The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=284&fromaround=3939

From Day One


Previous Topics

10/19/2002 Paganini: Vampires
Lots of vampire discussions on the Forge recently, but it seems to be an intensifying of a general theme. What's up with that? To be more explicit, I'm wondering why…
In RPG Theory
Participants: Paganini, C. Edwards, lumpley, Zak Arntson, greyorm, Mike Holmes, Seth L. Blumberg, UnSub, Ron Edwards, MK Snyder, Bob McNamee, Jeremy Cole, b_bankhead.


9/16/2002 Paganini: Universalis
Okay guys, I'm going to have to demand a refund. The occaisoinal missing apostrophe I can put up with, but when you start misquoting Star Wars dire things must happen.…
In Universalis
Participants: Paganini, Valamir, Bob McNamee, Tony Irwin, Roy, Mike Holmes, Bankuei, Jason L Blair.


8/30/2002 Paganini: Indie-netgaming Monday - The Pool: Banana Republic
Tonight we played the second - and final - session of the Banana Republic game that we started on Monday. The game's already mentioned a bit in another thread, but…
In Actual Play
Participants: Paganini, Bob McNamee, Zak Arntson, J B Bell, Paul Czege.


7/19/2002 Paganini: What can the dice determine?
So, I was bored this evening, and thinking about the bent my game-design thinking has been developing along. I appologize in advance for the rambling nature of this post. :)…
In RPG Theory
Participants: Paganini, lumpley, Mark D. Eddy.


7/4/2002 Paganini: Vincent's Bidding Mechanic
Vincent was talking about Otherkind-ish mechanics in this thread. In that game the values of the dice were assigned at the instance of play rather than being predetermined by the…
In Indie Game Design
Participants: Paganini, Jack Spencer Jr, Ring Kichard, Emily Care, Victor Gijsbers.


7/2/2002 Paganini: Risus
[quote="Jack Spencer"]It seems like more & more people are talking about Risus for no good reason IMO.[/quote] Just wondering about this. I have to say up front that I don't…
In Actual Play
Participants: Paganini, Kenway, Balbinus, Ron Edwards.


6/26/2002 Paganini: Big Friggin' Game - The RPG of guns and violence [longish]
WARNING: Brainstorming in progress The Art of Destruction thread seems to have gotten derailed a bit into games of actual destruction. However, there were some really good ideas there that…
In Indie Game Design
Participants: Paganini, Jake Norwood, Wolfen, Ring Kichard, Mike Holmes, Bailywolf, damion, Kenway, Valamir.


6/25/2002 Paganini: The Art of Destruction
All right, Jake wants to blow things up. (I'm hoping he jumps right on this thread. :) Mike has suggested that there aren't any games devoted to this genre of…
In Indie Game Design
Participants: Paganini, Jared A. Sorensen, Ollog Herder, Laurel, Bailywolf, Valamir, damion, MetaDude, Jake Norwood, Wolfen.


6/23/2002 Paganini: Money and Power - The next step to Directoral Enlightenment
Woohoo! I think this might even be playable! :) And it no longer looks quite so much like the Pool. Central to the game are the twin concepts of Mammon…
In Indie Game Design
Participants: Paganini, Victor Gijsbers, Laurel, Bob McNamee, damion, Mike Holmes.


6/21/2002 Paganini: New take on directoral mechanics
Okay, everyone knows where this is coming from right? So, skip the intro, on to the nuts & bolts! :) Play Conventions The mechanics are used to resolve conflicts that…
In Indie Game Design
Participants: Paganini, Buddha Nature, Paul Czege, Ben Morgan, Bankuei.


6/20/2002 Paganini: Dice probabilities in the Pool
I took the Pool with me on vacation and tore it apart pretty thourghouly. I see a potential problem with the gambling mechanics, and I wondered if anyone has run…
In Random Order Creations
Participants: Paganini, Paul Czege, Buddha Nature, Valamir, Michael Bowman, Ron Edwards, Mike Holmes, James V. West, hardcoremoose, Jeffrey Straszheim.


6/14/2002 Paganini: Color?
Maybe I just missed this somehow, but it's driving me crazy. I read through the rules pretty thourghouly, and skimmed over them again a couple times looking. The very first…
In Random Order Creations
Participants: Paganini, Buddha Nature.


6/14/2002 Paganini: Karma + Fortune Mechanics
Okay, so this is me, you all know me by now right? When I'm thinking hard about something my first reaction is to design something with it to see how…
In Indie Game Design
Participants: Paganini.


