The Forge Reference Project: Browse Threads

 

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From Day One


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3/10/2003 Christoffer Lernö: Stealing ideas: mechanical Fighing simulation anyone?
Hello everyone, I'm back! I'm gonna go a little off-topic. I hope you can forgive that. I have been reluctant to jump back until I knew I had time to…
In RPG Theory
Participants: Christoffer Lernö, ThreeGee, talysman, Dr. Velocity.


11/26/2002 Christoffer Lernö: IntCon vs GM Oomph?!
I'll cut to the chase: I recently heard the opinion that IntCon meant zero GM Oomph. I was further told that in addition to the types I already thought of…
In RPG Theory
Participants: Christoffer Lernö, Le Joueur, Seth L. Blumberg, Walt Freitag, Mike Holmes.


11/25/2002 Christoffer Lernö: Putting Ads for other games in your game?
I'm sure this was brought up elsewhere but I couldn't find it so I don't know if this was already discussed to death but... Remember back in the old days…
In Publishing
Participants: Christoffer Lernö, Clinton R. Nixon, Ron Edwards, Sidhain, rafael, Bankuei.


11/23/2002 Christoffer Lernö: PayPal - the Frustration
Since so many of you use PayPal, and since my main reason to get my PayPal account working again is to buy indie-rpgs I post my troubles here despite it…
In Site Discussion
Participants: Christoffer Lernö, Clinton R. Nixon, Valamir.


11/22/2002 Christoffer Lernö: Translate rating to a full fledged NPC on the fly?!
Sorry for the many threads but this problem is really, really driving me crazy. Any hints how to get started would be greatly appreciated. The situation is this: imagine you…
In RPG Theory
Participants: Christoffer Lernö, Ron Edwards, GreatWolf, Marco, Walt Freitag, Mike Holmes, JMendes, Jack Spencer Jr, C. Edwards.


11/22/2002 Christoffer Lernö: What does the box cost?
I'm a sucker for the old format - You know 2+ saddle stiched books in a box with a few fliers and maybe dice thrown in for good measure. (Hello…
In Publishing
Participants: Christoffer Lernö, Jared A. Sorensen, Ron Edwards, Valamir, Ted E. Childers, Steve Dustin, John Wick, Henry Fitch, Michael S. Miller, geekspeakweekly, szilard.


11/22/2002 Christoffer Lernö: Help me with IntCon facilitating mechanics
I'm looking for help investigating how to write mechanics to facilitate certain types of IntCon play within Sim systems. I'm familiar with two different basic approaches of IntCon: Drama->Mechanics->Effect…
In RPG Theory
Participants: Christoffer Lernö, Andrew Martin, Le Joueur, M. J. Young, Kenway.


11/20/2002 Christoffer Lernö: Myth-flow - a basic mechanic for Yggdrasil
I'm working on something. Unfortunately it's going pretty slowly, so I'm presenting it here and hope that maybe someone has a suggestion. Introduction (Skip this part if you want) It's…
In Indie Game Design
Participants: Christoffer Lernö, RobMuadib, Emily Care, Demonspahn, Shreyas Sampat.


11/17/2002 Christoffer Lernö: Yggdrasil: Playtest reference preview
I have written a playtest reference for Yggdrasil. Some things are still missing but those are comparatively minor things. Possible points of interest: Disadvantage/Advantage mechanic Although the basic resolution is…
In Indie Game Design
Participants: Christoffer Lernö, Tony Irwin, Gwen, C. Edwards, RobMuadib.


11/13/2002 Christoffer Lernö: Profiling In Reverse
I don't know if this is interesting to the rest of you, but... well reading the profiling I felt like asking the similare questions but kinda the other way around:…
In Actual Play
Participants: Christoffer Lernö, jburneko, Paul Czege, Clinton R. Nixon, J. Backman, lumpley, Gordon C. Landis, Michael S. Miller, ethan_greer, Enoch, quozl, Tim C Koppang, Ron Edwards, wyrdlyng, Demonspahn, C. Edwards, jrients, GreatWolf, Walt Freitag, Daredevil, Tim Denee, Bob McNamee, Jack Spencer Jr, xiombarg, Andrew Martin, greyorm, Le Joueur, Ben Morgan, joshua neff, Jake Norwood, talysman, Stuart DJ Purdie, RobMuadib, Kester Pelagius, contracycle, Alan, Maurice Forrester, Mark Withers, johnmarron, GB Steve, Ace, Jonathan Walton.


11/11/2002 Christoffer Lernö: What's the best way to present a mechanic for discussion?
Hi All, I know this is a little late for me to ask (doh!), but what is really the best way to present a system one has written? I'm talking…
In Indie Game Design
Participants: Christoffer Lernö, Gordon C. Landis, Valamir, Ron Edwards, Paul Czege, talysman, Jeph, SrGrvsaLot, Andy Kitkowski, permacultureguerilla, Shreyas Sampat, greyorm, Doctor Xero, Alex Johnson, Adorame.


