The Forge Reference Project: Browse Threads

 

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From Day One


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5/4/2003 Artos: Psychic Powers
This is a related post to the New Setting for a Game Post I just made. My fiance wants to give Faith abilities related to empathy and telepathy. Basically she…
In Cartoon Action Hour
Participants: Artos, Cynthia Celeste Miller.


5/4/2003 Artos: New Setting for a game
Hi everyone. I recently created a character based on this idea for a new game and I wanted to know what everyone thinks. Basically, the battles between Heaven and Hell…
In Cartoon Action Hour
Participants: Artos, Cynthia Celeste Miller.


5/4/2003 Paganini: Gamism: Exploration and Competition
Some reference threads: http://www.indie-rpgs.com/viewtopic.php?t=6269 http://www.indie-rpgs.com/viewtopic.php?t=6330 By GNS definition, all role-playing is Exploration; that is, creation of a fictional reality via communal imagination. Given this, it makes sense to me to…
In GNS Model Discussion
Participants: Paganini, Jack Spencer Jr, clehrich, M. J. Young, Ron Edwards, Mike Holmes, Emily Care, Bankuei, lumpley.


5/3/2003 Clinton R. Nixon: [TSoY] Abstracting damage
The mechanics for my new game, The Shadow of Yesterday, are almost complete. However, I've had a real urge lately to abstract the damage system. You can click on the…
In Indie Game Design
Participants: Clinton R. Nixon.


5/3/2003 Cynthia Celeste Miller: POLL: Filecards in Darkness Unleashed
Currently, we're kind of up in the air about which way to go with filecards in the upcoming Darkness Unleashed book, so we thought it would be a good idea…
In Cartoon Action Hour
Participants: Cynthia Celeste Miller, Jason L Blair, gunsel.


5/3/2003 Norbert: Transbots origins
Well, let me say that whatever it was, it still came out as a pretty good concept. Sometimes those first loose ideas seem to work best. I absolutely like the…
In Cartoon Action Hour
Participants: Norbert, Cynthia Celeste Miller.


5/3/2003 Michael Hopcroft: New contact e-mail starting this weekend
There's a new e-mail address to contact me at: seraph@pacifier.com It is not activated as of this writing (technical problems at the ISP), but will be by the end of…
In Seraphim Guard
Participants: Michael Hopcroft.


5/3/2003 MathiasJack: New mechanic system for draws in FLaW
I want to thank both Spooky and taalyn for the great feed back. They have been essential to the development of my game. Taalyn outlined the relationship map of the…
In Indie Game Design
Participants: MathiasJack, taalyn.


5/3/2003 Norbert: Transbots peculiarities
Hello, As you probably all know, the series seed The Transbots was chiefly based on the Transformers cartoon (with maybe also a nod to their one-time competitor show, Challenge of…
In Cartoon Action Hour
Participants: Norbert, Cynthia Celeste Miller.


5/3/2003 greyorm: Effects of "the D20 Push" on Indie Industry
[url=http://www.enworld.org/modules.php?op=modload&name=ENNews&file=index&newsdate=2003-05-01]Yesterday on EN World[/url], Ryan Dancey was championing the glory of the OGL and the benefits the market will reap from its existance. It got me wondering what it actually…
In Publishing
Participants: greyorm, Dav, Jack Spencer Jr, GMSkarka, Bruce Baugh, Ron Edwards, clehrich, Gold Rush Games, Valamir, Sylus Thane, Clinton R. Nixon, C. Edwards, Matt Snyder, philreed, samdowning, Ryan Wynne, efindel, JSDiamond.


5/2/2003 Christopher Kubasik: Zatalan! Land of Desire, Death and Adventure!
Hi all, I'm starting up a Sorcerer and Sword next week. This is the start of the game prep thread. Next wednesday we meet for character and world creation. Besides…
In Actual Play
Participants: Christopher Kubasik, Ron Edwards, hardcoremoose, Valamir.


5/2/2003 Green: desperately seeking art
I just finished my most recent revision of my game, Kathanaksaya (many thanks to John Kim for using that space). As you can see, the presentation is rather bland. I…
In Connections
Participants: Green, talysman.


