Previous Topics 10/31/2002 Demonspahn: New Game, New Direction for me, any feedback helpful (Long) Hi everyone. I would like some feedback on a new game I have been designing. I’ve been sitting on this idea for a while but last night I finally got… In Indie Game Design Participants: Demonspahn, Sylus Thane, Mike Holmes, Christoffer Lernö, Jake Norwood, Le Joueur, Ron Edwards, Evan Waters, unodiablo.
10/31/2002 Le Joueur: Whoopee! I Did It! In case you missed it, the Scattershot Webzine has arrived!
Fang Langford In Indie Game Design Participants: Le Joueur, Christoffer Lernö.
10/31/2002 Le Joueur: We Take You Now, Live... It's alive! It's alive!
That's right folks, the secret's out. I got me a webpage.
You're all welcome to come on down to Uncle Fang's Playtest Emporium, better known as… In Scattershot Participants: Le Joueur.
10/31/2002 Shreyas Sampat: Character Death in Torchbearer This has been nagging me for a while: players of Torchbearer (my mythic fantasy game; there are two threads on it a page or two back at the moment of… In Indie Game Design Participants: Shreyas Sampat, Andrew Martin, Jonathan Walton, contracycle, Ron Edwards, Christoffer Lernö.
10/30/2002 Matt Snyder: "We fear change!" Question for everyone -- why are there fewer and fewer encouraging responses and rigorous discussions in the Indie Game Design forum?
To me, that forum (and maybe Actual Play) is… In Site Discussion Participants: Matt Snyder, Christoffer Lernö, Bob McNamee, M. J. Young, Tim C Koppang, hardcoremoose, Le Joueur, Seth L. Blumberg, Paul Czege, Jonathan Walton, ethan_greer, Clay, Bankuei, greyorm, Mike Holmes, Clinton R. Nixon, Valamir, Ron Edwards, Kester Pelagius, RobMuadib, xiombarg, Paganini, A.Neill, Walt Freitag.
10/30/2002 Phillip: Images for archetypal card deck I would like to know if anyone here can recommend a good collection of images (photos or artwork) on the Internet for use in representing archetypes. By this I mean… In Indie Game Design Participants: Phillip, JSDiamond.
10/30/2002 Sylus Thane: Fantasy and Firearms I'm curious what peoples opinions are about the inclusion of firearms into a fantasy setting. In the fantasy world I am developing right now I have limited firearm ability in… In RPG Theory Participants: Sylus Thane, ADGConscience, Ron Edwards, Bankuei, b_bankhead, greyorm, Gwen, Matt Snyder, Shreyas Sampat, Jonathan Walton, Mike Holmes, Jeremy Cole, contracycle, Christoffer Lernö, Thor Olavsrud, Valamir, UnSub.
10/30/2002 Paganini: Narrative Solo Gaming: Addressing Premise So, I've been thinking about a lot of things recently. Why I'm always *on the verge* of buying miniatures, dungeon-scapes, dungeon-tile fonts, etc. Why, basically, dungeon crawl trappings appeal to… In Indie Game Design Participants: Paganini, ADGConscience, C. Edwards, Evan Waters, Demonspahn, talysman, Jack Spencer Jr.
10/30/2002 Matt Gwinn: More Shows Posted Just wanted to let everyone know that the last two weeks' shows are poted on my site along with some behind the scene's news/gossip.
Feel free to let me know… In Errant Knight Games Participants: Matt Gwinn.
10/30/2002 J B Bell: Crouching Dragon, Drifting BESM A while ago, I bought BESM. This was before I became fully enlightened from reading the Forge. :) I was attracted to the "Hero Lite" character design, the extremely nice… In Indie Game Design Participants: J B Bell, Bankuei.
10/30/2002 Jared A. Sorensen: InSpectres at RPG.net 's "Bent Pages" column http://www.rpg.net/news+reviews/columns/bent30oct02.html
An overview of the game in a "documentary" format. In Memento-Mori Theatricks Participants: Jared A. Sorensen.
10/30/2002 Christoffer Lernö: Ygg: Demonic Weird I'm trying to simplify and improve stuff. Right now I'm looking at the magic system, and I was thinking of moving from keeping track of taint to having a sort… In Indie Game Design Participants: Christoffer Lernö, Shreyas Sampat, Bob McNamee, Valamir.
10/30/2002 Matt Snyder: Nine Worlds: Initial mechanics explanation I've been tinkering away on Nine Worlds -- here's a glimpse "under the hood." I'm eager to hear what folks think. It's all still pretty rough, so bear with me.… In Indie Game Design Participants: Matt Snyder, Shreyas Sampat, Jonathan Walton, Christoffer Lernö, Kester Pelagius.
