Previous Topics 4/20/2003 Ashren Va'Hale: weapons for peasants What kind of proficincies would a peasant likely have? In The Riddle of Steel Participants: Ashren Va'Hale, Ryuuko, arxhon, kanseg, Mokkurkalfe, Mayhem1979, Eamon Voss.
4/20/2003 Norbert: Cartoon Action Hour Mailing List available in German! A quick announcement:
As of today, I am also running my own mailing-list for CAH discussions for German-speaking fans.
This is not a list with translations of posts made to… In Cartoon Action Hour Participants: Norbert, Michael Hopcroft, Eddy Fate.
4/20/2003 Drew Stevens: The Means and Ways of Conflict Question: Is conflict in RPGs inherently limited to binary states (win/lose), a game of diminishing resources (traditional HPs, dice pool) or the question of narrative control?
I'm specifically contrasting this… In RPG Theory Participants: Drew Stevens, clehrich, Harlequin.
4/20/2003 Tywin Lannister: Questions about FEINTING here. I have only one question, but if you have others you could ask them in this thread. Or not. Anyway, here is mine:
Player A announces a thrust attack with… In The Riddle of Steel Participants: Tywin Lannister, Jake Norwood, Wolfen, Brian Leybourne, Durgil, Valamir, Salamander, Jason Kottler, Irmo.
4/20/2003 Thomas Tamblyn: Women at the forge Something I've realised recently, is I don't think I've ever seen any female posters at the forge, now I know that the forge has no intirinsic gender bias, so why… In Site Discussion Participants: Thomas Tamblyn, Jonathan Walton, clehrich, M. J. Young, jrs, Jack Spencer Jr, Shreyas Sampat, Matt Wilson, Ron Edwards, greyorm, talysman, Jeffrey Miller, Mike Holmes, Andy Kitkowski, Emily Care, Meguey.
4/20/2003 Eamon Voss: Portrait Character Sheets anyone? I hate landscape character sheets. I hate them with the sort of passion that a FUDGE player will generally reserve for the Rolemaster's charts. I've tried to make a landscape… In The Riddle of Steel Participants: Eamon Voss, PAD the MAD, Mokkurkalfe, Sneaky Git, arxhon, prophet118, Enoch, Ashren Va'Hale.
4/20/2003 Bankuei: Chris's Standard Rant: "Innovative" This rant was something I posted to a thread on rpg.net in regards to originality, innovation, etc. (http://forum.rpg.net/showthread.php?s=555618707ef2dd0564940f08674d04d0&threadid=45579)
This rant is a little more "gut level" and emotional than what… In RPG Theory Participants: Bankuei, J. Backman, anonymouse, Marco, Wolfen, Valamir, Green, clehrich, Kester Pelagius, Jack Spencer Jr, Jonathan Walton, John Kim, redcrow, Ron Edwards, fabien, Bruce Baugh.
4/20/2003 Valamir: Ramshead Clarification Mike asked me to publically clarify his role with Universalis and Ramshead.
Ramshead is a sole proprietorship belonging to me. Mike and I went in on the first print run… In Universalis Participants: Valamir, Jonathan Walton.
4/20/2003 arxhon: Yet more Riddle of Steel Ok, i convinced a third player to join our little group.
Instead of dragging him through the chargen process right at the start, i took a gamble and gave him… In Actual Play Participants: arxhon, Valamir, ADGBoss, Wolfen.
4/20/2003 Rich Ranallo: Starchildren: Songwriting System This is one thing I'm working on for the upcoming Starchildren suppliment. The rules for performing live music in the main book were pretty generic; that is, you could play,… In Indie Game Design Participants: Rich Ranallo, Thomas Tamblyn, Jürgen Mayer, Ron Edwards, rafial.
4/20/2003 Jonathan Walton: Ever-After: Currency & Advancement Hey folks,
Still trying to bang out the final details of my game Ever-After (formerly called Storypunk, formerly called Quixote & Coyote). In this thread, I'd like some specific help… In Indie Game Design Participants: Jonathan Walton, Jack Spencer Jr, deadpanbob, Piers Brown, Shreyas Sampat, Valamir, Mike Holmes.
4/20/2003 arxhon: Healing TN Ok, the book says "Roll HT against the raw Pain rating of each Wound (where pain functions as the TN; WP modifiers do not apply here). Each success lowers the… In The Riddle of Steel Participants: arxhon, Jake Norwood.
4/20/2003 Bryant: Into The Sunset: First Public Draft I just posted a PDF of the first public draft of Into The Sunset.
The Premise of the game: you take on the roles of the main characters in a… In Indie Game Design Participants: Bryant, MoonHunter, Kester Pelagius, szilard.
