Previous Topics 5/17/2003 Jeph: Does anyone else distinguish between System and Mechanics? System is defined as the means by which the group agrees to imagined events during play.
Or at least, that's waht Vincent, Ron, and everyone else seems to agree on.… In RPG Theory Participants: Jeph, Le Joueur, Valamir, jdagna, M. J. Young, Jared A. Sorensen, Alan, lumpley.
5/16/2003 Le Joueur: Mike - DO NOT READ Until After the Judging! - The Critique The Critique of "In Your Element, Out of this World" (or IYEOW)
I'm attempting to show how to use the 'tools' from the "Deliberateness and Elegance" thread in the making… In Scattershot Participants: Le Joueur.
5/16/2003 Bankuei: Super Happy Game Ball Here's an idea in the forming...we'll call it the Ball for short.
The Ball, represents input into "what happens next" in a game by the group. This input, is not… In RPG Theory Participants: Bankuei, Emily Care.
5/16/2003 Jeph: Valley of Shadow: Gettin' Gritty in the City Valley of Shadow is a game that is set in The City. What is They City? Dunno. But it's got skyscrapers, streetgangs and black tie balls. Maybe its New York,… In Indie Game Design Participants: Jeph, Brian Leybourne, Jeffrey Miller, ethan_greer.
5/16/2003 Le Joueur: Vive La Resistance or System Doesn't Matter Pretty much all of the below grows out of an understanding of the many works of Ron Edwards...and dissent from them.
System Doesn't Matter
As far as I can tell… In Scattershot Participants: Le Joueur, greyorm, Garbanzo, M. J. Young, clehrich, Bankuei, Gordon C. Landis, damion, Mulciber.
5/16/2003 DaGreatJL: Looking to buy Hey, this is my first time posting to this particular forum, so I apologize is there is something that I should know yet don't.
Anyways, I am interested in buying… In The Riddle of Steel Participants: DaGreatJL, Jason Kottler, Brian Leybourne, Ron Edwards, Jake Norwood, arxhon.
5/16/2003 Fallen_Icarus: Looking for good medieval history sites 'Ello,
I'm trying to run a very realistic TRoS game in Weyrth and so I'm pulling in a lot of actual history from about 1066 to the 1200s. Does anyone… In The Riddle of Steel Participants: Fallen_Icarus, deltadave, Salamander, Spartan.
5/16/2003 Kester Pelagius: Setting up a small-press 'zine. . .? Howdy,
Does anyone here know how hard it would be to do?
What sort of capital/licenses does one need going into such a venture?
Is it even worth considering in… In Publishing Participants: Kester Pelagius, Mike Holmes, Matt, jrs, Jack Spencer Jr, Bankuei, Adam, Clay, Christian Walker.
5/16/2003 Bankuei: Xuphia in play Played us some S&S last night via IRC and had a good time!
I'll comment on my experience in brief, and let Rod break off the main dealies about our… In Adept Press Participants: Bankuei, Mike Holmes, Rod Anderson, Ron Edwards, Valamir, Nev the Deranged.
5/16/2003 Kester Pelagius: Should we start a Forge 'zine? Greetings All,
Just had a thought while PMing Mr. Holmes.
What with all the wonderful talent here at the Forge- just look at the Iron Game Chef challenge: Tiki Gods,… In Site Discussion Participants: Kester Pelagius, Walt Freitag, Ron Edwards, M. J. Young, Jack Spencer Jr, clehrich, Matt Snyder.
5/16/2003 Ashren Va'Hale: the prolific nature of TROS Just wondering if we could do a roll call for all board members, basically state where you are currently playing TROS. I am curious to see how far and wide… In The Riddle of Steel Participants: Ashren Va'Hale, Bomilkar, Wolfen, Mike Holmes, Brian Leybourne, Spartan, Draigh, Rattlehead, Eamon Voss, Salamander, Tuomo Aimonen, SheWolf, Tywin Lannister, prophet118, Thorbrin, kanseg, gmouser, Russell Hoyle, Jasper the Mimbo, Tim Falkenberg, LordFly, sirjaguar, Sneaky Git, kenjib, toli, Malechi, Darth Tang, ashampine, adamsmith, arxhon, AnyaTheBlue.
5/6/2003 Bob McNamee: Marvel RPG publication date What's the release date on the game?
Bob McNamee In Publishing Participants: Bob McNamee, Evan Jones, Michael Hopcroft, rpghost, efindel, Adam, Ron Edwards.
