Previous Topics 6/8/2003 Kester Pelagius: Auto E-mail (PM) Deletion? Greetings,
Is there anyway to set up the board so that the members can set their e-mail to be automatically deleted after a specific amount of time?
For me I'd… In Site Discussion Participants: Kester Pelagius, Clinton R. Nixon.
6/8/2003 demiurgeastaroth: Merchant Skill Packet Has anyone designed a Skill Packet list for Merchants? In The Riddle of Steel Participants: demiurgeastaroth, Spartan, Salamander, Mayhem1979.
6/8/2003 demiurgeastaroth: Perception Let's say your travelling along the road minding your own business, and the bandits are about to launch an ambush. The GM is a generous sort and decides there's a… In The Riddle of Steel Participants: demiurgeastaroth, Salamander, Wolfen, chade0, Ashren Va'Hale.
6/8/2003 demiurgeastaroth: What Happened with my "First Session Experience" p For some reason, my post entitled "First session Experience" seems to exist as two separate by identically named threads?
Have I broken something? In The Riddle of Steel Participants: demiurgeastaroth.
6/8/2003 demiurgeastaroth: Use Terrain When facing more than one opponent and having to deal with slippery/troublesome terrain, do you treat these as separate tasks (allocate CP to both, separately), or do you make just… In The Riddle of Steel Participants: demiurgeastaroth, Jake Norwood, Wolfen, Valamir.
6/8/2003 demiurgeastaroth: First Session Experience Well, we played our intro session today. I took the caravan idea and changed it to: The King of Gelure has just declared himself emperor and attacked Ouestenreich. The players… In The Riddle of Steel Participants: demiurgeastaroth, Morfedel, prophet118.
6/8/2003 demiurgeastaroth: First Session Experience Well, we played our intro session today. I took the caravan idea and changed it to: The King of Gelure has just declared himself emperor and attacked Ouestenreich. The players… In The Riddle of Steel Participants: demiurgeastaroth.
6/8/2003 Matt Gwinn: Wide Angle Gaming In this post HERE I brought up the question of elitism in gaming. The example I used degenerated the thread into a discussion on keeping secrets from other players. I… In Actual Play Participants: Matt Gwinn, Alan, Lxndr, Brand_Robins, Mike Holmes, John Kim, Jack Spencer Jr, ADGBoss, Paul Czege, Gordon C. Landis, contracycle, lumpley.
6/8/2003 szilard: auto login For some reason, I haven't been automatically logged in to the Forge over the past couple days. I haven't been having this problem with other sites. Is this a server-side… In Site Discussion Participants: szilard, Shreyas Sampat.
6/8/2003 Lxndr: quick question At other message boards I'm on, there is a setting that allows me to choose, while I am logged in, how many messages will be displayed on an individual page.… In Site Discussion Participants: Lxndr, Clinton R. Nixon.
6/8/2003 signoftheserpent: review request: wushu i am interested in finding reviews on Wushu or similar articles. this is posted here because i dont know where else it should be. thank you. In Actual Play Participants: signoftheserpent, Brand_Robins, John Harper.
6/8/2003 Hayslin: commitance yes i am commited, i am just tired of seeing my work treated like trash. so i will write up a quick play booklet with a sample scenario. In Indie Game Design Participants: Hayslin, Bankuei.
6/8/2003 taalyn: GNS detractors and Social Contract There was a huge debate this last week on the yahoo group RPGcreate. One particular person was quite vociferous about his opposition to GNS theory (and included standard rants about… In GNS Model Discussion Participants: taalyn, C. Edwards, Alan, Sidhain, jburneko, John Kim, jdagna, ejh, Valamir, Caldis, Bankuei, Marco.
6/8/2003 Kester Pelagius: Shadows in the Fog [Review] Greetings All,
A review of Shadows in the Fog has been posted to the files area of my Yahoo group (link in sig) in both HTML and PDF format. Discussion… In Connections Participants: Kester Pelagius.
6/8/2003 James V. West: The quest begins here... [url=http://www.randomordercreations.com/tqb.html][i]The Questing Beast[/i][/url] is now available!
Instead of Print-on-demand, I opted to desktop publish the game. It is a 32-page book, comb bound with a silver metallic motif on a… In Random Order Creations Participants: James V. West, Lxndr, C. Edwards, lumpley.
