The Forge Reference Project: Browse Threads

 

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From Day One


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5/30/2003 Waiwode: Non-PC but certainly common.
Torture. We all think it's icky, but whether a Trial by Ordeal or an attempt to gather information from a captive it was fairly common in our time period, so…
In The Riddle of Steel
Participants: Waiwode, Brian Leybourne, Nick Pagnucco, Bankuei, Wolfen, Salamander, Jake Norwood.


5/29/2003 Matt Gwinn: Cheaters & GNS
This may also fit into theory. I was wondering where cheating fits into GNS. What style of play encourages or facilitates fudging die rolls, changing stats, etc.? I suspect it…
In GNS Model Discussion
Participants: Matt Gwinn, cruciel, C. Edwards, Wormwood, Valamir, John Kim, Alan, Mike Holmes, Ron Edwards, Scratchware.


5/29/2003 Spooky Fanboy: Question about Nine Worlds
Namely: the whole permanency issue. The reason I initially wanted to keep Arete actions permanent and Hubris actions changeable unless Locked is because I had problems with killed opponents suddenly…
In Chimera Creative
Participants: Spooky Fanboy, Matt Snyder.


5/29/2003 Brian Leybourne: Luck as an SA
This is just something that has been festering at the back of my head for a while, and I'm wondering what you guys think of it. The SA system in…
In The Riddle of Steel
Participants: Brian Leybourne, Ashton, cruciel, toli, Clinton R. Nixon, Salamander, Ashren Va'Hale, Wolfen, ashampine, Bankuei, Valamir, Nick Pagnucco, Jake Norwood, Prince of Thieves, kenjib, Poenz.


5/29/2003 Ade: Sorcerer Humanity Loss and Gain
Hi, I've just run a couple of sessions of Sorcerer, and it may well be that I've not read the rules well enough :) but it does seem that Humanity…
In Adept Press
Participants: Ade, Mike Holmes, Bankuei, Ron Edwards.


5/29/2003 Wormwood: Technical Play and the one word GNS
In an earlier thread I suggested that the three GNS modes seem describably by what questions are asked by the player making the decision. I find however, that while this…
In GNS Model Discussion
Participants: Wormwood, jdagna, Mike Holmes, Ron Edwards.


5/29/2003 hanschristianandersen: Charging ahead with 3e... here's why.
This post is meant as a spiritual cousin, and a response of sorts, to Jason's "Plodding away with 3e... why?" thread. So, last night a bunch of us took a…
In Actual Play
Participants: hanschristianandersen, Ron Edwards, ethan_greer, Nev the Deranged, Wolfen, Gordon C. Landis, Jeph, ADGBoss, Patrick O'Duffy.


5/29/2003 Mike Holmes: Beeg Horseshoe Theory Revisited
Fine, Ralph wants to put out that I've got some half-assed unformed theory working? I'll play along. Besides this has been eating away at me for so long that maybe…
In GNS Model Discussion
Participants: Mike Holmes, Clinton R. Nixon, Bankuei, clehrich, Valamir, Matt Wilson, jdagna, cruciel, M. J. Young, Walt Freitag, Emily Care, talysman, ethan_greer, C. Edwards, Ron Edwards, John Kim, Gordon C. Landis, Wormwood, Cassidy.


5/29/2003 Sylus Thane: P.U.L.P.
P.U.L.P.- Pure Unadulterated Lazy Playing Powered by the 6 Cylinder Dice Engine By Jason Palenske You live in the world of PULP fiction and movies. Ash lives down the street…
In Indie Game Design
Participants: Sylus Thane, Spooky Fanboy.


5/29/2003 brainwipe: women at the Forge (split)
As an aside, I am a moderator at the rpgwritersclub on the yahoo groups and there are very few women. Those that we do have are quite outspoken! A mirror,…
In Site Discussion
Participants: brainwipe, Ron Edwards.


5/29/2003 Emily Care: Applied Design Theory: Enlightenment Group Game Design cont.
Hello everyone, I invite you to take your favorite bag of game design theory tricks and apply them to a Forge original game: Enlightenment. Last year Mike Holmes started a…
In RPG Theory
Participants: Emily Care, Mike Holmes, Shreyas Sampat, LordSmerf, talysman.


5/29/2003 Valamir: I need a Button
Over on RPG Mall, they have the option of supplying a button which is entered into a regular rotation with other buttons as a way of advertising a game (essentially…
In Universalis
Participants: Valamir, Mike Holmes, b_bankhead.


5/29/2003 brainwipe: Gaming in Pictures
Anyone ever taken pictures of a game in motion? We did for our Icar game - three years ago and I just found the pictures! Go to http://www.icar.co.uk Then on…
In Actual Play
Participants: brainwipe.


