The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

8/31/2003 baumi: Pole-Axe?
HiHo! Just a short question: In the description of the Pole-Axe it is written that it has techniques similar to "half-swording". Does it mean that you can reduce the range…
In The Riddle of Steel
Participants: baumi, MonkeyWrench, Ashren Va'Hale, Swordmagnet.


8/30/2003 Cemendur: Towards an Addictive Personality Model of Lousy Play
Towards an Addictive Personality Model of Lousy Play · the Hero: tries to make the group look good by achieving success. · the Scapegoat: diverts attention from the problem by…
In RPG Theory
Participants: Cemendur, talysman, Ron Edwards.


8/30/2003 Clinton R. Nixon: The Wiki and Me
Yesterday (Friday, Aug 28), I managed to wipe out over half the Anvilwerks.com website. I backup every website I run except my own, apparently. I've been contemplating a new website…
In CRN Games
Participants: Clinton R. Nixon, ethan_greer, John Harper, Hugin, rafial, Bob McNamee, ScottM.


8/30/2003 Michael Bjorklund: How to avoid Railroading!
Hi! This is the first time I am actively participating in this great forum, which I have only recently discovered. So your comments will be welcome:-) The following on railroading…
In RPG Theory
Participants: Michael Bjorklund, Bankuei, Mike Holmes, Ron Edwards, M. J. Young.


8/30/2003 MonkeyWrench: Going down in flames
My current group bit the dust last night. It's been coming for a long time now but last night was the last night we'll probably play as a group. Oh…
In The Riddle of Steel
Participants: MonkeyWrench, Draigh, Brian Leybourne, prophet118, Swordmagnet, Bankuei, Spartan, Territan.


8/30/2003 Bogie_71: Are attributes necessary?
If this is in the wrong forum, I apologize, I wasn't sure if it was theory or game design. Alright, I know I don't read all this as much as…
In RPG Theory
Participants: Bogie_71, gobi, HMT, talysman, MachMoth, Simon W, M. J. Young, simon_hibbs, Nathaniel.


8/30/2003 bcook1971: Plotting for Group Involvement
(If this is well-trodden ground, whoever references the respective posts, please share your approach to searching.) My core dilemma is creating game play that features the functional value of involvment…
In RPG Theory
Participants: bcook1971, Rob Donoghue.


8/29/2003 Jeph: Courageous Exploits of the Fearless Dinosaur Hunters!
[size=18px]COURAGEOUS EXPLOITS OF THE FEARLESS DINOSAUR HUNTERS[/size] You are stranded in a place with dinosaurs! They will eat you! Run away! [b]CHARACTERS[/b] Your character has 3 stats: Clever, Athletic, and…
In Indie Game Design
Participants: Jeph, Mike Holmes, Tony Irwin.


8/29/2003 Philippe Tromeur: [Wuthering Heights] Thinking about selling a pdf version.
I'm planning to release (commercially and electronically) an updated version of Wuthering Heights before the end of 2003. I think the final file will be 48 pages (approximately) : -…
In Publishing
Participants: Philippe Tromeur, heironymous, samdowning, Perrina, Ron Edwards, Valamir.


8/29/2003 Aelios: KARMA system: Feedback on Combat Mechanic please
I've been working on this for a long time now, but I can't shake the feeling that I'm missing something. I don't have a specific GNS target I'm aiming for,…
In Indie Game Design
Participants: Aelios, Mike Holmes, Ron Edwards.


8/29/2003 ejh: Penny Arcade comic for Sorcerer players
http://www.penny-arcade.com/view.php3?date=2003-8-29&res=l :)
In Adept Press
Participants: ejh, Lxndr, Ron Edwards.


8/29/2003 Cynthia Celeste Miller: Z-Man Games To Publish M&M Superlink Product
OMLEVEX IS SET TO BE PUBLISHED BY Z-MAN GAMES Spectrum Game Studios and Z-Man Games are working together to produce Omlevex, a Silver Age setting book for the Mutants &…
In Cartoon Action Hour
Participants: Cynthia Celeste Miller.


8/28/2003 Valamir: Yup, looks like it needs to be said again
Lots of new folks posting to this forum. Welcome and glad to have you. Please take the time to read the sticky threads at the top of this forum. Unlike…
In Indie Game Design
Participants: Valamir, Mike Holmes, Plenz, gobi, JW Carroll, simon_hibbs, Tony Irwin, Ron Edwards.