5/2/2003 Felix: Holy 'That's what PCs are' Batman
This was kind of inspired by Fang’s thread Psychotic (or is It Schizoid) Game Design. I’m not advocating what I’m saying here, just musing out loud and making observations. I’ll…
In RPG Theory
Participants: Felix, Clinton R. Nixon, Jeffrey Miller, Matt Wilson, Bankuei, Marco, John Kim, clehrich, Jack Spencer Jr, Valamir, cruciel, M. J. Young, Bruce Baugh, Le Joueur, Ron Edwards, Emily Care, simon_hibbs, Mike Holmes, Emmett, damion.


5/2/2003 Fallen_Icarus: Sins of Our Forefathers - Charater Advancment help
Hi, The main rules can be found in the assosiated thread. I know its long and I apologize for the lengthy setting description. However its not required reading for this…
In Indie Game Design
Participants: Fallen_Icarus, Jeffrey Miller, dragongrace, Emmett, Mike Holmes, ross_winn.


5/2/2003 dunlaing: HeroQuest weapons and armor
I heard a rumor that in HeroQuest, Edges will go the way of the dodo.* This led me to wondering how weapons and armor would be represented in HeroQuest, since…
In HeroQuest
Participants: dunlaing, Ian Cooper, Mike Holmes, Palashee, Peter Nordstrand.


5/2/2003 rpghost: RPGMall opening soon!
We are pleased to announce the soon to open to the public RPGMall.com site. This new site specializes in Indie/Small Press printed works and merchandising. Our goal is to increase…
In Publishing
Participants: rpghost, Matt Snyder, Valamir, Michael Hopcroft, Andrea Gualano, abzu, Matt, Walt Freitag, Adam.


5/2/2003 Jeffrey Miller: Blackbirds: Abilities under fire/Adverse conditions
Some people have asked me why I was leaning towards a scale of 2-6 to rate abilities in Blackbird, and here's the explanation, plus a chunk on abilities in Blackbird…
In Indie Game Design
Participants: Jeffrey Miller, Mike Holmes.


5/2/2003 Waiwode: Frustrating Combat
Two "Roman" characters from the Riddle Combat Generator. Both wearing the 4pt Chain armour the template comes with, one with a short spear, the other with a short sword. I've…
In The Riddle of Steel
Participants: Waiwode, toli, Eamon Voss.


5/2/2003 clehrich: Aesthetics and Reality
Okay, so I was grading papers or something, and when I turned around, there had been this hugely interesting debate here about aesthetics, reality, emulation, genre, and a…
In RPG Theory
Participants: clehrich, Bankuei, Emily Care, deadpanbob, John Kim, Bruce Baugh, C. Edwards, Le Joueur, Jere, Jack Spencer Jr, cruciel, Marco, Caldis, M. J. Young, jdagna, Sylus Thane, Ron Edwards.


5/2/2003 Matt Wilson: The Pool, on the Fly
We were short a member last night at the last minute, and Clinton, madman that he is, offered to run the Pool ( I'm not so sure he meant to…
In Actual Play
Participants: Matt Wilson, Clinton R. Nixon, Mike Holmes, Yasha.


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Subsequent Topics

5/4/2003 bluegargantua: Heroquesting -- The Larger Picture
From an older thread... However, it is definitely not, "Which side are you on?" The sides in the various political conflicts in Glorantha are deconstructed through playing the game.…
In HeroQuest
Participants: bluegargantua, sben, Ron Edwards, MrWrong, Uncle Dark, Valamir, Tod Olson, simon_hibbs, Mike Holmes, Nick Brooke, Tim Ellis, Gordon C. Landis, Alai.


5/4/2003 Brian Leybourne: Always good to see...
There's a new thread on RPG.net called "Future RPG Purchases" and a number of the respondants have indicated that they want to pick up The Riddle of Steel. Very good…
In The Riddle of Steel
Participants: Brian Leybourne, Jake Norwood.