10/30/2002 GreatWolf: Book recommendation I just finished reading Coraline by Neil Gaiman. This is excellent reading for the Little Fears GM. It has everything: a child protagonist, an extension of Closetland, a monster masquerading… In Key 20 Publishing Participants: GreatWolf, paulmjessup.
10/30/2002 Gwen: Use of Dead Mechanics Just a question:
WOuld it be legal to use dead mechanics for indie games? I.E. D&D 2nd edition, ShadowRun or Paranoia as new mechanics.
I don't think these games are… In Publishing Participants: Gwen, S.Lonergan, Jack Spencer Jr, Ron Edwards, Kester Pelagius, Adam, Gordon C. Landis.
10/30/2002 GraveyardGreg: Playtesters Wanted For Fighting (in a game)! Graveyard Greg here. WebTroll, the co-creator of Gaming Guardians has developed a combat game called Dom Sahn.
"You are a human with a spark of a child of the Cloud… In Connections Participants: GraveyardGreg.
10/30/2002 GraveyardGreg: Feedback for Dom-Sahn Playtesting To get the files and playtest the fighting game Dom-Sahn, simply download them It's only 900 KB. In Indie Game Design Participants: GraveyardGreg.
10/30/2002 Thirsty Viking: Hi all, still Alive, Campaign Update 3rd Job and New Campaign have eaten up most of my former posting time, Heres the news from my first two campaign sessions.
6 mages and a Bishop of the… In The Riddle of Steel Participants: Thirsty Viking.
10/30/2002 Zak Arntson: Fighter-D Alpha - Beta Playtest Okay, I'm opening up Fighter-D Alpha for playtesting. I've provided the rules-skeleton here: http://www.harlekin-maus.com/fighterd/fighterd.html.
It's inspired by Donjon, but has had enough huge changes to be considered it's own game.… In Indie Game Design Participants: Zak Arntson.
10/29/2002 JSinclair: Question about breaking weapons Greetings All...
I'm pretty new to TROS and this is my first post, so please excuse me if this topic has already been covered or if my understanding of the… In The Riddle of Steel Participants: JSinclair, Jake Norwood, Brian Leybourne, Ashren Va'Hale, Niggle, svenlein, Lyrax, MrGeneHa, Valamir, Wolfen, Mokkurkalfe, Mike Holmes.
<< more previous topics | | Subsequent Topics 10/31/2002 Sylus Thane: Dawn of the Magi (new and kinda long) I've been working on the setting I'm going to offer with my rules mechanic I call Frontier, here's the intro for it and the species that are available in the… In Indie Game Design Participants: Sylus Thane, J. Backman, Mike Holmes, Andrew Martin, Demonspahn, Emily Care, Christoffer Lernö.
10/31/2002 Sam Witt: Demo Game Needed Is there a demo game (with pregenerated characters and all that) available for TROS? I have the chance to run this game this weekend for a few groups of people,… In The Riddle of Steel Participants: Sam Witt.
10/31/2002 Ron Edwards: Glossary startup - at last! Hi there,
In the midst of the "Change" thread, I got an idea about the Glossary.
OK, here's how it'll go. Everyone has one week to mail me in 250… In Site Discussion Participants: Ron Edwards, Christoffer Lernö, Emily Care, Le Joueur.
10/31/2002 Cassidy: FitM extremes I'm a newbie to this forum and have been interested in Narrativist styles of play for quite some time ever since I stumbed on "the Window RPG" one dark night.… In GNS Model Discussion Participants: Cassidy, Bankuei, Shreyas Sampat, Mike Holmes, Paganini, Andrew Martin, Ron Edwards, M. J. Young.
10/31/2002 Paul Czege: so it is written Hey everyone,
I'm disinclined to publicly stir the pot further on Matt's "fear" thread, but as the descendent of prophets I somehow can't help but stand behind my prediction: if… In Moderators Participants: Paul Czege, Valamir, Matt Snyder, Mike Holmes, Clinton R. Nixon, Ron Edwards, Jared A. Sorensen, Jake Norwood.
10/31/2002 Paul Czege: the missing Hey Clinton,
Can we get Cynthia Celeste Miller, unodiablo, Matt Gwinn, and Michael Hopcroft added to the Moderators usergroup?
Paul In Moderators Participants: Paul Czege, Clinton R. Nixon, Mike Holmes.
10/31/2002 xiombarg: S Combat System For those of you who aren't watching the GNS forum, this thread is spun off from this thread, and refers to the S combat system.
Why not both?… In Indie Game Design Participants: xiombarg, Andrew Martin, Mike Holmes, Gwen.
10/31/2002 Brian Leybourne: Jeez.. what does it take? I've been trying to find a copy of Little Fears for a while now. It's not on sale in NZ, and I had a friend who was in the states… In Key 20 Publishing Participants: Brian Leybourne, Jason L Blair.
