Previous Topics 11/1/2002 Tim Denee: Quick Sorcerer mechanical question I roll 3d10, and get three 10s. The GM, on this opposed roll, rolls 10d10 and gets, um, three 10s and a whole bunch of lower crap.
Now, what happens?… In Adept Press Participants: Tim Denee, Fabrice G..
10/29/2002 Tim Denee: Sorcerer ponderings Hey all,
Just got Sorcerer (and Soul, and Sword) a couple of weeks ago. Totally awesome.
Anyway, I've been thinking about Sorcerer (as you do) and I need to vent… In Adept Press Participants: Tim Denee, Ron Edwards, Henry Fitch, Balbinus, Bankuei, Christopher Kubasik, Seth L. Blumberg.
10/10/2002 Tim Denee: Final Stand: illustrations...? Hello all,
I'm going to playtest Final Stand like a dog, spruce it up, clean it off, and then I was thinking of selling it. I'll have some proposed rules… In Indie Game Design Participants: Tim Denee, ethan_greer.
10/4/2002 Tim Denee: Sex and Sorcery movie? [url]http://homepages.paradise.net.nz/timdenee/sorcerer.jpg[/url] In Adept Press Participants: Tim Denee, Ron Edwards, jrs, Bailywolf, Jared A. Sorensen.
8/5/2002 Tim Denee: paladins of hip-hop I'm doing a paper on the history of african american music, and we had a lecture today about early (old-school) hip-hop.
The Paladins of Hip-Hop (large parts ripped from "Wave… In CRN Games Participants: Tim Denee, Bob McNamee, Seth L. Blumberg, Silent Tamatama.
8/3/2002 Tim Denee: new draft of final stand [url=http://homepages.paradise.net.nz/timdenee/FinalStand.pdf]Final Stand again[/url]
Not a whole lot changed. Added in a "basic resolution section", put in the skill mechanics devised by Bailywolf. Cleaned up a typo or two (incidentally, if… In Indie Game Design Participants: Tim Denee, Bailywolf, Kenway.
7/25/2002 Tim Denee: Flawless victory! (new RPG: Final Stand) Finally (hah) finished, my martial arty kung-fuey tekkeny RPG.
Go put on the Mortal Kombat theme song and give it a read.
Final Stand
It's taken me an inordinate amount… In Indie Game Design Participants: Tim Denee, Ron Edwards, Bailywolf, Rich Forest, Valamir, Kenway, Mike Holmes, ThreeGee.
7/13/2002 Tim Denee: Small World Are the insects full-on anthropomorphic, full-on insects, or somewhere in between (like, say, Antz or A Bug's Life)? Or is it a case of "whatever works for you; it's your… In Memento-Mori Theatricks Participants: Tim Denee, Jared A. Sorensen.
7/4/2002 Tim Denee: InSpectres and Donjon OK. So. I didn't get to play Star War/Questing Beast in the end, but I did play a game and a half of InSpectres and a little Donjon.
InSpectres went… In Actual Play Participants: Tim Denee, contracycle.
6/19/2002 Tim Denee: InSpectres bank dice question In the text and on the character sheets it has a bank roll of 1 listed as "Account Overrun! Ignore all other results and lose all Bank dice rolled". I… In Memento-Mori Theatricks Participants: Tim Denee, Jared A. Sorensen, Ben Morgan.
6/14/2002 Tim Denee: Star Beast prep Well, I'm finally going to get some actual play (actual narrativist play, that is). I'm playing a game of InSpectres and a game of Star Wars/Questing Beast. It's the latter… In Actual Play Participants: Tim Denee, Mike Holmes, Ron Edwards, jburneko.
6/6/2002 Tim Denee: Muscle cars. Oh, yeah. Got my first OctaNe prop. When I play OctaNe, I want to drive this baby In Memento-Mori Theatricks Participants: Tim Denee.
5/15/2002 Tim Denee: Tim's new game - "Hotel" [url=http://homepages.paradise.net.nz/timdenee/hotel.pdf]Hotel.[/url]
Believe it or not, it actually took me a while to finish this (the basic rules, that is). I'm quite fond of it.
I think perhaps it lacks focus.… In Indie Game Design Participants: Tim Denee, Ben Morgan, Mike Holmes.
5/15/2002 Tim Denee: "Where'd you go, psycho-boy?" 1) Simulationism has the goal of exploration; experiencing moments through a character.
2) A person who lives only for themself and to experience the moment is a sociopath.
Therefore 3)… In GNS Model Discussion Participants: Tim Denee, Clinton R. Nixon, xiombarg, Gordon C. Landis, Mike Holmes, Ron Edwards.
5/14/2002 Tim Denee: PvP cameo? So, is the official Trollbabe site going to have a 'trollbabe of the month' series? In Adept Press Participants: Tim Denee, Ron Edwards, Clinton R. Nixon, Jason L Blair.
4/16/2002 Tim Denee: Punk, coming at ya. [url=http://homepages.paradise.net.nz/timdenee/punk.rtf]Check this out man[/url]
I changed stuff. Too much to list here, really, but I've tried to incorporate all your wonderful suggestions.
So, does it work? In Indie Game Design Participants: Tim Denee, contracycle, Ben Morgan, amiel, Ferry Bazelmans, Ron Edwards, rafael, hardcoremoose.
4/15/2002 Tim Denee: Appalachia Now! fan art Ta da!
Behold my amateur drawing ability (but I'm improving!)
So, what's the word on a cleaned/focused/stream-lined "Appalachia Now!"?
In other news, I'm incorporating the changes suggested into Punk. It'll… In Indie Game Design Participants: Tim Denee, hardcoremoose, Ron Edwards.
4/12/2002 Tim Denee: Punk (yeah!) Finished, at last: http://homepages.paradise.net.nz/timdenee/punk.rtf
This is a pretty ugly rich text version. Tell me if the file is readable, please. (A .pdf version can be expected soonish).
I get annoyed… In Indie Game Design Participants: Tim Denee, hardcoremoose, Jared A. Sorensen, Andrew Martin, Bankuei, lumpley, Henry Fitch.
3/27/2002 Tim Denee: Nine Hells Can you tell us some more about this? I am interested.
Bruce Campbell/Ash/Evil Dead popped into my mind when I read the short summary. Who knows? In Random Order Creations Participants: Tim Denee, James V. West.
3/14/2002 Tim Denee: The new look Very cool. Nice work.
The logos on the frontpage are looking especially slick. In Memento-Mori Theatricks Participants: Tim Denee, Jared A. Sorensen.
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