5/29/2003 Mike Holmes: Applicability of Game Theory
[quote="Walt Freitag"]Game theory has no problem with different players placing different values on different aspects of the outcome. But it requires all that information -- that is, the payoff for…
In GNS Model Discussion
Participants: Mike Holmes, deadpanbob, Wormwood, epweissengruber, Jeffrey Miller.


5/29/2003 Matt Snyder: Does your group set-up affect the game?
After a recent session of actual play, I have been thinking about the "logistics" of how other folks play a game. My question is this: How does your group "set…
In Actual Play
Participants: Matt Snyder, Mike Holmes, Matt Wilson, brainwipe, Nick Pagnucco, Enoch, John Kim, Dr. Velocity, A.Neill, TheGameBoy.


5/29/2003 gmouser: Some questions about fighting
hi all, I have some questions I can't answer reading the book, so here I am again. 1) what's the penalty you apply for fighting with the wrong arm? 2)…
In The Riddle of Steel
Participants: gmouser, Spartan, Ashren Va'Hale, Wolfen, Valamir.


5/29/2003 Tony Irwin: Legacy of the Ages: GM dice
Folks I'm having a bit of a problem thinking about conflicts in Legacy of the Ages, and how many dice the GM should be bringing to the table. The problem…
In Indie Game Design
Participants: Tony Irwin, Mike Holmes, ADGBoss, Valamir, Palaskar.


5/29/2003 ace pilot: Domain Name Registration
Hey Guys, I'm looking for the cheapest and best domain name registration (not web hosting) service out there- did a quick Google search and there are a bunch that are…
In Publishing
Participants: ace pilot, Jeffrey Miller, Clay, Dave Panchyk, efindel, Chris Passeno, J B Bell.


5/29/2003 talysman: trading for editing
I was discussing game publishing with a friend who is about to publish two of his rpgs and hit on an idea I haven't seen mentioned, so I thought I'd…
In Publishing
Participants: talysman, Matt Wilson, samdowning, Jerry D. Grayson.


5/28/2003 Dave Panchyk: "Cooling off" period between joining and 1st post?
Let's say you joined the Forge today. Is it possible and/or desireable for the moderators to suspend your ability to post for about 24 hours? That way, you at least…
In Site Discussion
Participants: Dave Panchyk, Fabrice G., Clinton R. Nixon, Ron Edwards, Heather Manley, Mike Holmes, BenjaminRogers.


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Subsequent Topics

5/30/2003 Matt Snyder: 9W Lexicon (long!)
Here's a sneak peak at the Lexicon that will tentatively appear in the introduction to the Nine Worlds book: Aether -- The aether is a cosmic sea of stars and…
In Chimera Creative
Participants: Matt Snyder, Valamir, Spooky Fanboy, Jonathan Walton, Mike Holmes.


5/30/2003 Jack Spencer Jr: the psychology of getting enjoyment from play (split)
This is split from The airplane issue First, a full recap since it was impossible to split the thread: More interesting, perhaps, is the question of why an argument…
In RPG Theory
Participants: Jack Spencer Jr, Bankuei, LordSmerf, Ron Edwards, Emily Care, John Kim, M. J. Young, jdagna, ADGBoss.


5/30/2003 epweissengruber: Where did the discussion of stances start
I tried doing a search to find the first definitions of "Stances, but didn't quite get what I was looking for. Can anyone help me find the snowball that started…
In RPG Theory
Participants: epweissengruber, Ron Edwards.


5/30/2003 cruciel: Hi-Fi or Sim Poll (split from Horseshoe 2)
I'm really curious about something as it relates to the Beeg Horseshoe Theory Revisited thread. That said, I was just going to say to Jason that I too tend…
In GNS Model Discussion
Participants: cruciel, Valamir, Mike Holmes, Paul Czege.


5/30/2003 Agnar: Questions on TROS and a long story.
Ok, the story first. I've been DM of a D&D 3e game for 2 years (and have been playing for 11 years... damn). My style of roleplaying (having developed in…
In The Riddle of Steel
Participants: Agnar, Bankuei, Nick Pagnucco, Eamon Voss, Wolfen, Rattlehead, Jake Norwood, Mayhem1979, Morfedel, SheWolf, Brian Leybourne.


5/30/2003 Tim C Koppang: Tim Runs Trollbabe
My first Trollbabe session is in the books. After missing DemonCon I had an insatiable desire to run something indie (actually I always have that desire). By the way, I…
In Actual Play
Participants: Tim C Koppang, rafial, Alan, Bob McNamee.