5/16/2003 Emote Control: Pscience: Rough Draft This is a very rough draft for a part of the "supernormal" in my nascent modern-weirdness setting "Conspiracy Practice". This weekend I'll put up another section on strangeness and an… In Indie Game Design Participants: Emote Control, Mike Holmes, Jeffrey Miller.
5/16/2003 Evan Waters: Another format idea- ensemble play Here's another weird play-variant thing.
It occurs to me that some of the more popular cartoons- notably TRANSFORMERS and G.I. JOE- had or rapidly acquired casts of characters that were… In Cartoon Action Hour Participants: Evan Waters, Bull, Cynthia Celeste Miller.
5/15/2003 Mike Holmes: What's up cat? Calling Unodiablo. Calling Unodiablo. Come in Unodiablo.
Working on anything new lately, Sean?
Mike In Destroy All Games Participants: Mike Holmes, unodiablo.
5/15/2003 Mike Holmes: TROS Handicap [quote="I"]For example, I don't want to face Brian unless he's got a character with at least... 4 CP less than I have. [/quote]
I was thinking. We could all rate… In The Riddle of Steel Participants: Mike Holmes, Brian Leybourne, Ashren Va'Hale, Fallen_Icarus, Bankuei, Mayhem1979, Wolfen, Jake Norwood.
5/15/2003 Simon W: Lashings of Ginger Beer layout/design help I admit it, I'm stuck. I've decided to go the whole route with Lashings of Ginger Beer, probably through RPG.Mall or similar.
I have got an artist on board (Allan… In Publishing Participants: Simon W, rpghost, Jonathan Walton, Michael Hopcroft, max.lambertini.
5/15/2003 Matt Snyder: Nine Worlds intro & layout-in-progress I've been working more on Nine Worlds. Specifically, I've been working on the book layout, which is coming together quite nicely. Here's a sample of the work-in-progress:
Layout-in-progress
It's about… In Chimera Creative Participants: Matt Snyder, Valamir, Spooky Fanboy, Kester Pelagius.
5/15/2003 Jack Spencer Jr: Discussion of marketing strategies. From the d20 Push thread, I've been thinking a bit about how RPGs are produced and marketed and what works or not. Currently what seems to be the main strategy… In Publishing Participants: Jack Spencer Jr, samdowning, busling.
5/15/2003 Goose: Galaxy Rangers Here is a link someone posted on the Savage Worlds Forum. Thought fans might like it. Also has some great info for running games.
http://www.betamountain.org/index.htm In Cartoon Action Hour Participants: Goose.
<< more previous topics | | Subsequent Topics 5/17/2003 ThreeGee: Are kewl powerz inherently Gamist? Hey all,
I ask the question, "Are kewl powerz inherently gamist?" because many people strongly imply the answer is yes--that only munchkins would play a character with kewl powerz.
However,… In GNS Model Discussion Participants: ThreeGee, Jack Spencer Jr, C. Edwards, Valamir, M. J. Young.
5/17/2003 Michael Hopcroft: HeartQuest Diceless ML I've started a new Yahoogroup for users and developers of HeartQuest Diceless. To join, send an e-mail to:
hqdiceless-subscribe@yahoogroups.com
And follow the directions. In Seraphim Guard Participants: Michael Hopcroft.
5/17/2003 Ashren Va'Hale: pc's getting injured/killed I was wondering, how often in your campaigns do your players have charcters get seriously injured or killed?
It rarely happens in my games and I tend to be a… In The Riddle of Steel Participants: Ashren Va'Hale, Bob Richter, Draigh, Vanguard, Jasper the Mimbo.
5/17/2003 Ashren Va'Hale: Evolution of Weyrth I was wondering what changes and evolutions have occured in your versions of Weyrth...
In mine, savaxen became independent under its own high king, Stahl had a nasty civil war… In The Riddle of Steel Participants: Ashren Va'Hale, Mayhem1979.
5/17/2003 Michael Hopcroft: Reviewers wanted I have a new product coming out int he next couple of weeks (if all goes well) and I' going to need to have reviews published. I'm looking for reviewers… In Connections Participants: Michael Hopcroft, Brian Leybourne, Jack Spencer Jr.
5/18/2003 Nev the Deranged: MATRIX RELOADED (may contain spoilers) Wow.
Wow.
I had heard plenty of rumors about the movie (and has anyone but me noticed that there was very little commercial hype? I don't watch much tv so… In Adept Press Participants: Nev the Deranged, wyrdlyng, Le Joueur, Valamir.
