/2002 Spartan: Low CTN spells?
I was wondering if anyone has developed some interesting spells for TROS that are relatively low in CTN... say 5 and lower. With successful gesture and dialogue checks, and formalization,…
In The Riddle of Steel
Participants: Spartan, Brian Leybourne, Jake Norwood, Bankuei, Lyrax, Valamir, Mike Holmes, Bob Richter.


10/14/2002 Ace: Observations on a very succesfull game group (Long)
Over the last few months I have been keeping an eye on a local game group. This group games in the same FLGS that my group does and they are…
In Actual Play
Participants: Ace, Eric J., Bankuei, Ron Edwards.


10/14/2002 Tim C Koppang: View Posts Since Your Last Visit
Suggestion: I use the "View Posts Since Your Last Visit" function of the Forge every single time I visit it. I think it's the greatest thing on earth, but I…
In Site Discussion
Participants: Tim C Koppang, Clinton R. Nixon, M. J. Young.


10/14/2002 Kuma: Document: Elsewhere Narrative System
All - I've realized that these fora here are good for one thing: they push me a bit harder to get things done so I can show them off (and…
In Indie Game Design
Participants: Kuma, Mike Holmes.


10/14/2002 Janne Halmetoja: Ancient Roman Fighting Schools/Arts?
I'm intrested in running campaign in ancient Rome and I'd like to use Riddle because of combat system. I just have one problem, because I don't know anything about Roman…
In The Riddle of Steel
Participants: Janne Halmetoja, Thirsty Viking, Brian Leybourne, Irmo, Jake Norwood, Mike Holmes.


10/14/2002 Matt Gwinn: Results for the first show are in
Hey everyone, Well, we had our first online session of Kayfabe and with the exception of some technical difficulties with ICW and Yahoo, it went rather well. As I predicted…
In Errant Knight Games
Participants: Matt Gwinn.


10/14/2002 Mokkurkalfe: Seneschal exercise
The thread about offence got me thinking. Let's say you(as the seneschal) were a Gol Captain with some 20 Gols grunts under your command. One day, Evil Villain(TM) orders you…
In The Riddle of Steel
Participants: Mokkurkalfe, Mike Holmes, Vanguard, Jake Norwood, Bob Richter, Bankuei, Apprentice of Steel.


10/14/2002 Christoffer Lernö: Having too much source material too full of rules
I checked out Peregrin's Wayfarer's Song yesterday. He has some really nice stuff in there. However, as I was going though the material I felt more and intimidated by it…
In RPG Theory
Participants: Christoffer Lernö, damion, Mike Holmes, Demonspahn, Andrew Martin, Walt Freitag, Ron Edwards, Gordon C. Landis, Bankuei, Kester Pelagius.


10/14/2002 Thirsty Viking: Druids, shamans, and witches oh my
I have a sorcerous Campaign developing as I first told you here last week. 6 players, 5 gifted Here are some House Rules I used on my gifted Party members.…
In The Riddle of Steel
Participants: Thirsty Viking, Brian Leybourne.


10/14/2002 soundwave: Character sheet/creation thoughts
Okay, you'll have to excuse me if this isn't incredibly coherent. I'm just tossing around ideas at present. I want to hear people's responses and thoughts, and I may write…
In RPG Theory
Participants: soundwave, Ron Edwards, damion, Tim C Koppang, Zak Arntson, Seth L. Blumberg, Mike Holmes, Ben Morgan, Enoch, M. J. Young, Matt Wilson, Valamir, C. Edwards, talysman, MR. Analytical.


10/14/2002 Christoffer Lernö: PDF of my Evil Tales (now called The Evil)
If you have time, check it out and let me know what you think. I added some stuff compared to my posting, notably an adventure and two sample characters. Here's…
In Indie Game Design
Participants: Christoffer Lernö.


10/14/2002 ethan_greer: Pollies: Status Update
Hey all, Pollies received its first real playtest this afternoon, and things went extremely well. Surprisingly so, actually. I'm excited about getting the latest draft of the rules up on…
In Indie Game Design
Participants: ethan_greer, Ron Edwards.


