Previous Topics 4/1/2003 Jonathan Walton: Microfiction-Style Roleplaying Hopefully, most of you are familiar with the relatively recent writing form known as "microfiction." I don't mean the stuff that's just really brief short stories, but the stuff that's… In RPG Theory Participants: Jonathan Walton, Jack Spencer Jr, Stuart DJ Purdie, szilard, Bob McNamee, ScottM, talysman, Mike Holmes, Paganini, Ron Edwards, ThreeGee.
4/1/2003 ethan_greer: Forge Bookshelf Hi there, site admins.
Why isn't there a link to the Forge Bookshelf from the Forge? It's my feeling there should be.
Just a thought...
P.S. If it does exist… In Site Discussion Participants: ethan_greer.
4/1/2003 taalyn: Difficulty levels How do you folks determine difficulties? How do you decide what's a reasonable difficulty for any given task? Do you use probabilities at all, i.e. figure out what the average… In RPG Theory Participants: taalyn, Mark Johnson, bladamson, Wolfen, RobMuadib, Thomas Tamblyn, Ron Edwards, Mike Holmes, Bruce Baugh.
4/1/2003 Rekar: Mechanics I am currently throwing around ideas for a future based RPG. It will not contain any classes, but skills that would be part of a class. This eliminates the fustration… In Indie Game Design Participants: Rekar, Mark Johnson, Mike Holmes, Brian Leybourne, Valamir, Ron Edwards.
3/31/2003 Bleys: Experience Freelance Illustrator Hello!
My name is A. Bleys Ingram, and I am an experienced freelance illustrator who is always in the market to work on cool RPGs.
I generally do fairly stark… In Connections Participants: Bleys, Valamir, Paul Czege, Ron Edwards.
3/31/2003 Brian Leybourne: Forge Software capabilities? Is there any way to set up my account (or the Forge itself) so that every time I visit a thread, it resets the "new since last login" for that… In Site Discussion Participants: Brian Leybourne, Clinton R. Nixon, Stuart DJ Purdie.
3/31/2003 Simon W: DisasterQuakeFireFlood Disaster movies are a poular draw at the cinema. Role-playing games often try to emulate the movies. However, I am not sure that I have seen any disaster based role-playing… In Indie Game Design Participants: Simon W, Shreyas Sampat, talysman, Walt Freitag, Ron Edwards, Mike Holmes, Maurice Forrester.
3/31/2003 Ron Edwards: Local forum policy questions Hi Jake,
Seems as if some concerns have arisen regarding TROS forum policies. Since, as Shadeling rightly points out, all moderation here is yours, and since this forum is the… In The Riddle of Steel Participants: Ron Edwards, Jake Norwood.
3/31/2003 bladamson: Mirima Tyalie core system Hi. We've been working on a system for a few months. It's almost finished, and I was hoping we might be able to get some constructive criticism on the game.… In Indie Game Design Participants: bladamson, Mike Holmes, Shreyas Sampat, Kester Pelagius, ThreeGee, Mark Johnson, greyorm, Garbanzo, Valamir, Thomas Tamblyn.
3/31/2003 RamblingMan: Magic: Buffing Spells Has anyone had characters that used "buffing" spells? Like, spells that add to their strength? Or create effective strength (like Telekinesis)? I'm trying to figure out a way to represent… In CRN Games Participants: RamblingMan, Chris Kucsera, anonymouse, Clinton R. Nixon.
3/31/2003 Hannu Hurme: Inspiration: let's break some eggs Hi all!
First let me introduce myself, my name is Hannu Hurme and I’m from Finland. I’ve been lurking here, on and off for some time now and I’ve found… In Indie Game Design Participants: Hannu Hurme, Spooky Fanboy, Brian Leybourne, Mark Johnson, Jonathan Walton, Shreyas Sampat, ScottM.
3/31/2003 Thor Olavsrud: First tRoS Session -- A Diabolical Scheme So I ran tRoS for the first time last night, and I hate to sound like a broken record but SAs rock!
We decided to play a one-shot because one… In Actual Play Participants: Thor Olavsrud.
3/31/2003 Spooky Fanboy: Riptide--where did it go? Just curious: Did this get put on the back burner? Or did it get put away more permenantly? I remember it being mentioned, and discussed on this list, then it… In CRN Games Participants: Spooky Fanboy, Clinton R. Nixon.
3/31/2003 Matt Wilson: the order of story elements This is half baked, but I thought I'd serve it up for thought.