6/8/2003 Delta1: Getting ready- Writing the bangs! I am on the verge of starting a Sorcerer game. I have a good idea of what scene framing is and am excited about trying out narrativist play.
I have… In Actual Play Participants: Delta1, Ron Edwards, Bankuei, Rob MacDougall.
6/8/2003 Nathan: The Top 30 Search Words That Bring People to Actionroll.com This is fun. These are the top 30 words that people punch into Google, Yahoo, and so on that bring them to Actionroll.com.
879: games
796: moose
688: ass
554:… In Mystic Ages Online Participants: Nathan.
6/8/2003 Heather Manley: Exclusively online RPG publishing I posted another version of this on the RPGnet forums, but in more concise form here about publishing:
If I want to publish my RPG as a website rather than… In Publishing Participants: Heather Manley, xechnao, Nathan, brainwipe, ethan_greer, gobi, samdowning, Lxndr, Mike Holmes, Matt, Clinton R. Nixon, busling, Clay, wraeththu.
6/7/2003 Christian Walker: Zine circulation figures I publish a print zine by the name of Scrollworks. It's a 20-24 page digest affair, black and white, saddle stitched. The zine serves the d20 system and has been… In Publishing Participants: Christian Walker, Nathan, James V. West, samdowning, Mike Holmes, Kester Pelagius, abzu, C. Edwards.
6/7/2003 jdagna: The Grand Illusion This is split from http://indie-rpgs.com/viewtopic.php?t=6779" (How good are you at mental arithmetic?)
Most of the time I fudge stuff anyway, or ignore the dice to get the result that… In RPG Theory Participants: jdagna, Wormwood, talysman, Jack Aidley, Jeffrey Miller, WDFlores, C. Edwards, M. J. Young, Mike Holmes, Ian Charvill, simon_hibbs, Jack Spencer Jr.
<< more previous topics | | Subsequent Topics 6/9/2003 quozl: Black Blood I really enjoyed the Gamism article. However, the Black Blood example game is missing. In Site Discussion Participants: quozl, Ron Edwards, Clinton R. Nixon.
6/9/2003 Jared A. Sorensen: InSpectres: What now? InSpectres is going to be available at GenCon (and off my site as well) as a punk-press paperback and yes, it will have art and interior graphics (courtesy of Ben… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Ron Edwards, Michael S. Miller, Mike Holmes, Jason L Blair, Jonathan Walton, Joe Murphy (Broin).
6/9/2003 Lxndr: [Sorcerer] Mark I do believe this is different enough to deserve a separate thread.
What is the point of Mark, the demonic ability? What (if anything) might tempt me to choose "Hey,… In Adept Press Participants: Lxndr, Ron Edwards, Bankuei, Mike Holmes, Valamir, Clinton R. Nixon, greyorm, Michael S. Miller, Piers Brown, Fabrice G..
6/9/2003 Tony Irwin: Halfling PCs Hi Luke,
I couldn't find any rules for halfling PCs which surprised me because your game looks like it would run a great Lord of the Rings campaign. With all… In Burning Wheel Participants: Tony Irwin, taepoong, Bankuei, Valamir, abzu, inthisstyle.
6/9/2003 ChrisH247: The Secret of Zir'An: Fantasy's Future Hi, My name is Chris Hockabout, one of four members of the small fledgeling game development studio: Paragon Games (http://www.paragongames.us). Like the majority of you, RPGs and RPG design have… In Indie Game Design Participants: ChrisH247, anonymouse.
6/9/2003 Arashi: New stuff I just got an account at artwanted.com. Until My site gets redone its the place to see newer stuff, so check it out :)
http://www.artwanted.com/art/arashi
Cheers!
C! In Connections Participants: Arashi.
6/9/2003 MrWrong: So what style HeroQuest Game do you play? The whole thread on writing a Narratist scenario, really got me thinking what sort of Heroquest game people play.
Personally I presently only have time to run HQ at conventions.… In HeroQuest Participants: MrWrong, Bankuei, Ron Edwards, Mike Holmes, Palashee, simon_hibbs, Christopher Kubasik, Ian Cooper, MarkAdri, Nick Brooke, joshua neff, Magnus widqvist.