5/30/2003 Alan: Players Changing Dice Results - survey and speculation
Hi all, Matt Gwinn's thread on Cheating and GNS triggered some thoughts for me about why I occasionally change dice in a game. As Matt's thread has wandered into a…
In Actual Play
Participants: Alan, Valamir, ScottM, Matt Wilson, Christopher Kubasik, rafial, Enoch, jdagna, John Kim, Dr. Velocity, talysman, TheGameBoy, NoShoes, clehrich, Bob McNamee.


5/30/2003 Ravious: [Donjon] Trouble with First Session
Ok we had 4 players. Strong Guy with: Lift Anything, Bend Metal, Flex Muscles (intimidation), Sit On, and Punch Good Pirate with: Rape and Pillage, Swashbuckle with a Sword, Sail…
In CRN Games
Participants: Ravious, Clinton R. Nixon.


5/30/2003 Paganini: Indie Net-gaming - Come join our playground!
Indie-netgaming is an unmoderated discussion forum at Yahoo Groups devoted to the actual play of independantly owned, designed, and published role-playing games. This is not (usually) a forum in which…
In Connections
Participants: Paganini.


5/30/2003 Jeph: NINJA!
[b]The Premise:[/b] When you're more awesome than everything ever, you win. [b]Characters:[/b] Ninja have an Awesomeness, a couple Awesomernesses, Ninja Power Points (NPP), and, most of the time, Doing Cool…
In Indie Game Design
Participants: Jeph, Mike Holmes, Sylus Thane, Dave Panchyk, RobMuadib, Mighty DougHead, s/LaSH, Eric J., Phillip, gobi, Ron Edwards, Gwen, taalyn.


5/30/2003 gobi: PUNK - GM role help...
For the past year or so, I've been working on a genre-universal game system. By that I mean, how Hong Kong Action Theatre is a genre-universal game system for Hong…
In Indie Game Design
Participants: gobi, Mike Holmes, Tony Irwin, Emmett, lumpley.


5/30/2003 Palaskar: Need critique/playtesters
All right, I've finally refined my house system as far as I can readily go alone. What I need now is some players and a GM to playtest it, as…
In Indie Game Design
Participants: Palaskar, Mike Holmes.


5/31/2003 Ashton: Duels
I apologize in advance if this has been brought up before but: Duels- a formal agreement to do bodily harm between two parties. May be for judicial or social reasons.…
In The Riddle of Steel
Participants: Ashton.


5/31/2003 Michael Hopcroft: Open Call for Mecha Artists
Seraphim Guard's newest game, the mecha game MechSpace, needs artists familair with the mecha anime genre fro cover and interior art. Please contact me privately for more infmration.
In Connections
Participants: Michael Hopcroft.


5/31/2003 kenjib: Curses as anti-spiritual attributes
I was thinking about curses and a handy mechanic came to mind. Curses could be negative spiritual attributes that are forced upon a character. When you are cursed, you acquire…
In The Riddle of Steel
Participants: kenjib, Ashren Va'Hale, Rattlehead, Prince of Thieves, Morfedel, Bankuei.


5/31/2003 Michael Hopcroft: Delay to Second Edition: Supplement Request for Diceless
I dislkie delaying projects. It makes me feel bad and it makes me look bad. Nontheless, if it turns into a better product at the end 9and hopefully anmore salable…
In Seraphim Guard
Participants: Michael Hopcroft.


5/31/2003 zaal: Cinematic Weapons and Narrating Damage
Hi all, I'm working on an action setting, so right now my mind is on emulating high-flying cinematic butt kicking in RPGs. I'm not posting this in the game design…
In RPG Theory
Participants: zaal, Garbanzo, iago, Shreyas Sampat, fitheach, damion, WhiteRat, Walt Freitag.


5/31/2003 Delta1: Scene Framing
I have heard this term bandied about in relation to Sorcerer. I have no clue really what it means? Would anyone care to elaborate? Is someone reading a different set…
In Actual Play
Participants: Delta1, C. Edwards, Bankuei, Bob McNamee, Malechi, clehrich, joshua neff, Valamir, Walt Freitag, Ian Charvill, Alan, Ron Edwards, Mike Holmes, Thor Olavsrud.


5/31/2003 abzu: Cruft
So my first question/topic of my first post goes directly to Clinton. "Tell me about my 'cruft'". -L
In Burning Wheel
Participants: abzu, Clinton R. Nixon, Ron Edwards, taepoong, nebulous menace, Bankuei, Valamir.


5/31/2003 abzu: Welcome to the Wheel
Hello and Welcome. In case you didn't know, Burning Wheel is fantasy rpg system that I've developed over the past few years. I published it without warning or preamble on…
In Burning Wheel
Participants: abzu.


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