10/14/2002 Christoffer Lernö: Publishing it, what's the use anyway?
Nope, not talking about Ygg. I'm thinking about my 5-6 page horror RPG called Evil Tales. If I nicely set it up as a PDF, will people download it? Will…
In Publishing
Participants: Christoffer Lernö, Demonspahn, Adam, J. Backman, Paganini.


10/13/2002 Kester Pelagius: Board Strangeness...
Greetings, Don't know who would be the one to email about this but something wonky seems to be going on. I've tried, oh, upwards of a dozen or so times…
In Site Discussion
Participants: Kester Pelagius.


10/13/2002 Michael S. Miller: ShoreCon 2002 [long] Mage, FVLMINATA, Donjon, Everway
Okay, just got back from ShoreCon 2002 in Cherry Hill, NJ. Did some great actual play; met a fellow Forge lurker, John “Whose-Last-Name-I-Cannot-Recall”; promoted FVLMINATA and, surprisingly, had an all-around…
In Actual Play
Participants: Michael S. Miller, Corvus.


10/13/2002 balthazor: Short damage question.
I'm hoping someone can explain to me exactly how someone could die from fire/electricity/cold/etc. All I see on the chart is Shock and Pain, neither of which appear to be…
In The Riddle of Steel
Participants: balthazor, Jake Norwood, Holt, Brian Leybourne, Durgil, Irmo, Lyrax, Thirsty Viking.


<< more previous topics

 

Subsequent Topics

10/14/2002 soundwave: PDF to print/book
As far as I can see it (and tell me if I've got anything wrong here, Ron), Ron's model seems to be to sell in one format until he has…
In Publishing
Participants: soundwave, Ron Edwards.


10/15/2002 Zak Arntson: Indie Monday (Oct 15, 2002): Fighter-D Alpha Planescape (2)
We played Fighter-D Alpha again. You can see the first thread at: http://www.indie-rpgs.com/forum/viewtopic.php?t=3744 It takes the Ability & Fact system from Donjon and adopts it for a Street Fighter-style video…
In Actual Play
Participants: Zak Arntson.


10/15/2002 jburneko: Let's Talk About "Meaningful" Choice
Hello, I almost put this in RPG Theory or even GNS but I'm going to be talking almost entirely in terms of Adept Press products and I don't mind responses…
In Adept Press
Participants: jburneko, Valamir, Ron Edwards, Jake Norwood, Bankuei, GreatWolf, joshua neff, Tim C Koppang, Mike Holmes, Paul Czege, talysman.


10/15/2002 Tim C Koppang: Inspectres Narrativist?
My question was provoked by this thread: Let's Talk About "Meaningful" Choice http://www.indie-rpgs.com/forum/viewtopic.php?t=3842&start=0&postdays=0&postorder=asc&highlight= Now here's the question: What makes Inspectres a narrativist game? This really bothers me and I've gone…
In Memento-Mori Theatricks
Participants: Tim C Koppang, Ron Edwards, Jared A. Sorensen.


10/15/2002 Stephen: Variant sorcery question....
One very clever rules-mechanic for sorcery is the fact that by making the value of directly affecting living targets a 3, the sorcery rules prevent from the get-go any spell…
In The Riddle of Steel
Participants: Stephen, Jake Norwood, Brian Leybourne, Ron Edwards, Irmo.


10/15/2002 jllama: Pdf Questions and Books
Hola, I've been reading about Dust Devil and I'm really excited to try it out. I'm a big pdf fan, though, so I thought I'd wait for it. Now I'm…
In Chimera Creative
Participants: jllama, Ron Edwards, Bailywolf, Clay, Matt Snyder, Bankuei, edomaur.


10/15/2002 Grimlok: Incarnations
Incarnations- (World Book Idea for Sorcerer) The paradigm this works on is the following: "Every soul is essentially a complex program running through a celestial computer." What this means for…
In Adept Press
Participants: Grimlok, Ron Edwards, Paka.


10/15/2002 Rattlehead: I'M BAA-AACK!!!!!!
Hi all!!! Long time no see!! Hope you're all doing good. I've been busy with Real Life (TM) lately, but I'm hoping to come back and be a member of…
In The Riddle of Steel
Participants: Rattlehead, Draigh.


