The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

8/2/2003 Michael Hopcroft: Dragonflight in Seattle
Are any member of the Forge plannint ot at Dragonflight August 15-17 in Seattle?
In Publishing
Participants: Michael Hopcroft, samdowning, Jeffrey Miller, jdagna.


8/2/2003 Michael Hopcroft: GenCon SoCal -- will there be a Forge presence?
Are there enoughn Forge publishers on the West Coast to make a Forge booth or presence at GenCon SoCal this year worthwhile, or should we wait until next year to…
In Publishing
Participants: Michael Hopcroft, samdowning, jdagna.


8/2/2003 Trevis Martin: Shadows - Actual Play from indie-netgaming.
Last night those of us hanging in the indie netgaming social irc (#indierpgs) room did a pick up game of Zak Arneston's Shadows. A creepy good time was had by…
In Actual Play
Participants: Trevis Martin, C. Edwards, Lxndr.


8/2/2003 Paganini: The Lumpley Principle Goes Wading
Ejh posted to this old thread: http://www.indie-rpgs.com/viewtopic.php?t=6537 And here is my reply: Ejh, I think you're on the right track, but are in semantic danger. The thing is, it really…
In RPG Theory
Participants: Paganini, kamikaze, ejh, John Kim, C. Edwards, Jack Spencer Jr, lumpley, Lxndr, Marco, Valamir, Matt Snyder, contracycle, Mike Holmes.


8/2/2003 ClaudeC: Are there any rpg games that...
... Allow you to play it with dices or diceless? And what would be the pros and cons of this kind of game? ClaudeC
In RPG Theory
Participants: ClaudeC, gobi, Shreyas Sampat, efindel, kamikaze, mike wiemholt.


8/2/2003 Paganini: Finding Characters
This reference thread: http://www.indie-rpgs.com/viewtopic.php?t=4738 Is pretty much a theoretical description of a practical approach to creating thematic play. In a nutshell, the goal was to create characters that would produce…
In RPG Theory
Participants: Paganini, John Kim, Windthin, Ron Edwards.


8/2/2003 lumpley: Side-scrolling Anthropomorphic Limbo Universalis!
Last night was the time of anthropomorphic animals competing in the world limbo championship, side-scrolling video game style. It was tons of fun. I'm going to zoom in on the…
In Actual Play
Participants: lumpley, Valamir, Mike Holmes.


8/2/2003 MonkeyWrench: Post your spells here!
I've searched the boards high and low for spells people use in their games. I'd like this to be the place were people can post the spells their PCs and…
In The Riddle of Steel
Participants: MonkeyWrench, Salamander, Spartan, Caz, Brian Leybourne, Wolfen, spunky, kenjib, tralese, Stephen, Mike Holmes, AnyaTheBlue, contracycle, Irmo, Rick.


8/2/2003 M. J. Young: Follow-up on fiction reviewers for Multiverser novel
Ah, I'm a day too late to revive the old thread--Seeking reviewers for game-related fiction is the first post on the second page, so that officially makes it old.…
In Connections
Participants: M. J. Young, Clay.


8/2/2003 MonkeyWrench: Cut and Thrust proficiency
Sorry if this has been covered before but........Does the cut and thrust proficiency cover any sword used with any dagger or just a cut and thrust sword with a parrying…
In The Riddle of Steel
Participants: MonkeyWrench, Wolfen, Southpaw, Ashren Va'Hale, Durgil, Jake Norwood, Draigh.


8/2/2003 Wolfen: ReCoil: Comments and Playtesters Wanted!
Well, I've made the deadline I've set for myself; 1 week from getting back from Camp Williams, to be ready with ReCoil's playtest draft. It's still rough, certainly needs quite…
In Indie Game Design
Participants: Wolfen, Lxndr.


8/1/2003 John Kim: Origin of the Threefold
Hi, This isn't exactly a GNS topic, but it seemed related enough that I thought I should put it here. I've added a new section to my webpage on the…
In GNS Model Discussion
Participants: John Kim, Ron Edwards.


8/1/2003 Derek Devlin: Series needs a gimmick
I'm a big fan of swashbuckling. Fairbanks, Flynn, Guybrush Threepwood. And after I found Richard Lester's Musketeer movies on DVD, I was sure I wanted to run a swashbuckling campaign.…
In Cartoon Action Hour
Participants: Derek Devlin, Lxndr, Eddy Fate.


