Previous Topics 3/29/2003 Matt Wilson: Playtesting strategy I'm currently playtesting a game, and I wondered if anyone has any thoughts on strategy based on experience or otherwise.
I've been taking the laboratory approach of focusing on one… In RPG Theory Participants: Matt Wilson, Mike Holmes, Marco, Bruce Baugh, Walt Freitag, Sylus Thane, Othyem, Valamir, M. J. Young.
3/27/2003 Matt Wilson: regarding character ownership In a game I'm working on, I had this mechanic idea for a player rolling a Setback, a complication to the character in question. My original idea was that the… In RPG Theory Participants: Matt Wilson, cruciel, Matt Gwinn, Clinton R. Nixon, Dr. Velocity, Le Joueur, Tim C Koppang, Andrew Martin, Tony Irwin, xiombarg, Mike Holmes.
3/27/2003 Matt Wilson: D&D with kickers I'm running a D&D game for a group on alternate sundays. They're kind of a mixed bunch as far as GNS preference goes. Some of them have a resistance to… In Actual Play Participants: Matt Wilson, greyorm, Christopher Kubasik, Ron Edwards, Valamir, talysman.
3/14/2003 Matt Wilson: FYI: GenCon Hotel In choosing to buy my GenCon pass via the Forge, I painted myself into sort of a corner, as GenCon hotels are only available via the registration site.
However, I… In Connections Participants: Matt Wilson.
3/6/2003 Matt Wilson: most fun moment of play? In another thread, Ron requested this info from a potential game designer:
please provide us with some better perspective on what, in your view, will be the single most fun… In RPG Theory Participants: Matt Wilson, Ron Edwards.
3/5/2003 Matt Wilson: TV show offshoot idea This game I'm working on depicts a space adventure TV show. While brainstorming ideas, I came up with a few that would work better as some sort of InSpectres spinoff.… In Memento-Mori Theatricks Participants: Matt Wilson, Jared A. Sorensen, Mike Holmes, Jason L Blair.
3/4/2003 Matt Wilson: Is my game N/S or just S? The game I'm working on has no overtly stated N Premise. Does that exclude it from being a N game entirely?
I had this idea from an interview with Joss… In GNS Model Discussion Participants: Matt Wilson, Mike Holmes.
2/27/2003 Matt Wilson: playtesters for Peregrine Playtesters wanted! Step right up! Try out the game that depicts a weekly space adventure TV Show, complete with commercial breaks, two-part cliffhangers, and character-specific story arcs.
I'd like a… In Connections Participants: Matt Wilson.
2/14/2003 Matt Wilson: wound effects Do wounds affect rolls like reflex tests? We were playing last night and only found evidence that wounds affect combat pools. Seems sensible that a character would be less quick… In The Riddle of Steel Participants: Matt Wilson, Fallen_Icarus, Bankuei, Shadeling, Jake Norwood.
1/31/2003 Matt Wilson: Thoughts for the Gamism essay I don't know how far along the essay is, but I've been thinking about the categories in general and how they're so big as to be impractical for me in… In GNS Model Discussion Participants: Matt Wilson, jburneko, Paul Czege, JMendes, Cadriel, Mike Holmes.
1/23/2003 Matt Wilson: Sorcerer 1920s I've proposed my first Sorcerer game and got at least one yes response.
Imagine something like a 1920s Gotham City - maybe the city doesn't even have a name. There's… In Adept Press Participants: Matt Wilson, Ron Edwards.
1/17/2003 Matt Wilson: help on mechanic I've been trying to figure out a mechanic that resolves the potential for multiple actions in a given round/scene rather than a more common "roll for every single conflict."
I've… In Indie Game Design Participants: Matt Wilson, clehrich, szilard, Matt, M. J. Young.
12/18/2002 Matt Wilson: Peregrine character story arc I've been batting around this idea for a while now, and it's starting to make some sense to me. The motivation for it is a desire to formalize what I… In Indie Game Design Participants: Matt Wilson, Henry Fitch, Peregrine, Emily Care.
12/17/2002 Matt Wilson: Dust Devils and Trollbabe at Indie Games Night Last night so many people turned out for Indie Games Night that we had to split into two still-very-large groups. Clinton ran Trollbabe with 4 players, and Alan ran Dust… In Actual Play Participants: Matt Wilson, Jeffrey Miller, Ron Edwards.
12/13/2002 Matt Wilson: octaNe clarification [quote="the dude who wrote octaNe"]A Die Result of five will net your character a number of Plot Points equal to the Style used. A Die Result of six will net… In Memento-Mori Theatricks Participants: Matt Wilson, Jared A. Sorensen.