There's different orders of resolving fortune, like FitM and so on.
What about moving other pieces of… In RPG Theory Participants: Matt Wilson, Mike Holmes, Valamir, Paul Czege.
3/31/2003 Eamon Voss: TROS black powder guns? Matchlocks and wheellocks. Any stats for those handy? What about the damage tables? Will this be in the Flower of Battle? In The Riddle of Steel Participants: Eamon Voss, Shadeling, Thor Olavsrud, murazor, Valamir, Nick Pagnucco, Sneaky Git, Mike Holmes, arxhon.
3/31/2003 Paganini: Horror Games So we're playing SQUEAM again over at Indie Net-gaming. So far it's going real well, I learned a lot about how to use it in the last game we did… In RPG Theory Participants: Paganini, Mike Holmes, Ron Edwards, Jared A. Sorensen, hardcoremoose, Christoffer Lernö, talysman, dragongrace, Bob McNamee, M. J. Young.
3/31/2003 Spooky Fanboy: So, how's it going? Saw the new web page, looks nicely organized. Definitely gets the feel of the game across.
How's the game itself coming along? In Orbit Participants: Spooky Fanboy, JSDiamond.
3/31/2003 cruciel: Rules-lite = story? (split from Storyteller Heartbreakers) [quote="Jack Spencer Jr"]Or basically games that claim a focus on story yet have little if anything in their system to fascilitate the creation of a story.[/quote]
I don't get it.… In RPG Theory Participants: cruciel, Jack Spencer Jr, Paganini, Lugaru, Valamir, Bob McNamee, Mike Holmes, Matt.
3/31/2003 prophet118: Combat.. i like the system... really i do... im just thiking about what i can do to stream line things a bit more... (note, that doesnt mean making anything d20 based..lol)...… In The Riddle of Steel Participants: prophet118, Valamir, Alan, Mokkurkalfe, Shadeling, Amy1419, Mike Holmes, Brian Leybourne, Ashren Va'Hale, Wolfen, Jake Norwood, Eamon Voss, Noon, spunky.
3/31/2003 Ziggy: Ninja Gibbon - mechanics Q Hi there.
I've been browsing here for a while, trying without sucess to get a game running (I may have some mechanics for this game in a few days). Meanwhile,… In Indie Game Design Participants: Ziggy, Mike Holmes, Mark Johnson, Thomas Tamblyn.
<< more previous topics | | Subsequent Topics 4/1/2003 Ziggy: 1001.indie-rpgs.com -none of the links are working.
Just a note,
Ziggy In Site Discussion Participants: Ziggy, Jonathan Walton.
4/1/2003 Thierry Michel: Character Generation and Literary Portrait I'm aware of a few systems (for instance HeroWars or the Pool) that allow players to write a short portrait of their character and use it to derive traits and… In RPG Theory Participants: Thierry Michel, Ron Edwards, ethan_greer, Paganini, Bruce Baugh, Mike Holmes, szilard, M. J. Young, bladamson.
4/1/2003 Eamon Voss: A few questions about TROS I picked up the full version of the game on sunday. So far I think it great! I am planning to run a test game set in 'Generica', a French… In The Riddle of Steel Participants: Eamon Voss, Ryuuko, Mokkurkalfe, Jake Norwood, Brian Leybourne, Noon.
4/1/2003 Matt Wilson: The Shadow of Yesterday Never mind that my character spent a good half hour of the game wearing only a shirt. And never mind that during that time he was bitten in the nether… In Actual Play Participants: Matt Wilson, Clinton R. Nixon, rafial.
4/1/2003 deltadave: TRoS combat What is the rationale for using the weapon to determine the attack TN as opposed to using an AC type system?
As an example, in my (heavily modified) D20 game… In The Riddle of Steel Participants: deltadave, Eamon Voss, Sneaky Git, Mokkurkalfe, prophet118, Valamir, Ashren Va'Hale, Thor Olavsrud.
4/1/2003 Eddy Fate: Online Ordering! I'm sure Cindi will put up a full announcement (since I'm not an administrator, I can't), but online ordering is active! Here's the direct link to buy it online:
http://www.shadowfist.com/html/store_CAH.htm In Cartoon Action Hour Participants: Eddy Fate, Shadeling, Valamir, The Spoken Name.
4/1/2003 szilard: User profiles I don't know how easy (or desireable) this would be, but would it be possible to expand the user profiles to include "Games Designed" and/or "Current Projects" blurbs?