10/16/2002 Shreyas Sampat: Torchbearer: A Mythic Fantasy RPG (1st post, too)
Hi, all. I'm new to the forum, and I thought I'd make my entrance with a game I'm developing. It takes ideas from many places, notably Walt Freitag's Symmetry dicing…
In Indie Game Design
Participants: Shreyas Sampat, Christoffer Lernö, Mike Holmes, Walt Freitag, Ron Edwards, Andrew Martin, Henry Fitch, Jonathan Walton, kevin671, Blake Hutchins.


10/16/2002 Jake Norwood: Lots of folks on the Forge
Just thought I'd point it out, but we hit 900 registered forge people today. That's twice what it was in April, when I wandered in here. Cool. Jake
In Site Discussion
Participants: Jake Norwood, Ron Edwards, Jason L Blair, Christoffer Lernö, Paul Czege, ethan_greer, Eric J..


10/16/2002 Tony Irwin: Starting Donjon
Just bought Donjon and am looking forward to running it with my group. Got stacks of old D&D material I could get a second run out of, but have asked…
In CRN Games
Participants: Tony Irwin, Valamir, Zak Arntson, jdagna, Bailywolf, Mike Holmes.


10/16/2002 Matt Snyder: The Charnel Gods are coming
Folks, I've just finished the much-delayed (on my part!) layout for Charnel Gods. This Sorcerer supplment is going to kick everyone's ass. For a bit of a treat, check out…
In Adept Press
Participants: Matt Snyder, Nick Pagnucco, Ben Morgan, hardcoremoose, greyorm, Manu, bpzinn, Ron Edwards, Khaibit.


10/16/2002 Christoffer Lernö: More Story Please... or?
[quote="wfreitag"]So, is the key here simulation or story? That is, do you want the flexibility of choose-any-descriptor mechanisms because it allows more freedom for player exploration, or you do you…
In Indie Game Design
Participants: Christoffer Lernö, M. J. Young.


10/16/2002 jburneko: [Sorcerer] Rules Questions
Hello Again, These are just some simple rules questions. 1) Can demons spot telltales with the usual Lore roll? I couldn't find anything specific in the books. 2) When you…
In Adept Press
Participants: jburneko, Ron Edwards.


10/16/2002 Epidiah: A game which at the moment should remain Nameless.
I hope I'm not stepping on any toes. I'm rather new here and I'm not exactly sure how all of this is done, but here is a game that I…
In Indie Game Design
Participants: Epidiah, Ron Edwards, Walt Freitag, Mike Holmes, Kuma.


10/16/2002 toli: Money question
Hello all. Just picked up ROS and love it. I have a question about $$$ however. The monthly income from "jobs" listed in the Social Class section seem increadibly high…
In The Riddle of Steel
Participants: toli, Shadeling, Brian Leybourne, Jake Norwood, Lyrax, Irmo, Spartan, Valamir, PosterX, luke, Stephen, Roger Eberhart, Bankuei, Bob Richter, Wolfen.


10/16/2002 Enoch: Character Sheet Design
Inspired by a differant thread I've decided to volunteer my services for anyone who's interested. I've designed a great number of character sheets for my own private use, and my…
In Connections
Participants: Enoch.


10/16/2002 Zak Arntson: Digital Art - Publisher's Expectations
I'm looking into freelance illustration, and was wondering what publishers prefer/require in terms of digital art. Size of piece, dpi, RGB vs. CMYK, file format, that sort of thing.
In Connections
Participants: Zak Arntson, Matt Snyder, Ron Edwards, greyorm, Jon H, Jake Norwood, Drew Baker, Bear with Blades.


10/17/2002 M. J. Young: Character Sheet Design for I-games
[quote="Ron Edwards"]"Boink" M.J. ... hey, I had an idea. Do you think there's any feature of an I-game that leads to different needs or standards for character sheet design? I'm…
In RPG Theory
Participants: M. J. Young.


10/17/2002 Daredevil: Online RPGs
Heya, I'd like to discuss online, text-based roleplaying games such as MUSHes/MOOs/etc. Now, while it could be argued that these are not really within the domain of this forum, I'd…
In RPG Theory
Participants: Daredevil, Jared A. Sorensen.


more subsequent topics >>