The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

12/29/2002 Eric J.: 8-Bit theater: Freeform?
I've been toying with this idea for a while. Of my favorite websights, there are three that imediatelley come to mind. The Forge is first, followed by www.reallifecomics.com and the…
In Indie Game Design
Participants: Eric J., Jack Spencer Jr, Ron Edwards, Andrew Martin, szilard, WRPIgeek.


12/5/2002 Eric J.: Preperation and Annoying Friends' Campaigns...
So, Pyron is here to bitch about his players, eh? Yes and No. I have a few questions, and since you guys are the most experienced bunch of people I…
In Actual Play
Participants: Eric J., Andrew Martin, quozl, hyphz, Roy, Fabrice G., Scratchware, Ron Edwards, Alan, Sage of Shadowdale, IG_Kahn_Storm.


11/18/2002 Eric J.: Tolkien and his legacy
I don't know what forum to put this in, but here it goes: Roleplaying came about, primarilly, from wargaming, as it was transformed in the form of Dungeons and Dragons…
In RPG Theory
Participants: Eric J., Kester Pelagius, Mike Holmes, Ron Edwards, Walt Freitag, Valamir, simon_hibbs, Daredevil, Marco.


11/1/2002 Eric J.: What's this? Did Pyron have a GOOD session?
Star Wars: D6 Players:5 Jesse- Wanabee Mercenery; Party leader; Law abider Anthony- Former CorSec(Republic) leutenant; Pilot Cody- Medic; Fugative; Soldier; Fugative Charly- Actual Mercenary; Follower Doug- Slicer; Mercenary; Outcast This…
In Actual Play
Participants: Eric J., Ron Edwards, Bankuei.


10/28/2002 Eric J.: Open/Closed Setting(Pyron's Woe's Take 165)
Pyron(the character): Syrus! We have to get to the ship! The Deathstar's going to destroy the heart of the Rebellion! Syrus: {Loads his blaster, sets it to kill) Gotcha. That…
In RPG Theory
Participants: Eric J., Ron Edwards, talysman, greyorm, Walt Freitag, Marco, M. J. Young.


10/10/2002 Eric J.: Welcome to Never Winter Nights...
Well, I'm back, again. This time with the premise of creating the "Ultimite Never Winter Nights Campaign." (I put statements in quotes to express sarcasm) The toolset is marvelous and…
In RPG Theory
Participants: Eric J., greyorm.


9/6/2002 Eric J.: "Pyron's Woes"- take 37
I have been getting fed up as a GM for the past few months... "Bring interesting scenerios, verbose discriptions, player control, don't invite my brother, invite me, and f**k off,"…
In Actual Play
Participants: Eric J., kaworuiskool, Andrew Martin, wyrdlyng, mahoux, Walt Freitag.


8/18/2002 Eric J.: Simulationismn and overpreperation
Just a quick reminder to thoes who forgot or don't relise I exist. I'm working really hard and soon I should return as a regular on the forge. This should…
In GNS Model Discussion
Participants: Eric J., Valamir, Andrew Martin, Ron Edwards, damion, hyphz, Balbinus, jdagna.


7/7/2002 Eric J.: The World vs. one.
I feel alone sometimes. Very alone. There are thousands of people working on new books, new games, new ideas, and new inventions constantly. I am but a single individual, a…
In RPG Theory
Participants: Eric J., Le Joueur, Ring Kichard, Victor Gijsbers, Ron Edwards.


6/27/2002 Eric J.: Chrono Master?
I'm simply asking for a yes or no. Is there an RPG completelley devoted to time traveling?
In Indie Game Design
Participants: Eric J., Paul Czege, Le Joueur, hive, Jürgen Mayer, Bailywolf, wyrdlyng, Paganini, Eugene Zee, Mike Holmes, mahoux.


6/25/2002 Eric J.: Consistancy:Resolution mechanic
This mechanic is a way of simulating consistancy in dicepool systems. I developed it for my RPG (see associated threads). Basically, it works like this: You have a crossbow, and…
In RPG Theory
Participants: Eric J., Ron Edwards.


6/23/2002 Eric J.: Remarkable player apathy (part 2)
I've had another session. This is it. My patience is up. I cannot stand my gaming group.We/They are dissfunctional to the very last letter of the meaning of the word.…
In Actual Play
Participants: Eric J., hyphz, Victor Gijsbers, rabidchyld, damion, Clinton R. Nixon, Jack Spencer Jr, Ring Kichard, Mike Holmes.


6/23/2002 Eric J.: Am I just a freak? {warning selfish thread}
I'm sorry for starting such a selfish thread but I figure that it might create a good discussion and I probably carry enough prestigue around here to have people tolerate…
In GNS Model Discussion
Participants: Eric J., Victor Gijsbers, Valamir, Ron Edwards, Jack Spencer Jr, Laurel, Clinton R. Nixon, Scratchware, Fabrice G..


6/19/2002 Eric J.: Steriotypical RPG has a conflict system
I stumbelled upon this concept while trying to teach my 7-year old sister to play Star Wars D6. It just flashed in my head and I spent the next week…
In Indie Game Design
Participants: Eric J., Victor Gijsbers, Christoffer Lernö, Jake Norwood.


