Subsequent Topics 1/2/2004 jphannil: Chaos & Order, first playtest The first playtest session of Chaos & Order was a quick-possibility one-shot game with my brother and my cousin through IRC. The players are quite min/maxers and diablo freaks so… In Actual Play Participants: jphannil.
1/6/2004 jphannil: Chaos & Order, after the playtesting Hi all (again), especially Mike :) !
I've toyed with the system a bit after initial playtesting. The new version is online at the same address:
http://www.cc.jyu.fi/~jphannil/Chao.html
The additions are:… In Indie Game Design Participants: jphannil.
3/17/2004 jphannil: Chaos & Order, the next step Hi all Forgers !
I've modified and updated Chaos & Order and it can be now found in pdf-format from:
http://www.cc.jyu.fi/~jphannil/chaos_order.pdf
Playtesting is also in-progress with hyborian mini-campaign and it's… In Indie Game Design Participants: jphannil, Ville Takanen.
8/20/2004 jphannil: A truly generic rpg Hi !
When developing Chaos & Order, I've stumbled onto meanings of generic rpgs. Usually generic rpgs means generic in a setting-wise, it can be played in different settings. What… In RPG Theory Participants: jphannil, newsalor, jdrakeh, ErrathofKosh.
10/20/2004 jphannil: Different storytelling rpg Hi all forgers !
First a little background, I have been building my own rpg called Chaos & Order for some time now, and when thinking about playing styles I've… In Indie Game Design Participants: jphannil, Trevis Martin.
10/11/2005 jphannil: [Axes] First draft Hello all Forgers !
I've been toying with game designs for ages, and some of you may remember my most worked project, chaos & order (http://www.cc.jyu.fi/~jphannil/chaos_order.pdf). I've played mostly traditional… In Indie Game Design Participants: jphannil, Bill Masek.
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