11/5/2002 Christoffer Lernö: Crawling Yggdrasil
This Sunday Chris Edwards and Shreyas Sampat together braved the fuzzy mass of corruption that was my many new experimental magic rules for Ygg. Most I did away with the…
In Actual Play
Participants: Christoffer Lernö, C. Edwards, Shreyas Sampat.


11/3/2002 Christoffer Lernö: Improvised Yggdrasil
I ran a short Ygg session with RobMuadib and Bob McNamee. We didn't get all that far. Being out traveling they decided to restock in a village. Turns out there…
In Actual Play
Participants: Christoffer Lernö, Bob McNamee.


11/2/2002 Christoffer Lernö: Reviews?
Are there actively reviews being done anymore or is that thing kind of put on hold for a while? I mean with the review forum put away as inactive and…
In Site Discussion
Participants: Christoffer Lernö, Clinton R. Nixon.


11/2/2002 Christoffer Lernö: Yggdrasil: Bob made a Goblin...
I stated earlier that I was gonna avoid all the problems with game balance by making all characters able to fight in Ygg if someone remembers that? Anyway short story:…
In Indie Game Design
Participants: Christoffer Lernö, Demonspahn, Valamir, damion, Bob McNamee, Andrew Martin, Bankuei, Lugaru, Spooky Fanboy, Walt Freitag.


11/1/2002 Christoffer Lernö: Using potentially "trademarked" words of myth?!
I wasn't really sure where to put this, but it does pertain to the design of games or more specifically setting. Let's say I want to use the name Gandalf…
In Publishing
Participants: Christoffer Lernö, Ron Edwards, Reimer Behrends, J B Bell, Mike Holmes, Valamir, Gordon C. Landis, greyorm.


11/1/2002 Christoffer Lernö: What Is Yggdrasil - Just the premise, no questions
[b]Setting - Mythic Fantasy[/b] That means magic is alive with qualities unknown. (The presentation on my site unfortunately does a poor job describing). It's not High Myth of say [i]Torchbearer[/i],…
In Indie Game Design
Participants: Christoffer Lernö, Bankuei, Mike Holmes, Valamir, Bob McNamee.


11/1/2002 Christoffer Lernö: THE EVIL, did anyone actually try playing it?
Hi everyone (again). I'm wondering if anyone actually tried to play THE EVIL? (In any case I was thinking of maybe running a game on Sunday or Monday. I could…
In Actual Play
Participants: Christoffer Lernö.


11/1/2002 Christoffer Lernö: Minor layout thing: Not so wide please!
I'm getting a feeling that the columns are getting wider and wider. Any chance that one could alter the width the postings are displayed at? It's easier to read if…
In Site Discussion
Participants: Christoffer Lernö.


10/30/2002 Christoffer Lernö: Ygg: Demonic Weird
I'm trying to simplify and improve stuff. Right now I'm looking at the magic system, and I was thinking of moving from keeping track of taint to having a sort…
In Indie Game Design
Participants: Christoffer Lernö, Shreyas Sampat, Bob McNamee, Valamir.


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Subsequent Topics

3/18/2003 Christoffer Lernö: Yggdrasil moves one more time
Thinking about Ygg improvisation again... The basic in Yggdrasil is that the attack roll gives you the extent of improvisation. How much the opponent is at your mercy depends on…
In Indie Game Design
Participants: Christoffer Lernö, Shreyas Sampat, Kester Pelagius, Mike Holmes, ADGBoss.


3/30/2003 Christoffer Lernö: Randomized Character Creation: a good thing for beginners?
It was a long time since I GM:ed a total beginner, and a solo adventure at that. I was running a really old Swedish RPG which had a lot of…
In RPG Theory
Participants: Christoffer Lernö, Mark Johnson, Jack Spencer Jr, Lugaru, ThreeGee, Mike Holmes, Walt Freitag, Ron Edwards.


4/2/2003 Christoffer Lernö: Agonizing over margin-based effects
I keep coming back to writing good rules for "limits" to narration based on fighting margin. One method would simply be to have a list over moves allowed for every…
In Indie Game Design
Participants: Christoffer Lernö, Ron Edwards, Mike Holmes, Walt Freitag, Thomas Tamblyn, Sidhain, Valamir.


4/4/2003 Christoffer Lernö: What Forge game(s) do you want to see completed NOW?
So, what games are you anxiously waiting completion. What would you wish got completed "NOW!"?
In Forge Birthday Forum
Participants: Christoffer Lernö, Paul Czege, xiombarg, Valamir, Ron Edwards, Paganini, Mike Holmes, ethan_greer, jburneko, Rich Forest, J. Backman, Sylus Thane, GreatWolf, ScottM, Andy Kitkowski, Clinton R. Nixon, Spooky Fanboy, sdemory, talysman, Ben Morgan, Simon W, Michael Hopcroft, Jason L Blair.