10/31/2002 Brian Leybourne: TROS finds its way to backwards crap end of planet!! An Auckland gaming store has TROS on it's shelves. How cool is that (and it only took many months of nagging).
I know you don't care, but this forum has… In The Riddle of Steel Participants: Brian Leybourne, Jake Norwood, Skywalker, Thor Olavsrud, J. Backman, Spartan, MikeSands, Mokkurkalfe, Silanthous, Jürgen Mayer, gnarf, Vanguard, Wolfen, Mask-of-Winters, Irmo.
10/31/2002 Ron Edwards: Review policy Hi everyone,
Here's my current idea for a Forge Review Policy for Everyone ... all comments are appreciated.
QUICK ENLIGHTENING INSIGHT
One reason that people post reviews is so they… In Moderators Participants: Ron Edwards, Matt Snyder, Mike Holmes.
10/31/2002 Matt Snyder: Nine Worlds (or whatever): Why you DON'T CARE This has got to work, right?
Ok, in light of a certain thread in Site Discussion, I'll take a stab at something. It's a bit humorous, but the intent is… In Indie Game Design Participants: Matt Snyder, J B Bell, C. Edwards, Bankuei, xiombarg, ethan_greer, RobMuadib, Gordon C. Landis, Andrew Martin, Demonspahn, Gwen, Christoffer Lernö, Mike Holmes, Jonathan Walton, Valamir, Jared A. Sorensen, Kester Pelagius, Roger Eberhart.
11/1/2002 b_bankhead: On loosing faith in simulation When I started out in rpgs so many years ago I was a died in the wool simulationist. When my friends decided to write our own rpg we actually did… In GNS Model Discussion Participants: b_bankhead, Jeremy Cole, JMendes, Ron Edwards, Andrew Martin, Peter Nordstrand, M. J. Young, contracycle, Le Joueur, Marco, Mike Holmes, RobMuadib, MK Snyder, Alan, Valamir.
11/1/2002 Jonathan Walton: kill puppies for RPGnet Wasn't sure where to put this post, but...
My review of kill puppies for satan finally got posted in RPGnet's Halloween offerings. Yes, I am converting the masses to the… In Actual Play Participants: Jonathan Walton, Emily Care, jrients, lumpley, Maurice Forrester, Spooky Fanboy.
11/1/2002 JMendes: GNS and player rewards Hi, all, :)
Appols if this has been asked and answered (in which case check out this thread replies are appreciated).
Anyway, how does one reward players in the various… In GNS Model Discussion Participants: JMendes, M. J. Young, Cassidy, MK Snyder.
11/1/2002 Christoffer Lernö: Minor layout thing: Not so wide please! I'm getting a feeling that the columns are getting wider and wider. Any chance that one could alter the width the postings are displayed at? It's easier to read if… In Site Discussion Participants: Christoffer Lernö.
11/1/2002 Tim Denee: Quick Sorcerer mechanical question I roll 3d10, and get three 10s. The GM, on this opposed roll, rolls 10d10 and gets, um, three 10s and a whole bunch of lower crap.
Now, what happens?… In Adept Press Participants: Tim Denee, Fabrice G..
11/1/2002 contracycle: combined or singular design A questiom about the way we are doing things here; not a serious challenge to the status quo, just a thought.
The prevailing tendency, reinforced by the "creator owned" concern,… In RPG Theory Participants: contracycle, Ron Edwards, Jonathan Walton, Mike Holmes, simon_hibbs.
11/1/2002 Peregrine: The GNS Paradigm - a polite refute Hi all
This may be a very bad idea, and I've been warned off by others who've done similar, but: I have significant issues with the GNS paradigm.
Let me… In GNS Model Discussion Participants: Peregrine, Christoffer Lernö, Matt, Valamir, Le Joueur, Mike Holmes, Bankuei, damion, Ron Edwards, Kester Pelagius, greyorm, Jack Spencer Jr.
11/1/2002 Christoffer Lernö: THE EVIL, did anyone actually try playing it? Hi everyone (again). I'm wondering if anyone actually tried to play THE EVIL?
(In any case I was thinking of maybe running a game on Sunday or Monday. I could… In Actual Play Participants: Christoffer Lernö.
11/1/2002 Christoffer Lernö: What Is Yggdrasil - Just the premise, no questions [b]Setting - Mythic Fantasy[/b]
That means magic is alive with qualities unknown. (The presentation on my site unfortunately does a poor job describing). It's not High Myth of say [i]Torchbearer[/i],… In Indie Game Design Participants: Christoffer Lernö, Bankuei, Mike Holmes, Valamir, Bob McNamee.
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