6/5/2002 Eric J.: Remarkable Player Apathy: Is it just me?
Game: Star Wars D6 with modifications done by me. Timeframe:1:30-3:00 {break} 6:00-11:00{Episode 1} 8:00-11:00(AM) Characters: Vyroth Pthero (Human Slicer);Ray Wind (Near-Human friendly commander played by a newbie);Ron Wind (Near-Human content…
In Actual Play
Participants: Eric J., Jake Norwood, Ron Edwards, Jack Spencer Jr, J B Bell, Paul Czege, Blake Hutchins, Bankuei, contracycle, Scratchware, Walt Freitag, Valamir, Clinton R. Nixon, Le Joueur, Mike Holmes, Wart, hyphz.


6/3/2002 Eric J.: Potential hypocrite is now GNS elitism bustin
The title was misleading, but I'm not shure what to make of this. I have viewed others trying to look on gamism and simulationism as detrimental and even one person…
In GNS Model Discussion
Participants: Eric J., Tim Denee, Valamir, Ron Edwards, Bankuei, Blake Hutchins.


5/23/2002 Eric J.: Now that I understand this: Gamisnm as a conflict.
I am very sorry. I have nothing against gamisnm, but now that I understand it, I see how my gaming group goes together: Me: Logical simulationist, (with gamist tendencies) flawlessly…
In GNS Model Discussion
Participants: Eric J., Joe Murphy (Broin), Ron Edwards, Gordon C. Landis, Mike Holmes, Christoffer Lernö, Jack Spencer Jr, Eric.Brennan.


5/20/2002 Eric J.: "No name, steriotypical, fantasy, RPG"
I'm creating an RPG without a name. Being of relativilley young age, my experience is very small. This is my third try, where every try seemed like moving through the…
In Indie Game Design
Participants: Eric J., Clinton R. Nixon, Paul Czege, Paganini, Ron Edwards, Bankuei, JSDiamond, Valamir, Zak Arntson, Matt, Joe Murphy (Broin), Mike Holmes, Jared A. Sorensen, Jack Spencer Jr.


5/20/2002 Eric J.: Classes Vs. Reality
In my experience, classes only serve to steriotype characters and limit abilites, in creativity and realism. Their intrensic function in many RPGs is simply based off of their use in…
In RPG Theory
Participants: Eric J., Jack Spencer Jr, Mike Holmes, Valamir, Ron Edwards, Walt Freitag, Fabrice G., Blake Hutchins, lehrbuch, Andrew Martin, Seth L. Blumberg, Ian O'Rourke, Bankuei, leomknight, contracycle, Jared A. Sorensen, Bob McNamee.


3/13/2002 Eric J.: D100 flaws
I'm creating a D100 system. Is it too complicated for the average person? It would almost always be if you roll a D100 is it lower than- X+Y=DC or X=DC+Y.…
In RPG Theory
Participants: Eric J., Jared A. Sorensen, Clinton R. Nixon, Tim Denee, J B Bell.


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Subsequent Topics

1/4/2003 Eric J.: 8-bit Play Session
GM: Me Player: Anthony Class: Technologist Superfeat: Can make anything out of anything. Superhook: Never works right. Feat: Hook: Items: Tessla Rod; Socks GM's Reaction: Anthony had a really good…
In Actual Play
Participants: Eric J., Sage of Shadowdale, Mike Holmes, Scratchware, greyorm, Gordon C. Landis, Ron Edwards, Balbinus.


1/26/2003 Eric J.: About time for another Woe...
I've been RPing with my group for a while, and made few Forge posts because of several reasons. 1. I get similar responses each time. 2. My players get mad…
In Actual Play
Participants: Eric J., Aragorn, Le Joueur, Jack Spencer Jr, Roy, Balbinus, hyphz, Valamir, stingray20166, cruciel, Daredevil, Ian Charvill, Ron Edwards, Mike Holmes, Gordon C. Landis, erithromycin, Psycho42, clehrich, GreatWolf, Shreyas Sampat, Jesse.


4/8/2003 Eric J.: Inu Yasha RPG
Inuyasha is just an anime show that I've taken to watching recently. When I look at it, it simply screams: Eric... I can see you... Make an RPG out of…
In Indie Game Design
Participants: Eric J., Christoffer Lernö, anonymouse, Ron Edwards, Thomas Tamblyn, Le Joueur, hyphz.


5/4/2003 Eric J.: Pyron's Woes: 17 Wait a second...
I start this post with a couple of things. First: Yes, I'm addicted to Star Wars. No, it isn't all that I GM or play. But anyway- Alright. Let me…
In Actual Play
Participants: Eric J., clehrich, Ron Edwards, jdagna, Ben Morgan, damion, b_bankhead.


6/15/2003 Eric J.: Planescape Conversion
What's this? Eric's sole purpose on this site isn't to ask for help on his Star Wars gaming sessions? Hah! Of course it is. I just happened to have some…
In RPG Theory
Participants: Eric J., Mike Holmes, xiombarg, Wormwood, Sage of Shadowdale.