5/4/2003 Eric J.: Pyron's Woes: 17 Wait a second...
I start this post with a couple of things. First: Yes, I'm addicted to Star Wars. No, it isn't all that I GM or play. But anyway- Alright. Let me…
In Actual Play
Participants: Eric J., clehrich, Ron Edwards, jdagna, Ben Morgan, damion, b_bankhead.


5/5/2003 OblioDanger: World-building -- getting strated
Hello, all. I've got a question... can anyone recommend a good piece of software for starting world-building? I'm looking for software where I can lay out coastlines, map out terrain…
In Publishing
Participants: OblioDanger, J. Backman, Brian Leybourne, Jason Kottler, talysman, The Gentleman, simon_hibbs, Sturn.


5/5/2003 Michael Hopcroft: In the hospital
One of the problems with a one-man operation is that when that one man gets sick things tend to slow to a screeching halt. I am going to be difficult…
In Seraphim Guard
Participants: Michael Hopcroft, Valamir, Shreyas Sampat.


5/5/2003 Brian Leybourne: Page Jumping?
Is there any way to jump to a specific page when you are searching through a long list of pages? If I'm doing a search, and the results are spread…
In Site Discussion
Participants: Brian Leybourne, Christopher Kubasik, Mike Holmes, Clinton R. Nixon.


5/5/2003 Ben Morgan: Volatile and Non-Volatile Traits (for want of better terms)
Had an idea the other day, don't know if anyone else has come up with something similar. It revolves around separating elements of a character into two groups, for purposes…
In RPG Theory
Participants: Ben Morgan, Andrew Martin, Mike Holmes, Bankuei, Ron Edwards, Walt Freitag, Emily Care.


5/5/2003 Christopher Kubasik: What Else Can Demons Do?
Okay, Here's my one problem with Sorcerer and her sister books: I don't care about the demon powers. Lets say a demon showed up tomorrow and said, "Feed my needs…
In Adept Press
Participants: Christopher Kubasik, Ron Edwards, Bailywolf, jburneko, hardcoremoose, Mike Holmes, Bankuei, Michael S. Miller.


5/5/2003 Le Joueur: Elegance and Deliberateness
[Cracks his knuckles and begins typing...] Okay, today's the first asymptomatic day I've had since I got that cold; I think I'll celebrate by trying to unravel what I've wrought.…
In RPG Theory
Participants: Le Joueur, dragongrace, Shreyas Sampat, deadpanbob, C. Edwards, Mike Holmes, Harlequin, Felix, Stuart DJ Purdie, clehrich, Jack Spencer Jr, Ron Edwards.


5/5/2003 Ron Edwards: [Tunnels & Trolls] Second level characters
Hello, Our second session of Tunnels & Trolls brought two of the characters to second level and provided amazing depth and profundity to the game ... well, insofar as it…
In Actual Play
Participants: Ron Edwards, Dav, Valamir, Mike Holmes, Sidhain.


5/5/2003 Green: Kathanaksaya, new and improved
I finally have sat down and taught myself enough HTML to create my own web page. Now I don't have to copy and paste everything from a word processing document,…
In Indie Game Design
Participants: Green.


5/5/2003 Eamon Voss: HarnMaster Combat review on rpg.net
http://www.rpg.net/reviews/archive/9/9298.phtml A friend pointed this out to me. The reviewer compares HarnMaster to TROS even though he has admitted never looked at the TROS system. He goes on to misrepresent…
In The Riddle of Steel
Participants: Eamon Voss, Stephen, Coplen, spunky, Brian Leybourne, Spartan, Tuomo Aimonen, Daredevil, Morfedel, toli, Mike Holmes.


5/5/2003 Bailywolf: Name That Demon- building difficult demons
As per Mike's suggestion, here is a thread to post difficult-to-stat demon concepts & solutions. Here is one which has been niggling with me- Need: Sorcerer's love and affection Desire:…
In Adept Press
Participants: Bailywolf, Clinton R. Nixon, jburneko, Ron Edwards, Mike Holmes, Valamir, Ben Morgan, Bankuei, Zamiel, Fabrice G., Rod Anderson, Michael S. Miller, Nev the Deranged, Trevis Martin.