12/3/2002 Matt Wilson: Peregrine: Can I sell you this game? Here's a game I've been working on for a bit now. The setting and rules are fairly well along, but I want to be able to "sell it" without you… In Indie Game Design Participants: Matt Wilson, Paul Czege, James V. West.
11/26/2002 Matt Wilson: I've played Sorcerer three times now Last Thursday was the third time I played a game of Sorcerer, the third in the ongoing S&S game with Clinton, James and Dan.
I wanted to play at least… In Actual Play Participants: Matt Wilson, Christopher Kubasik, Ron Edwards, Bankuei, Clinton R. Nixon.
11/21/2002 Matt Wilson: How long are your game sessions? Another post got me thinking about this. How long are your game sessions?
When I started the game I recently wrapped up, I planned it for week nights, for about… In Actual Play Participants: Matt Wilson, Paul Czege, Ron Edwards, jrients, Maurice Forrester, gentrification, Zak Arntson, Seth L. Blumberg, b_bankhead, Eric J., Jake Norwood, Shadeling, Enoch, Ace, Jack Spencer Jr, Ian Cooper, Chris Passeno, wyrdlyng, Mike Holmes, Christopher Kubasik, Thor Olavsrud, Jabberwocky, greyorm, Brian Leybourne, Ziriel, JSDiamond, Irmo, Matt Gwinn, contracycle, jdagna, vegasthroat.
11/15/2002 Matt Wilson: A narrativist premise for my game I've been wanting to put a narrativist premise in place for the game I'm designing, and I think I have one that fits with the setting. It's a future space-opera… In Indie Game Design Participants: Matt Wilson, Alan, szilard, Mike Holmes.
11/6/2002 Matt Wilson: musings on a campaign that's about to end Next Wednesday just might be the final episode in a game I started last June. In light of what I've experienced since finding the Forge, I figured it was worth… In Actual Play Participants: Matt Wilson, Valamir, Jeffrey Miller, Michael S. Miller.
<< more previous topics | | Subsequent Topics 4/1/2003 Matt Wilson: The Shadow of Yesterday Never mind that my character spent a good half hour of the game wearing only a shirt. And never mind that during that time he was bitten in the nether… In Actual Play Participants: Matt Wilson, Clinton R. Nixon, rafial.
4/3/2003 Matt Wilson: Party small talk: GenCon Whoa, only one thread, and that by Clinton? Come on, wallflowers!
So who's going to GenCon so far? Let's have a list, and what are your plans while you're there?… In Forge Birthday Forum Participants: Matt Wilson, Valamir, C. Edwards, Ron Edwards, GreatWolf, Marco, Jared A. Sorensen, Mike Holmes, Paul Czege, jburneko, szilard, Gordon C. Landis, Jake Norwood, Brian Leybourne, Jürgen Mayer, talysman, quozl, greyorm, Matt Gwinn, Julie, Enoch.
4/7/2003 Matt Wilson: more on my D&D experiences I'm fascinated with the way play in this game I'm running is turning out.
For a quick background: Until about two years ago, the last time I played D&D was… In Actual Play Participants: Matt Wilson, Clinton R. Nixon, ThreeGee, Ron Edwards, jburneko, Clay, szilard, Mike Holmes, Brian Leybourne, greyorm, Piratecat, jdagna.
4/24/2003 Matt Wilson: community and links Hey all:
That recent thread in this forum got me thinking, and I pitched an idea to Ron, and he seems pretty thumbs up about it.
My perspective of the… In Site Discussion Participants: Matt Wilson, Clinton R. Nixon.
4/29/2003 Matt Wilson: PTA: No Myth structure? I started thinking about the following rules for Primetime Adventures soon after the current playtest started. I think what I've got below might actually promote the no-myth play that's been… In Indie Game Design Participants: Matt Wilson, Mike Holmes, Jeffrey Miller, kregmosier.
4/30/2003 Matt Wilson: Digest size printing Offline, Ralph has told me that he had some difficulty getting Universalis printed in Digest size.
Can anyone else comment on their experiences? I think for the amount of text… In Publishing Participants: Matt Wilson, Dav, HinterWelt, Valamir, rpghost.
5/2/2003 Matt Wilson: The Pool, on the Fly We were short a member last night at the last minute, and Clinton, madman that he is, offered to run the Pool ( I'm not so sure he meant to… In Actual Play Participants: Matt Wilson, Clinton R. Nixon, Mike Holmes, Yasha.
5/6/2003 Matt Wilson: Profiling supplemental - great experience, wrong system Hey:
I'd like some more info from anyone willing regarding question 2 of the profiling thread: what were the three best games you ever played.