Would this… In Site Discussion Participants: szilard, Jack Spencer Jr, Thomas Tamblyn.
4/1/2003 Green: creating a game about "real" fae? I've been a fan of Storyteller games for a while, and recently I've been deeply interested in modern fantasy. After reading Emma Bull's War for the Oaks and Terry Pratchett's… In Indie Game Design Participants: Green, Sidhain, John Kim, taalyn, clehrich.
4/1/2003 Nathan: New EAK Site: EAK Revised Is Imminent (Seriously) Howdy,
The new site is up, although I will still be adding and modifying things for the next couple of days. When EAK revised is ready (which it already sort… In Mystic Ages Online Participants: Nathan.
4/2/2003 Jake Norwood: Forum Rules (Draft) Okay, guys, here's the draft of the TROS board rules. Any commentary comes *now,* 'cause when they're offical, that's it.
Jake
__________________
Welcome to the Riddle of Steel Forge Forum… In The Riddle of Steel Participants: Jake Norwood, Ashren Va'Hale, Durgil, Eamon Voss, ethan_greer, Stephen, Valamir, Ron Edwards, Mike Holmes, prophet118, Brian Leybourne, arxhon, Shadeling, Nick Pagnucco, Sneaky Git.
4/2/2003 Grex: CAH dead tree edition spotted in Copenhagen! Hi Cynthia,
I just thought I'd inform you that CAH has made it to Copenhagen, Denmark -- this afternoon I walked into my FLGS and spotted it on the 'new… In Cartoon Action Hour Participants: Grex, Cynthia Celeste Miller.
4/2/2003 Christoffer Lernö: Agonizing over margin-based effects I keep coming back to writing good rules for "limits" to narration based on fighting margin.
One method would simply be to have a list over moves allowed for every… In Indie Game Design Participants: Christoffer Lernö, Ron Edwards, Mike Holmes, Walt Freitag, Thomas Tamblyn, Sidhain, Valamir.
4/2/2003 redcrow: Applying Modifiers Recently while writing up some situational modifiers for combat and difficulty levels for skills I came up with a bit of a conundrum. Is it better for a modifier to… In RPG Theory Participants: redcrow, Bruce Baugh, szilard, Mike Holmes, xiombarg, Jason Kottler, M. J. Young.
4/2/2003 GameAddict224: Here is a good RPG http://www.outwar.com/page.php?x=101630 In RPG Theory Participants: GameAddict224, Valamir, Ron Edwards.
4/2/2003 GameAddict224: Is this Indie? http://www.outwar.com/page.php?x=101630 In Indie Game Design Participants: GameAddict224, Valamir, Ron Edwards.
4/2/2003 GameAddict224: Be a Gangster http://www.outwar.com/page.php?x=101630 In Actual Play Participants: GameAddict224, Valamir, Ron Edwards.
4/2/2003 GameAddict224: Anyone want to join my crew? http://www.outwar.com/page.php?x=101630
http://www.outwar.com/page.php?x=101630
http://www.outwar.com/page.php?x=101630
http://www.outwar.com/page.php?x=101630
Awesome game if you like RPG's In Connections Participants: GameAddict224, Valamir, Ron Edwards.
4/2/2003 Eamon Voss: More questions from a newbie Last night we made up characters for tomorrow night's playtest in the fictional European fief of 'Generica'. And we noticed that to have full plate armor, including the helm, causes… In The Riddle of Steel Participants: Eamon Voss, Thor Olavsrud, Valamir, Mike Holmes, Brian Leybourne, Dave Turner, Wolfen.
4/2/2003 Zak Arntson: Deplorable - Source Material While Deplorable concentrates on a Victorian society and the literature of the late 1800's, I am looking for any material that depicts the themes in Deplorable. You can read the… In Indie Game Design Participants: Zak Arntson, Valamir, Jared A. Sorensen, redcrow, kregmosier, iago, b_bankhead, Walt Freitag, Mike Holmes, simon, simon_hibbs, Thomas Tamblyn.
4/2/2003 Green: ideas for working title The story-based RPG I've created, Kathanaksaya, is going through its next revision phase. For the most part, it is cleaning up the text, making it clearer and more precise. In… In Indie Game Design Participants: Green, Paul Czege, ethan_greer, Thomas Tamblyn, iago, Rich Stokes, RobMuadib, Shreyas Sampat.
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