8/28/2003 Mike Holmes: Mike's Standard Rant #6: Concepts are Dime a Dozen
I've had all I can takes and I can't stands it no more! As usual, I'm posting this as shorthand for a post that I make all too often. It's…
In RPG Theory
Participants: Mike Holmes, Bankuei, John Kim, Jeph, M. J. Young, WDFlores, simon_hibbs, Lxndr, Jack Spencer Jr, Windthin.


8/28/2003 Morfedel: Magic Items Revisited
I see that this is the first post since april, so this is a very old thread I'm responding to, heh, but I had an idea, especially in regards to…
In The Riddle of Steel
Participants: Morfedel, Brian Leybourne.


8/28/2003 Paul Czege: this is some strange laboratory!?
Okay, I'm probably past due on explaining the whole "labworks" concept... To be honest, it was never in my plans to ask Clinton and Ron for a Half Meme Press…
In Half Meme Press
Participants: Paul Czege, Tim Alexander, Mike Holmes, jburneko.


8/28/2003 Ola J.: The Horror Revealed ... question
[First post to the Forge - a bit nervous, actually, since the level of discusssion here seems to be pretty high - easily the highest signal to noise-ratio I've ever…
In Half Meme Press
Participants: Ola J., Valamir, Alan, Mike Holmes, Paul Czege, Bryant.


8/28/2003 Simon W: Blakes 7 RPG
Not exactly a new RPG, but certainly new to anyone other than my immediate gaming group and a few people who used to attend Dragonmeet in the 1980's. Anyway, with…
In Indie Game Design
Participants: Simon W, Mike Holmes, simon_hibbs, Dev.


8/28/2003 Snikwas: TROS game in London?
A big hello to all of you. I'm new to this forum and The Riddle of Steel game and am looking for a game. I live in North London in…
In The Riddle of Steel
Participants: Snikwas, Brian Leybourne, Dan Sellars, Pytorb, Camillus, kiwinick_in_london, Abbs.


8/28/2003 MonkeyWrench: New derived attribute: True Faith?
Here in a few weeks I'm going to be running a RoS game using Planescape as a setting. I want to include priestly "magic" seeing as how it feels right…
In The Riddle of Steel
Participants: MonkeyWrench, BirdMan, Swordmagnet, Dan Sellars, Rico.


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Subsequent Topics

8/31/2003 Bryant: Actual Play: The Emotions of Dance
Our monthly experimental group tried out MLWM on Friday; I GMed, with Rob, Jess, Jere, and my old friend John playing. It was an interesting session; here's how it went.…
In Half Meme Press
Participants: Bryant, Paul Czege.


8/31/2003 AgentFresh: Artists: Faux Tattoos and Flash Sheet Designs
I'm looking for an artist or artists who could do the following: 1. PhotoShop realistic tattos onto skin in photos. 2. "Flash Sheet" (the samples and patterns on the wall…
In Connections
Participants: AgentFresh, bigsimon, Draigh.


8/31/2003 Anthony I: First play impressions of TROS
I ran a game of TROS for my group last week and I thought I'd post my impressions. First off, any negativity you see in this applies to my group’s…
In Actual Play
Participants: Anthony I, Ron Edwards, Brian Leybourne, Valamir, Mike Holmes.


9/1/2003 Green: kathanaksaya for IRC and PbEM
Just recently, James West published a lite version of my game, Kathanaksaya, in the most recent issue of Random Order Comics & Games. After a little bit of sitting on…
In Indie Game Design
Participants: Green, Paul Czege, Tony Irwin, Shreyas Sampat.


9/1/2003 Aelios: How do I use social skills?
I'm in the middle of GMing the first zero combat game I've attempted recently; we are playing Fading Suns. I'm having trouble figuring out how to resolve social rolls. The…
In Actual Play
Participants: Aelios, jdagna, Mark Johnson, Matt Wilson, Rob Donoghue, MachMoth, Mike Holmes.


9/1/2003 Nathaniel: Paroxysm: Playtesting One-off
I GMed a two hour one-off session of my new sci-fi horror rpg, Paroxysm. It was a simple little scenario where the characters are trapped on a ship as an…
In Actual Play
Participants: Nathaniel, Mike Holmes.