In my case, 2 out… In Actual Play Participants: Matt Wilson, Ron Edwards, Clinton R. Nixon, DaGreatJL, cruciel, Gordon C. Landis, rafial, Jonathan Walton, Bankuei, Alan, wyrdlyng, jdagna, John Harper, Drastic, Wolfen, Tim C Koppang, Ben Morgan, Zak Arntson, Michael S. Miller, szilard, John Kim.
5/9/2003 Matt Wilson: Of course you win, but at what cost? Just another one of my ideas that's influenced by Joss Whedon. Angel Season finale spoilers below, so quit now if you need to.
On a TV show, or even in… In RPG Theory Participants: Matt Wilson, LordSmerf, Adam Dray, Paul Czege, M. J. Young, Bankuei, clehrich, Mike Holmes, Bob McNamee, Jeffrey Miller, Scripty.
5/12/2003 Matt Wilson: tried out some Universalis Friday night I tried my first game of Universalis, along with fellow Forge-ites John "Feng" Harper, and Jeff Miller.
I'm hesitant to post, having a few bits of confusion that… In Actual Play Participants: Matt Wilson, Valamir, Mike Holmes.
5/22/2003 Matt Wilson: trollbabe one-session adventures This question may be explained in the rules, and if so, let me know, and I'll shut up and go buy the thing.
I've played two games of Trollbabe so… In Adept Press Participants: Matt Wilson, Clinton R. Nixon, Ron Edwards, Rob MacDougall, jburneko, Bob McNamee, Valamir, Alan, rafial.
5/22/2003 Matt Wilson: PC interaction and party split-ups I was just reminded of this thing in Trollbabe where you can have your 'babe start anywhere on the map, and so the whole adventure - or maybe even series… In RPG Theory Participants: Matt Wilson, Jack Spencer Jr, C. Edwards, clehrich, Cassidy, Ron Edwards, Bankuei, Mike Holmes, Ben Morgan, M. J. Young, Brian Leybourne, damion, John Kim, Emmett, cruciel, Jeffrey Miller, Bill_White.
5/23/2003 Matt Wilson: Peregrine - the season in perspective So last night wrapped up a six "episode" playtest of a game I'm working on, which I won't shill here, other than to explain how some fun stuff happened.
First… In Actual Play Participants: Matt Wilson, ADGBoss, Mike Holmes, Clinton R. Nixon.
6/3/2003 Matt Wilson: I played Elfs; I feel dirty *wink* Last night was a disturbingly fun game of Elfs run by Clinton at our Monday night gathering.
I played a plain mean Elf named Wype, with (of course) an anal… In Actual Play Participants: Matt Wilson, Ron Edwards, Clinton R. Nixon.
6/3/2003 Matt Wilson: A design and layout question Okay, since this forum says it's also for discussing design and layout, I've got a question in that department.
I'm aiming for something that's going to be downloadable, so I… In Chimera Creative Participants: Matt Wilson, Matt Snyder.
6/6/2003 Matt Wilson: Played Urge I played a game of Urge last night, which is a Sorcerer mini-supplement by Clinton R. Nixon. There were two player characters in the story, and John "Feng" Harper was… In Actual Play Participants: Matt Wilson, Ron Edwards, Clinton R. Nixon, John Harper, Hafaza.
7/11/2003 Matt Wilson: Danger Patrol to the Rescue Last night began a three-game playtest of ShootingIron Design's upcoming game, Danger Patrol. You can see some cool stylin's and art for the game at www.dangerpatrol.com.
Danger Patrol is a… In Actual Play Participants: Matt Wilson, DaR, Ron Edwards, John Harper, ejh, Andrew Martin.
7/16/2003 Matt Wilson: More Uni: "Your pole-dancing ability definitely applies Another Tuesday night Universalis game, and more good stuff.
As John will probably agree, this group tends to do a lot of socializin' that limits the amount of time left… In Actual Play Participants: Matt Wilson, John Harper, rafial, Valamir, Mike Holmes, Meredith, Ron Edwards.
7/16/2003 Matt Wilson: Donjon GAMMA In a couple weeks I have the opportunity to run a 3-5 session game, and I'm thinking Donjon in a Gamma World-ish setting.
Seems like a piece of cake on… In CRN Games Participants: Matt Wilson, Alan, Clinton R. Nixon, Mike Holmes, Bailywolf, rafial.
7/17/2003 Matt Wilson: GenCon: Parasite Games After Hours Jeff and I both have games in progress, which we'd like the opportunity to share with any and all GenCon goers some evening after the show.
The idea is we'd… In Connections Participants: Matt Wilson, Valamir, Paul Czege, Jeffrey Miller, Ron Edwards, Matt Gwinn, Gordon C. Landis.
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