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From Day One


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11/1/2002 Tim Denee: Quick Sorcerer mechanical question
I roll 3d10, and get three 10s. The GM, on this opposed roll, rolls 10d10 and gets, um, three 10s and a whole bunch of lower crap. Now, what happens?…
In Adept Press
Participants: Tim Denee, Fabrice G..


10/29/2002 Tim Denee: Sorcerer ponderings
Hey all, Just got Sorcerer (and Soul, and Sword) a couple of weeks ago. Totally awesome. Anyway, I've been thinking about Sorcerer (as you do) and I need to vent…
In Adept Press
Participants: Tim Denee, Ron Edwards, Henry Fitch, Balbinus, Bankuei, Christopher Kubasik, Seth L. Blumberg.


10/10/2002 Tim Denee: Final Stand: illustrations...?
Hello all, I'm going to playtest Final Stand like a dog, spruce it up, clean it off, and then I was thinking of selling it. I'll have some proposed rules…
In Indie Game Design
Participants: Tim Denee, ethan_greer.


10/4/2002 Tim Denee: Sex and Sorcery movie?
[url]http://homepages.paradise.net.nz/timdenee/sorcerer.jpg[/url]
In Adept Press
Participants: Tim Denee, Ron Edwards, jrs, Bailywolf, Jared A. Sorensen.


8/5/2002 Tim Denee: paladins of hip-hop
I'm doing a paper on the history of african american music, and we had a lecture today about early (old-school) hip-hop. The Paladins of Hip-Hop (large parts ripped from "Wave…
In CRN Games
Participants: Tim Denee, Bob McNamee, Seth L. Blumberg, Silent Tamatama.


8/3/2002 Tim Denee: new draft of final stand
[url=http://homepages.paradise.net.nz/timdenee/FinalStand.pdf]Final Stand again[/url] Not a whole lot changed. Added in a "basic resolution section", put in the skill mechanics devised by Bailywolf. Cleaned up a typo or two (incidentally, if…
In Indie Game Design
Participants: Tim Denee, Bailywolf, Kenway.


7/25/2002 Tim Denee: Flawless victory! (new RPG: Final Stand)
Finally (hah) finished, my martial arty kung-fuey tekkeny RPG. Go put on the Mortal Kombat theme song and give it a read. Final Stand It's taken me an inordinate amount…
In Indie Game Design
Participants: Tim Denee, Ron Edwards, Bailywolf, Rich Forest, Valamir, Kenway, Mike Holmes, ThreeGee.


7/13/2002 Tim Denee: Small World
Are the insects full-on anthropomorphic, full-on insects, or somewhere in between (like, say, Antz or A Bug's Life)? Or is it a case of "whatever works for you; it's your…
In Memento-Mori Theatricks
Participants: Tim Denee, Jared A. Sorensen.


7/4/2002 Tim Denee: InSpectres and Donjon
OK. So. I didn't get to play Star War/Questing Beast in the end, but I did play a game and a half of InSpectres and a little Donjon. InSpectres went…
In Actual Play
Participants: Tim Denee, contracycle.


6/19/2002 Tim Denee: InSpectres bank dice question
In the text and on the character sheets it has a bank roll of 1 listed as "Account Overrun! Ignore all other results and lose all Bank dice rolled". I…
In Memento-Mori Theatricks
Participants: Tim Denee, Jared A. Sorensen, Ben Morgan.


6/14/2002 Tim Denee: Star Beast prep
Well, I'm finally going to get some actual play (actual narrativist play, that is). I'm playing a game of InSpectres and a game of Star Wars/Questing Beast. It's the latter…
In Actual Play
Participants: Tim Denee, Mike Holmes, Ron Edwards, jburneko.


6/6/2002 Tim Denee: Muscle cars. Oh, yeah.
Got my first OctaNe prop. When I play OctaNe, I want to drive this baby
In Memento-Mori Theatricks
Participants: Tim Denee.


5/15/2002 Tim Denee: Tim's new game - "Hotel"
[url=http://homepages.paradise.net.nz/timdenee/hotel.pdf]Hotel.[/url] Believe it or not, it actually took me a while to finish this (the basic rules, that is). I'm quite fond of it. I think perhaps it lacks focus.…
In Indie Game Design
Participants: Tim Denee, Ben Morgan, Mike Holmes.


5/15/2002 Tim Denee: "Where'd you go, psycho-boy?"
1) Simulationism has the goal of exploration; experiencing moments through a character. 2) A person who lives only for themself and to experience the moment is a sociopath. Therefore 3)…
In GNS Model Discussion
Participants: Tim Denee, Clinton R. Nixon, xiombarg, Gordon C. Landis, Mike Holmes, Ron Edwards.


5/14/2002 Tim Denee: PvP cameo?
So, is the official Trollbabe site going to have a 'trollbabe of the month' series?
In Adept Press
Participants: Tim Denee, Ron Edwards, Clinton R. Nixon, Jason L Blair.


4/16/2002 Tim Denee: Punk, coming at ya.
[url=http://homepages.paradise.net.nz/timdenee/punk.rtf]Check this out man[/url] I changed stuff. Too much to list here, really, but I've tried to incorporate all your wonderful suggestions. So, does it work?
In Indie Game Design
Participants: Tim Denee, contracycle, Ben Morgan, amiel, Ferry Bazelmans, Ron Edwards, rafael, hardcoremoose.


4/15/2002 Tim Denee: Appalachia Now! fan art
Ta da! Behold my amateur drawing ability (but I'm improving!) So, what's the word on a cleaned/focused/stream-lined "Appalachia Now!"? In other news, I'm incorporating the changes suggested into Punk. It'll…
In Indie Game Design
Participants: Tim Denee, hardcoremoose, Ron Edwards.


4/12/2002 Tim Denee: Punk (yeah!)
Finished, at last: http://homepages.paradise.net.nz/timdenee/punk.rtf This is a pretty ugly rich text version. Tell me if the file is readable, please. (A .pdf version can be expected soonish). I get annoyed…
In Indie Game Design
Participants: Tim Denee, hardcoremoose, Jared A. Sorensen, Andrew Martin, Bankuei, lumpley, Henry Fitch.


3/27/2002 Tim Denee: Nine Hells
Can you tell us some more about this? I am interested. Bruce Campbell/Ash/Evil Dead popped into my mind when I read the short summary. Who knows?
In Random Order Creations
Participants: Tim Denee, James V. West.


3/14/2002 Tim Denee: The new look
Very cool. Nice work. The logos on the frontpage are looking especially slick.
In Memento-Mori Theatricks
Participants: Tim Denee, Jared A. Sorensen.


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