9/1/2003 MachMoth: D20 Donjon... Uh, wait!
I think this topic could have stood up in Actual Play, but I always consider the Theory forum as a catch all. Anyways, my players have shown interest in playing…
In RPG Theory
Participants: MachMoth, Bankuei, jdagna, Dev.


9/1/2003 Swordmagnet: How to do Woad
I was thinking about Weyrth's Celtic influences today and started to think about how I would do Woad. To the unenlightened; Woad is the body painting/tatooing that is supposed to…
In The Riddle of Steel
Participants: Swordmagnet, MonkeyWrench, Richard_Strey, Rattlehead.


9/1/2003 Jasper: Graal: Arthurian Romance Questing
Hello everyone, I've been away from the Forge for a while, but now have some more free time, and a game I'd like to talk about. A few of you…
In Indie Game Design
Participants: Jasper, anonymouse, simon_hibbs, lumpley.


9/1/2003 Ville: Mail order problems
I really would like to order OBAM but the PayPal service keeps bouncing me around... They want me to call their customer service (yeah right, like I'm gonna call internationally…
In The Riddle of Steel
Participants: Ville, Brian Leybourne, Draigh, 6inTruder.


9/2/2003 adamsmith: Annoying Player Habit
I was wondering whether anyone here could help me out. One of the players in our game has the habit of singing phrases of what has just been said to…
In Actual Play
Participants: adamsmith, bcook1971, Ron Edwards, Matt Wilson, Noon, Garbanzo, cognizantchance.


9/2/2003 Green: ISO editor and artist
A lite version of my game, Kathanaksaya, has been published in the most recent issue of Random Order Comics and Games. After a long hiatus, I'm ready to do more…
In Connections
Participants: Green, Matt Drake.


9/2/2003 abzu: DargonCon Recap/Report
A brief write-up of BW at DragonCon. http://www.burningwheel.org/forum/viewtopic.php?t=172
In Burning Wheel
Participants: abzu.


9/2/2003 Catalyst: BW scripted combat
Hi, all. I think I'm a new BW convert and I wanted to babble about it. There's a lot to digest in BW. I've been taking my time since the…
In Burning Wheel
Participants: Catalyst, drozdal, taepoong.


9/2/2003 Brian Leybourne: SA Madness
I'm starting a new TROS campaign shortly. I've been having SA thoughts and am interested in everyone's thoughts. By the way - none of this is in any way official,…
In The Riddle of Steel
Participants: Brian Leybourne, Ron Edwards, Valamir, Mike Holmes, Ben Lehman, Draigh.


9/2/2003 Brian Leybourne: Forum Rules / Guidelines
[b]Welcome to the Riddle of Steel Forge Forum [/b] This forum is maintained by Driftwood Publishing for the discussion of their game The Riddle of Steel, and other associated Driftwood…
In The Riddle of Steel
Participants: Brian Leybourne.


9/2/2003 bcook1971: Dammit! I Reinvented the Wheel!
I went into Lonestar Comics today to kill some empty holiday hours. Inspired by the variety of indie plugs I've been exposed to at the Forge, I thought I'd check…
In Publishing
Participants: bcook1971, Mike Holmes, Samael, Ron Edwards.


9/2/2003 Valamir: Universalis as a Training Tool
As those of you who dilligently follow all of the Univeralis website updates undoubtably know...and I'm sure that's everybody, of course ;-) Universalis has been being carried at Adams &…
In Universalis
Participants: Valamir, kwill, Mike Holmes, Christopher Weeks.


9/2/2003 Jason L Blair: A Li'l Sorcerer One-on-One
I'm cooking up some Sorcerer goodness for a one-man game and am curious if there's been any discussion/tips regarding this? Could someone post links, if so? Much appreciated,
In Adept Press
Participants: Jason L Blair, Mike Holmes, Ron Edwards, Jeffrey Straszheim, Fabrice G..


9/2/2003 Daredevil: Brief Critique of Relationship Mechanics
Hey'all. There's one thing that causes me trouble when considering various relationship mechanics. Though I'm not 100% familiar with the game HeroQuest (or HeroWars) I'll bring it up as an…
In RPG Theory
Participants: Daredevil, Valamir, Mike Holmes, Walt Freitag, joshua neff, Gordon C. Landis, John Kim, Jeff Klein, RaconteurX, contracycle, cruciel, M. J. Young, Aelios, pete_darby.


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