4/4/2003 Christoffer Lernö: The Religion Wars begin here
Some people, (including me) mentioned their religious beliefs in the social profiling. So I thought I'd ask it straight out. I'll restate mine: I was raised a christian (protestant), turned…
In Forge Birthday Forum
Participants: Christoffer Lernö, xiombarg, greyorm, Jonathan Walton, Mike Holmes, Nick Pagnucco, GreatWolf, Valamir, ethan_greer, dragongrace, Andy Kitkowski, Jared A. Sorensen, Matt Gwinn, taalyn, Lazy Smurf, cruciel, Brian Leybourne, sdemory, Spooky Fanboy, C. Edwards, Enoch, lumpley, wyrdlyng, quozl, Jake Norwood, Jack Spencer Jr, J B Bell, Clinton R. Nixon, Simon W, Dotan Dimet, Ben Terry, Rich Stokes, Shreyas Sampat, John Kim, Itse, Paul Watson, Bob McNamee, Christopher Weeks, Asrogoth, Anonymous, herrmess, Rich Forest.


4/5/2003 Christoffer Lernö: What's the name of your computer?
Have you named your harddrive(s)? Your computer? Does it still say "My Computer" on the desktop or does the poor thing actually have a name? Me first: Computer: "Yggdrasil" Harddrive:…
In Forge Birthday Forum
Participants: Christoffer Lernö, Shreyas Sampat, Ben Morgan, cruciel, szilard, Brian Leybourne, taalyn, ThreeGee, Mike Holmes, Adam, Trevis Martin, wyrdlyng, Andy Kitkowski, Stuart DJ Purdie, Chris Passeno, Jack Spencer Jr, Thomas Tamblyn, J B Bell, Enoch, Anonymous, arxhon, RobMuadib, GreatWolf, Ron Edwards, Jason L Blair, Heather Manley, Clinton R. Nixon, J. Backman.


4/5/2003 Christoffer Lernö: What's your favorite character of all time?
Doesn't everyone have a favorite character among all they played? So the question: 1. What's your favorite character (that you played) of all time (so far) 2. In what game?…
In Forge Birthday Forum
Participants: Christoffer Lernö, Dave Panchyk, taalyn, Jared A. Sorensen, The_Confessor, Paul Czege, Clinton R. Nixon, Simon W, Shreyas Sampat, cruciel, Matt Wilson, Jason L Blair, Heather Manley, Christopher Kubasik, Anonymous, Ben Morgan.


4/12/2003 Christoffer Lernö: FitM and effect based combat problems (Yggdrasil)
This can be considered a follow-up to the article "Agonizing over margin-based effects". After a little playtesting think I nailed down what the real problem is. By introducing effects (before…
In Indie Game Design
Participants: Christoffer Lernö.


4/13/2003 Christoffer Lernö: Request for a Indie Design sticky
There are a few unspoken (well occasionally written down) rules on how to make a good posting on the Forge in general and Indie Game Design in particular. We went…
In Site Discussion
Participants: Christoffer Lernö, ethan_greer, Thomas Tamblyn, Mark Johnson, Clinton R. Nixon, cruciel, Ron Edwards, Jack Spencer Jr.


4/14/2003 Christoffer Lernö: Shift in Indie Game Design?
Mark wrote this in the "Request for a Indie Design sticky"-thread: There seems to be a gradual shift in the Indie Design forum: 1) The Intended Usage: to…
In Site Discussion
Participants: Christoffer Lernö, Clinton R. Nixon, SrGrvsaLot, Jack Spencer Jr, szilard, Valamir, Kester Pelagius, Paul Czege, C. Edwards, Sidhain, Jonathan Walton, Andy Kitkowski, cruciel, Le Joueur, ethan_greer, greyorm, M. J. Young, Jake Norwood, Mark Johnson, Rich Forest, Mike Holmes, Bankuei, Thomas Tamblyn, xiombarg, Brian Leybourne, clehrich, Blake Hutchins, RobMuadib.


4/14/2003 Christoffer Lernö: Yggdrasil: Impossible to get cool narration?
Is it possible to have cool narration in a game within the framework of more or less traditional mechanics? I'm asking because I was suggested that this might indeed be…
In Indie Game Design
Participants: Christoffer Lernö, Valamir, ThreeGee, C. Edwards, Jonathan Walton, Mike Holmes, Mark Johnson.


4/15/2003 Christoffer Lernö: Yggdrasil: Making the setting - questions on strategy
Yggdrasil's setting is supposed to be rather lightweight. There's a backstory of course, and a map. The most important though, is the provided framework for creating characters, adventures, monsters and…
In Indie Game Design
Participants: Christoffer Lernö, Mike Holmes, Valamir, Shreyas Sampat, Sidhain, Kester Pelagius, ADGBoss.


4/16/2003 Christoffer Lernö: Yggdrasil: "Ygg take 3" - Director's Cut
Ok, I just wanted a funny name for the subject. So sue me. Anyway, I wanted to make an updated version of the example of play I wrote up... uh,…
In Indie Game Design
Participants: Christoffer Lernö.


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