6/10/2003 Trevis Martin: Sex and Sorcery -- This Book Rocks! Wow Ron.
Really wow.
I just received my copy in the mail today and I've read it all the way through. Its a page turner. My brain is numb. I… In Adept Press Participants: Trevis Martin, Ron Edwards, Jake Norwood, Valamir, Bankuei, Jeffrey Straszheim, Lxndr, Andy Kitkowski.
6/10/2003 Overdrive: The SA's are beginning to reveal themselves... Last night we had our second session of TROS, and although it was at times pretty slow, I think we (at least I!) learnt a lot.
As it is, the… In The Riddle of Steel Participants: Overdrive, Morfedel, demiurgeastaroth, Mike Holmes, Jake Norwood.
6/10/2003 quozl: Black Fire / Black Blood Before reading the Gamism essay ( http://www.indie-rpgs.com/articles/21/ ) and the example game ( http://www.indie-rpgs.com/articles/22/ ), I found the presence of the GM to be problematic for purely gamist games. Now,… In GNS Model Discussion Participants: quozl, Ron Edwards, M. J. Young, Bankuei, Valamir, contracycle, epweissengruber.
6/10/2003 abzu: Shameless Self Promotion I couldn't help but notice all the folks browsing our little corner of the Forge. In case you are wondering what this is all about, you can get your hands… In Burning Wheel Participants: abzu.
6/10/2003 demiurgeastaroth: 10 Assorted Rules Questions After my first session, a few questions came up. Hopefully, people have answers to one or more of these questions.
1. Hard Armour
Certain weapons get a damage bonus to… In The Riddle of Steel Participants: demiurgeastaroth, Jake Norwood, Eamon Voss.
6/10/2003 demiurgeastaroth: Hook, Toss, Stop Short, etc. (Long and maybe rambling) During my first session, one of the players used the Stop Short move, and its mechanics puzzled me a bit. It is a little strange, in that the dice committed… In The Riddle of Steel Participants: demiurgeastaroth, Jake Norwood, Spartan, Wolfen, Morfedel.
6/10/2003 Alan: Black Fire - developing for play test Hi all,
(Black Fire is Ron's game design example for his Gamism essay. Black Fire is found at http://www.indie-rpgs.com/articles/22/ )
I really like what I see in Black Fire, and… In Indie Game Design Participants: Alan, Ron Edwards, Valamir, GreatWolf, Piers Brown.
6/10/2003 Simon W: Purchasing a license for an rpg I have approached a company to purchase the rights to produce an rpg based upon one of their authors works and they have come back with a positive response so… In Publishing Participants: Simon W, rpghost.
6/10/2003 Sage Kain: Looking for heart, soul, and personality in art For some time now I have been in near completion of my Contiuum: Dark Legacy campaigns, and while these ideas have come together mechanically on paper, there has been nothing… In Connections Participants: Sage Kain.
6/10/2003 Bankuei: Shonen Jump- Lots of Sorcerer stories... Hi folks,
Picked up another copy of the japanese comic "Shonen Jump", which is a monthly anthology of manga, many of which are very much Sorcerer stories. Current ongoing stories… In Adept Press Participants: Bankuei, Nev the Deranged.
6/10/2003 Jake Norwood: Gen Con Sorcerer Games [url=http://www.indie-rpgs.com/viewtopic.php?p=71072#71072]This thread[/url] game me an idea.
I would like to play a 3-session game of Sorcerer at Gen Con (yes, I realize that this won't really happen, but I want… In Adept Press Participants: Jake Norwood, Jared A. Sorensen, Gordon C. Landis, Ron Edwards, Mike Holmes, Lxndr, jrs, lumpley.
6/10/2003 Jake Norwood: Wed night in the SJG Pyramid chat room At 7:00pm Central time this wednesday I'll be the guest host for a live online chat. Check it out at the SJG website. COme on out and support me.
Jake In The Riddle of Steel Participants: Jake Norwood, Poenz, Nick Pagnucco, demiurgeastaroth, Valamir, Mike Holmes.
6/10/2003 mike: Am I a Simulationist or not? This is my first post to the boards, although I've been reading essays and poking around for a while now.
I've got a lot of ideas swimming around in my… In Actual Play Participants: mike, Ron Edwards, Bankuei, Jared A. Sorensen, Valamir.
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