4/19/2003 iago: Long Pig - Chapter 1 - Request for Comments! Here's my first draft of the first chapter, covering character creation and the basics of using your attributes. Comments appreciated!
Chapter One: Roll The Bones
Who Are You?
We… In Indie Game Design Participants: iago, clehrich, Thomas Tamblyn, Wolfen, Piers Brown, Spooky Fanboy, Dave Panchyk, deidzoeb.
4/19/2003 bluegargantua: [24 hour game] Affairs of State Hey,
Just finished my submission for the 24-Hour Game. You can pick it up here.
It's called Affairs of State and players take on the role of diplomats from… In Indie Game Design Participants: bluegargantua, Jeph, lumpley, clehrich, Emily Care, Mike Holmes.
4/19/2003 tomodachi7: Starship construction question Hello everyone, his is my frist post on the Forge. I am working on a FREE RPG set in the far future. I am trying to make the rules governing… In Indie Game Design Participants: tomodachi7, clehrich, Thomas Tamblyn, anonymouse, Wolfen, M. J. Young, Mike Holmes.
4/19/2003 taalyn: Aisling combat I'm making slow but steady progress on Aisling, and hope to have something good enough for playtesting in a month or two. That will be the bare basics with a… In Indie Game Design Participants: taalyn, Shreyas Sampat, Thomas Tamblyn, clehrich, Green, Wolfen, Felix.
4/14/2003 Zathreyel: vs. Monsters [quote="iago"] Aha. Nah, that means it's a rastered image, rather than a vector-based one (I'm talking like, Illustrator style). I wanted to be able to resize the image without loss… In Indie Game Design Participants: Zathreyel, philreed.
4/19/2003 John Harper: Sorcerer fan art I recently put together an entry for the Universalis art contest, and then decided to do a few more pieces in that style, starting with my take on the covers… In Adept Press Participants: John Harper, Spooky Fanboy, Ron Edwards, greyorm, Fabrice G..
4/19/2003 MathiasJack: Threads of Destiny I've been dwelling on this game in my head for a while, and recently returned to reading the posts on Forge for inspiration. What's really ironic is I found many… In Indie Game Design Participants: MathiasJack, Spooky Fanboy, Thomas Tamblyn, taalyn.
<< more previous topics | | Subsequent Topics 4/21/2003 Spooky Fanboy: Schism: Unleashed Curious as to how this was developing. I hope everything is gelling nicely, and I look forward to seeing what you've done with this. In Memento-Mori Theatricks Participants: Spooky Fanboy, Jared A. Sorensen.
4/21/2003 WhistlinFiend: Ravenloft-esque Sorcerer...again Just got done reading Sorcerer's Soul....very nice, very deep stuff. I kicked my wife out of the bedroom and put SoS and Charnel Gods on her pillow. I pretend they… In Adept Press Participants: WhistlinFiend, jburneko.
4/21/2003 John Harper: Paladin Fan Art I've been inspired lately to do some fan art pieces for the indie RPG community, starting with my take on the core "image" for a few different games. After doing… In CRN Games Participants: John Harper, Ben Morgan, Clinton R. Nixon, Jonathan Walton, J. Backman, Jared A. Sorensen, Andrew Ciotti, rafial, ejh, tetsujin28, joshua neff.
4/21/2003 Drew Stevens: I just saw Six String Samuari... *whimper*
I have a physical need for high octaNe gaming now...
Physical, heartfelt need. Which demands instant gratification.
But- I like physical books too, and it's twice as long...
What… In Memento-Mori Theatricks Participants: Drew Stevens, Jared A. Sorensen, Ben Morgan.
4/21/2003 urbwar: Paladin: Multiple Orders? Looking through the back threads in the forum, I saw Zak Arneston had his Inquisitor orders, of which he had 3. Has anyone else run Paladin with more than one… In CRN Games Participants: urbwar, Mike Holmes, Clinton R. Nixon, Andrew Ciotti, Andy Kitkowski.
4/21/2003 ace pilot: Marketing through the Internet Hey all,
It has been said many times here and on RPG.net that internet promotion (e.g., forums, email and industry lists, etc.) is probably the most cost-effective and cost-efficient method… In Publishing Participants: ace pilot, JSDiamond.
4/21/2003 Simon W: How to publish this (LOGB) Ok, so I've got Lashings of Ginger Beer looking like this, so far.
http://www.geocities.com/simonwashbourne/lashingsofgingerbeer.pdf
with a character sheet like this
http://www.geocities.com/simonwashbourne/logb_char.pdf
If I want to publish for sale, then I'd… In Publishing Participants: Simon W, Jared A. Sorensen, Matt, simon, Mike Holmes, talysman, Valamir, clehrich.