8/27/2003 Eric J.: Different Games, Same Characters: What are your experiences?
Alright, this is a thread inspired (Not split) from that one, who's name I cannot remember. I'm looking for your stories that involve players playing the same character over and…
In Actual Play
Participants: Eric J., Nathaniel, Valamir, Ron Edwards, Andrew Martin, bcook1971, garapata.


9/3/2003 Eric J.: D&D at last
Hello. I'm Pyron. You may remembe me from threads such as Classes versus reality, and those threads where I bitched at my players. Anyway- We were bored one night and…
In Actual Play
Participants: Eric J., IG_Kahn_Storm, Sage of Shadowdale, Ron Edwards, Ben Morgan, Sinthrill, Mulciber, Mike Holmes, Valamir.


9/22/2003 Eric J.: [Star Wars D6] Pyron's Woe's - Epilogue?
Well, I've done some stuff. I've had some fun. Guess what? I'm back here. I just want to say: Thank you Ron Edwards. Thank you Forge. I believe that I…
In Actual Play
Participants: Eric J., Ron Edwards, Mike Holmes, Sinthrill, contracycle.


11/10/2003 Eric J.: My eternal hunt for Planescape
I'm in an eternal hunt for a working Planescape RPG. I want something that will facilitate the type of gameplay that Planescape, in my view, should provide. I've made countless…
In RPG Theory
Participants: Eric J., ethan_greer, Ron Edwards, Mike Holmes, C. Edwards, Andrew Martin, Scripty, Jeff Powers.


1/26/2004 Eric J.: Video Games and GNS, the Great Conflict
Alright. It's been months since I've even visited here, but I'd have everyone know that reformats excepted, the Forge has yet to leave my favorites list. What does it matter?…
In GNS Model Discussion
Participants: Eric J., talysman, contracycle, Alan, Ron Edwards, John Kim, M. J. Young, Umberhulk.


1/28/2004 Eric J.: Pyron's Final Fantasy Campaign
Hehehe... Uh. Yeah. I've recently moved to California from my former state, Nebraska so I have a lot of free time on my hands (well, discounting mountains of homework and…
In Actual Play
Participants: Eric J., clehrich, Sigurth, anonymouse, ethan_greer, hyphz, Bankuei, sirogit, Landon Darkwood, Andy Kitkowski.


2/23/2004 Eric J.: Pyron's first Rant (Which isn't very good)
I would just like to rant for a moment: And I'd like to start with a quote from Shapesphear: "This, above all else, to thine own self be true." I'd…
In RPG Theory
Participants: Eric J., james_west, Noon.


2/27/2004 Eric J.: Moral Dilemma
Okay, I don't know if this is Forge appropriate but here goes... I have a little brother (9), quite brite actually, with a very creative mind. Recently I was whisked…
In Actual Play
Participants: Eric J., clehrich, John Kim, Tomas HVM, Ron Edwards, jdagna, Christopher Weeks.


3/9/2004 Eric J.: [FF Legacy] An RPG, yet to be realised.
Disclaimer: FF does NOT mean or indicate, imply directly or indirectly, Final Fantasy. There is no subtle invited assumption that it does or does not. Nope. None. And since there…
In Indie Game Design
Participants: Eric J., Ben Lehman, Ravien, gabby2600, Mike Holmes.


4/30/2004 Eric J.: [D&D: 3E] A game in time plays 9.
You can't get rid of me Anyway- Update: My brother (Ryan) is now allowed to play D&D and I live in Nebraska again. Yay for me. Anyway- Well Ryan and…
In Actual Play
Participants: Eric J., ethan_greer, Andrew Norris.


5/25/2004 Eric J.: Is the difference between D20 and D6 a D14?
This is a follow up to: http://www.indie-rpgs.com/viewtopic.php?t=11010 Alright. I was asked to keep you posted but there were a few problems. First, my internet went out. That's what happens when…
In Actual Play
Participants: Eric J..


6/20/2004 Eric J.: [Star Wars D6] 10 months and Still Going Strong
A small while ago I recapped my campaign which I now call Sins of the Father and I figured that I'd post it here on the thread since it took…
In Actual Play
Participants: Eric J., JamesDJIII.


7/20/2004 Eric J.: Character Points and Conservativism
I think I'm having some system troubles for a change. As you may or may not know, I'm still GMing a Star Wars D6 game for me and my friends…
In Actual Play
Participants: Eric J., Ron Edwards, ErrathofKosh, Clinton R. Nixon, John Kim, Valamir.


8/24/2004 Eric J.: How to spice up combat- The less rhetorical question
As some sortof recent threads in Actual play may or may not have said, I'm currently in my best campaign yet, Star Wars: Sins of the Father. I'm using classic…
In RPG Theory
Participants: Eric J., Thor, Andrew Martin, Doctor Xero.


8/25/2004 Eric J.: My D6 Mods (Split from "How to Spice up Combat")
Okay, I've needed a thread to figure out how to deal with my D6 mods for a while now. This might end up longish... but please bare with me. I…
In RPG Theory
Participants: Eric J., Andrew Martin, M. J. Young, ErrathofKosh.


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