5/18/2003 wyrdlyng: Wuxia Relationship Maps & adapting for S&S [quote]And we plan to make the "Relationship Charts" in the back of the novels a feature of how the GM sets up stories to be run in the game, since… In Adept Press Participants: wyrdlyng, Bailywolf.
5/18/2003 Rattlehead: The Riddle of Errata? Hi all! I'm still lurking (can't get rid of me that easily). But I've not been lurking well enough to know the answer to this question....
I still have the… In The Riddle of Steel Participants: Rattlehead, Bankuei, Ashren Va'Hale, Spartan, Brian Leybourne.
5/18/2003 epweissengruber: Book for people interested in narration and human nature I came across a book by a congitive science researcher by the name of Mark Turner. It is entitled The Literary Mind: The Origins of Thought and Language, Oxford: Oxford… In RPG Theory Participants: epweissengruber.
5/18/2003 Wormwood: Decision Merging: An Appoach to Hybridization First, a little history:
A while back there was a cyberpunk based CCG called Netrunner, put out by WotC using the same information property as Cyberpunk 2020. This game had… In GNS Model Discussion Participants: Wormwood, M. J. Young, Ron Edwards, Walt Freitag, Mike Holmes.
5/19/2003 M. J. Young: Where to post--or is it off topic? I've got a bit of a problem, and I don't know whether anyone at the Forge can help at all. It seems that my latest work isn't getting reviews--the people… In Site Discussion Participants: M. J. Young, Clinton R. Nixon, Ron Edwards.
5/19/2003 Bankuei: The Ball in Play Hi folks,
I've been twirling the idea in my head for a bit, and got something a bit more clear and coherent.
The Ball
"Avenues of Potential"
I find that… In RPG Theory Participants: Bankuei, damion, Jack Spencer Jr, Emily Care, Mike Holmes.
5/19/2003 M. J. Young: System versus System According to the Lumpley principle, System is that which exists at the social contract level by which participants decide what is happening in the shared imaginary space. As such, it… In RPG Theory Participants: M. J. Young, Le Joueur, lumpley.
5/19/2003 M. J. Young: Why Incoherent Games Sell In a thread in the Scattershot forum entitled Vive La Resistance or System Doesn't Matter, Fang Langford raises the question of why incoherent games sell. He suggests that it… In RPG Theory Participants: M. J. Young, Le Joueur, jdagna, Jeffrey Straszheim, clehrich, Jack Spencer Jr, LordSmerf, talysman, John Kim, Balbinus, damion, C. Edwards, woodelf, Mike Holmes, Ron Edwards.
5/19/2003 Michael Hopcroft: New mecha game -- MechSpace Seraphim guard has signed tghe contracts with writer Anthony Ford to produce a new mecha RPG system called MechSpace.
This will be a complete, original, D6-only mecha RPG system that… In Seraphim Guard Participants: Michael Hopcroft, secondzflat, Andrew Martin, Bankuei, pigames.
5/19/2003 clehrich: Confused Agendas and Practicality (LONG) I'd like to throw the following out, and see whether it strikes a chord. If not, I'm not going to push about it. I mean what I say, but if… In RPG Theory Participants: clehrich, Gordon C. Landis, Le Joueur, Matt Snyder, Eric J-D, Mike Holmes.
5/19/2003 Michael Hopcroft: Paying the layout guy -- by the project or on retainer? Right now most of the money I make at Seraphim guard is going sttraight into the pkcet of the layout guy. There's been a dry spell between products, and now… In Publishing Participants: Michael Hopcroft, Matt Snyder, Dav, Adam.
5/19/2003 gmouser: on wounding and healing hi all,
sorry for my poor english, but this isn't my mother tongue... please be patient!
I love TROS, but one thing I don't like very much is that after… In The Riddle of Steel Participants: gmouser, Tywin Lannister, Brian Leybourne, Prince of Thieves, Wolfen.
5/19/2003 Bankuei: New Narrativism and the GNS's Closeted Sister Hi Fang,
Ok, looks like we're on the same page with a lot of stuff, that was the clarification I needed.
What about a different perspective that takes the… In Scattershot Participants: Bankuei, Le Joueur, Gordon C. Landis, clehrich.
5/19/2003 brainwipe: Downtime Do you do downtime in your group? If so, how do you go about it? I have just started it up amongst the more keen players in my group. Here's… In Actual Play Participants: brainwipe, Dav, Jack Spencer Jr, erithromycin.
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