4/21/2003 Simon W: (24 hour game) 1940 -England Invaded Ok, I know nobody actually said they like it, unlike Troubadours of Verticaile (I love this game!), Criminal Element and the others (oh yes, it hurts!), but nevertheless I also… In Indie Game Design Participants: Simon W, Mike Holmes, Ron Edwards, Valamir, b_bankhead.
4/22/2003 Brian Leybourne: Phew, finally (Character Generator software) What happened to the Driftwood Progress sticky anyway? This should really have gone in there.
Anyway, the Character Generator software is done. I just need a day or two to… In The Riddle of Steel Participants: Brian Leybourne, Ashren Va'Hale, Dave Turner, Jason Kottler, Mokkurkalfe, Valamir, Salamander, Eamon Voss, Durgil, kanseg, Wolfen, Jake Norwood, Tywin Lannister, prophet118, Michael Tree, toli.
4/22/2003 rikiwarren: RSS syndication? Is there currently any RSS syndication for these forums (allowing people to access the forums using usenet-like readers--or, more importantly for mobile users like myself, letting us quickly download the… In Site Discussion Participants: rikiwarren, xiombarg, Andy Kitkowski.
4/22/2003 Andy Kitkowski: Running survivalist scenes in a Sorcerer ("N") gam Hey all- had a quick question, which may help me develop some quick mechanics or new modes of play for sorcerer.
In most of the games of Sorcerer I've run… In Adept Press Participants: Andy Kitkowski, Ron Edwards, hardcoremoose, talysman, Nev the Deranged.
4/22/2003 Kester Pelagius: Any Book: a 4 page FRPS Greetings All,
This is one of those "rummaging around in old folders" kind of re-discoveries. Apparently I started this last November/October and forgot about it. So, after cleaning it up… In Indie Game Design Participants: Kester Pelagius, Mike Holmes, Simon W, Thomas Tamblyn.
4/22/2003 anonymouse: Go as primary resolution mechanic? Idea:
You use a 9x9 board; the 13 and the 19 are probably too large for any kind of quick resolution.
Every action has a stone-amount associated with it; maybe… In RPG Theory Participants: anonymouse, Garbanzo, Mike Holmes, Jonathan Walton, Valamir, Andy Kitkowski, clehrich, hix, Marco, Chris, Thomas Tamblyn, Shreyas Sampat.
4/22/2003 hyphz: A demoralising day The Easter weekend brought about a few good opportunities for actual play, which sadly has left me feeling demoralised and down over RPGing in general. I thought I might post… In Actual Play Participants: hyphz, Mike Holmes, Le Joueur, ADGBoss, Walt Freitag, Bankuei, Ian Charvill, Christopher Kubasik, John Kim, Sidhain, Ron Edwards, Garbanzo, Marco, Valamir, clehrich, Spooky Fanboy, jburneko, Gordon C. Landis, jdagna, Jared A. Sorensen, cruciel.
4/22/2003 Sindyr: Questions abour Master Components... So lets say I want to create a Master Component, Soldier.
Would it work like this:
Soldier - 1 Coin
Combat Training x 2 - 2 Coins
Disciplined - 1… In Universalis Participants: Sindyr, Mike Holmes, Valamir.
4/22/2003 Mike Holmes: Possible TO "Solution" I've moved this to a new thread from the thread on toughness lest I be accused of Topic hijacking:
That, on the other hand, would make toughness dependent at least… In The Riddle of Steel Participants: Mike Holmes, Durgil, Mayhem1979, Mokkurkalfe, arxhon, redcrow, Wolfen.
4/22/2003 iago: Long Pig - Chapter 2 - You Are Who You Eat Here is, largely unformatted form, my chapter two, written with a bit of "dialect" to it due to the chosen narrator. Apologies for the lack of formatting, but I wanted… In Indie Game Design Participants: iago, szilard, Ron Edwards, Mike Holmes, Jay Turner, DaGreatJL.
4/22/2003 szilard: Destined: The scope of conflicts In Destined, I fluctuate between wanting the resolution mechanic to be focussed upon specific conflicts (or parts of conflicts) and entire scenes. The resolution mechanic is FitM: first, the problematic… In Indie Game Design Participants: szilard, Ron Edwards, Sparky, Christoffer Lernö.
4/22/2003 fabien: Civilization(TM) RPG game? In a previous thread about innovation, I ended asking about some kind of Civilization-like mechanics in RPG. By this, I don't mean a RPG where you're playing God-like creatures building… In RPG Theory Participants: fabien, Mike Holmes, M. J. Young, talysman.
4/22/2003 Eamon Voss: Convention game concerns As I wind up for my summer convention circuit, I started to write adventures for my current favorite RPG, TROS. And I started to feel some concern.
You see, when… In The Riddle of Steel Participants: Eamon Voss, Mike Holmes, spunky.
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