8/1/2003 Gordon C. Landis: GNS and Dysfunction
From Ron's "GNS and Other Matters of Role-playing Theory":The person who is entirely satisfied with his or her role-playing experiences is not my target audience I think this sentence has…
In GNS Model Discussion
Participants: Gordon C. Landis, Andrew Martin, Ron Edwards.


8/1/2003 ethan_greer: GenCon 2004
Okay, lots of folks are talking about how cool GenCon 2003 was, but I haven't seen a reaction from Ron, unless he put it somewhere I missed (entirely possible). So…
In Site Discussion
Participants: ethan_greer, Jake Norwood, Jason L Blair, Mike Holmes, Matt Gwinn, C. Edwards, jdagna, Jeffrey Miller, Ron Edwards, Lxndr, Troy_Costisick, Michael S. Miller, abzu, Valamir.


8/1/2003 Mike Holmes: Forum
Hey Paul, are you going to open up the forum now that it's published? Maybe pull the 1.2 rules, but otherwise make it public? Mike
In My Life With Master Playtest
Participants: Mike Holmes, Paul Czege.


8/1/2003 Draigh: CP penalties for armors that aren't in the book.
The setting I'm running my game in is not quite as technologically advanced as weyrth, and I'm running into some stumbling blocks as far as armors and what not... Since…
In The Riddle of Steel
Participants: Draigh, Jake Norwood, Mike Holmes.


8/1/2003 eruditus: Book Layout Poll
I am in the process of developing a world sourcebook for an existing system. I would like the opinion of a bunch of folks... Here is the scenario: you are…
In Indie Game Design
Participants: eruditus, Mike Holmes, Valamir, Hardpoint, Troy_Costisick, gobi, samdowning, simon_hibbs, Jeph.


8/1/2003 lumpley: Jonathan Tweet's Pick of GenCon
I think everybody at the booth knew that this was going to happen. Congrats, Paul! -Vincent
In Publishing
Participants: lumpley, Mike Holmes, Matt Snyder, ejh, Rob MacDougall, Jürgen Mayer.


8/1/2003 Southpaw: Two quick combat questions
My friends and I have started playing TROS and as I was looking through the book a few questions came up. My character has the Sword and Shield proficiency at…
In The Riddle of Steel
Participants: Southpaw, Durgil, Draigh, Jake Norwood, Valamir.


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Subsequent Topics

8/2/2003 Jack Spencer Jr: How to Design a Fantasy Heartbreaker.
[i]note: although there is a system contained herein, I am posting this more as a matter of general theory. Any comments about that design, if any, should go in the…
In RPG Theory
Participants: Jack Spencer Jr, Ben Lehman, AnyaTheBlue, Hardpoint, kamikaze, Ron Edwards, Comte, Valamir, Jeffrey Miller, madelf, contracycle, Mike Holmes, Chris Goodwin.


8/3/2003 Lxndr: Mini-Supplements
I remember reading this somewhere, but I can't find it now, so I'm just going to ask it straight up - Jake, are you offering the opportunity for others to…
In The Riddle of Steel
Participants: Lxndr, Jake Norwood.


8/3/2003 Wolfen: ReCoil: Actual Playtest on Indie-Netgaming
So I actually got to run this here game I designed. Kind of unusual that I'm putting it out here for you all before I'd played it myself, but I've…
In Actual Play
Participants: Wolfen, Lxndr.


8/3/2003 Brian Leybourne: Wow.. first ever post
Wow, the first post in a new forum. Thats, well, not that exciting really. :-) So, Paul, tell me more. I've been having a hard time finding out much about…
In Half Meme Press
Participants: Brian Leybourne, Ben Lehman, Paul Czege, ethan_greer.


8/3/2003 murazor: Session Report and chases
I ran my first TRoS session a few days ago, and it went fairly well. It's rather ironic though that most of the time was spent trying to kill the…
In The Riddle of Steel
Participants: murazor, Draigh, Wolfen, Spartan.


8/3/2003 murazor: Various Rule Questions
A Matter of Defaults: Rodrigo buys a D-level of proficiencies and decides to focus on his scimitar, but to give himself a decent dagger skill for close combat and backstabbing.…
In The Riddle of Steel
Participants: murazor, Wolfen, Spartan, Brian Leybourne.