5/5/2003 Ben Lehman: Power Distribution in Games
Read some of the things about power dynamics in this forum, and thought I would delurk and post an essay about power in RPGs, and how it relates to system,…
In RPG Theory
Participants: Ben Lehman, Mike Holmes, Emily Care, M. J. Young, Paganini, lumpley.


5/5/2003 Jake Norwood: Portrait style charsheet added to web
www.theriddleofsteel.net/support/charsheetportrait.zip In MS word format, includes a font for use in the sheet. Jake
In The Riddle of Steel
Participants: Jake Norwood, Nick Pagnucco, Brian Leybourne, Angaros, Michael Tree, Wolfen, gnarf, Enoch.


5/5/2003 Ron Edwards: Profiling, spring 2003
Hello, This is a fun Forge thing that goes on two or three times a year. It goes like this: What are the last three role-playing games that you actually,…
In Actual Play
Participants: Ron Edwards, Alan, jburneko, Matt Snyder, lumpley, deadpanbob, Dav, Shreyas Sampat, Clinton R. Nixon, eddie, ethan_greer, rafial, Rod Anderson, Christopher Kubasik, szilard, ScottM, Mike Holmes, cruciel, joshua neff, bluegargantua, C. Edwards, Jared A. Sorensen, DaGreatJL, jdagna, Zak Arntson, Paka, Michael S. Miller, Maurice Forrester, Bob McNamee, hix, RobbieTaylor, Jonathan Walton, hardcoremoose, Ace, Enoch, James Holloway, morgue, Balbinus, Mytholder, Fabrice G., A.Neill, johnmarron, Tim C Koppang, Jack Spencer Jr, b_bankhead, Jere, clehrich, Paganini, Gordon C. Landis, Simon W, efindel, Matt Wilson, Silent Tamatama, Matt Gwinn, Wolfen, Trevis Martin, saffron, Paul Czege, Brian Leybourne, wyrdlyng, John Harper, Drastic, Ian Charvill, erithromycin, Bruce Baugh, sben, John Kim, ejh, jrients, Stuart DJ Purdie, Matt, Chris Passeno, Nick Pagnucco, ThreeGee, Robert Leal, Paul's Girl, Blake Hutchins, Andy Kitkowski, Thor Olavsrud, GreatWolf, SJBenoist, Andrew Martin, simon, Zathreyel, Jake Norwood, Mark Withers, Jack Aidley, Andrew Ciotti, Bryant, Rich Forest, ADGBoss, Philippe Tromeur, xiombarg, Piers Brown, simondale, AnyaTheBlue, MalteseChangeling, James V. West, adamsmith, Steve Dustin, Mr. Spooky, Scripty, ryan m rich, consolcwby, galex.


5/5/2003 Ron Edwards: The word on Demon Con II, 2003
Hello, As mentioned in the Demoncon II thread, the little con here in Chicago is on! The date: Saturday, May 24 The place: DePaul University campus, Chicago, IL The time:…
In Publishing
Participants: Ron Edwards, Dav, Mike Holmes, szilard, Tim C Koppang.


5/5/2003 SwordofLux: Transparency revisited
Just to put in a couple cents, I think of Transparency as relating to, as mentioned previously, intuitiveness combined with ease-of-use. I like to think of it in video-game terms.…
In RPG Theory
Participants: SwordofLux, Ron Edwards.


5/5/2003 Dave Panchyk: Forge Monster Garage: Jesse James, GMSkarka, & Fancy Dan
[quote="GMSkarka"]The reason that consumers think that D20 can do anything is because, simply, in the hands of any reasonably talented game designer, IT CAN. [/quote] Well-a, well-a, well-a. Anyone seen…
In Indie Game Design
Participants: Dave Panchyk, Clinton R. Nixon, Jonathan Walton, deadpanbob, Valamir, Ron Edwards, Mike Holmes, John Harper, Matt Wilson.


5/5/2003 Andy Kitkowski: PALADIN: I'd LOVE to see this in the future...
So the hardest part of gettng ready a game of Paladin (OK, ok, I've only run it once, but still...) is hammering out a code. Sure, the code is going…
In CRN Games
Participants: Andy Kitkowski, Clinton R. Nixon, Mike Holmes, Bob McNamee.


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