6/12/2002 Paganini: The Words Of Gratuitous Capitalization
Well, since no one else seems to be doing it, I've put together the foundation of a Forgian dictionary. This is by no means complete. Please, please, PLEASE, post to…
In GNS Model Discussion
Participants: Paganini, joshua neff, Le Joueur, Mark D. Eddy, Victor Gijsbers, Seth L. Blumberg, rafael.


6/12/2002 Paganini: Exploration of System?
I was checking over the GNS essay this evening to review terms for the Directoral Power thread, and I got interested all over again. Towards the back (Ch 5. I…
In RPG Theory
Participants: Paganini, Mike Holmes, Gordon C. Landis.


6/12/2002 Paganini: Who says it? When does he say it? How much can he say?
Well, "Directoral Mechanics" doesn't really seem to be the right topic for this thread (I needed a review of what Director Stance really is), so I've started a new thread.…
In RPG Theory
Participants: Paganini, Zak Arntson, Le Joueur, Mike Holmes, Ron Edwards.


6/11/2002 Paganini: Directoral Mechanics?
In a narrative game, I'm thinking that the most important function fulfilled by the mechanics is to determine who gets to say what happens. This contrasts with traditional games, where…
In RPG Theory
Participants: Paganini, Ron Edwards, Zak Arntson, Seth L. Blumberg, Valamir, WhistlinFiend, Wart, Mike Holmes, Jaif, Jared A. Sorensen, Clinton R. Nixon, Blake Hutchins.


6/11/2002 Paganini: Narrativism sans Directoral Power?
I've been doing some serious thinking about narrativism over the last couple of weeks, playing in the Synthesis playtest, the Squeam game last night, and just generally reading Forge-y games…
In RPG Theory
Participants: Paganini, Ron Edwards, Mike Holmes, jburneko, Walt Freitag, Paul Czege.


6/11/2002 Paganini: Indie Netgaming - SQUEAM!
Just a heads up that we played a big SQUEAM game in the #indierpgs IRC channel last night. Play report is up over in actual play.
In Memento-Mori Theatricks
Participants: Paganini, Jared A. Sorensen.


6/11/2002 Paganini: Indie Netgaming - SQUEAM!
We set up an impromptu game session over on the indie-netgaming list today. I was the GM and ran SQUEAM. We used IRC on the MagicStar server (which has some…
In Actual Play
Participants: Paganini, Nathan, Jared A. Sorensen, greyorm.


<< more previous topics

 

Subsequent Topics

10/23/2002 Paganini: Multiple Premise?
I've been discussing narrativism with Mike in the Synthesis playtest. That thread is only indirectly related to this, but that discussion helped me to identify something that's been vaguely bugging…
In GNS Model Discussion
Participants: Paganini, Ron Edwards, Mike Holmes.


10/23/2002 Paganini: Comics & Games
Cool beans James! It arrived today... it do indeed pay to be first. And it even has snazzy little Halloween stickers! I was a little surprised by the shape of…
In Random Order Creations
Participants: Paganini, James V. West, joshua neff, lumpley, jrients.


10/30/2002 Paganini: Narrative Solo Gaming: Addressing Premise
So, I've been thinking about a lot of things recently. Why I'm always *on the verge* of buying miniatures, dungeon-scapes, dungeon-tile fonts, etc. Why, basically, dungeon crawl trappings appeal to…
In Indie Game Design
Participants: Paganini, ADGConscience, C. Edwards, Evan Waters, Demonspahn, talysman, Jack Spencer Jr.


11/11/2002 Paganini: whoa there
<empty post> Argh.
In RPG Theory
Participants: Paganini, lumpley, Ron Edwards.


1/4/2003 Paganini: Woohoo! Here it be!
And was it worth the wait? Ah yes! James, I continue to be impressed not only by your graphical skills, but in the dramatic construction of your tales. They're in…
In Random Order Creations
Participants: Paganini, jrients, Ron Edwards, James V. West, hardcoremoose, lumpley.


1/7/2003 Paganini: Indie Net-gaming Theory Chat (Long Post)
So last night's Indie Net-gaming session got off to a late start (We made some Torchbearer characters, but Shreyas didn't get there til later). While we were waiting for more…
In RPG Theory
Participants: Paganini, Le Joueur, Emily Care, Gordon C. Landis, J B Bell.


1/9/2003 Paganini: [Cornerstone] - Theory Results
Okay, so Cornerstone is back, kind of. The name is, anyway, and just a little bit of the content. If you saw the old game, you might recognize a few…
In Indie Game Design
Participants: Paganini, ethan_greer, Bob McNamee, Ron Edwards.