8/3/2003 DensityMan: GNS - what is it? (split)
[quote]Talk to someone who participates in role-playing, and focus on the precise and actual acts of role-playing themselves. Ask them, "Why do you role-play?" The most common answer is, "To…
In GNS Model Discussion
Participants: DensityMan, Ron Edwards.


8/3/2003 Marc Hameleers: Company link leads to bestiality???
When i tried the link below the link to this forum, wich should lead to the company, i got a rather nasty suprise... Now i like sex as much as…
In Cartoon Action Hour
Participants: Marc Hameleers, greyorm.


8/3/2003 Arashi: military/war RPGs
Maybe this is a dumb question, but does anyone know of any good Mil RPGs? Seems liek not too many, I know of Recon, but not much else. If anybody…
In Connections
Participants: Arashi, Clay, Ron Edwards.


8/4/2003 roleplyr4ever: Idea for a new World
Ok, I have had this idea that has been bugging me. I really want to paste it together, but its still just a spark. Here it is: Somehow, The world…
In Indie Game Design
Participants: roleplyr4ever, simon_hibbs, Ron Edwards, Valamir, M. J. Young.


8/4/2003 xgothgrrl: Starblazers in CAH or A Series with a dealine
Just wondering if anyone had any advise on converting the Starblazers Cartoon into a CAH game...the most important aspect and prob the most difficult aspect would the aforementioned deadline. For…
In Cartoon Action Hour
Participants: xgothgrrl, Norbert, Derek Devlin.


8/4/2003 Trevis Martin: Sorcerer, Embraced by the Dark
This was an idea I had for a Sorcerer game, mainly inspired by Flatliners and the progressive demon option mentioned in Sorcerer and Soul. Embraced by the Dark Inspirations: Flatliners,…
In Adept Press
Participants: Trevis Martin, Delta1, Ron Edwards, Tim Alexander.


8/4/2003 Clay: Silly Cardboard Cutout Castle
I have a cool paper cutout castle available for download from my web site at www.obrienscafe.com/games/castle.html.
In Connections
Participants: Clay.


8/4/2003 Nicolas Crost: Understanding Spiritual Attributes
I was thinking about using a broadened mechanism of Spiritual Attributes (The Riddle of Steel) in my game. Therefore I was pondering what Spiritual Attributes are in game terms. I…
In RPG Theory
Participants: Nicolas Crost, Valamir, simon_hibbs, Windthin, Rico, Brian Leybourne, cruciel, Jake Norwood, Ron Edwards.


8/4/2003 Jeffrey Miller: PDF of the Character Sheet?
If it doesn't give too much of the game away, would you ever consider making a PDF of just the character sheet available? I really like the layout of it,…
In Half Meme Press
Participants: Jeffrey Miller, Ben Morgan, Comte.


8/4/2003 Jeffrey Miller: Short scripted games
How viable, in your esteemed opinions, is a game that is rather limited in focus, perhaps even so limited in scope as to be scripted? I had this killer idea…
In Indie Game Design
Participants: Jeffrey Miller, Mike Holmes, rafael, iago, Julian Kelsey, ethan_greer, Ron Edwards.


8/4/2003 Nathan: initiative for EAK
Hello folks, I am in the process of fine tuning the ol' EAK manuscript and will be adding the new material as I go. I am hoping to get it…
In Mystic Ages Online
Participants: Nathan.


8/4/2003 Brian Leybourne: I need a couple of sounding boards...
Hey guys. I'm looking for two or three volunteers to act as sounding boards for me as I work on the Mass Combat stuff (there's a lot to think about).…
In The Riddle of Steel
Participants: Brian Leybourne.


8/4/2003 John Kim: Multiple Reality Roleplaying
OK, I am starting a separate thread on this topic, because it seems like an interesting approach for a game. My idea is to have a game where the intent…
In RPG Theory
Participants: John Kim, Ben Lehman, Julian Kelsey, contracycle, Lxndr, ejh, Walt Freitag, Mike Holmes, M. J. Young, Rob Donoghue.


8/5/2003 dyjoots: Becoming Undead
cross posted to RPGnet: i've read through the section in Sorcerer and Sword about Necromancy, and it seems to have some quit interesting ramifications, but i have some questions about…
In Adept Press
Participants: dyjoots, Trevis Martin, Ron Edwards.


more subsequent topics >>