3/4/2003 Paganini: [Cornerstone] To Mars and Back
We just wrapped up a three session IRC playtest of Cornerstone in a Wellsian Victorian Sci-fi setting. These were very instructive sessions, as we drifted and tweaked the game slightly…
In Actual Play
Participants: Paganini, Trevis Martin, Bob McNamee, C. Edwards, Mike Holmes.


3/5/2003 Paganini: Real Color
I like miniatures. And game cards with cool artwork. And dungeon floor-plans. And actual dungeon / landscape layouts. I don't typically like your standard fantasy wargame, or your standard skirmish…
In RPG Theory
Participants: Paganini, Matt Wilson, C. Edwards, John Kim, Le Joueur, Cryostorm, contracycle, Michael S. Miller, Mike Holmes, Sylus Thane, Jared A. Sorensen, bluegargantua.


3/8/2003 Paganini: Elfs and Stance
I'm prepping for an Elfs game on Monday, and going over the rules something struck me. Ron talks about Elfs being an experiment in Director Stance. But... Don't the mechanics…
In Adept Press
Participants: Paganini, Ron Edwards.


3/8/2003 Paganini: More Elfs Questions
Couple of things that aren't clear to me from the game text: Armor Page 21 is a little unclear about armor. It says "a single success has no effect…
In Adept Press
Participants: Paganini, Ron Edwards, greyorm.


3/11/2003 Paganini: [Indie-netgaming Elfs] Lord of the Rings
We played Elfs. Lord of the Rings. That's all I'm gonna say. Transcript is here. Read it. Unless you're faint-hearted. Especially Ron. Remember those predictions about Granny the Green? ;)…
In Actual Play
Participants: Paganini, Clinton R. Nixon, Ron Edwards, greyorm, Mike Holmes, Bob McNamee, Ace, C. Edwards, Walt Freitag, efindel, James V. West.


3/13/2003 Paganini: Charnel Gods - Fell Weapons
Charnel Gods has been bubbling away in the back of my mind for a while, and I got it out again today to have another look. There's one thing I'm…
In Adept Press
Participants: Paganini, Ron Edwards, Mike Holmes, Clinton R. Nixon, hardcoremoose, Ben Morgan.


3/14/2003 Paganini: Realizing Charnel Gods
[i]Ack! I had a whole bunch typed up, and my computer crashed. Time for the short short version.[/i] The myths are all reall. Evidence: the Carion Fields and the Fell…
In Adept Press
Participants: Paganini, Ron Edwards, Mike Holmes, Gordon C. Landis, b_bankhead, hardcoremoose.


3/21/2003 Paganini: Wingnut Games and Ferry Bazalmans
I ordered a hardcopy of SOAP from Wingnut games about 2 weeks ago. I never recieved a confirmation email for the order. The followup email I sent to Wingnut hasn't…
In Connections
Participants: Paganini, Ferry Bazelmans.


3/31/2003 Paganini: Horror Games
So we're playing SQUEAM again over at Indie Net-gaming. So far it's going real well, I learned a lot about how to use it in the last game we did…
In RPG Theory
Participants: Paganini, Mike Holmes, Ron Edwards, Jared A. Sorensen, hardcoremoose, Christoffer Lernö, talysman, dragongrace, Bob McNamee, M. J. Young.


4/3/2003 Paganini: Timing
Darn you all for having a party on the very day that I have to leave for work! I'll just have to see if I can't dig up a computer…
In Forge Birthday Forum
Participants: Paganini, szilard.


4/3/2003 Paganini: SOAP
So, are we role-players or what? Maybe we can't have a real-life celebration, but we can sure role-play a virtual one. I propose SOAP... it's modular format is perfect for…
In Forge Birthday Forum
Participants: Paganini, C. Edwards.


5/4/2003 Paganini: Gamism: Exploration and Competition
Some reference threads: http://www.indie-rpgs.com/viewtopic.php?t=6269 http://www.indie-rpgs.com/viewtopic.php?t=6330 By GNS definition, all role-playing is Exploration; that is, creation of a fictional reality via communal imagination. Given this, it makes sense to me to…
In GNS Model Discussion
Participants: Paganini, Jack Spencer Jr, clehrich, M. J. Young, Ron Edwards, Mike Holmes, Emily Care, Bankuei, lumpley.


5/25/2003 Paganini: [Indie Net-gaming] The Pool - Wierd West Supers - Session 1
One of the things that makes the Pool so cool is that with a little pre-game discussion, narrative technique, and some good relationships, you can sit down with people you've…
In Actual Play
Participants: Paganini, Drastic, Bob McNamee, James V. West, Nev the Deranged, Lxndr.


more subsequent topics >>